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/***************************************************************************
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* ktouchkeyconnetor.cpp *
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* --------------------- *
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* Copyright (C) 2004 by Andreas Nicolai *
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* ghorwin@users.sourceforge.net *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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***************************************************************************/
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#include "ktouchkeyconnector.h"
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// Reads the key connector data from the DomElement
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bool KTouchKeyConnector::read(TQDomNode node) {
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/* TQDomNode newChars = in.namedItem("NewCharacters");
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if (newChars.isNull()) m_newChars = i18n("basically all characters on the keyboard","abcdefghijklmnopqrstuvwxyz");
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else m_newChars = newChars.firstChild().nodeValue();
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TQDomNode levelComment = in.namedItem("LevelComment");
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if (!levelComment.isNull()) m_comment = levelComment.firstChild().nodeValue();
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m_lines.clear();
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TQDomNode line = in.namedItem("Line");
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while ( !line.isNull() ) {
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m_lines.push_back( line.firstChild().nodeValue() );
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line = line.nextSibling();
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}
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if (m_lines.empty()) {
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createDefault();
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return false;
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}
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*/
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return true;
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}
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// Creates a new DomElement, writes the key connector data into it and appends it to the root object.
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void KTouchKeyConnector::write(TQDomDocument& doc, TQDomElement& root) const {
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/* TQDomElement element = doc.createElement("KeyConnector");
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TQDomText textnode = doc.createTextNode(TQString(m_keyChar));
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element.appendChild(textnode);
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element.setAttribute("TargetKeyChar", TQString(m_targetKeyChar));
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if (m_fingerKeyChar != TQChar(0))
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element.setAttribute("FingerKeyChar", TQString(m_fingerKeyChar));
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if (!m_controlKeyId.isEmpty())
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element.setAttribute("ControlKeyId", m_controlKeyId);
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root.appendChild(element);
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*/
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}
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