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/***************************************************************************
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* Copyright (C) 2005 by Albert Astals Cid <tsdgeos@terra.es> *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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***************************************************************************/
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#ifndef BLINKENGAME_H
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#define BLINKENGAME_H
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#include <tqobject.h>
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#include <tqvaluelist.h>
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class TQTimer;
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class artsPlayer;
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class blinkenGame : public TQObject
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{
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Q_OBJECT
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TQ_OBJECT
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public:
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blinkenGame();
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~blinkenGame();
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enum gamePhase { starting, choosingLevel, waiting3, waiting2, waiting1, learningTheSequence, typingTheSequence };
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enum color
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{
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none = 0,
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red = 1,
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green = 2,
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blue = 4,
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yellow = 8,
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all = 15};
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int level() const;
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bool canType() const;
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gamePhase phase() const;
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int score() const;
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void clicked(color c);
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void setPhase(gamePhase p);
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void start(int level);
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signals:
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void gameEnded();
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void phaseChanged();
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void highlight(blinkenGame::color c, bool unhighlight);
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private slots:
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void nextSound();
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void soundEnded();
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void unhighlight();
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void waiting();
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private:
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void nextRound();
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color generateColor();
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gamePhase m_phase;
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int m_level;
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int m_sequenceLength;
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TQTimer *m_waitTimer;
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artsPlayer *m_artsPlayer;
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TQValueList<color> m_sequence;
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TQValueList<color>::const_iterator m_nextColor;
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};
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#endif
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