Fix some typos (it's / its)

Signed-off-by: Stefan Weil <sw@weilnetz.de>
pull/1/head
Stefan Weil 8 years ago
parent 3df54ce7ce
commit 532789f494

@ -248,7 +248,7 @@ the original code from ORL/AT&T.
When I began hacking with computers, my first interest was speed. So, when I When I began hacking with computers, my first interest was speed. So, when I
got around assembler, I programmed the floppy to do much of the work, because got around assembler, I programmed the floppy to do much of the work, because
it's clock rate was higher than that of my C64. This was my first experience its clock rate was higher than that of my C64. This was my first experience
with client/server techniques. with client/server techniques.
When I came around Xwindows (much later), I was at once intrigued by the When I came around Xwindows (much later), I was at once intrigued by the
@ -259,7 +259,7 @@ modem from home, it was no longer that much fun.
When I started working with ASP (Application Service Provider) programs, I When I started working with ASP (Application Service Provider) programs, I
tumbled across Tarantella and Citrix. Being a security fanatic, the idea of tumbled across Tarantella and Citrix. Being a security fanatic, the idea of
running a server on windows didn't appeal to me, so Citrix went down the running a server on windows didn't appeal to me, so Citrix went down the
basket. However, Tarantella has it's own problems (security as well as the basket. However, Tarantella has its own problems (security as well as the
high price). But at the same time somebody told me about this "great little high price). But at the same time somebody told me about this "great little
administrator's tool" named VNC. Being used to windows programs' sizes, the administrator's tool" named VNC. Being used to windows programs' sizes, the
surprise was reciprocal inverse to the size of VNC! surprise was reciprocal inverse to the size of VNC!
@ -326,7 +326,7 @@ I am always amazed how people react whenever Microsoft(tm) puts in some
features into their products which were around for a long time. Especially features into their products which were around for a long time. Especially
reporters seem to not know dick about what they are reporting about! But reporters seem to not know dick about what they are reporting about! But
what is every time annoying again, is that they don't do it right. Every what is every time annoying again, is that they don't do it right. Every
concept has it's new name (remember what enumerators used to be until concept has its new name (remember what enumerators used to be until
Mickeysoft(tm) claimed that enumerators are what we thought were iterators. Mickeysoft(tm) claimed that enumerators are what we thought were iterators.
Yeah right, enumerators are also containers. They are not separated. Muddy.) Yeah right, enumerators are also containers. They are not separated. Muddy.)
@ -393,7 +393,7 @@ The people at AT&T worked really well to produce something as clean and lean
as VNC. The managers decided that for their fame, they would release the as VNC. The managers decided that for their fame, they would release the
program for free. But not only that! They realized that by releasing also program for free. But not only that! They realized that by releasing also
the code for free, VNC would become an evolving little child, conquering the code for free, VNC would become an evolving little child, conquering
new worlds, making it's parents very proud. As well they can be! To protect new worlds, making its parents very proud. As well they can be! To protect
this innovation, they decided to make it GPL, not BSD. The principal this innovation, they decided to make it GPL, not BSD. The principal
difference is: You can make closed source programs deriving from BSD, not difference is: You can make closed source programs deriving from BSD, not
from GPL. You have to give proper credit with both. from GPL. You have to give proper credit with both.

@ -352,7 +352,7 @@ static InlineX void Harr(signed char* pX0, signed char* pX1)
In this method, H/L and X0/X1 is always same position. In this method, H/L and X0/X1 is always same position.
This lead us to more speed and less memory. This lead us to more speed and less memory.
Of cause, the result of both method is quite same Of cause, the result of both method is quite same
because it's only difference that coefficient position. because its only difference is that coefficient position.
*/ */
static InlineX void WaveletLevel(int* data, int size, int l, int SkipPixel) static InlineX void WaveletLevel(int* data, int size, int l, int SkipPixel)
{ {

@ -56,7 +56,7 @@ static void initBuffer(unsigned char* buffer)
} }
} }
/* Here we create a structure so that every client has it's own pointer */ /* Here we create a structure so that every client has its own pointer */
typedef struct ClientData { typedef struct ClientData {
rfbBool oldButton; rfbBool oldButton;

@ -7,7 +7,7 @@
static int maxx=400, maxy=400, bpp=4; static int maxx=400, maxy=400, bpp=4;
/* odd maxx doesn't work (vncviewer bug) */ /* odd maxx doesn't work (vncviewer bug) */
/* Here we create a structure so that every client has it's own pointer */ /* Here we create a structure so that every client has its own pointer */
/* turns the framebuffer black */ /* turns the framebuffer black */
void blank_framebuffer(char* frame_buffer, int x1, int y1, int x2, int y2); void blank_framebuffer(char* frame_buffer, int x1, int y1, int x2, int y2);

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