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// Copyright (C) 2003 Dominique Devriese <devriese@kde.org>
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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// 02110-1301, USA.
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#include <config.h>
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#include "cubic-common.h"
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#include "kignumerics.h"
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#include "kigtransform.h"
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#ifdef HAVE_IEEEFP_H
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#include <ieeefp.h>
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#endif
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/*
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* coefficients of the cartesian equation for cubics
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*/
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CubicCartesianData::CubicCartesianData()
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{
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std::fill( coeffs, coeffs + 10, 0 );
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}
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CubicCartesianData::CubicCartesianData(
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const double incoeffs[10] )
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{
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std::copy( incoeffs, incoeffs + 10, coeffs );
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}
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const CubicCartesianData calcCubicThroughPoints (
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const std::vector<Coordinate>& points )
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{
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// points is a vector of at most 9 points through which the cubic is
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// constrained.
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// this routine should compute the coefficients in the cartesian equation
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// they are defined up to a multiplicative factor.
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// since we don't know (in advance) which one of them is nonzero, we
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// simply keep all 10 parameters, obtaining a 9x10 linear system which
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// we solve using gaussian elimination with complete pivoting
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// If there are too few, then we choose some cool way to fill in the
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// empty parts in the matrix according to the LinearConstraints
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// given..
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// 9 rows, 10 columns..
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double row0[10];
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double row1[10];
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double row2[10];
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double row3[10];
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double row4[10];
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double row5[10];
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double row6[10];
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double row7[10];
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double row8[10];
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double *matrix[9] = {row0, row1, row2, row3, row4, row5, row6, row7, row8};
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double solution[10];
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int scambio[10];
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int numpoints = points.size();
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int numconstraints = 9;
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// fill in the matrix elements
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for ( int i = 0; i < numpoints; ++i )
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{
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double xi = points[i].x;
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double yi = points[i].y;
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matrix[i][0] = 1.0;
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matrix[i][1] = xi;
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matrix[i][2] = yi;
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matrix[i][3] = xi*xi;
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matrix[i][4] = xi*yi;
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matrix[i][5] = yi*yi;
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matrix[i][6] = xi*xi*xi;
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matrix[i][7] = xi*xi*yi;
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matrix[i][8] = xi*yi*yi;
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matrix[i][9] = yi*yi*yi;
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}
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for ( int i = 0; i < numconstraints; i++ )
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{
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if (numpoints >= 9) break; // don't add constraints if we have enough
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for (int j = 0; j < 10; ++j) matrix[numpoints][j] = 0.0;
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bool addedconstraint = true;
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switch (i)
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{
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case 0:
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matrix[numpoints][7] = 1.0;
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matrix[numpoints][8] = -1.0;
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break;
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case 1:
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matrix[numpoints][7] = 1.0;
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break;
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case 2:
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matrix[numpoints][9] = 1.0;
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break;
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case 3:
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matrix[numpoints][4] = 1.0;
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break;
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case 4:
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matrix[numpoints][5] = 1.0;
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break;
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case 5:
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matrix[numpoints][3] = 1.0;
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break;
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case 6:
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matrix[numpoints][1] = 1.0;
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break;
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default:
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addedconstraint = false;
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break;
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}
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if (addedconstraint) ++numpoints;
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}
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if ( ! GaussianElimination( matrix, numpoints, 10, scambio ) )
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return CubicCartesianData::invalidData();
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// fine della fase di eliminazione
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BackwardSubstitution( matrix, numpoints, 10, scambio, solution );
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// now solution should contain the correct coefficients..
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return CubicCartesianData( solution );
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}
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const CubicCartesianData calcCubicCuspThroughPoints (
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const std::vector<Coordinate>& points )
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{
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// points is a vector of at most 4 points through which the cubic is
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// constrained. Moreover the cubic is required to have a cusp at the
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// origin.
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// 9 rows, 10 columns..
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double row0[10];
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double row1[10];
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double row2[10];
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double row3[10];
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double row4[10];
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double row5[10];
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double row6[10];
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double row7[10];
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double row8[10];
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double *matrix[9] = {row0, row1, row2, row3, row4, row5, row6, row7, row8};
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double solution[10];
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int scambio[10];
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int numpoints = points.size();
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int numconstraints = 9;
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// fill in the matrix elements
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for ( int i = 0; i < numpoints; ++i )
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{
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double xi = points[i].x;
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double yi = points[i].y;
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matrix[i][0] = 1.0;
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matrix[i][1] = xi;
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matrix[i][2] = yi;
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matrix[i][3] = xi*xi;
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matrix[i][4] = xi*yi;
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matrix[i][5] = yi*yi;
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matrix[i][6] = xi*xi*xi;
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matrix[i][7] = xi*xi*yi;
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matrix[i][8] = xi*yi*yi;
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matrix[i][9] = yi*yi*yi;
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}
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for ( int i = 0; i < numconstraints; i++ )
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{
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if (numpoints >= 9) break; // don't add constraints if we have enough
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for (int j = 0; j < 10; ++j) matrix[numpoints][j] = 0.0;
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bool addedconstraint = true;
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switch (i)
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{
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case 0:
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matrix[numpoints][0] = 1.0; // through the origin
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break;
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case 1:
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matrix[numpoints][1] = 1.0;
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break;
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case 2:
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matrix[numpoints][2] = 1.0; // no first degree term
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break;
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case 3:
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matrix[numpoints][3] = 1.0; // a011 (x^2 coeff) = 0
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break;
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case 4:
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matrix[numpoints][4] = 1.0; // a012 (xy coeff) = 0
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break;
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case 5:
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matrix[numpoints][7] = 1.0;
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matrix[numpoints][8] = -1.0;
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break;
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case 6:
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matrix[numpoints][7] = 1.0;
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break;
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case 7:
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matrix[numpoints][9] = 1.0;
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break;
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case 8:
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matrix[numpoints][6] = 1.0;
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break;
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default:
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addedconstraint = false;
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break;
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}
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if (addedconstraint) ++numpoints;
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}
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if ( ! GaussianElimination( matrix, numpoints, 10, scambio ) )
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return CubicCartesianData::invalidData();
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// fine della fase di eliminazione
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BackwardSubstitution( matrix, numpoints, 10, scambio, solution );
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// now solution should contain the correct coefficients..
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return CubicCartesianData( solution );
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}
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const CubicCartesianData calcCubicNodeThroughPoints (
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const std::vector<Coordinate>& points )
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{
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// points is a vector of at most 6 points through which the cubic is
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// constrained. Moreover the cubic is required to have a node at the
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// origin.
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// 9 rows, 10 columns..
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double row0[10];
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double row1[10];
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double row2[10];
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double row3[10];
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double row4[10];
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double row5[10];
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double row6[10];
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double row7[10];
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double row8[10];
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double *matrix[9] = {row0, row1, row2, row3, row4, row5, row6, row7, row8};
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double solution[10];
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int scambio[10];
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int numpoints = points.size();
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int numconstraints = 9;
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// fill in the matrix elements
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for ( int i = 0; i < numpoints; ++i )
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{
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double xi = points[i].x;
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double yi = points[i].y;
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matrix[i][0] = 1.0;
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matrix[i][1] = xi;
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matrix[i][2] = yi;
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matrix[i][3] = xi*xi;
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matrix[i][4] = xi*yi;
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matrix[i][5] = yi*yi;
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matrix[i][6] = xi*xi*xi;
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matrix[i][7] = xi*xi*yi;
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matrix[i][8] = xi*yi*yi;
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matrix[i][9] = yi*yi*yi;
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}
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for ( int i = 0; i < numconstraints; i++ )
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{
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if (numpoints >= 9) break; // don't add constraints if we have enough
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for (int j = 0; j < 10; ++j) matrix[numpoints][j] = 0.0;
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bool addedconstraint = true;
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switch (i)
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{
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case 0:
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matrix[numpoints][0] = 1.0;
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break;
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case 1:
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matrix[numpoints][1] = 1.0;
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break;
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case 2:
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matrix[numpoints][2] = 1.0;
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break;
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case 3:
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matrix[numpoints][7] = 1.0;
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matrix[numpoints][8] = -1.0;
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break;
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case 4:
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matrix[numpoints][7] = 1.0;
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break;
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case 5:
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matrix[numpoints][9] = 1.0;
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break;
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case 6:
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matrix[numpoints][4] = 1.0;
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break;
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case 7:
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matrix[numpoints][5] = 1.0;
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break;
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case 8:
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matrix[numpoints][3] = 1.0;
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break;
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default:
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addedconstraint = false;
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break;
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}
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if (addedconstraint) ++numpoints;
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}
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if ( ! GaussianElimination( matrix, numpoints, 10, scambio ) )
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return CubicCartesianData::invalidData();
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// fine della fase di eliminazione
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BackwardSubstitution( matrix, numpoints, 10, scambio, solution );
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// now solution should contain the correct coefficients..
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return CubicCartesianData( solution );
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}
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/*
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* computation of the y value corresponding to some x value
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*/
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double calcCubicYvalue ( double x, double ymin, double ymax, int root,
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CubicCartesianData data, bool& valid,
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int &numroots )
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{
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valid = true;
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// compute the third degree polinomial:
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double a000 = data.coeffs[0];
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double a001 = data.coeffs[1];
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double a002 = data.coeffs[2];
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double a011 = data.coeffs[3];
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double a012 = data.coeffs[4];
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double a022 = data.coeffs[5];
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double a111 = data.coeffs[6];
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double a112 = data.coeffs[7];
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double a122 = data.coeffs[8];
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double a222 = data.coeffs[9];
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// first the y^3 coefficient, it coming only from a222:
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double a = a222;
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// next the y^2 coefficient (from a122 and a022):
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double b = a122*x + a022;
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// next the y coefficient (from a112, a012 and a002):
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double c = a112*x*x + a012*x + a002;
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// finally the constant coefficient (from a111, a011, a001 and a000):
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double d = a111*x*x*x + a011*x*x + a001*x + a000;
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return calcCubicRoot ( ymin, ymax, a, b, c, d, root, valid, numroots );
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}
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const Coordinate calcCubicLineIntersect( const CubicCartesianData& cu,
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const LineData& l,
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int root, bool& valid )
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{
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assert( root == 1 || root == 2 || root == 3 );
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double a, b, c, d;
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calcCubicLineRestriction ( cu, l.a, l.b-l.a, a, b, c, d );
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int numroots;
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double param =
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calcCubicRoot ( -1e10, 1e10, a, b, c, d, root, valid, numroots );
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return l.a + param*(l.b - l.a);
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}
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/*
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* calculate the cubic polynomial resulting from the restriction
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* of a cubic to a line (defined by two "Coordinates": a point and a
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* direction)
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*/
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void calcCubicLineRestriction ( CubicCartesianData data,
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Coordinate p, Coordinate v,
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double& a, double& b, double& c, double& d )
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{
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a = b = c = d = 0;
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double a000 = data.coeffs[0];
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double a001 = data.coeffs[1];
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double a002 = data.coeffs[2];
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double a011 = data.coeffs[3];
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double a012 = data.coeffs[4];
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double a022 = data.coeffs[5];
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double a111 = data.coeffs[6];
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double a112 = data.coeffs[7];
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double a122 = data.coeffs[8];
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double a222 = data.coeffs[9];
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// zero degree term
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d += a000;
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// first degree terms
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d += a001*p.x + a002*p.y;
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c += a001*v.x + a002*v.y;
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// second degree terms
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d += a011*p.x*p.x + a012*p.x*p.y + a022*p.y*p.y;
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c += 2*a011*p.x*v.x + a012*(p.x*v.y + v.x*p.y) + 2*a022*p.y*v.y;
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b += a011*v.x*v.x + a012*v.x*v.y + a022*v.y*v.y;
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// third degree terms: a111 x^3 + a222 y^3
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d += a111*p.x*p.x*p.x + a222*p.y*p.y*p.y;
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c += 3*(a111*p.x*p.x*v.x + a222*p.y*p.y*v.y);
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b += 3*(a111*p.x*v.x*v.x + a222*p.y*v.y*v.y);
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a += a111*v.x*v.x*v.x + a222*v.y*v.y*v.y;
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// third degree terms: a112 x^2 y + a122 x y^2
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d += a112*p.x*p.x*p.y + a122*p.x*p.y*p.y;
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c += a112*(p.x*p.x*v.y + 2*p.x*v.x*p.y) + a122*(v.x*p.y*p.y + 2*p.x*p.y*v.y);
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b += a112*(v.x*v.x*p.y + 2*v.x*p.x*v.y) + a122*(p.x*v.y*v.y + 2*v.x*v.y*p.y);
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a += a112*v.x*v.x*v.y + a122*v.x*v.y*v.y;
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}
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const CubicCartesianData calcCubicTransformation (
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const CubicCartesianData& data,
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const Transformation& t, bool& valid )
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{
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double a[3][3][3];
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double b[3][3][3];
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CubicCartesianData dataout;
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int icount = 0;
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for (int i=0; i < 3; i++)
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{
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for (int j=i; j < 3; j++)
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{
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for (int k=j; k < 3; k++)
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{
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a[i][j][k] = data.coeffs[icount++];
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if ( i < k )
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{
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if ( i == j ) // case aiik
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{
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a[i][i][k] /= 3.;
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a[i][k][i] = a[k][i][i] = a[i][i][k];
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}
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else if ( j == k ) // case aijj
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{
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a[i][j][j] /= 3.;
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a[j][i][j] = a[j][j][i] = a[i][j][j];
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}
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else // case aijk (i<j<k)
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{
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a[i][j][k] /= 6.;
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a[i][k][j] = a[j][i][k] = a[j][k][i] =
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a[k][i][j] = a[k][j][i] = a[i][j][k];
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}
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}
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}
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}
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}
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Transformation ti = t.inverse( valid );
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if ( ! valid ) return dataout;
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for (int i = 0; i < 3; i++)
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{
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for (int j = 0; j < 3; j++)
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{
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for (int k = 0; k < 3; k++)
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{
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b[i][j][k] = 0.;
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for (int ii = 0; ii < 3; ii++)
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{
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for (int jj = 0; jj < 3; jj++)
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{
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for (int kk = 0; kk < 3; kk++)
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{
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b[i][j][k] += a[ii][jj][kk]*ti.data( ii, i )*ti.data( jj, j )*ti.data( kk, k );
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}
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}
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}
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}
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}
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}
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// assert (fabs(b[0][1][2] - b[1][2][0]) < 1e-8); // test a couple of cases
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// assert (fabs(b[0][1][1] - b[1][1][0]) < 1e-8);
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// apparently, the above assertions are wrong ( due to rounding
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// errors, Maurizio and I hope :) ), so since the symmetry is not
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// present, we just take the sum of the parts of the matrix elements
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// that should be symmetric, instead of taking one of them, and
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// multiplying it..
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dataout.coeffs[0] = b[0][0][0];
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dataout.coeffs[1] = b[0][0][1] + b[0][1][0] + b[1][0][0];
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dataout.coeffs[2] = b[0][0][2] + b[0][2][0] + b[2][0][0];
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dataout.coeffs[3] = b[0][1][1] + b[1][0][1] + b[1][1][0];
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dataout.coeffs[4] = b[0][1][2] + b[0][2][1] + b[1][2][0] + b[1][0][2] + b[2][1][0] + b[2][0][1];
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dataout.coeffs[5] = b[0][2][2] + b[2][0][2] + b[2][2][0];
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dataout.coeffs[6] = b[1][1][1];
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dataout.coeffs[7] = b[1][1][2] + b[1][2][1] + b[2][1][1];
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dataout.coeffs[8] = b[1][2][2] + b[2][1][2] + b[2][2][1];
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dataout.coeffs[9] = b[2][2][2];
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return dataout;
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}
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bool operator==( const CubicCartesianData& lhs, const CubicCartesianData& rhs )
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{
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for ( int i = 0; i < 10; ++i )
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if ( lhs.coeffs[i] != rhs.coeffs[i] )
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return false;
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return true;
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}
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CubicCartesianData CubicCartesianData::invalidData()
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{
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CubicCartesianData ret;
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ret.coeffs[0] = double_inf;
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return ret;
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}
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bool CubicCartesianData::valid() const
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{
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return finite( coeffs[0] );
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}
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