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@ -6,23 +6,24 @@
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# Oleg Batalov <olegbatalov@mail.ru>, 2004.
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# Andrey Cherepanov <sibskull@mail.ru>, 2005.
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# Gregory Mokhin <mok@kde.ru>, 2005.
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#
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# Andrei Stepanov <adem4ik@gmail.com>, 2023.
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msgid ""
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msgstr ""
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"Project-Id-Version: kgoldrunner\n"
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"POT-Creation-Date: 2022-07-19 18:18+0000\n"
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"PO-Revision-Date: 2008-01-02 15:35+0300\n"
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"Last-Translator: Andrey Cherepanov <skull@kde.ru>\n"
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"Language-Team: Russian <kde-russian@lists.kde.ru>\n"
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"PO-Revision-Date: 2023-06-04 17:55+0000\n"
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"Last-Translator: Andrei Stepanov <adem4ik@gmail.com>\n"
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"Language-Team: Russian <https://mirror.git.trinitydesktop.org/weblate/"
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"projects/tdegames/kgoldrunner/ru/>\n"
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"Language: ru\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"X-Generator: KBabel 1.11.4\n"
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"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n"
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"%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
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"n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
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"10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
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"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && "
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"n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
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"X-Generator: Weblate 4.17\n"
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"n%10<=4 && (n%100<10 || n%100>=20) ? 1: 2);\n"
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"10<=4 && (n%100<10 || n%100>=20) ? 1: 2);\n"
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#. Instead of a literal translation, add your name to the end of the list (separated by a comma).
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msgid ""
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@ -45,16 +46,6 @@ msgid "Hi !!"
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msgstr "Привет !!"
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#: data_messages.cpp:30
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#, fuzzy
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#| msgid ""
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#| "Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all "
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#| "the gold nuggets, then climb to the top of the playing area and move up "
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#| "to the next level. A hidden ladder will appear as you collect the last "
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#| "nugget.\n"
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#| "\n"
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#| "The hero (the green figure) is your deputy. To collect the nuggets, just "
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#| "point the mouse where you want him to go. At first gravity takes over "
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#| "and he falls ..."
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msgid ""
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"Hi ! Welcome to KGoldrunner ! The idea of the game is to pick up all the "
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"gold nuggets, then climb to the top of the playing area and move up to the "
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@ -64,12 +55,12 @@ msgid ""
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"point the mouse where you want the hero to go. At first gravity takes over "
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"and the hero falls ..."
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msgstr ""
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"Привет ! Добро пожаловать в KGoldrunner ! Вы должны собрать все золотые "
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"Привет! Добро пожаловать в KGoldrunner! Вы должны собрать все золотые "
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"самородки, а затем подняться на вершину игрового поля для перехода на "
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"следующий уровень. Как только вы соберёте все самородки, появится скрытая "
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"лестница.\n"
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"\n"
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"Зелёная фигурка - это ваш герой. Чтобы собрать самородки просто укажите "
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"Зелёная фигурка — это ваш герой. Чтобы собрать самородки просто укажите "
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"мышкой направление движения героя. Сначала под действием гравитации ваш "
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"герой падает..."
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@ -78,16 +69,6 @@ msgid "Navigation"
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msgstr "Навигация"
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#: data_messages.cpp:37
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#, fuzzy
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#| msgid ""
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#| "This is an exercise in moving around. Follow the track of gold nuggets "
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#| "until the ladder pops up at the right. The hero can only follow the "
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#| "mouse along simple paths (like _ | L or U), so be careful not to get too "
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#| "far ahead of him.\n"
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#| "\n"
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#| "DANGER: Try not to fall off the ladder or bar into the concrete pit at "
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#| "the bottom right. If you do get trapped there, the only way out is to "
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#| "kill the hero (press key Q for quit) and start the level again."
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msgid ""
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"This is an exercise in moving around. Follow the track of gold nuggets "
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"until the ladder pops up at the right. The hero can only follow the mouse "
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@ -113,20 +94,6 @@ msgid "Digging"
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msgstr "Копание"
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#: data_messages.cpp:44
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#, fuzzy
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#| msgid ""
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#| "Now you have to dig to get the gold! Just use the left and right mouse "
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#| "buttons to dig left or right of the hero's position. The hero can then "
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#| "jump into and through the hole he has dug. He can also dig several holes "
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#| "in a row and run sideways through the dug holes. Be careful though. "
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#| "After a while the holes close up and you can get trapped and killed.\n"
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#| "\n"
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#| "In the third box down, you have to dig two holes, jump in and quickly dig "
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#| "one more, to get through two layers. On the right, you have to dig "
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#| "three, then two then one to get through. There are also two little "
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#| "puzzles to work out along the way. Good luck!\n"
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#| "\n"
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#| "By the way, you can dig through brick, but not concrete."
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msgid ""
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"Now you have to dig to get the gold! Just use the left and right mouse "
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"buttons to dig left or right of the hero's position. The hero can then jump "
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@ -159,25 +126,6 @@ msgid "You Have ENEMIES !!!"
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msgstr "У вас появились ВРАГИ !!!"
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#: data_messages.cpp:53
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#, fuzzy
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#| msgid ""
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#| "Well, it's been nice and easy up to now, but the game would be no fun "
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#| "without enemies. They are after the gold too: worse still they are after "
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#| "you! You die if they catch you, but maybe you will have a few lives left "
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#| "and can start again.\n"
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#| "\n"
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#| "You can handle enemies by running away, digging a hole or luring them "
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#| "into part of the playing area where they get stranded.\n"
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#| "\n"
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#| "If an enemy falls into a hole, he gives up any gold he is carrying, then "
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#| "gets stuck in the hole for a time and climbs out. If the hole closes "
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#| "while he is in it, he dies and reappears somewhere else on the screen. "
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#| "You can deliberately kill enemies by digging several holes in a row.\n"
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#| "\n"
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#| "More importantly, you can run over an enemy's head. You must do that "
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#| "right at the start of this level. Dig a hole, trap the enemy, wait for "
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#| "him to fall all the way in, then run over him, with the other enemy in "
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#| "hot pursuit..."
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msgid ""
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"Well, it's been nice and easy up to now, but the game would be no fun "
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"without enemies. They are after the gold too: worse still they are after "
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@ -271,14 +219,6 @@ msgid "Bars and Ladders"
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msgstr "Брусья и лестницы"
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#: data_messages.cpp:83
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#, fuzzy
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#| msgid ""
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#| "There's nowhere to dig, so you must dodge the enemies and avoid falling "
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#| "to the concrete at the wrong time. Try to keep the enemies together.\n"
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#| "\n"
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#| "If an enemy has a gold outline, he is holding a nugget. He might drop it "
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#| "as he runs over the concrete or maybe at the top of a ladder ...... "
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#| "patience, patience !!"
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msgid ""
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"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
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"the concrete at the wrong time. Try to keep the enemies together.\n"
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@ -291,7 +231,7 @@ msgstr ""
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"на бетон в неподходящее время. Попробуйте держать врагов вместе.\n"
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"\n"
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"Если враг имеет золотое свечение, у него есть золото. Он может бросить "
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"самородок на бетоне или вершине лестницы ... терпение, терпение !!"
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"самородок на бетоне или вершине лестницы... терпение, терпение!!"
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#: data_messages.cpp:89
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msgid "To kill ....."
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@ -316,14 +256,6 @@ msgid "... Or not to kill?"
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msgstr "... или не уничтожать?"
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#: data_messages.cpp:97
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#, fuzzy
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#| msgid ""
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#| "It is best not to kill the enemy. Try it and you will find out why ... "
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#| "Heh, heh, heh !! ... ;-)\n"
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#| "\n"
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#| "If you do kill him unintentionally, before you have collected the gold at "
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#| "the top left, you can still finish the level by digging away the side of "
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#| "the pit he is in."
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msgid ""
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"It is best not to kill the enemy. Try it and you will find out why ... Heh, "
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"heh, heh !! ... ;-)\n"
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@ -332,8 +264,7 @@ msgid ""
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"the top left, you can still finish the level by digging away the side of the "
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"pit they are in."
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msgstr ""
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"Лучше не убивать врагов. Попробуйте и узнаете почему ... ха-ха-"
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"ха !! ... ;-)\n"
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"Лучше не убивать врагов. Попробуйте и узнаете почему... Ха-ха-ха!!... ;-)\n"
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"\n"
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"Если вы действительно уничтожили врага не умышленно прежде чем собрали "
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"золото слева вверху, вы всё ещё можете закончить уровень, вырыв яму недалеко "
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@ -1356,13 +1287,12 @@ msgid "Sorry, you cannot make the play area any larger."
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msgstr "Игровое поле уже имеет максимальный размер."
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#: kgrcanvas.cpp:147
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#, fuzzy
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msgid ""
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"Sorry, you cannot change the size of the playing area. That function "
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"requires TQt Library version 3 or later."
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msgstr ""
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"Вы не можете изменить размер игрового поля. Эта функция требует библиотеки "
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"Qt версии 3 или более поздней."
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"Извините, но вы не можете изменить размер игрового поля. Эта функция требует "
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"библиотеки Qt версии 3 или более поздней."
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#: kgrdialog.cpp:39 kgrdialog.cpp:86
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msgid "Select Game"
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