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// Copyright (C) 2002 Dominique Devriese <devriese@kde.org>
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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// 02110-1301, USA.
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#ifndef MOVING_H
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#define MOVING_H
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#include "mode.h"
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#include "../misc/coordinate.h"
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#include "../objects/object_calcer.h"
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class ObjectType;
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class Coordinate;
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class NormalPoint;
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class KigWidget;
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class KigDocument;
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class MonitorDataObjects;
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/**
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* "Template method" pattern ( see the Design patterns book ):
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* This is a base class for two modes: normal MovingMode: used for
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* moving a set of objects around, using Object::startMove,
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* Object::moveTo and Object::stopMove, and another mode
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* PointRedefineMode, used for redefining a NormalPoint...
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*/
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class MovingModeBase
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: public KigMode
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{
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protected:
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KigWidget& mview;
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private:
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// all moving objects: these objects are all of the objects that
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// need to be redrawn every time the cursor moves, and after calc is
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// called.
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std::vector<ObjectCalcer*> mcalcable;
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std::vector<ObjectHolder*> mdrawable;
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protected:
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MovingModeBase( KigPart& doc, KigWidget& v );
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~MovingModeBase();
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/**
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* Subclasses should call this in their constructor, when they know
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* which objects will be moving around... They are expected to be in
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* the right order for being calc()'ed...
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*/
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void initScreen( const std::vector<ObjectCalcer*>& amo );
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// in these functions, subclasses should do the equivalent of
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// Object::stopMove() and moveTo()... Note that no calc()'ing or
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// drawing is to be done..
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virtual void stopMove() = 0;
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virtual void moveTo( const Coordinate& o, bool snaptogrid ) = 0;
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public:
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void leftReleased( TQMouseEvent*, KigWidget* );
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void leftMouseMoved( TQMouseEvent*, KigWidget* );
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void mouseMoved( TQMouseEvent*, KigWidget* );
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};
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class MovingMode
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: public MovingModeBase
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{
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class Private;
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Private* d;
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void stopMove();
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void moveTo( const Coordinate& o, bool snaptogrid );
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public:
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MovingMode( const std::vector<ObjectHolder*>& objects, const Coordinate& c,
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KigWidget&, KigPart& );
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~MovingMode();
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};
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class PointRedefineMode
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: public MovingModeBase
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{
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ObjectHolder* mp;
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std::vector<ObjectCalcer::shared_ptr> moldparents;
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const ObjectType* moldtype;
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MonitorDataObjects* mmon;
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void stopMove();
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void moveTo( const Coordinate& o, bool snaptogrid );
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public:
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PointRedefineMode( ObjectHolder* p, KigPart& d, KigWidget& v );
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~PointRedefineMode();
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};
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#endif
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