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/*
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* Copyright (c) 2005 Stefan Nikolaus <stefan.nikolaus@kdemail.net>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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*/
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#include <tqlayout.h>
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#include <tqtimer.h>
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#include <klocale.h>
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#include <kdebug.h>
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#include "lookandfeeltab_impl.h"
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#include "kickerSettings.h"
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#include "main.h"
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#include "lookandfeelconfig.h"
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#include "lookandfeelconfig.moc"
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LookAndFeelConfig::LookAndFeelConfig(TQWidget *parent, const char *name)
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: TDECModule(parent, name)
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{
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TQVBoxLayout *layout = new TQVBoxLayout(this);
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m_widget = new LookAndFeelTab(this);
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layout->addWidget(m_widget);
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layout->addStretch();
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setQuickHelp(KickerConfig::the()->quickHelp());
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setAboutData(KickerConfig::the()->aboutData());
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addConfig(KickerSettings::self(), m_widget);
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connect(m_widget, TQT_SIGNAL(changed()),
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this, TQT_SLOT(changed()));
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connect(KickerConfig::the(), TQT_SIGNAL(aboutToNotifyKicker()),
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this, TQT_SLOT(aboutToNotifyKicker()));
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load();
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TQTimer::singleShot(0, this, TQT_SLOT(notChanged()));
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}
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void LookAndFeelConfig::notChanged()
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{
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emit changed(false);
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}
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void LookAndFeelConfig::load()
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{
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TDECModule::load();
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m_widget->load();
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}
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void LookAndFeelConfig::aboutToNotifyKicker()
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{
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kdDebug() << "LookAndFeelConfig::aboutToNotifyKicker()" << endl;
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// This slot is triggered by the signal,
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// which is send before Kicker is notified.
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// See comment in save().
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TDECModule::save();
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m_widget->save();
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}
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void LookAndFeelConfig::save()
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{
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// As we don't want to notify Kicker multiple times
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// we do not save the settings here. Instead the
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// KickerConfig object sends a signal before the
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// notification. On this signal all existing modules,
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// including this object, save their settings.
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KickerConfig::the()->notifyKicker();
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}
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void LookAndFeelConfig::defaults()
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{
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TDECModule::defaults();
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m_widget->defaults();
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// TDEConfigDialogManager may queue an changed(false) signal,
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// so we make sure, that the module is labeled as changed,
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// while we manage some of the widgets ourselves
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TQTimer::singleShot(0, this, TQT_SLOT(changed()));
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}
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