Improvement: Dynamic blur strength & improved frame blur performance

- Remove the region expansion design in win_blur_background(). I must be
  sleep-walking when I wrote that!

- Improve performance of blurring when a window is opaque but its frame
  is transparent.

- Adjust blur strength according to window opacity.
  --blur-background-fixed restores the old behavior.

- Add "use_offset" parameter to a few functions for convenience. Code
  clean-up.
pull/2/head
Richard Grenville 12 years ago
parent 64a9b80f3b
commit f4edcb2ec1

@ -545,7 +545,7 @@ win_rounded_corners(session_t *ps, win *w) {
// Fetch its bounding region // Fetch its bounding region
if (!w->border_size) if (!w->border_size)
w->border_size = border_size(ps, w); w->border_size = border_size(ps, w, true);
// Quit if border_size() returns None // Quit if border_size() returns None
if (!w->border_size) if (!w->border_size)
@ -991,11 +991,11 @@ paint_root(session_t *ps, Picture tgt_buffer) {
* Get a rectangular region a window occupies, excluding shadow. * Get a rectangular region a window occupies, excluding shadow.
*/ */
static XserverRegion static XserverRegion
win_get_region(session_t *ps, win *w) { win_get_region(session_t *ps, win *w, bool use_offset) {
XRectangle r; XRectangle r;
r.x = w->a.x; r.x = (use_offset ? w->a.x: 0);
r.y = w->a.y; r.y = (use_offset ? w->a.y: 0);
r.width = w->widthb; r.width = w->widthb;
r.height = w->heightb; r.height = w->heightb;
@ -1006,11 +1006,11 @@ win_get_region(session_t *ps, win *w) {
* Get a rectangular region a window occupies, excluding frame and shadow. * Get a rectangular region a window occupies, excluding frame and shadow.
*/ */
static XserverRegion static XserverRegion
win_get_region_noframe(session_t *ps, win *w) { win_get_region_noframe(session_t *ps, win *w, bool use_offset) {
XRectangle r; XRectangle r;
r.x = w->a.x + w->a.border_width + w->left_width; r.x = (use_offset ? w->a.x: 0) + w->a.border_width + w->left_width;
r.y = w->a.y + w->a.border_width + w->top_width; r.y = (use_offset ? w->a.y: 0) + w->a.border_width + w->top_width;
r.width = max_i(w->a.width - w->left_width - w->right_width, 0); r.width = max_i(w->a.width - w->left_width - w->right_width, 0);
r.height = max_i(w->a.height - w->top_width - w->bottom_width, 0); r.height = max_i(w->a.height - w->top_width - w->bottom_width, 0);
@ -1069,9 +1069,9 @@ win_extents(session_t *ps, win *w) {
* Retrieve the bounding shape of a window. * Retrieve the bounding shape of a window.
*/ */
static XserverRegion static XserverRegion
border_size(session_t *ps, win *w) { border_size(session_t *ps, win *w, bool use_offset) {
// Start with the window rectangular region // Start with the window rectangular region
XserverRegion fin = win_get_region(ps, w); XserverRegion fin = win_get_region(ps, w, use_offset);
// Only request for a bounding region if the window is shaped // Only request for a bounding region if the window is shaped
if (w->bounding_shaped) { if (w->bounding_shaped) {
@ -1089,10 +1089,12 @@ border_size(session_t *ps, win *w) {
if (!border) if (!border)
return fin; return fin;
// Translate the region to the correct place if (use_offset) {
XFixesTranslateRegion(ps->dpy, border, // Translate the region to the correct place
w->a.x + w->a.border_width, XFixesTranslateRegion(ps->dpy, border,
w->a.y + w->a.border_width); w->a.x + w->a.border_width,
w->a.y + w->a.border_width);
}
// Intersect the bounding region we got with the window rectangle, to // Intersect the bounding region we got with the window rectangle, to
// make sure the bounding region is not bigger than the window // make sure the bounding region is not bigger than the window
@ -1249,7 +1251,7 @@ paint_preprocess(session_t *ps, win *list) {
if (to_paint) { if (to_paint) {
// Fetch bounding region // Fetch bounding region
if (!w->border_size) { if (!w->border_size) {
w->border_size = border_size(ps, w); w->border_size = border_size(ps, w, true);
} }
// Fetch window extents // Fetch window extents
@ -1326,10 +1328,10 @@ paint_preprocess(session_t *ps, win *list) {
if (w->border_size) if (w->border_size)
w->reg_ignore = copy_region(ps, w->border_size); w->reg_ignore = copy_region(ps, w->border_size);
else else
w->reg_ignore = win_get_region(ps, w); w->reg_ignore = win_get_region(ps, w, true);
} }
else { else {
w->reg_ignore = win_get_region_noframe(ps, w); w->reg_ignore = win_get_region_noframe(ps, w, true);
if (w->border_size) if (w->border_size)
XFixesIntersectRegion(ps->dpy, w->reg_ignore, w->reg_ignore, XFixesIntersectRegion(ps->dpy, w->reg_ignore, w->reg_ignore,
w->border_size); w->border_size);
@ -1428,20 +1430,20 @@ win_paint_shadow(session_t *ps, win *w, Picture tgt_buffer) {
static inline void static inline void
win_blur_background(session_t *ps, win *w, Picture tgt_buffer, win_blur_background(session_t *ps, win *w, Picture tgt_buffer,
XserverRegion reg_paint) { XserverRegion reg_paint) {
const static int convolution_blur_size = 3;
// Convolution filter parameter (box blur) // Convolution filter parameter (box blur)
// gaussian or binomial filters are definitely superior, yet looks // gaussian or binomial filters are definitely superior, yet looks
// like they aren't supported as of xorg-server-1.13.0 // like they aren't supported as of xorg-server-1.13.0
const static XFixed convolution_blur[] = { XFixed convolution_blur[] = {
// Must convert to XFixed with XDoubleToFixed() // Must convert to XFixed with XDoubleToFixed()
// Matrix size // Matrix size
XDoubleToFixed(3), XDoubleToFixed(3), XDoubleToFixed(convolution_blur_size),
XDoubleToFixed(convolution_blur_size),
// Matrix // Matrix
XDoubleToFixed(1), XDoubleToFixed(1), XDoubleToFixed(1), XDoubleToFixed(1), XDoubleToFixed(1), XDoubleToFixed(1),
XDoubleToFixed(1), XDoubleToFixed(1), XDoubleToFixed(1), XDoubleToFixed(1), XDoubleToFixed(1), XDoubleToFixed(1),
XDoubleToFixed(1), XDoubleToFixed(1), XDoubleToFixed(1), XDoubleToFixed(1), XDoubleToFixed(1), XDoubleToFixed(1),
}; };
// Extra pixels we have to get for the blur to work correctly.
const static int expand = 1;
Pixmap tmp_pixmap = None; Pixmap tmp_pixmap = None;
Picture tmp_picture = None; Picture tmp_picture = None;
@ -1451,15 +1453,9 @@ win_blur_background(session_t *ps, win *w, Picture tgt_buffer,
int wid = w->widthb; int wid = w->widthb;
int hei = w->heightb; int hei = w->heightb;
int xe = x - expand;
int ye = y - expand;
int wide = wid + expand * 2;
int heie = hei + expand * 2;
// Directly copying from tgt_buffer does not work, so we create a // Directly copying from tgt_buffer does not work, so we create a
// Picture in the middle. We expand the region slightly, to make sure // Picture in the middle.
// the blur on border pixels work correctly. tmp_pixmap = XCreatePixmap(ps->dpy, ps->root, wid, hei, ps->depth);
tmp_pixmap = XCreatePixmap(ps->dpy, ps->root, wide, heie, ps->depth);
if (!tmp_pixmap) if (!tmp_pixmap)
goto win_blur_background_err; goto win_blur_background_err;
@ -1468,14 +1464,31 @@ win_blur_background(session_t *ps, win *w, Picture tgt_buffer,
if (!tmp_picture) if (!tmp_picture)
goto win_blur_background_err; goto win_blur_background_err;
// Copy the content to tmp_picture, then copy back. // Adjust blur strength according to window opacity, to make it appear
// We lift the PictureClipRegion here, to get the expanded pixels. // better during fading
XFixesSetPictureClipRegion(ps->dpy, tgt_buffer, 0, 0, None); if (!ps->o.blur_background_fixed) {
XRenderComposite(ps->dpy, PictOpSrc, tgt_buffer, None, tmp_picture, xe, ye, 0, 0, 0, 0, wide, heie); double pct = 1.0 - get_opacity_percent(w) * (1.0 - 1.0 / 9.0);
XFixesSetPictureClipRegion(ps->dpy, tgt_buffer, 0, 0, reg_paint); convolution_blur[2 + convolution_blur_size + ((convolution_blur_size - 1) / 2)] = XDoubleToFixed(pct * 8.0 / (1.1 - pct));
XRenderSetPictureFilter(ps->dpy, tmp_picture, XRFILTER_CONVOLUTION, (XFixed *) convolution_blur, sizeof(convolution_blur) / sizeof(XFixed)); }
XRenderComposite(ps->dpy, PictOpSrc, tmp_picture, None, tgt_buffer, expand, expand, 0, 0, x, y, wid, hei);
xrfilter_reset(ps, tmp_picture); // Minimize the region we try to blur, if the window itself is not
// opaque, only the frame is.
if (WINDOW_SOLID == w->mode && w->frame_opacity) {
XserverRegion reg_all = border_size(ps, w, false);
XserverRegion reg_noframe = win_get_region_noframe(ps, w, false);
XFixesSubtractRegion(ps->dpy, reg_noframe, reg_all, reg_noframe);
XFixesSetPictureClipRegion(ps->dpy, tmp_picture, reg_noframe, 0, 0);
free_region(ps, &reg_all);
free_region(ps, &reg_noframe);
}
// Copy the content to tmp_picture, then copy back. The filter must
// be applied on tgt_buffer, to get the nearby pixels outside the
// window.
XRenderSetPictureFilter(ps->dpy, tgt_buffer, XRFILTER_CONVOLUTION, (XFixed *) convolution_blur, sizeof(convolution_blur) / sizeof(XFixed));
XRenderComposite(ps->dpy, PictOpSrc, tgt_buffer, None, tmp_picture, x, y, 0, 0, 0, 0, wid, hei);
xrfilter_reset(ps, tgt_buffer);
XRenderComposite(ps->dpy, PictOpSrc, tmp_picture, None, tgt_buffer, 0, 0, 0, 0, x, y, wid, hei);
win_blur_background_err: win_blur_background_err:
free_pixmap(ps, &tmp_pixmap); free_pixmap(ps, &tmp_pixmap);
@ -3492,7 +3505,7 @@ ev_shape_notify(session_t *ps, XShapeEvent *ev) {
// Mark the old border_size as damaged // Mark the old border_size as damaged
add_damage(ps, w->border_size); add_damage(ps, w->border_size);
w->border_size = border_size(ps, w); w->border_size = border_size(ps, w, true);
// Mark the new border_size as damaged // Mark the new border_size as damaged
add_damage(ps, copy_region(ps, w->border_size)); add_damage(ps, copy_region(ps, w->border_size));
@ -3763,6 +3776,9 @@ usage(void) {
" Blur background of windows when the window frame is not opaque.\n" " Blur background of windows when the window frame is not opaque.\n"
" Implies --blur-background. Bad in performance. The switch name\n" " Implies --blur-background. Bad in performance. The switch name\n"
" may change.\n" " may change.\n"
"--blur-background-fixed\n"
" Use fixed blur strength instead of adjusting according to window\n"
" opacity.\n"
"\n" "\n"
"Format of a condition:\n" "Format of a condition:\n"
"\n" "\n"
@ -4174,6 +4190,9 @@ parse_config(session_t *ps, char *cpath, struct options_tmp *pcfgtmp) {
// --blur-background-frame // --blur-background-frame
lcfg_lookup_bool(&cfg, "blur-background-frame", lcfg_lookup_bool(&cfg, "blur-background-frame",
&ps->o.blur_background_frame); &ps->o.blur_background_frame);
// --blur-background-fixed
lcfg_lookup_bool(&cfg, "blur-background-fixed",
&ps->o.blur_background_fixed);
// Wintype settings // Wintype settings
{ {
wintype_t i; wintype_t i;
@ -4235,6 +4254,7 @@ get_cfg(session_t *ps, int argc, char *const *argv) {
{ "detect-client-leader", no_argument, NULL, 282 }, { "detect-client-leader", no_argument, NULL, 282 },
{ "blur-background", no_argument, NULL, 283 }, { "blur-background", no_argument, NULL, 283 },
{ "blur-background-frame", no_argument, NULL, 284 }, { "blur-background-frame", no_argument, NULL, 284 },
{ "blur-background-fixed", no_argument, NULL, 285 },
// Must terminate with a NULL entry // Must terminate with a NULL entry
{ NULL, 0, NULL, 0 }, { NULL, 0, NULL, 0 },
}; };
@ -4460,6 +4480,10 @@ get_cfg(session_t *ps, int argc, char *const *argv) {
// --blur-background-frame // --blur-background-frame
ps->o.blur_background_frame = true; ps->o.blur_background_frame = true;
break; break;
case 285:
// --blur-background-fixed
ps->o.blur_background_fixed = true;
break;
default: default:
usage(); usage();
} }
@ -5029,6 +5053,7 @@ session_init(session_t *ps_old, int argc, char **argv) {
.alpha_step = 0.03, .alpha_step = 0.03,
.blur_background = false, .blur_background = false,
.blur_background_frame = false, .blur_background_frame = false,
.blur_background_fixed = false,
.wintype_focus = { false }, .wintype_focus = { false },
.use_ewmh_active_win = false, .use_ewmh_active_win = false,

@ -335,6 +335,9 @@ typedef struct {
/// Whether to blur background when the window frame is not opaque. /// Whether to blur background when the window frame is not opaque.
/// Implies blur_background. /// Implies blur_background.
bool blur_background_frame; bool blur_background_frame;
/// Whether to use fixed blur strength instead of adjusting according
/// to window opacity.
bool blur_background_fixed;
// === Focus related === // === Focus related ===
/// Consider windows of specific types to be always focused. /// Consider windows of specific types to be always focused.
@ -1493,11 +1496,17 @@ root_tile_f(session_t *ps);
static void static void
paint_root(session_t *ps, Picture tgt_buffer); paint_root(session_t *ps, Picture tgt_buffer);
static XserverRegion
win_get_region(session_t *ps, win *w, bool use_offset);
static XserverRegion
win_get_region_noframe(session_t *ps, win *w, bool use_offset);
static XserverRegion static XserverRegion
win_extents(session_t *ps, win *w); win_extents(session_t *ps, win *w);
static XserverRegion static XserverRegion
border_size(session_t *ps, win *w); border_size(session_t *ps, win *w, bool use_offset);
static Window static Window
find_client_win(session_t *ps, Window w); find_client_win(session_t *ps, Window w);

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