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# Danish translation of khangman
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# Copyright (C).
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#
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# Erik Kjær Pedersen <erik@binghamton.edu>, 2001,2002,2003, 2004, 2005, 2006.
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msgid ""
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msgstr ""
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"Project-Id-Version: khangman\n"
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"POT-Creation-Date: 2021-07-07 18:20+0000\n"
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"PO-Revision-Date: 2006-02-04 22:34+0100\n"
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"Last-Translator: Erik Kjær Pedersen <erik@binghamton.edu>\n"
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"Language-Team: Danish <dansk@klid.dk>\n"
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"Language: da\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"X-Generator: KBabel 1.11.1\n"
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#. Instead of a literal translation, add your name to the end of the list (separated by a comma).
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msgid ""
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"_: NAME OF TRANSLATORS\n"
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"Your names"
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msgstr "Erik Kjær Pedersen"
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#. Instead of a literal translation, add your email to the end of the list (separated by a comma).
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msgid ""
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"_: EMAIL OF TRANSLATORS\n"
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"Your emails"
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msgstr "erik@binghamton.edu"
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#: data.i18n:2
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msgid ""
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"_: NOTE_TO_THE_TRANSLATORS\n"
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"The translators have the opportunity to translate the\n"
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"words in the game.\n"
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"See the file README.languages in khangman's source directory\n"
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"for more information on how to do that.\n"
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"(translate this message as \"DONE\" when you have translated\n"
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"the words; otherwise leave it untranslated as a reminder)"
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msgstr "DONE"
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#: khangman.cpp:77
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msgid "&New"
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msgstr "&Ny"
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#: khangman.cpp:78
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msgid "Play with a new word"
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msgstr "Leg med et nyt ord"
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#: khangman.cpp:81
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msgid "&Get Words in New Language..."
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msgstr "&Hent ord på nyt sprog..."
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#: khangman.cpp:85
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msgid "Le&vel"
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msgstr "&Niveau"
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#: khangman.cpp:86
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msgid "Choose the level"
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msgstr "Vælg niveauet"
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#: khangman.cpp:87
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msgid "Choose the level of difficulty"
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msgstr "Vælg sværhedsgraden"
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#: khangman.cpp:91
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msgid "&Language"
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msgstr "S&prog"
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#: khangman.cpp:100
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msgid "L&ook"
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msgstr "&Udseende"
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#: khangman.cpp:101
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msgid "&Sea Theme"
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msgstr "&Havtema"
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#: khangman.cpp:102
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msgid "&Desert Theme"
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msgstr "Ør&kentema"
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#: khangman.cpp:105 khangman.cpp:106
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msgid "Choose the look and feel"
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msgstr "Vælg fremtoning"
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#: khangman.cpp:148
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msgid "First letter upper case"
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msgstr "Første bogstav er stort"
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#: khangman.cpp:242
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msgid "Cyrillic"
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msgstr "Cyrillisk"
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#: khangman.cpp:246
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msgid "Latin"
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msgstr "Latin"
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#: khangman.cpp:373
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msgid "General"
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msgstr "Generelt"
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#: khangman.cpp:380
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msgid "Languages"
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msgstr "Sprog"
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#: khangman.cpp:383 timerdlg.ui:24
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#, no-c-format
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msgid "Timers"
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msgstr "Tidsmålere"
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#: khangman.cpp:439
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msgid ""
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"File $TDEDIR/share/apps/khangman/%1.txt not found;\n"
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"check your installation."
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msgstr ""
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"Filen $TDEDIR/share/apps/khangman/%1.yxy ikke fundet.\n"
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"Tjek venligst din installation."
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#: khangman.cpp:462
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#, c-format
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msgid "Inserts the character %1"
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msgstr "Indsætter tegnet %1"
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#: khangman.cpp:536
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msgid "Hint on right-click"
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msgstr "Vink ved højreklik"
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#: khangman.cpp:538
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msgid "Hint available"
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msgstr "Vink tilgængelige"
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#: khangman.cpp:544
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msgid "Type accented letters"
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msgstr "Skriv bogstaver med accent"
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#: khangmanview.cpp:66
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msgid "G&uess"
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msgstr "&Gæt"
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#: khangmanview.cpp:196
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msgid "Hint"
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msgstr "Vink"
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#: khangmanview.cpp:321
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msgid "Misses"
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msgstr "Forkerte"
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#: khangmanview.cpp:424
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msgid ""
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"Congratulations,\n"
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"you won!"
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msgstr ""
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"Til lykke,\n"
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"du vandt!"
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#: khangmanview.cpp:434
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msgid "Congratulations! You won! Do you want to play again?"
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msgstr "Tillykke! Du vandt! Vil du spille igen?"
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#: khangmanview.cpp:434 khangmanview.cpp:480
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msgid "Play Again"
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msgstr "Spil igen"
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#: khangmanview.cpp:434 khangmanview.cpp:480
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msgid "Do Not Play"
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msgstr "Spil ikke"
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#: khangmanview.cpp:458
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msgid "You lost. Do you want to play again?"
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msgstr "Du har tabt. Vi du spille igen?"
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#: khangmanview.cpp:470
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msgid ""
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"<qt>You lost!\n"
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"The word was\n"
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"<b>%1</b></qt>"
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msgstr ""
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"<qt>Du tabte!\n"
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"Ordet var\n"
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"<b>%1</b></qt>"
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#: khangmanview.cpp:495
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msgid "This letter has already been guessed."
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msgstr "Dette bogstav har allerede været gættet."
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#: khangmanview.cpp:594
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msgid ""
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"File $TDEDIR/share/apps/khangman/data/%1/%2 not found!\n"
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"Check your installation, please!"
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msgstr ""
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"Filen $TDEDIR/share/apps/khangman/data/%1/%2 ikke fundet!\n"
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"Tjek venligst din installation!"
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#: main.cpp:32
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msgid "Classical hangman game for TDE"
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msgstr "Det klassiske hangman-spil for TDE"
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#: main.cpp:44
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msgid "KHangMan"
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msgstr "KHangMan"
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#: main.cpp:48
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msgid "Previous maintainer"
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msgstr "Forrige vedligeholder"
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#: main.cpp:50
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msgid "Actual maintainer, author"
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msgstr "Nuværende vedligeholder, forfatter"
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#: main.cpp:52
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msgid "Graphics"
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msgstr "Grafik"
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#: main.cpp:54
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msgid "Swedish data files, coding help, transparent pictures and i18n fixes"
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msgstr ""
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"Svenske datafiler, kodninghjælp, gennemsigtige billeder og i18n-rettelser"
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#: main.cpp:56
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msgid "Nature theme background"
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msgstr "Naturtema baggrund"
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#: main.cpp:58
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msgid "Blue theme background, icons"
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msgstr "Blåt tema baggrund, ikoner"
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#: main.cpp:60
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msgid "Spanish data files"
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msgstr "Spanske datafiler"
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#: main.cpp:62
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msgid "Danish data files"
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msgstr "Danske datafiler"
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#: main.cpp:64
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msgid "Finnish data files"
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msgstr "Finske datafiler"
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#: main.cpp:66
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msgid "Brazilian Portuguese data files"
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msgstr "Brasiliansk portugisiske datafiler"
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#: main.cpp:68
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msgid "Catalan data files"
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msgstr "Katalanske datafiler"
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#: main.cpp:70
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msgid "Italian data files"
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msgstr "Italienske datafiler"
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#: main.cpp:72
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msgid "Dutch data files"
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msgstr "Hollandske datafiler"
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#: main.cpp:74
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msgid "Czech data files"
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msgstr "Tjekkiske datafiler"
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#: main.cpp:76
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msgid "Hungarian data files"
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msgstr "Ungarske datafiler"
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#: main.cpp:78
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msgid "Norwegian (Bokmål) data files"
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msgstr "Norske (Bokmål) datafiler"
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#: main.cpp:80
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msgid "Tajik data files"
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msgstr "Tajik datafiler"
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#: main.cpp:82
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msgid "Serbian (Cyrillic and Latin) data files"
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msgstr "Serbiske (Cyrilliske og latinske) datafiler"
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#: main.cpp:84
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msgid "Slovenian data files"
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msgstr "Slovenske datafiler"
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#: main.cpp:86
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msgid "Portuguese data files"
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msgstr "Portugisiske datafiler"
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#: main.cpp:88
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msgid "Norwegian (Nynorsk) data files"
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msgstr "Norske (Nynorsk) datafiler"
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#: main.cpp:90
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msgid "Turkish data files"
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msgstr "Tyrkiske datafiler"
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#: main.cpp:92
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msgid "Russian data files"
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msgstr "Russiske datafiler"
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#: main.cpp:94
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msgid "Bulgarian data files"
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msgstr "Bulgarske datafiler"
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#: main.cpp:96
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msgid "Irish (Gaelic) data files"
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msgstr "Irske (Gæliske) datafiler"
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#: main.cpp:98
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msgid "Softer Hangman Pictures"
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msgstr "Blødere hangman-billeder"
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#: main.cpp:100 main.cpp:102 main.cpp:104
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msgid "Coding help"
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msgstr "Kodningshjælp"
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#: main.cpp:106
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msgid "Coding help, fixed a lot of things"
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msgstr "Kodningshjælp, rettede mange ting"
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#: main.cpp:108
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msgid "SVG icon"
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msgstr "SVG-ikon"
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#: main.cpp:110
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msgid "Code for generating icons for the characters toolbar"
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msgstr "Kode til at generere ikoner for tegn-værktøjslinjen"
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#: main.cpp:112
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msgid "Code cleaning"
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msgstr "Kodeoprydning"
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#: timer.cpp:33 timer.cpp:34 timer.cpp:42 timer.cpp:43
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msgid "seconds"
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msgstr "sekunder"
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#: advanced.ui:32
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#, no-c-format
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msgid "When Available"
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msgstr "Om tilgængelig"
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#: advanced.ui:46
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#, no-c-format
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msgid "&Show hints"
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msgstr "&Vis vink"
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#: advanced.ui:49
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#, no-c-format
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msgid ""
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"If you check it, a hint will be displayed by right-clicking on the game "
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"window."
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msgstr ""
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"Hvis du afkrydser dette, vil et vink blive vist når du højreklikker i "
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"spilvinduet."
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#: advanced.ui:52
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#, no-c-format
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msgid ""
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"Some languages have hints to help you guess the word more easily. If this is "
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"<b>disabled</b>, there is no such option for your current language data "
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"file.\n"
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"If this is <b>enabled</b>, then hints are available and you can get them by "
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"checking this box. You will then see the hint for the word you are trying to "
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"guess by right-clicking somewhere on the KHangMan window, the hint will then "
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"be displayed for 4 seconds in a tooltip."
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msgstr ""
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"Visse sprog har vink til at hjælpe dig med nemmere at gætte ordet. Hvis "
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"dette er <b>deaktiveret</b>, er der intet sådant valg for nuværende sprogs "
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"datafil.\n"
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"Hvis det er <b>aktiveret</b>, er der tilgængelige vink og du kan få dem ved "
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"at afkrydse dette felt. Du vil så se vinket for ordet du prøver at gætte ved "
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"at højreklikke et eller andet sted i KHangMan-vinduet. Vinket vil så blive "
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"vist i 4 sekunder i et værktøjsvink."
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#: advanced.ui:63
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#, no-c-format
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msgid "Spanish, Portuguese, Catalan"
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msgstr "Spansk, Portugisisk, Katalansk"
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#: advanced.ui:77
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#, no-c-format
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msgid "Type accented &letters"
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msgstr "Skriv &bogstaver med accent"
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#: advanced.ui:80
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#, no-c-format
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msgid ""
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"If this is checked, you must type accented letters yourself (i.e. they are "
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"differentiated from the corresponding unaccented letter)."
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msgstr ""
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"Hvis dette er afkrydset vil du selv skulle skrive bogstaver med accent (dvs. "
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"de opfattes som anderledes end de tilsvarende uden accent)."
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#: advanced.ui:83
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#, no-c-format
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msgid ""
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"If this is <b>disabled</b>, then the selected language does not support it. "
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"If this is <b>enabled</b> and if you check it, then you should type accented "
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"letters on their own. If it is not checked, accented letters will be "
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"displayed with normal letters.<br>\n"
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"Default is that accented letters will be shown when the corresponding "
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"unaccented letter is guessed.<br>\n"
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"For example, in Catalan, if this is unchecked and you type \"o\", the o and "
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"ò will be displayed in the word <b>xenofòbia</b>. If this option is checked, "
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"when you type \"o\", only \"o\" will be displayed and you will then have to "
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"type \"ò\" for this letter to be displayed."
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msgstr ""
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"Hvis dette er <b>deaktiveret</b>, så understøtter det valgte sprog ikke "
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"dette. Hvis det er <b>aktiveret</b> og du afkrydser det, så skal du skrive "
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"bogstaver med accent som sig selv. Hvis det ikke er afkrydset, vil bogstaver "
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"med accent blive vist med normale bogstaver. <br>\n"
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"Standard er at bogstaver med accent bliver vist når det tilsvarende bogstav "
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"uden accent gættes. <br>\n"
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"På katalansk for eksempel, hvis dette ikke er markeret og du skriver \"o\", "
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"vil o og ò blive vist i ordet <b>xenofòbia</b>. Hvis dette er markeret så "
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"vil kun \"o\" blive vist når du skriver \"o\", og du vil skulle skrive \"ò\" "
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"for at få dette bogstav vist."
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#: khangman.kcfg:10
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#, no-c-format
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msgid "Level"
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msgstr ""
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#: khangman.kcfg:17
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#, fuzzy, no-c-format
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msgid "Show the characters toolbar"
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msgstr "Kode til at generere ikoner for tegn-værktøjslinjen"
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#: khangman.kcfg:21
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#, no-c-format
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msgid "The language selected by the user"
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msgstr ""
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#: khangman.kcfg:42
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#, no-c-format
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msgid "Background theme"
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msgstr ""
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#: khangman.kcfg:53
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#, no-c-format
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msgid "Allow Only One Instance of Each Letter to be replaced in the word"
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msgstr ""
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#: khangman.kcfg:57
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#, fuzzy, no-c-format
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msgid "Do not display the 'Congratulations You won!' dialog"
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msgstr "Vis ikke 'Tillykke, du &vandt'-dialogen"
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#: khangman.kcfg:61
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#, fuzzy, no-c-format
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msgid "Enable Sounds on New Game and Win Game"
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msgstr ""
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"Hvis dette er afkrydset vil lyde blive afspillet for Nyt spil og Vind spil"
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#: khangman.kcfg:65
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#, no-c-format
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msgid "the time to display the Hint KPassiveTooltip, in seconds"
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msgstr ""
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#: khangman.kcfg:69
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#, no-c-format
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msgid "the time to display the Missed KPassivePopup, in seconds"
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msgstr ""
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#: khangman.kcfg:76
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#, no-c-format
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msgid "Enable Hint mode if available i.e. only if hintBool == true"
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msgstr ""
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#: khangman.kcfg:80
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#, no-c-format
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msgid "Type accented letters separately from normal letters"
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msgstr ""
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#: khangman.kcfg:84
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#, no-c-format
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msgid "Write the word in upper case letters if checked"
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msgstr ""
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#: khangman.kcfg:91
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#, no-c-format
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msgid "Default font family for the Guess button"
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msgstr ""
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#: khangman.kcfg:95
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#, no-c-format
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msgid "Default font family for the MIsses button"
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msgstr ""
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#: khangman.kcfg:102
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#, no-c-format
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msgid "The Providers path for KHangMan"
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msgstr ""
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#: khangmanui.rc:27
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#, no-c-format
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msgid "Main"
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msgstr "Hoved"
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#: khangmanui.rc:38
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#, no-c-format
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msgid "Special Characters"
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msgstr "Specialtegn"
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#: normal.ui:32
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#, no-c-format
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msgid "Require more &guesses for duplicate letters"
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msgstr "Kræv flere &gæt for bogstaver der gentages"
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#: normal.ui:35
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#, no-c-format
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msgid ""
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"Check this if you do not want to display each instance of the same letter"
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msgstr "Afkryds dette hvis du ikke ønsker at vise hver udgave af samme bogstav"
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#: normal.ui:38
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#, no-c-format
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msgid ""
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"If you check this box, only the first letter will be written if the letter "
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"is found in several places in the word. Then when you rechoose this letter, "
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"it will replace the second instance in the word until there are no more "
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"instances of this letter.\n"
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"For example, the word to guess is \"potato\". If this option is unchecked, "
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"when you try \"o\", the 2 \"o\" in the word will be discovered at the same "
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"time. If this is checked, you will need to try \"o\" twice.\n"
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"\n"
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"Default is that for one letter typed, all instances of that letter in the "
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"word are displayed."
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msgstr ""
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"Hvis du afkrydser dette felt, er det kun det første bogstav der vil blive "
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"skrevet hvis bogstavet findes flere steder i ordet. Når du så vælger dette "
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"bogstav igen vil den anden udgave i ordet blive indsat indtil der ikke er "
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"flere forekomster af dette bogstav.\n"
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"For eksempel, hvis ordet der skal gættes er \"kartoffel\". Hvis dette ikke "
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"er markeret, og du prøver \"f\", vil det andet \"f\" i ordet blive opdaget "
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"samtidigt. Hvis dette er markeret, vil du skulle skrive \"f\" to gange.\n"
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"\n"
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"Standarden er at for et bogstav skrevet, vil alle forekomster af det bogstav "
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"i ordet blive vist."
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#: normal.ui:49
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#, no-c-format
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msgid "Do not display the 'Congratulations! You &won!' dialog"
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msgstr "Vis ikke 'Tillykke, du &vandt'-dialogen"
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#: normal.ui:52
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#, no-c-format
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msgid ""
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"If checked, the dialog 'Congratulations! You won!' is not displayed. After 3 "
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"seconds, a new game will start automatically."
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msgstr ""
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"Hvis dette er arkrydset, vil dialogen 'Tillykke, du vandt' ikke blive vist. "
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"Efter 3 sekunder, vil et nyt spil starte automatisk."
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#: normal.ui:55
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#, no-c-format
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msgid ""
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"If this option is not checked, when a game is won a dialog will appear "
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"saying 'Congratulations! You won!'. It also asks you if you want to play "
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"again and you have to say Yes or No.\n"
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"This is the default state.\n"
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"\n"
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"If this option is checked, this dialog will not appear and a new game will "
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"automatically start after four seconds. A passive popup tells you you have "
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"won the game. When this opton is checked you don't have an intrusive dialog "
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"each time you won a game."
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msgstr ""
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"Hvis dette ikke er afkrydset, og et spil er vundet, kommer en dialog frem "
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"der siger 'Tillykke, du vandt!'. Den spørger dig også om du ønsker at spille "
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"igen og du skal svare Ja eller Nej\n"
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"Dette er standardtilstanden. \n"
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"\n"
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"Hvis feltet er afkrydset, vil denne dialog ikke komme frem og et nyt spil "
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"vil starte automatisk efter fire sekunder. Et passivt vindue fortæller dig "
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"at du har vundet spillet. Når dette er markeret får du ikke en forstyrrende "
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"dialog gang du vandt et spil."
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#: normal.ui:66
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#, no-c-format
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msgid "Sounds"
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msgstr "Lyde"
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#: normal.ui:77
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#, no-c-format
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msgid "Enable &sounds"
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msgstr "Aktivér &lyde"
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#: normal.ui:80
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#, no-c-format
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msgid "If checked, sounds will be played for New Game and Win Game"
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msgstr ""
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"Hvis dette er afkrydset vil lyde blive afspillet for Nyt spil og Vind spil"
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#: normal.ui:83
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#, no-c-format
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msgid ""
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"If this box is checked, you will have some sounds played for each new game "
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"and when you win a game. If this is not checked, there will be no sound in "
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"KHangMan.\n"
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"Default is no sound."
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msgstr ""
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"Hvis dette felt er afkrydset, vil du få nogle lyde afspillet for hvert nyt "
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"spil og når du vinder et spil. Hvis det ikke er afkrydset, vil der ingen lyd "
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"være i KHangMan.\n"
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"Standard er ingen lyd."
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#: timerdlg.ui:64
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#, no-c-format
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msgid "Time during which the Hint is displayed"
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msgstr "Tid som vinket vises"
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#: timerdlg.ui:67
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#, no-c-format
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msgid ""
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"You can set the time for displaying the Hint tooltip. Default is 3 seconds "
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"but younger children might need longer time to be able to read the Hint."
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msgstr ""
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"Du kan indstille som meddelelsen vises. Normalværdien er tre sekunder, men "
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"yngre børn kan behøve længere tid for at læse vinket."
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#: timerdlg.ui:120
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#, no-c-format
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msgid "Set the time for displaying the hint:"
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msgstr "Indstil tiden mellem visning af vink:"
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#: timerdlg.ui:138
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#, no-c-format
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msgid "Set the time for displaying the Already Guessed Letter:"
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msgstr "Indstil tiden mellem visning af bogstaver som allerede er gættede:"
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#: timerdlg.ui:178
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#, no-c-format
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msgid "Time during which the Already Guessed tooltip is displayed"
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msgstr "Tid som værktøjsvinket med allerede gættede vises"
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#: timerdlg.ui:181
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#, no-c-format
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msgid ""
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"You can set the time for displaying the Already Guessed tooltip after you "
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"try a letter that was already guessed. Default is 3 seconds but younger "
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"children might need longer time to be able to understand they are trying a "
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"letter that was already guessed."
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msgstr ""
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"Du kan indstille tiden for at vise værktøjsvinket med allerede gættede, "
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"efter du forsøger med et bogstav som allerede er gættet. Normalværdien er "
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"tre sekunder, men yngre børn kan behøve længere tid for at forstå at de "
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"forsøger med et bogstav som allerede er gættet."
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#~ msgid "Animals"
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#~ msgstr "Dyr"
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#~ msgid "Easy"
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#~ msgstr "Nem"
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#~ msgid "Medium"
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#~ msgstr "Mellem"
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#~ msgid "Hard"
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#~ msgstr "Svært"
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