/***************************************************************************
* Copyright ( C ) 2001 - 2005 Anne - Marie Mahfouf < annma @ kde . org > *
* annemarie . mahfouf @ free . fr *
* *
* This program is free software ; you can redistribute it and / or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation ; either version 2 of the License , or *
* ( at your option ) any later version . *
* *
* This program is distributed in the hope that it will be useful , *
* but WITHOUT ANY WARRANTY ; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the *
* GNU General Public License for more details . *
* *
* You should have received a copy of the GNU General Public License *
* along with this program ; if not , write to the *
* Free Software Foundation , Inc . , *
* 51 Franklin Street , Fifth Floor , Boston , MA 02110 - 1301 , USA . *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
# include "khangman.h"
# include "prefs.h"
# include "advanced.h"
# include "normal.h"
# include "timer.h"
# include "khnewstuff.h"
# include <tqbitmap.h>
# include <tqcheckbox.h>
# include <tqpainter.h>
# include <tqdir.h>
# include <tdeapplication.h>
# include <tdeactionclasses.h>
# include <tdeconfigdialog.h>
# include <kdebug.h>
# include <klineedit.h>
# include <tdelocale.h>
# include <tdemainwindow.h>
# include <tdemessagebox.h>
# include <kstandarddirs.h>
# include <kstatusbar.h>
# include <tdetoolbarbutton.h>
KHangMan : : KHangMan ( )
: TDEMainWindow ( 0 , " KHangMan " ) ,
m_view ( new KHangManView ( this ) )
{
m_newStuff = 0 ;
setCentralWidget ( m_view ) ;
setLanguages ( ) ;
setupStatusbar ( ) ;
setupActions ( ) ;
// Toolbar for special characters
secondToolbar = toolBar ( " secondToolBar " ) ;
secondToolbar - > setBarPos ( TDEToolBar : : Bottom ) ;
loadSettings ( ) ;
setAccent ( ) ;
loadLangToolBar ( ) ;
loadLevels ( ) ;
// Start a new game.
m_view - > slotNewGame ( ) ;
}
KHangMan : : ~ KHangMan ( )
{
}
void KHangMan : : setupActions ( )
{
// Game->New
Bring filenew, fileopen, fileprint, filequickprint, filesave, filesaveas, fileclose, editclear, editcopy, editcut, editdelete, editpaste, folder_new, and gohome icons into XDG compliance
10 years ago
TDEAction * action = new TDEAction ( i18n ( " &New " ) , " document-new " , CTRL + Key_N , TQT_TQOBJECT ( m_view ) , TQT_SLOT ( slotNewGame ( ) ) , actionCollection ( ) , " file_new " ) ;
action - > setToolTip ( i18n ( " Play with a new word " ) ) ;
// Game->Get Words in New Language
new TDEAction ( i18n ( " &Get Words in New Language... " ) , " knewstuff " , CTRL + Key_G , TQT_TQOBJECT ( this ) , TQT_SLOT ( slotDownloadNewStuff ( ) ) , actionCollection ( ) , " downloadnewstuff " ) ;
KStdAction : : quit ( TQT_TQOBJECT ( this ) , TQT_SLOT ( slotQuit ( ) ) , actionCollection ( ) ) ;
m_levelAction = new TDESelectAction ( i18n ( " Le&vel " ) , 0 , actionCollection ( ) , " combo_level " ) ;
m_levelAction - > setToolTip ( i18n ( " Choose the level " ) ) ;
m_levelAction - > setWhatsThis ( i18n ( " Choose the level of difficulty " ) ) ;
connect ( m_levelAction , TQT_SIGNAL ( activated ( int ) ) , TQT_TQOBJECT ( this ) , TQT_SLOT ( slotChangeLevel ( int ) ) ) ;
// Action for selecting language.
m_languageAction = new TDESelectAction ( i18n ( " &Language " ) , 0 , actionCollection ( ) , " languages " ) ;
m_languageAction - > setItems ( m_languageNames ) ;
m_languageAction - > setCurrentItem ( m_languages . findIndex ( Prefs : : selectedLanguage ( ) ) ) ;
connect ( m_languageAction , TQT_SIGNAL ( activated ( int ) ) , TQT_TQOBJECT ( this ) , TQT_SLOT ( slotChangeLanguage ( int ) ) ) ;
KStdAction : : preferences ( TQT_TQOBJECT ( this ) , TQT_SLOT ( optionsPreferences ( ) ) , actionCollection ( ) ) ;
// Mode. Currently hard coded into Sea and Desert themes.
TQStringList modes ;
m_modeAction = new TDESelectAction ( i18n ( " L&ook " ) , 0 , TQT_TQOBJECT ( this ) , TQT_SLOT ( slotChangeMode ( ) ) , actionCollection ( ) , " combo_mode " ) ;
modes + = i18n ( " &Sea Theme " ) ;
modes + = i18n ( " &Desert Theme " ) ;
m_modeAction - > setItems ( modes ) ;
m_modeAction - > setCurrentItem ( Prefs : : mode ( ) ) ;
m_modeAction - > setToolTip ( i18n ( " Choose the look and feel " ) ) ;
m_modeAction - > setWhatsThis ( i18n ( " Choose the look and feel " ) ) ;
setupGUI ( ) ;
}
// Set up the status bar with 4 different fields.
void KHangMan : : setupStatusbar ( )
{
// set up the status bar
statusBar ( ) - > insertItem ( " " , IDS_LEVEL , 0 ) ;
statusBar ( ) - > insertItem ( " " , IDS_LANG , 0 ) ;
statusBar ( ) - > insertItem ( " " , IDS_ACCENTS , 0 ) ;
statusBar ( ) - > insertItem ( " " , IDS_HINT , 0 ) ;
}
// FIXME: Make this into a slot?
void KHangMan : : changeStatusbar ( const TQString & text , int id )
{
statusBar ( ) - > changeItem ( text , id ) ;
}
// ----------------------------------------------------------------
// Slots
void KHangMan : : slotQuit ( )
{
Prefs : : setShowCharToolbar ( secondToolbar - > isVisible ( ) ) ;
Prefs : : writeConfig ( ) ;
kapp - > quit ( ) ;
}
void KHangMan : : slotChangeLevel ( int index )
{
levelString = levels [ index ] ;
changeStatusbar ( levelString , IDS_LEVEL ) ;
#if 0
if ( m_view - > levelFile = = " world_capitals.kvtml "
| | m_view - > levelFile = = " departements.kvtml " )
changeStatusbar ( i18n ( " First letter upper case " ) , IDS_ACCENTS ) ;
else
changeStatusbar ( " " , IDS_ACCENTS ) ;
# endif
Prefs : : setCurrentLevel ( index ) ;
levelString . replace ( 0 , 1 , levelString . left ( 1 ) . lower ( ) ) ;
Prefs : : setLevelFile ( levelString + " .kvtml " ) ;
Prefs : : writeConfig ( ) ;
m_view - > slotNewGame ( ) ;
}
void KHangMan : : slotChangeLanguage ( int index )
{
//good when no in English
kdDebug ( ) < < " Change to " < < m_languages [ m_languageNames . findIndex ( m_languageNames [ index ] ) ] < < endl ;
Prefs : : setSelectedLanguage ( m_languages [ m_languageNames . findIndex ( m_languageNames [ index ] ) ] ) ;
Prefs : : writeConfig ( ) ;
loadLevels ( ) ;
loadLangToolBar ( ) ;
changeStatusbar ( m_languageNames [ m_languages . findIndex ( Prefs : : selectedLanguage ( ) ) ] , IDS_LANG ) ;
setAccent ( ) ;
setMessages ( ) ;
m_view - > slotNewGame ( ) ;
}
void KHangMan : : slotChangeMode ( )
{
if ( m_modeAction - > currentItem ( ) = = 0 )
Prefs : : setMode ( Prefs : : EnumMode : : sea ) ;
else
Prefs : : setMode ( Prefs : : EnumMode : : desert ) ;
Prefs : : writeConfig ( ) ;
m_view - > setTheme ( ) ;
}
// ----------------------------------------------------------------
void KHangMan : : setLanguages ( )
{
m_languages . clear ( ) ;
m_languageNames . clear ( ) ;
m_sortedNames . clear ( ) ;
//the program scans in khangman/data/ to see what languages data is found
TQStringList mdirs = TDEGlobal : : dirs ( ) - > findDirs ( " data " , " khangman/data/ " ) ;
if ( mdirs . isEmpty ( ) ) return ;
for ( TQStringList : : Iterator it = mdirs . begin ( ) ; it ! = mdirs . end ( ) ; + + it ) {
TQDir dir ( * it ) ;
m_languages + = dir . entryList ( TQDir : : Dirs , TQDir : : Name ) ;
m_languages . remove ( m_languages . find ( " . " ) ) ;
m_languages . remove ( m_languages . find ( " .. " ) ) ;
}
m_languages . sort ( ) ;
kdDebug ( ) < < " languages : " < < m_languages < < endl ;
if ( m_languages . isEmpty ( ) )
return ;
//find duplicated entries in TDEDIR and TDEHOME
TQStringList temp_languages ;
for ( uint i = 0 ; i < m_languages . count ( ) ; i + + ) {
if ( m_languages . contains ( m_languages [ i ] ) > 1 ) {
temp_languages . append ( m_languages [ i ] ) ;
m_languages . remove ( m_languages [ i ] ) ;
}
}
for ( uint i = 0 ; i < temp_languages . count ( ) ; i + + ) {
// Append 1 of the 2 instances found.
if ( i % 2 = = 0 )
m_languages . append ( temp_languages [ i ] ) ;
}
temp_languages . clear ( ) ;
// Write the present languages in config so they cannot be downloaded.
TDEConfig * config = kapp - > config ( ) ;
config - > setGroup ( " TDENewStuffStatus " ) ;
for ( uint i = 0 ; i < m_languages . count ( ) ; i + + ) {
TQString tmp = m_languages [ i ] ;
if ( ! config - > readEntry ( tmp ) )
config - > writeEntry ( tmp , TQString ( TQDate : : currentDate ( ) . toString ( Qt : : ISODate ) ) ) ;
}
// We look in $TDEDIR/share/locale/all_languages from
// tdelibs/tdecore/all_languages to find the name of the country
// corresponding to the code and the language the user set.
TDEConfig entry ( locate ( " locale " , " all_languages " ) ) ;
const TQStringList : : ConstIterator itEnd = m_languages . end ( ) ;
for ( TQStringList : : Iterator it = m_languages . begin ( ) ;
it ! = m_languages . end ( ) ; + + it ) {
entry . setGroup ( * it ) ;
if ( * it = = " sr " )
m_languageNames . append ( entry . readEntry ( " Name " ) + " ( " + i18n ( " Cyrillic " ) + " ) " ) ;
else if ( * it = = " sr@Latn " ) {
entry . setGroup ( " sr " ) ;
m_languageNames . append ( entry . readEntry ( " Name " )
+ " ( " + i18n ( " Latin " ) + " ) " ) ;
}
else
m_languageNames . append ( entry . readEntry ( " Name " ) ) ;
}
// Never sort m_languageNames as it's m_languages translated
m_sortedNames = m_languageNames ;
}
void KHangMan : : loadSettings ( )
{
// Language //TODO is selectedLanguage necessary??? only used here
selectedLanguage = Prefs : : selectedLanguage ( ) ;
if ( m_languages . grep ( selectedLanguage ) . isEmpty ( ) )
selectedLanguage = " en " ;
changeStatusbar ( m_languageNames [ m_languages . findIndex ( Prefs : : selectedLanguage ( ) ) ] , IDS_LANG ) ;
// Show/hide characters toolbar
if ( Prefs : : showCharToolbar ( ) )
secondToolbar - > show ( ) ;
else
secondToolbar - > hide ( ) ;
setMessages ( ) ;
}
void KHangMan : : setLevel ( )
{
currentLevel = Prefs : : currentLevel ( ) ;
if ( currentLevel > ( uint ) levels . count ( ) )
currentLevel = 0 ;
levelString = levels [ currentLevel ] ;
levelString . replace ( 0 , 1 , levelString . left ( 1 ) . lower ( ) ) ;
levelString = levels [ currentLevel ] . replace ( 0 , 1 , levels [ currentLevel ] . left ( 1 ) . lower ( ) ) ;
}
void KHangMan : : loadLevels ( )
{
//build the Level combobox menu dynamically depending of the data for each language
levels . clear ( ) ; //initialize TQStringList levels
TDEStandardDirs * dirs = TDEGlobal : : dirs ( ) ;
TQStringList mfiles = dirs - > findAllResources ( " data " , " khangman/data/ " + Prefs : : selectedLanguage ( ) + " /*.kvtml " ) ;
bool levelBool = false ;
if ( ! mfiles . isEmpty ( ) )
{
for ( TQStringList : : Iterator it = mfiles . begin ( ) ; it ! = mfiles . end ( ) ; + + it ) {
TQFile f ( * it ) ;
//find the last / in the file name
int location = f . name ( ) . findRev ( " / " ) ;
//strip the string to keep only the filename and not the path
TQString mString = f . name ( ) . right ( f . name ( ) . length ( ) - location - 1 ) ;
if ( mString = = Prefs : : levelFile ( ) )
levelBool = true ;
mString = mString . left ( mString . length ( ) - 6 ) ;
//Put the first letter in Upper case
mString = mString . replace ( 0 , 1 , mString . left ( 1 ) . upper ( ) ) ;
levels + = mString ;
}
//TODO else tell no files had been found
}
// Sort easy, medium, hard at bottom, with the other categories at the top
levels . sort ( ) ;
TQString replace [ 3 ] = { " Easy " , " Medium " , " Hard " } ;
for ( int i = 0 ; i < 3 ; + + i )
{
if ( levels . findIndex ( replace [ i ] ) > - 1 )
{
levels . remove ( replace [ i ] ) ;
levels . append ( replace [ i ] ) ;
}
}
//find duplicated entries in TDEDIR and TDEHOME
TQString last ;
for ( TQStringList : : Iterator it = levels . begin ( ) ; it ! = levels . end ( ) ; )
{
TQStringList : : Iterator it2 = it + + ;
if ( * it2 = = last )
{
// remove duplicate
levels . remove ( it2 ) ;
}
else
{
last = * it2 ;
}
}
if ( currentLevel > levels . count ( ) )
currentLevel = levels . count ( ) ;
if ( levelBool = = false )
{
Prefs : : setLevelFile ( levels [ 0 ] . replace ( 0 , 1 , levels [ 0 ] . left ( 1 ) . lower ( ) ) + " .kvtml " ) ;
Prefs : : setCurrentLevel ( 0 ) ;
currentLevel = 0 ;
Prefs : : writeConfig ( ) ;
}
TQStringList translatedLevels ;
for ( TQStringList : : Iterator it = levels . begin ( ) ; it ! = levels . end ( ) ; + + it )
translatedLevels + = i18n ( ( * it ) . utf8 ( ) ) ;
m_levelAction - > setItems ( translatedLevels ) ;
m_levelAction - > setCurrentItem ( Prefs : : currentLevel ( ) ) ;
setLevel ( ) ;
TQString m_lstring = translatedLevels [ currentLevel ] . utf8 ( ) ;
m_lstring . replace ( 0 , 1 , m_lstring . left ( 1 ) . upper ( ) ) ;
changeStatusbar ( m_lstring , IDS_LEVEL ) ;
}
void KHangMan : : optionsPreferences ( )
{
if ( TDEConfigDialog : : showDialog ( " settings " ) ) {
mAdvanced - > kcfg_Hint - > setEnabled ( m_view - > hintExists ( ) ) ;
mAdvanced - > kcfg_AccentedLetters - > setEnabled ( m_view - > accentedLetters ( ) ) ;
return ;
}
//TDEConfigDialog didn't find an instance of this dialog, so lets create it :
TDEConfigDialog * dialog = new TDEConfigDialog ( this , " settings " , Prefs : : self ( ) ) ;
// Add the Normal Settings page
normal * mNormal = new normal ( 0 , " Normal Settings " ) ;
dialog - > addPage ( mNormal , i18n ( " General " ) , " colorize " ) ;
// Add the Advanced Settings page
mAdvanced = new advanced ( 0 , " Advanced " ) ;
mAdvanced - > kcfg_Hint - > setEnabled ( m_view - > hintExists ( ) ) ;
mAdvanced - > kcfg_AccentedLetters - > setEnabled ( m_view - > accentedLetters ( ) ) ;
dialog - > addPage ( mAdvanced , i18n ( " Languages " ) , " kvoctrain " ) ;
Timer * m_timer = new Timer ( ) ;
dialog - > addPage ( m_timer , i18n ( " Timers " ) , " clock " ) ;
connect ( dialog , TQT_SIGNAL ( settingsChanged ( ) ) , TQT_TQOBJECT ( this ) , TQT_SLOT ( updateSettings ( ) ) ) ;
dialog - > show ( ) ;
}
void KHangMan : : updateSettings ( )
{
//after upperCase() changed, reload new game
setAccent ( ) ;
setMessages ( ) ;
m_view - > slotNewGame ( ) ;
}
void KHangMan : : slotDownloadNewStuff ( )
{
if ( ! m_newStuff )
m_newStuff = new KHNewStuff ( m_view ) ;
m_newStuff - > download ( ) ;
}
void KHangMan : : loadLangToolBar ( )
{
if ( Prefs : : selectedLanguage ( ) = = " en "
| | Prefs : : selectedLanguage ( ) = = " it "
| | Prefs : : selectedLanguage ( ) = = " nl "
| | Prefs : : selectedLanguage ( ) = = " ru "
| | Prefs : : selectedLanguage ( ) = = " bg " )
m_noSpecialChars = true ;
else
m_noSpecialChars = false ;
if ( secondToolbar - > isVisible ( ) & & ! m_noSpecialChars ) {
Prefs : : setShowCharToolbar ( true ) ;
Prefs : : writeConfig ( ) ;
}
secondToolbar - > clear ( ) ;
m_allData . clear ( ) ;
if ( ! m_noSpecialChars ) {
TQString myString = TQString ( " khangman/%1.txt " ) . arg ( Prefs : : selectedLanguage ( ) ) ;
TQFile myFile ;
myFile . setName ( locate ( " data " , myString ) ) ;
// Let's look in local TDEHOME dir then
if ( ! myFile . exists ( ) ) {
TQString myString = TQString ( " khangman/data/%1/%1.txt " )
. arg ( Prefs : : selectedLanguage ( ) )
. arg ( Prefs : : selectedLanguage ( ) ) ;
myFile . setName ( locate ( " data " , myString ) ) ;
kdDebug ( ) < < myString < < endl ;
}
if ( ! myFile . exists ( ) ) {
TQString mString = i18n ( " File $TDEDIR/share/apps/khangman/%1.txt not found; \n "
" check your installation. " ) . arg ( Prefs : : selectedLanguage ( ) ) ;
KMessageBox : : sorry ( this , mString ,
i18n ( " Error " ) ) ;
kapp - > quit ( ) ;
}
update ( ) ;
// We open the file and store info into the stream...
TQFile openFileStream ( myFile . name ( ) ) ;
openFileStream . open ( IO_ReadOnly ) ;
TQTextStream readFileStr ( & openFileStream ) ;
readFileStr . setEncoding ( TQTextStream : : UnicodeUTF8 ) ;
// m_allData contains all the words from the file
// FIXME: Better name
m_allData = TQStringList : : split ( " \n " , readFileStr . read ( ) , true ) ;
openFileStream . close ( ) ;
for ( int i = 0 ; i < ( int ) m_allData . count ( ) ; i + + )
secondToolbar - > insertButton ( charIcon ( m_allData [ i ] . at ( 0 ) ) , i ,
TQT_SIGNAL ( clicked ( ) ) , TQT_TQOBJECT ( this ) ,
TQT_SLOT ( slotPasteChar ( ) ) , true ,
i18n ( " Inserts the character %1 " ) . arg ( m_allData [ i ] ) , i + 1 ) ;
}
if ( Prefs : : showCharToolbar ( ) )
secondToolbar - > show ( ) ;
else
secondToolbar - > hide ( ) ;
// Hide toolbar for special characters if the language doesn't have them.
if ( m_noSpecialChars )
secondToolbar - > hide ( ) ;
}
void KHangMan : : slotPasteChar ( )
{
TDEToolBarButton * charBut = ( TDEToolBarButton * ) sender ( ) ;
m_view - > enterLetter ( m_allData [ charBut - > id ( ) ] ) ;
}
TQString KHangMan : : charIcon ( const TQChar & c )
{
///Create a name and path for the icon
TQString s = locateLocal ( " icon " , " char " + TQString : : number ( c . unicode ( ) ) + " .png " ) ;
TQRect r ( 4 , 4 , 120 , 120 ) ;
///A font to draw the character with
TQFont font ;
font . setFamily ( " Sans Serif " ) ;
font . setPointSize ( 96 ) ;
font . setWeight ( TQFont : : Normal ) ;
///Create the pixmap
TQPixmap pm ( 128 , 128 ) ;
pm . fill ( TQt : : white ) ;
TQPainter p ( & pm ) ;
p . setFont ( font ) ;
p . setPen ( TQt : : black ) ;
p . drawText ( r , TQt : : AlignCenter , ( TQString ) c ) ;
///Create transparency mask
TQBitmap bm ( 128 , 128 ) ;
bm . fill ( TQt : : color0 ) ;
TQPainter b ( & bm ) ;
b . setFont ( font ) ;
b . setPen ( TQt : : color1 ) ;
b . drawText ( r , TQt : : AlignCenter , ( TQString ) c ) ;
///Mask the pixmap
pm . setMask ( bm ) ;
///Save the icon to disk
pm . save ( s , " PNG " ) ;
return s ;
}
void KHangMan : : setAccent ( )
{
if ( Prefs : : selectedLanguage ( ) = = " es "
| | Prefs : : selectedLanguage ( ) = = " ca "
| | Prefs : : selectedLanguage ( ) = = " pt "
| | Prefs : : selectedLanguage ( ) = = " pt_BR " )
m_view - > setAccentedLetters ( true ) ;
else
m_view - > setAccentedLetters ( false ) ;
}
void KHangMan : : setMessages ( )
{
// Tell the user about if there is a hint.
if ( Prefs : : hint ( ) & & m_view - > hintExists ( ) )
changeStatusbar ( i18n ( " Hint on right-click " ) , IDS_HINT ) ;
else if ( m_view - > hintExists ( ) & & ! Prefs : : hint ( ) )
changeStatusbar ( i18n ( " Hint available " ) , IDS_HINT ) ;
else
changeStatusbar ( " " , IDS_HINT ) ;
// Tell the user about accented characters
if ( m_view - > accentedLetters ( ) & & Prefs : : accentedLetters ( ) )
changeStatusbar ( i18n ( " Type accented letters " ) , IDS_ACCENTS ) ;
else
changeStatusbar ( " " , IDS_ACCENTS ) ;
}
# include "khangman.moc"