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// Copyright (C) 2002 Dominique Devriese <devriese@kde.org>
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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// 02110-1301, USA.
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#ifndef KIG_MISC_GUIACTION_H
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#define KIG_MISC_GUIACTION_H
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#include <config.h>
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#ifdef KIG_ENABLE_PYTHON_SCRIPTING
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#include "../scripting/script-common.h"
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#endif
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#include <tqstring.h>
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#include <tqcstring.h>
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#include <kaction.h>
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class GUIAction;
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class KigPart;
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class KigGUIAction
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: public KAction
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{
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Q_OBJECT
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TQ_OBJECT
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GUIAction* mact;
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KigPart& mdoc;
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public:
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KigGUIAction( GUIAction* act,
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KigPart& doc,
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TQObject* parent );
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void slotActivated();
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GUIAction* guiAction();
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void plug( KigPart* doc );
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};
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class GUIAction
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{
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public:
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virtual ~GUIAction();
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virtual TQString description() const = 0;
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virtual TQCString iconFileName() const = 0;
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virtual TQString descriptiveName() const = 0;
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virtual const char* actionName() const = 0;
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virtual int shortcut() const = 0;
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virtual void act( KigPart& ) = 0;
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virtual void plug( KigPart* doc, KigGUIAction* kact );
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};
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class ObjectConstructor;
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class ConstructibleAction
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: public GUIAction
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{
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ObjectConstructor* mctor;
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TQCString mactionname;
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int mshortcut;
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public:
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ConstructibleAction( ObjectConstructor* ctor, const TQCString& actionname,
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int shortcut = 0 );
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~ConstructibleAction();
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TQString description() const;
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TQCString iconFileName() const;
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TQString descriptiveName() const;
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const char* actionName() const;
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int shortcut() const;
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void act( KigPart& );
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void plug( KigPart* doc, KigGUIAction* kact );
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};
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class ConstructPointAction
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: public GUIAction
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{
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const char* mactionname;
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public:
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ConstructPointAction( const char* actionname );
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~ConstructPointAction();
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TQString description() const;
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TQCString iconFileName() const;
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TQString descriptiveName() const;
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const char* actionName() const;
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int shortcut() const;
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void act( KigPart& );
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};
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class ConstructTextLabelAction
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: public GUIAction
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{
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const char* mactionname;
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public:
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ConstructTextLabelAction( const char* actionname );
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TQString description() const;
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TQCString iconFileName() const;
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TQString descriptiveName() const;
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const char* actionName() const;
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int shortcut() const;
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void act( KigPart& );
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};
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class AddFixedPointAction
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: public GUIAction
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{
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const char* mactionname;
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public:
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AddFixedPointAction( const char* actionname );
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~AddFixedPointAction();
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TQString description() const;
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TQCString iconFileName() const;
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TQString descriptiveName() const;
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const char* actionName() const;
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int shortcut() const;
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void act( KigPart& );
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};
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#if 0
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class TestAction
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: public GUIAction
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{
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const char* mactionname;
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public:
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TestAction( const char* actionname );
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~TestAction();
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TQString description() const;
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TQCString iconFileName() const;
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TQString descriptiveName() const;
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const char* actionName() const;
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void act( KigPart& );
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};
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#endif
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#ifdef KIG_ENABLE_PYTHON_SCRIPTING
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class NewScriptAction
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: public GUIAction
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{
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const char* mactionname;
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const char* mdescname;
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const char* mdescription;
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const char* micon;
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const ScriptType::Type mtype;
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public:
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NewScriptAction( const char* descname, const char* description,
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const char* actionname, const ScriptType::Type type,
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const char* icon = "" );
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~NewScriptAction();
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TQString description() const;
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TQCString iconFileName() const;
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TQString descriptiveName() const;
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const char* actionName() const;
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void act( KigPart& );
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int shortcut() const;
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};
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#endif // KIG_ENABLE_PYTHON_SCRIPTING
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#endif
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