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pytde/extra/kde323/tdetoolbarbutton.h

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/* This file is part of the KDE libraries
Copyright (C) 1997, 1998 Stephan Kulow (coolo@kde.org)
(C) 1997, 1998 Sven Radej (radej@kde.org)
(C) 1997, 1998 Mark Donohoe (donohoe@kde.org)
(C) 1997, 1998 Matthias Ettrich (ettrich@kde.org)
(C) 2000 Kurt Granroth (granroth@kde.org)
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License version 2 as published by the Free Software Foundation.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
// $Id: tdetoolbarbutton.h,v 1.34 2003/09/09 12:40:58 bhards Exp $
#ifndef _TDETOOLBARBUTTON_H
#define _TDETOOLBARBUTTON_H
#include <tqpixmap.h>
#include <tqtoolbutton.h>
#include <tqintdict.h>
#include <tqstring.h>
#include <tdeglobal.h>
class TDEToolBar;
class TDEToolBarButtonPrivate;
class TDEInstance;
class TQEvent;
class TQPopupMenu;
class TQPainter;
/**
* A toolbar button. This is used internally by TDEToolBar, use the
* TDEToolBar methods instead.
* @internal
*/
class TDEToolBarButton : public TQToolButton
{
TQ_OBJECT
public:
/**
* Construct a button with an icon loaded by the button itself.
* This will trust the button to load the correct icon with the
* correct size.
*
* @param icon Name of icon to load (may be absolute or relative)
* @param id Id of this button
* @param parent This button's parent
* @param name This button's internal name
* @param txt This button's text (in a tooltip or otherwise)
*/
TDEToolBarButton(const TQString& icon, int id, TQWidget *parent,
const char *name=0L, const TQString &txt=TQString::null,
TDEInstance *_instance = TDEGlobal::instance());
/**
* Construct a button with an existing pixmap. It is not
* recommended that you use this as the internal icon loading code
* will almost always get it "right".
*
* @param pixmap Name of icon to load (may be absolute or relative)
* @param id Id of this button
* @param parent This button's parent
* @param name This button's internal name
* @param txt This button's text (in a tooltip or otherwise)
*/
TDEToolBarButton(const TQPixmap& pixmap, int id, TQWidget *parent,
const char *name=0L, const TQString &txt=TQString::null);
/**
* Construct a separator button
*
* @param parent This button's parent
* @param name This button's internal name
*/
TDEToolBarButton(TQWidget *parent=0L, const char *name=0L);
/**
* Standard destructor
*/
~TDEToolBarButton();
#ifndef KDE_NO_COMPAT
/**
* @deprecated
* Set the pixmap directly for this button. This pixmap should be
* the active one... the dimmed and disabled pixmaps are constructed
* based on this one. However, don't use this function unless you
* are positive that you don't want to use setIcon.
*
* @param pixmap The active pixmap
*/
// this one is from TQButton, so #ifdef-ing it out doesn't break BC
virtual void setPixmap(const TQPixmap &pixmap) TDE_DEPRECATED;
/**
* @deprecated
* Force the button to use this pixmap as the default one rather
* then generating it using effects.
*
* @param pixmap The pixmap to use as the default (normal) one
*/
void setDefaultPixmap(const TQPixmap& pixmap) TDE_DEPRECATED;
/**
* @deprecated
* Force the button to use this pixmap when disabled one rather then
* generating it using effects.
*
* @param pixmap The pixmap to use when disabled
*/
void setDisabledPixmap(const TQPixmap& pixmap) TDE_DEPRECATED;
#endif
/**
* Set the text for this button. The text will be either used as a
* tooltip (IconOnly) or will be along side the icon
*
* @param text The button (or tooltip) text
*/
virtual void setText(const TQString &text);
/**
* Set the icon for this button. The icon will be loaded internally
* with the correct size. This function is preferred over setIconSet
*
* @param icon The name of the icon
*/
virtual void setIcon(const TQString &icon);
/// @since 3.1
virtual void setIcon( const TQPixmap &pixmap )
{ TQToolButton::setIcon( pixmap ); }
/**
* Set the pixmaps for this toolbar button from a TQIconSet.
* If you call this you don't need to call any of the other methods
* that set icons or pixmaps.
* @param iconset The iconset to use
*/
virtual void setIconSet( const TQIconSet &iconset );
#ifndef KDE_NO_COMPAT
/**
* @deprecated
* Set the active icon for this button. The pixmap itself is loaded
* internally based on the icon size... .. the disabled and default
* pixmaps, however will only be constructed if generate is
* true. This function is preferred over setPixmap
*
* @param icon The name of the active icon
* @param generate If true, then the other icons are automagically
* generated from this one
*/
TDE_DEPRECATED void setIcon(const TQString &icon, bool generate ) { Q_UNUSED(generate); setIcon( icon ); }
/**
* @deprecated
* Force the button to use this icon as the default one rather
* then generating it using effects.
*
* @param icon The icon to use as the default (normal) one
*/
void setDefaultIcon(const TQString& icon) TDE_DEPRECATED;
/**
* @deprecated
* Force the button to use this icon when disabled one rather then
* generating it using effects.
*
* @param icon The icon to use when disabled
*/
void setDisabledIcon(const TQString& icon) TDE_DEPRECATED;
#endif
/**
* Turn this button on or off
*
* @param flag true or false
*/
void on(bool flag = true);
/**
* Toggle this button
*/
void toggle();
/**
* Turn this button into a toggle button or disable the toggle
* aspects of it. This does not toggle the button itself.
* Use toggle() for that.
*
* @param toggle true or false
*/
void setToggle(bool toggle = true);
/**
* Return a pointer to this button's popup menu (if it exists)
*/
TQPopupMenu *popup();
/**
* Returns the button's id.
* @since 3.2
*/
int id() const;
/**
* Give this button a popup menu. There will not be a delay when
* you press the button. Use setDelayedPopup if you want that
* behavior.
*
* @param p The new popup menu
* @param unused Has no effect - ignore it.
*/
void setPopup (TQPopupMenu *p, bool unused = false);
/**
* Gives this button a delayed popup menu.
*
* This function allows you to add a delayed popup menu to the button.
* The popup menu is then only displayed when the button is pressed and
* held down for about half a second.
*
* @param p the new popup menu
* @param unused Has no effect - ignore it.
*/
void setDelayedPopup(TQPopupMenu *p, bool unused = false);
/**
* Turn this button into a radio button
*
* @param f true or false
*/
void setRadio(bool f = true);
/**
* Toolbar buttons naturally will assume the global styles
* concerning icons, icons sizes, etc. You can use this function to
* explicitly turn this off, if you like.
*
* @param no_style Will disable styles if true
*/
void setNoStyle(bool no_style = true);
signals:
void clicked(int);
void doubleClicked(int);
void pressed(int);
void released(int);
void toggled(int);
void highlighted(int, bool);
public slots:
/**
* This slot should be called whenever the toolbar mode has
* potentially changed. This includes such events as text changing,
* orientation changing, etc.
*/
void modeChange();
virtual void setTextLabel(const TQString&, bool tipToo);
protected:
void paletteChange(const TQPalette &);
void leaveEvent(TQEvent *e);
void enterEvent(TQEvent *e);
void drawButton(TQPainter *p);
bool eventFilter (TQObject *o, TQEvent *e);
void showMenu();
TQSize sizeHint() const;
TQSize minimumSizeHint() const;
TQSize minimumSize() const;
/// @since 3.1
bool isRaised() const;
/// @since 3.1
bool isActive() const;
/// @since 3.1
int iconTextMode() const;
protected slots:
void slotClicked();
void slotPressed();
void slotReleased();
void slotToggled();
void slotDelayTimeout();
protected:
virtual void virtual_hook( int id, void* data );
private:
TDEToolBarButtonPrivate *d;
};
/**
* List of TDEToolBarButton objects.
* @internal
* @version $Id: tdetoolbarbutton.h,v 1.34 2003/09/09 12:40:58 bhards Exp $
*/
class TDEToolBarButtonList : public TQIntDict<TDEToolBarButton>
{
public:
TDEToolBarButtonList();
~TDEToolBarButtonList() {}
};
#endif