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/* This file is proposed to be part of the KDE base.
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* Copyright (C) 2003 Laur Ivan <laurivan@eircom.net>
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*
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* Many thanks to:
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* - Bernardo Hung <deciare@gta.igs.net> for the enhanced shadow
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* algorithm (currently used)
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* - Tim Jansen <tim@tjansen.de> for the API updates and fixes.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License version 2 as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#include <tqcolor.h>
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#include <kdebug.h>
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#include "kdesktopshadowsettings.h"
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//#define DEBUG
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KDesktopShadowSettings::KDesktopShadowSettings(KConfig *cfg) :
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KShadowSettings(),
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m_textColor(TQColor(255,255,255)),
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_UID(0L)
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{
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setConfig(cfg);
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}
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KDesktopShadowSettings::~KDesktopShadowSettings()
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{
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}
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/**
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*
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*/
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void KDesktopShadowSettings::setUID(unsigned long val)
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{
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if (val == 0L || val == _UID)
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_UID++;
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else
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_UID = val;
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}
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unsigned long KDesktopShadowSettings::UID()
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{
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return _UID;
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}
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/**
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* Loads a new configuration
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*/
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void KDesktopShadowSettings::setConfig(KConfig *val)
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{
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config = val;
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if (val == NULL)
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return;
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// increment the UID so the items will rebuild their
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// pixmaps
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setUID();
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config->setGroup("FMSettings");
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m_textColor = config->readColorEntry("NormalTextColor", &Qt::white);
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m_bgColor = config->readColorEntry("ItemTextBackground");
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m_isEnabled = config->readBoolEntry("ShadowEnabled", true);
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#ifdef DEBUG
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// debug
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kdDebug(1204) << "setConfig()" << endl;
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#endif
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if (config->hasKey(SHADOW_CONFIG_ENTRY))
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fromString(config->readEntry(SHADOW_CONFIG_ENTRY));
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#ifdef DEBUG
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// debug
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kdDebug(1204) << " \t" << SHADOW_TEXT_COLOR << "=" << m_textColor << endl;
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kdDebug(1204) << " \t" << SHADOW_TEXT_BACKGROUND << "=" << m_bgColor << endl;
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kdDebug(1204) << " \t" << toString() << endl;
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#endif
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}
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