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/*
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Copyright (C) 2003 by Walter Schreppers
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Copyright (C) 2004 by Cies Breijs
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This program is free software; you can redistribute it and/or
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modify it under the terms of version 2 of the GNU General Public
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License as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include <kdebug.h>
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#include <klocale.h>
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#include "value.h"
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Value::Value()
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{
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init();
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}
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Value::Value(const Value& n)
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{
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*this = n;
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}
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int Value::Type() const
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{
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return type;
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}
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void Value::setType(int newType)
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{
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if (type == newType) return; // dont change values when type is not changing
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else if (newType == boolValue)
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{
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init();
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type = newType;
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m_string = i18n("false");
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}
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else if (newType == numberValue)
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{
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init();
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type = newType;
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}
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else if (newType == stringValue)
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{
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init();
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type = newType;
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}
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else if (newType == emptyValue) init();
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}
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bool Value::Bool() const
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{
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if (type == boolValue) return m_bool;
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else if (type == numberValue) return (m_double - 0.5 > 0);
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return false;
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}
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void Value::setBool(bool b)
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{
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type = boolValue;
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m_bool = b;
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if (m_bool)
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{
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m_double = 1;
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m_string = i18n("true");
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}
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else
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{
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m_double = 0;
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m_string = i18n("false");
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}
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}
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double Value::Number() const
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{
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if (type == boolValue)
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{
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if (m_bool) return 1;
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else return 0;
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}
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else if (type == numberValue) return m_double;
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return 0; // stringValue, emptyValue
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}
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void Value::setNumber(double d)
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{
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type = numberValue;
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m_double = d;
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m_string.setNum(d);
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}
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bool Value::setNumber(const TQString &s)
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{
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type = numberValue;
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bool ok = true;
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double num = s.toDouble(&ok);
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if (ok)
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{
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m_double = num;
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m_string.setNum(num);
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return true;
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}
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return false;
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}
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TQString Value::String() const
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{
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if (type == boolValue)
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{
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if (m_bool) return TQString( i18n("true") );
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else return TQString( i18n("false") );
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}
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else if (type == numberValue)
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{
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TQString s;
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s.setNum(m_double);
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return s;
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}
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return m_string; // stringValue, emptyValue
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}
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void Value::setString(double d)
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{
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type = stringValue;
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m_double = d;
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m_string.setNum(d);
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}
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void Value::setString(const TQString &s)
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{
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type = stringValue;
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m_string = s;
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}
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Value& Value::operator=(const Value& n)
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{
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if (this != &n)
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{
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if (type == n.type)
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{
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type = n.Type();
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m_bool = n.Bool();
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m_double = n.Number();
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m_string = n.String();
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}
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else if (n.Type() == boolValue)
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{
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setBool( n.Bool() );
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}
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else if (n.Type() == numberValue)
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{
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setNumber( n.Number() );
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}
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else if (n.Type() == stringValue)
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{
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setString( n.String() );
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}
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else if (n.Type() == emptyValue)
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{
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init();
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}
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}
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return *this;
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}
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Value& Value::operator=(const TQString& s)
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{
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setString(s);
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return *this;
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}
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Value& Value::operator=(double n)
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{
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setNumber(n);
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return *this;
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}
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Value& Value::operator+(const Value& n)
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{
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if (type == numberValue && n.Type() == numberValue)
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{
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m_double += n.Number();
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}
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else
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{
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type = stringValue;
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m_string = String() + n.String();
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}
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return *this;
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}
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Value& Value::operator-(const Value& n)
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{
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if (type == numberValue && n.Type() == numberValue)
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{
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m_double -= n.Number();
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}
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else
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{
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kdDebug(0)<<"Value::operator; cannot subtract strings"<<endl;
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}
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return *this;
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}
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Value& Value::operator*(const Value& n)
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{
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if (type == numberValue && n.Type() == numberValue)
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{
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m_double *= n.Number();
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}
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else
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{
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kdDebug(0)<<"Value::operator; cannot multiply strings"<<endl;
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}
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return *this;
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}
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Value& Value::operator/(const Value& n)
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{
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if (type == numberValue && n.Type() == numberValue)
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{
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m_double /= n.Number();
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}
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else
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{
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kdDebug(0)<<"Value::operator; cannot divide strings"<<endl;
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}
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return *this;
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}
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bool Value::operator==(const Value& n) const
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{
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if (type == boolValue && n.Type() == boolValue) return m_bool == n.Bool();
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if (type == numberValue && n.Type() == numberValue) return m_double == n.Number();
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if (type == stringValue && n.Type() == stringValue) return m_string == n.String();
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if (type == emptyValue && n.Type() == emptyValue) return true;
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return false;
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}
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bool Value::operator!=(const Value& n) const
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{
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if (type == boolValue && n.Type() == boolValue) return m_bool != n.Bool();
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if (type == numberValue && n.Type() == numberValue) return m_double != n.Number();
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if (type == stringValue && n.Type() == stringValue) return m_string != n.String();
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// if (type == emptyValue && n.Type() == emptyValue) return false;
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return false;
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}
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bool Value::operator<(const Value& n) const
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{
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if (type == boolValue && n.Type() == boolValue) return m_bool < n.Bool();
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if (type == numberValue && n.Type() == numberValue) return m_double < n.Number();
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if (type == stringValue && n.Type() == stringValue) return m_string.length() < n.String().length();
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// if (type == emptyValue && n.Type() == emptyValue) return false;
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return false;
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}
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bool Value::operator<=(const Value& n) const
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{
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if (type == boolValue && n.Type() == boolValue) return m_bool <= n.Bool();
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if (type == numberValue && n.Type() == numberValue) return m_double <= n.Number();
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if (type == stringValue && n.Type() == stringValue) return m_string.length() <= n.String().length();
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if (type == emptyValue && n.Type() == emptyValue) return true;
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return false;
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}
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bool Value::operator>(const Value& n) const
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{
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if (type == boolValue && n.Type() == boolValue) return m_bool > n.Bool();
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if (type == numberValue && n.Type() == numberValue) return m_double > n.Number();
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if (type == stringValue && n.Type() == stringValue) return m_string.length() > n.String().length();
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// if (type == emptyValue && n.Type() == emptyValue) return false;
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return false;
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}
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bool Value::operator>=(const Value& n) const
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{
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if (type == boolValue && n.Type() == boolValue) return m_bool >= n.Bool();
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if (type == numberValue && n.Type() == numberValue) return m_double >= n.Number();
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if (type == stringValue && n.Type() == stringValue) return m_string.length() >= n.String().length();
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if (type == emptyValue && n.Type() == emptyValue) return true;
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return false;
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}
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// private
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void Value::init()
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{
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type = emptyValue; // init'ed values are empty by default
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m_bool = false;
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m_double = 0;
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m_string = "";
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}
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