This uses a separate-socket approach since there are systems that do not
support dual binding sockets under *any* circumstances, for instance
OpenBSD. Using separate sockets for IPv4 and IPv6 is thus more portable
than having a v6 socket handle v4 connections as well.
Signed-off-by: Christian Beier <dontmind@freeshell.org>
Support connections from the Mac OS X built-in VNC client to
LibVNCServers running with no password and advertising a server
version of 3.7 or greater.
The png stuff in tight.c depends on code in tight.c that uses libjpeg
features. We could probably seperate that, but for now the dependency
for 'tight' goes:
PNG depends on JPEG depends on ZLIB.
This is reflected in Makefile.am now.
NB: Building tight.c with JPEG but without PNG is still possible,
but nor the other way around.
Lengthy explanation follows...
First, the scenario before this patch:
We have three clients 1,2,3 connected. The main thread loops through
them using rfbClientIteratorNext() (loop L1) and is currently at
client 2 i.e. client 2's cl_2->refCount is 1. At this point we need to
loop again through the clients, with cl_2->refCount == 1, i.e. do a
loop L2 nested within loop L1.
BUT: Now client 2 disconnects, it's clientInput thread terminates its
clientOutput thread and calls rfbClientConnectionGone(). This LOCKs
clientListMutex and WAITs for cl_2->refCount to become 0. This means
this thread waits for the main thread to release cl_2. Waiting, with
clientListMutex LOCKed!
Meanwhile, the main thread is about to begin the inner
rfbClientIteratorNext() loop L2. The first call to rfbClientIteratorNext()
LOCKs clientListMutex. BAAM. This mutex is locked by cl2's clientInput
thread and is only released when cl_2->refCount becomes 0. The main thread
would decrement cl_2->refCount when it would continue with loop L1. But
it's waiting for cl2's clientInput thread to release clientListMutex. Which
never happens since this one's waiting for the main thread to decrement
cl_2->refCount. DEADLOCK.
Now, situation with this patch:
Same as above, but when client 2 disconnects it's clientInput thread
rfbClientConnectionGone(). This again LOCKs clientListMutex, removes cl_2
from the linked list and UNLOCKS clientListMutex. The WAIT for
cl_2->refCount to become 0 is _after_ that. Waiting, with
clientListMutex UNLOCKed!
Therefore, the main thread can continue, do the inner loop L2 (now only
looping through 1,3 - 2 was removed from the linked list) and continue with
loop L1, finally decrementing cl_2->refCount, allowing cl2's clientInput
thread to continue and terminate. The resources held by cl2 are not free()'d
by rfbClientConnectionGone until cl2->refCount becomes 0, i.e. loop L1 has
released cl2.
I was debbuging some code tonight and i found a pointer that is not been
freed, so i think there is maybe a memory leak, so it is...
there is the malloc caller reverse order:
( malloc cl->statEncList )
<- rfbStatLookupEncoding
<- rfbStatRecordEncodingSent
<- rfbSendCursorPos
<- rfbSendFramebufferUpdate
<- rfbProcessEvents
I didnt look the whole libvncserver api, but i am using
rfbReverseConnection with rfbProcessEvents, and then when the client
connection dies, i am calling a rfbShutdownServer and rfbScreenCleanup,
but the malloc at rfbStatLookupEncoding isnt been freed.
So to free the stats i added a rfbResetStats(cl) after rfbPrintStats(cl)
at rfbClientConnectionGone in rfbserver.c before free the cl pointer. (at
rfbserver.c line 555). And this, obviously, is correcting the memory leak.
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
We do this simply by omitting the content-type and let the browser
decide upon the mime-type of the sent file. Only exception is
'index.vnc', where we do set the content-type since some browsers
fail to detect it's html when it's ending in '.vnc'
Also, remove superfluous #defines. We close the connection always.
Add common/sha1.h and common/sha1.c so that we have the SHA routines
even if openssl is not available. From the IETF SHA RFC example code.
Remove the UTF-8 encoding hack. This was really just an experiment.
If the protocol passed in the handshake has "binary" then don't base64
encode for the HyBi protocol. This will allow noVNC to request the
binary data be passed raw and not base64 encoded. Unfortunately, the
client doesn't speak first in VNC protocol (bad original design). If
it did then we could determine whether to base64 encode or not based
on the first HyBi frame from the client and whether the binary bit is
set or not. Oh well.
Misc Cleanup:
- Always free response and buf in handshake routine.
- Remove some unused variables.
Move the hixie disconnect hack to websockets.c. Removed
the remaining websockets vars from rfbClientPtr, so all
websockets stuff is hidden behind an opaque pointer.
Added wspath member to rfbClientRec which holds the
path component of the initial websocket request.
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
- Add --sslcertfile and --sslkeyfile. These should really be combined
with the existing x11vnc command line options for SSL support.
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
For now, only OpenSSL support is activated through configure, since GnuTLS
is only used in LibVNCClient.
[jes: separated this out from the commit adding encryption support, added
autoconf support.]
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
[jes: moved out GnuTLS and OpenSSL support, added a dummy support, to
separate changes better, and to keep things compiling]
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
This is not completely standard UTF-8 encoding. Only code points 0-255
are encoded and never encoded to more than two octets. Since '\x00' is
a WebSockets framing character, it's easier for all parties to encode
zero as '\xc4\x80', i.e. 194+128, i.e. UTF-8 256.
This means that a random stream will be slightly more than 50% larger
using this encoding scheme. But it's easy CPU-wise for client and
server to decode/encode. This is especially important for clients
written in languages that have weak bitops, like Javascript (i.e. the
noVNC client).
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
If the only thing we are waiting on is a WebSockets terminator, then
remove it from the stream early on in rfbProcessClientNormalMessage.
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
Has a bug: WebSocket client disconnects are not detected.
rfbSendFramebufferUpdate is doing a MSG_PEEK recv to determine if
enough data is available which prevents a disconnect from being
detected.
Otherwise it's working pretty well.
[jes: moved added struct members to the end for binary compatibility with
previous LibVNCServer versions, removed an unused variable]
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>
This is required to be able to do proper event loop integration with Qt.
Idea was taken from vino's libvncserver fork.
Signed-off-by: Christian Beier <dontmind@freeshell.org>
This bug occured when a second telepathy tubes client was connected after
the first one had disconnected and the channel (thus, the screen too)
had been destroyed.
Signed-off-by: Johannes Schindelin <johannes.schindelin@gmx.de>