@ -401,16 +401,16 @@ You can find <ulink url="http://kgeography.berlios.de/gen_map.pl">here</ulink> a
Before sending your map to Albert <email>tsdgeos@terra.es</email>, you should test it to see it has no errors. To achieve that, you have to do the following:
Before sending your map to Albert <email>tsdgeos@terra.es</email>, you should test it to see it has no errors. To achieve that, you have to do the following:
<itemizedlist>
<itemizedlist>
<listitem>
<listitem>
<para>Put the map description and map image file in <filename class="directory">$<envar>KDEDIR</envar>/share/apps/kgeography/</filename></para>
<para>Put the map description and map image file in <filename class="directory">$<envar>TDEDIR</envar>/share/apps/kgeography/</filename></para>
</listitem>
</listitem>
<listitem>
<listitem>
<para>Put the flag <acronym>PNG</acronym> files (if any) in <filename class="directory">$<envar>KDEDIR</envar>/share/apps/kgeography/flags/</filename></para>
<para>Put the flag <acronym>PNG</acronym> files (if any) in <filename class="directory">$<envar>TDEDIR</envar>/share/apps/kgeography/flags/</filename></para>
</listitem>
</listitem>
</itemizedlist>
</itemizedlist>
Once that has been done you should be able of opening your map from inside &kgeography;.
Once that has been done you should be able of opening your map from inside &kgeography;.
</para>
</para>
<para>
<para>
If you don't know which is your <filename class="directory">$<envar>KDEDIR</envar></filename>, type <userinput><command>kde-config</command> <option>--prefix</option></userinput> in a shell.
If you don't know which is your <filename class="directory">$<envar>TDEDIR</envar></filename>, type <userinput><command>kde-config</command> <option>--prefix</option></userinput> in a shell.
@ -731,10 +731,10 @@ Please contact Anne-Marie by email if you need further information.</para>
When you get a new language via <menuchoice><guimenu>Game</guimenu> <guimenuitem>Get Words in New Language...</guimenuitem></menuchoice>, the new language data is stored in <filename class="directory">$~/.kde/share/apps/khangman/data</filename> in the language code folder. The available language dir names are also stored in the &khangman; config file in <filename>~/.kde/share/config/khangmanrc</filename>.
When you get a new language via <menuchoice><guimenu>Game</guimenu> <guimenuitem>Get Words in New Language...</guimenuitem></menuchoice>, the new language data is stored in <filename class="directory">$~/.kde/share/apps/khangman/data</filename> in the language code folder. The available language dir names are also stored in the &khangman; config file in <filename>~/.kde/share/config/khangmanrc</filename>.
</para>
</para>
<para>
<para>
The provider name (i.e. the address of the website where to download the new languages) is stored in <filename>$KDEDIR/share/apps/khangman/khangmanrc</filename>.
The provider name (i.e. the address of the website where to download the new languages) is stored in <filename>$TDEDIR/share/apps/khangman/khangmanrc</filename>.
</para>
</para>
<para>
<para>
The English language (default) and the user language from his i18n package(s) (if available) are stored in <filename class="directory">$KDEDIR/share/apps/khangman</filename>.
The English language (default) and the user language from his i18n package(s) (if available) are stored in <filename class="directory">$TDEDIR/share/apps/khangman</filename>.
</para>
</para>
<para>
<para>
In the configuration file, stored for each user in his <filename>~/.kde/share/config/khangmanrc</filename> are saved all the game settings such as the background, last level played, ... plus the files that were downloaded from the KNewStuff dialog.
In the configuration file, stored for each user in his <filename>~/.kde/share/config/khangmanrc</filename> are saved all the game settings such as the background, last level played, ... plus the files that were downloaded from the KNewStuff dialog.
@ -770,11 +770,11 @@ language, the word to guess is the translation in the new language.
<para>The game installs by default in <filename
<para>The game installs by default in <filename
class="directory">/usr/local/kde</filename> so add <filename
class="directory">/usr/local/kde</filename> so add <filename
class="directory">/usr/local/kde/bin</filename> to your path and set
class="directory">/usr/local/kde/bin</filename> to your path and set
the <envar>KDEDIR</envar> variable to <filename
the <envar>TDEDIR</envar> variable to <filename
class="directory">/usr/local/kde</filename> before running the
class="directory">/usr/local/kde</filename> before running the
game. An easy way is to configure &khangman; with the option
game. An easy way is to configure &khangman; with the option
<option>--prefix</option>=$<envar>KDEDIR</envar> where
<option>--prefix</option>=$<envar>TDEDIR</envar> where
$<envar>KDEDIR</envar> is where the rest of &kde; is installed. This
$<envar>TDEDIR</envar> is where the rest of &kde; is installed. This
could vary widely, depending on the distribution and operating system
could vary widely, depending on the distribution and operating system
KMessageBox::error(0,i18n("Unable to find device driver file 'drivers.xml'. Please locate the file and place it in one of the following locations:\n\n\t$(KDEDIR)/share/apps/kstars/%1 \n\t~/.kde/share/apps/kstars/%1"));
KMessageBox::error(0,i18n("Unable to find device driver file 'drivers.xml'. Please locate the file and place it in one of the following locations:\n\n\t$(TDEDIR)/share/apps/kstars/%1 \n\t~/.kde/share/apps/kstars/%1"));