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/* -*- C++ -*-
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*
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* patience -- main program
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* Copyright (C) 1995 Paul Olav Tvete
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*
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* Permission to use, copy, modify, and distribute this software and its
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* documentation for any purpose and without fee is hereby granted,
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* provided that the above copyright notice appear in all copies and that
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* both that copyright notice and this permission notice appear in
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* supporting documentation.
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*
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* This file is provided AS IS with no warranties of any kind. The author
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* shall have no liability with respect to the infringement of copyrights,
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* trade secrets or any patents by this file or any part thereof. In no
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* event will the author be liable for any lost revenue or profits or
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* other special, indirect and consequential damages.
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*
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*
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* Heavily modified by Mario Weilguni <mweilguni@sime.com>
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*
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*/
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#ifndef __PWIDGET__H__
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#define __PWIDGET__H__
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#include <tdemainwindow.h>
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class Dealer;
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class TDEToggleAction;
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class TDESelectAction;
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class TDERecentFilesAction;
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class TDEAction;
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class TQWidgetStack;
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class TQLabel;
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class pWidget: public TDEMainWindow {
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Q_OBJECT
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public:
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pWidget();
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~pWidget();
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public slots:
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void undoMove();
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void changeBackside();
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void animationChanged();
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void newGameType();
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void restart();
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void openGame();
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void openGame(const KURL &url);
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void saveGame();
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void newGame();
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void chooseGame();
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void undoPossible(bool poss);
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void gameWon(bool withhelp);
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void gameLost();
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void changeWallpaper();
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void slotGameInfo(const TQString &);
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void slotUpdateMoves();
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void helpGame();
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void enableAutoDrop();
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void showStats();
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private:
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void setGameCaption();
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void setBackSide(const TQString &deck, const TQString &dir);
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virtual void showEvent(TQShowEvent *e);
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private:
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// Members
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Dealer *dill; // The current patience
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TDESelectAction *games;
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TDESelectAction *wallpapers;
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TDEAction *backs;
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TDEAction *undo;
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TDEToggleAction *animation;
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TDEToggleAction *dropaction;
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TDEAction *stats;
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TQPixmap background;
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TQColor midcolor;
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TQStringList wallpaperlist;
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TDERecentFilesAction *recent;
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};
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#endif
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