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/**
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This file is part of Kig, a KDE program for Interactive Geometry...
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Copyright (C) 2002 Dominique Devriese <devriese@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
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USA
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**/
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#ifndef KIG_MODES_POPUP_H
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#define KIG_MODES_POPUP_H
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#include <tdepopupmenu.h>
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#include <vector>
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class KigDocument;
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class KigPart;
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class KigWidget;
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class NormalMode;
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class PopupActionProvider;
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class ObjectHolder;
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/**
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* This is the popup menu that appears when you click on selected
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* objects in NormalMode.. It's quite complex, since it has to fetch
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* a lot of information from various places, and dispatch it again
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* when the user selects something.
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* Update: I'm also using it for when you clicked on an empty space in
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* the document, because the difference between the two cases is not
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* that important, and this class is generic enough to handle both
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* cases.. When this is the case, mobjs is empty, some
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* PopupActionProviders are disabled, and some others enabled..
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*/
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class NormalModePopupObjects
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: public TDEPopupMenu
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{
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TQ_OBJECT
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public:
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NormalModePopupObjects( KigPart& part, KigWidget& view,
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NormalMode& mode,
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const std::vector<ObjectHolder*>& objs, const TQPoint& p );
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~NormalModePopupObjects();
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// the different "menu's", the toplevel is considered as just
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// another menu..
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enum { TransformMenu = 0, TestMenu, ConstructMenu, StartMenu, ShowMenu,
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SetColorMenu, SetSizeMenu, SetStyleMenu, ToplevelMenu,
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SetCoordinateSystemMenu, NumberOfMenus };
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// used by the PopupActionProvider's to add actions to us..
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void addAction( int menu, const TQString& name, int id );
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void addAction( int menu, const TQPixmap& icon, const TQString& name, int id );
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void addAction( int menu, const TQPixmap& pix, int id );
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/**
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* set the checked state of the \p n 'th item in \p menu to \p checked ..
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*/
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void setChecked( int menu, int n, bool checked );
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std::vector<ObjectHolder*> objects() const { return mobjs; }
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KigPart& part() { return mpart; }
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KigWidget& widget() { return mview; }
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TQPoint plc() { return mplc; }
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bool onlyLabels() const { return monlylabels; }
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protected:
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void activateAction( int menu, int action );
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private slots:
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void transformMenuSlot( int );
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void testMenuSlot( int );
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void constructMenuSlot( int );
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void startMenuSlot( int );
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void showMenuSlot( int );
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void setColorMenuSlot( int );
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void setSizeMenuSlot( int );
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void setStyleMenuSlot( int );
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void toplevelMenuSlot( int );
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void setCoordinateSystemMenuSlot( int );
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protected:
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TQPoint mplc;
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KigPart& mpart;
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KigWidget& mview;
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std::vector<ObjectHolder*> mobjs;
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NormalMode& mmode;
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std::vector<PopupActionProvider*> mproviders;
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TQPopupMenu* mmenus[NumberOfMenus];
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private:
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bool monlylabels;
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};
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/**
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* This class is useful to choose one object from a list of some, by
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* querying the user via popup menu.
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*
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* You can't use this class directly, but these's a convenience method.
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*/
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class ObjectChooserPopup
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: public TDEPopupMenu
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{
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TQ_OBJECT
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public:
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/**
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* Get the index of the choosen object from a list of objects.
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*
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* \param p is the point whene executre the popup
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* \param w is the pointer to a KigWidget
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* \param objs is the vector with the objects to chose from
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* \param givepopup true means that we have to show a popup to the user
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*
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* \return the index of the chosen element ( starting from 0 ), or -1
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* if none was selected.
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*/
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static int getObjectFromList( const TQPoint& p, KigWidget* w,
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const std::vector<ObjectHolder*>& objs,
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bool givepopup = true );
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protected:
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ObjectChooserPopup( const TQPoint& p, KigWidget& view,
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const std::vector<ObjectHolder*>& objs );
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~ObjectChooserPopup();
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protected slots:
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void actionActivatedSlot( int );
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protected:
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TQPoint mplc;
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KigWidget& mview;
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std::vector<ObjectHolder*> mobjs;
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int mselected;
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};
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#endif
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