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# translation of blinken.po to Norwegian Bokmål
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# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: blinken\n"
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"POT-Creation-Date: 2019-01-13 18:52+0100\n"
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"PO-Revision-Date: 2006-09-08 13:33+0200\n"
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"Last-Translator: Bjørn Steensrud <bjornst@powertech.no>\n"
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"Language-Team: Norwegian Bokmål <i18n-no@lister.ping.uio.no>\n"
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"Language: \n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"X-Generator: KBabel 1.11.2\n"
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#: _translatorinfo:1
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msgid ""
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"_: NAME OF TRANSLATORS\n"
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"Your names"
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msgstr "Bjørn Steensrud"
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#: _translatorinfo:2
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msgid ""
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"_: EMAIL OF TRANSLATORS\n"
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"Your emails"
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msgstr "bjornst@powertech.no"
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#: artsplayer.cpp:39
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msgid "aRts was not found, therefore the sounds will be disabled."
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msgstr "Fant ikke aRts, så lyder er slått av."
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#: artsplayer.cpp:39
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msgid "Sounds Disabled"
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msgstr "Lyd avslått"
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#: blinken.cpp:78
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#, fuzzy
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msgid ""
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"_: If the Steve font that is used by bliken by default to show status "
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"messages does not support any of the characters of your language, please "
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"translate that message to 1 and KDE standard font will be used to show the "
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"texts, if not translate it to 0\n"
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"0"
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msgstr "0"
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#: blinken.cpp:112
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msgid "Start"
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msgstr "Start"
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#: blinken.cpp:124
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msgid "Restart"
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msgstr "Start på nytt"
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#: blinken.cpp:180
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msgid "Sounds"
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msgstr "Lyder"
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#: blinken.cpp:361
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msgid "Enter Your Name"
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msgstr "Oppgi navnet ditt"
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#: blinken.cpp:361
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msgid "Name:"
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msgstr "Navn:"
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#: blinken.cpp:553
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msgid "Restart the game"
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msgstr "Start spillet på nytt"
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#: blinken.cpp:555
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msgid "Quit blinKen"
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msgstr "Avslutt blinKen"
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#: blinken.cpp:556
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msgid "View Highscore Table"
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msgstr "Vis lista over toppresultater"
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#: blinken.cpp:560
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msgid "2nd Level"
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msgstr "Andre nivå"
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#: blinken.cpp:561
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msgid "1st Level"
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msgstr "Første nivå"
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#: blinken.cpp:562
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msgid "Random Level"
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msgstr "Tilfeldig nivå"
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#: blinken.cpp:563
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msgid "Press the key for this button"
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msgstr "Trykk tasten for denne knappen"
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#: blinken.cpp:564
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msgid "Click any button to change its key"
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msgstr "Trykk en knapp for å endre tasten"
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#: blinken.cpp:570
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msgid "Press Start to begin!"
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msgstr "Trykk Start for å begynne!"
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#: blinken.cpp:574
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msgid "Set the Difficulty Level..."
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msgstr "Velg vanskelighetsgrad …"
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#: blinken.cpp:579
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msgid "Next sequence in 3..."
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msgstr "Neste rekkefølge i 3 …"
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#: blinken.cpp:584
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msgid "Next sequence in 3, 2..."
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msgstr "Neste rekkefølge i 3, 2 …"
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#: blinken.cpp:585
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msgid "Next sequence in 2..."
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msgstr "Neste rekkefølge i 2 …"
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#: blinken.cpp:590
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msgid "Next sequence in 3, 2, 1..."
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msgstr "Neste rekkefølge i 3, 2, 1 …"
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#: blinken.cpp:591
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msgid "Next sequence in 2, 1..."
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msgstr "Neste rekkefølge i 2, 1 …"
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#: blinken.cpp:596
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msgid "Remember this sequence..."
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msgstr "Husk denne rekkefølgen …"
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#: blinken.cpp:601
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msgid "Repeat the sequence!"
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msgstr "Gjenta rekkefølgen!"
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#: blinken.cpp:617
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msgid "2"
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msgstr "2"
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#: blinken.cpp:618
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msgid "1"
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msgstr "1"
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#: blinken.cpp:619
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msgid "?"
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msgstr "?"
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#: blinken.cpp:621
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msgid "Level"
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msgstr "Nivå"
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#: highscoredialog.cpp:128
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msgid "Highscores"
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msgstr "Toppresultater"
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#: highscoredialog.cpp:143
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msgid "Level 1"
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msgstr "Nivå 1"
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#: highscoredialog.cpp:144
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msgid "Level 2"
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msgstr "Nivå 2"
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#: highscoredialog.cpp:145
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msgid "Level ?"
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msgstr "Nivå ?"
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#: main.cpp:21
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msgid "blinKen"
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msgstr "blinKen"
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#: main.cpp:21
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msgid "A memory enhancement game"
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msgstr "Et hukommelsesspill"
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#: main.cpp:22
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msgid "Coding"
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msgstr "Koding"
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#: main.cpp:23
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msgid "Design, Graphics and Sounds"
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msgstr "Utforming, bilde og lyder"
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#: main.cpp:24
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msgid "GPL'ed his 'Steve' font so that we could use it"
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msgstr "Utga skrifta «Steve» under GPL så vi kunne bruke den"
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#: blinken.kcfg:9
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#, no-c-format
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msgid "Play sounds"
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msgstr "Spill lyder"
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#: blinken.kcfg:13
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#, no-c-format
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msgid "Use custom font for status text"
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msgstr "Bruk egen skrift for statustekst"
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