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/* kasitem.h
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**
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** Copyright (C) 2001-2004 Richard Moore <rich@kde.org>
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** Contributor: Mosfet
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** All rights reserved.
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**
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** KasBar is dual-licensed: you can choose the GPL or the BSD license.
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** Short forms of both licenses are included below.
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*/
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/*
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** This program is free software; you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation; either version 2 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program in a file called COPYING; if not, write to
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** the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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** MA 02110-1301, USA.
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*/
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/*
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHORS AND CONTRIBUTORS ``AS IS'' AND
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** ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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** ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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** FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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** DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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** OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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** HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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** LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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** OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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** SUCH DAMAGE.
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*/
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/*
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** Bug reports and questions can be sent to kde-devel@kde.org
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*/
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#ifndef KASITEM_H
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#define KASITEM_H
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class TQPainter;
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class TQMouseEvent;
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class KasPopup;
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#include <tqobject.h>
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#include <tqguardedptr.h>
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#include <tqpoint.h>
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#include <tqvaluevector.h>
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#include <tqapplication.h>
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#include <kdemacros.h>
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#include "kasbar.h"
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/**
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* Abstract base class for items that can be in a KasBar.
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*
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* @author Richard Moore, rich@kde.org
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*/
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class TDE_EXPORT KasItem : public TQObject
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{
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TQ_OBJECT
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public:
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friend class KasBar;
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typedef TQValueVector<TQPixmap> PixmapList;
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/** The states that a window can be in. */
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enum WindowState {
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StateIcon, StateShaded, StateNormal
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};
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KasItem( KasBar *parent );
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virtual ~KasItem();
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/** Returns the parent KasBar of this item. */
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KasBar *kasbar() const { return kas; }
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/** Returns the size of the item in pixels. */
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int extent() const { return kas->itemExtent(); }
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/** Returns the text that will be displayed in the title. */
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TQString text() const { return title; }
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/** Returns the position of this item. */
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TQPoint pos() const { return pos_; }
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void setPos( const TQPoint &p ) { pos_ = p; }
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void setPos( int x, int y ) { pos_ = TQPoint( x, y ); }
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/** Returns the progress so far. This will -1 if the item is not displaying progress info. */
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int progress() const { return prog; }
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/** Returns true iff this item is displaying progress info. */
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bool isProgressItem() const { return prog != -1; }
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/** Returns true iff this item will display the modified indicator. */
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bool isModified() const { return modified; }
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/**
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* Returns true if this is a group item. Group items display an arrow
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* showing where the popup containing their children will appear.
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*/
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void setGroupItem( bool enable = true ) { groupItem = enable; }
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//
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// Popup
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//
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/** Returns true iff this item is showing a popup. */
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bool isShowingPopup() const;
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/** Returns the active popup or 0. */
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KasPopup *popup() const { return pop; }
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/** Sets the popup to be used by this item. */
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void setPopup( KasPopup *popup );
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/**
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* Returns true iff this item uses a custom popup policy. If this flag is
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* set, the default popup behaviour is disabled. This means you must call
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* show/hide/toggle yourself if you want the popup to be shown.
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*/
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bool hasCustomPopup() const { return customPopup; }
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/** Enables or disables custom popup handling. */
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void setCustomPopup( bool enable = true ) { customPopup = enable; }
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//
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// Drawing Methods
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//
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/** Translates the TQPainter then calls paintItem(). */
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void paint( TQPainter *p, int x, int y );
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/**
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* Subclasses should reimplement this method to paint themselves. The painter is setup so
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* that the item is always at 0, 0.
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*/
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virtual void paint( TQPainter *p );
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/** Draw a standard frame for the item. */
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void paintFrame( TQPainter *p );
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/** Paint the background. */
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void paintBackground( TQPainter *p );
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/** Draw the label for the item. */
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void paintLabel( TQPainter *p );
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void paintIcon( TQPainter *p );
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void paintModified( TQPainter *p );
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public slots:
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void repaint();
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void repaint( bool erase );
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void update();
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void setActive( bool yes );
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void setText( const TQString &title );
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void setIcon( const TQPixmap &icon );
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void setProgress( int percent );
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void setShowFrame( bool yes );
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void setModified( bool yes );
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void setAttention( bool yes );
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void setAnimation( const PixmapList &frames );
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void setShowAnimation( bool yes );
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void advanceAnimation();
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void setLockPopup( bool yes ) { lockPopup = yes; }
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/** Shows the items popup. */
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void showPopup();
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/** Hides the items popup. */
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void hidePopup();
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/** Check if the popup should be visible. */
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void checkPopup();
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/** Hides or shows the popup. */
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void togglePopup();
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/**
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* Called when something being dragged is held over the item for a while.
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*/
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virtual void dragOverAction() {}
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signals:
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void leftButtonClicked( TQMouseEvent *ev );
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void middleButtonClicked( TQMouseEvent *ev );
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void rightButtonClicked( TQMouseEvent *ev );
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protected:
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KasResources *resources() { return kas->resources(); }
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/** Gets the font metrics from the parent. */
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TQFontMetrics fontMetrics() const { return kas->fontMetrics(); }
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/** Gets the color group from the parent. */
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const TQColorGroup &colorGroup() const { return kas->colorGroup(); }
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/** Factory method that creates a popup widget for the item. */
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virtual KasPopup *createPopup();
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/** Draw a label with an arrow, the parameters specify the position and size of the arrow. */
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void paintArrowLabel( TQPainter *p, int arrowSize, bool arrowOnLeft );
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/** Paints a progress graph. */
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void paintProgress( TQPainter *p, int percent );
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void paintStateIcon( TQPainter *p, uint state );
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void paintAttention( TQPainter *p );
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void paintAnimation( TQPainter *p );
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//
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// Event Handlers
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//
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/** Called when the item receives a mouse event. */
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virtual void mousePressEvent( TQMouseEvent * ) {}
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/** Called when the item receives a mouse event. */
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virtual void mouseReleaseEvent( TQMouseEvent * );
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/** Called when the mouse enters the item. */
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virtual void mouseEnter();
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/** Called when the mouse leaves the item. */
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virtual void mouseLeave();
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/** Called when a drag enters the item. */
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virtual void dragEnter();
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/** Called when a drag leaves the item. */
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virtual void dragLeave();
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private:
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KasBar *kas;
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TQGuardedPtr<KasPopup> pop;
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TQTimer *popupTimer;
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TQTimer *dragTimer;
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TQPoint pos_;
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TQString title;
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TQPixmap pix;
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bool mouseOver;
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bool activated;
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bool customPopup;
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bool lockPopup;
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bool groupItem;
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bool frame;
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bool modified;
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bool attention_;
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int prog;
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PixmapList anim;
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uint aniFrame;
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bool drawAnim;
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};
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#endif // KASITEM_H
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