Browse Source

Rename many classes and header files to avoid conflicts with KDE4

pull/1/head
Timothy Pearson 8 years ago
parent
commit
41ef6ae3bd
109 changed files with 139 additions and 139 deletions
  1. +1
    -1
      atlantik/ChangeLog
  2. +2
    -2
      atlantik/client/atlantik.cpp
  3. +1
    -1
      atlantik/client/atlantik.h
  4. +1
    -1
      atlantik/client/eventlogwidget.cpp
  5. +1
    -1
      atlantik/client/selectconfiguration_widget.h
  6. +1
    -1
      atlantik/client/selectgame_widget.h
  7. +1
    -1
      atlantik/client/selectserver_widget.h
  8. +1
    -1
      atlantik/libatlantikui/auction_widget.h
  9. +1
    -1
      atlantik/libatlantikui/estatedetails.cpp
  10. +1
    -1
      atlantik/libatlantikui/estateview.cpp
  11. +1
    -1
      atlantik/libatlantikui/kwrappedlistviewitem.cpp
  12. +1
    -1
      atlantik/libatlantikui/kwrappedlistviewitem.h
  13. +1
    -1
      atlantik/libatlantikui/portfolioview.cpp
  14. +2
    -2
      atlantik/libatlantikui/trade_widget.cpp
  15. +2
    -2
      atlantik/pics/toolbar/Makefile.am
  16. +1
    -1
      kasteroids/toplevel.cpp
  17. +2
    -2
      kasteroids/toplevel.h
  18. +1
    -1
      katomic/toplevel.cpp
  19. +1
    -1
      katomic/toplevel.h
  20. +2
    -2
      kbackgammon/engines/fibs/kbgfibs.cpp
  21. +1
    -1
      kbackgammon/engines/fibs/kbgfibschat.cpp
  22. +1
    -1
      kbackgammon/engines/fibs/kplayerlist.cpp
  23. +1
    -1
      kbackgammon/engines/fibs/kplayerlist.h
  24. +1
    -1
      kbackgammon/engines/gnubg/kbggnubg.cpp
  25. +1
    -1
      kbackgammon/engines/gnubg/kbggnubg.h
  26. +1
    -1
      kbackgammon/engines/nextgen/kbgng.cpp
  27. +1
    -1
      kbackgammon/engines/nextgen/kbgng.h
  28. +2
    -2
      kbackgammon/engines/offline/kbgoffline.cpp
  29. +3
    -3
      kbackgammon/kbg.cpp
  30. +1
    -1
      kbackgammon/kbg.h
  31. +1
    -1
      kbackgammon/kbgboard.h
  32. +1
    -1
      kbackgammon/kbgtextview.cpp
  33. +2
    -2
      kbattleship/kbattleship/kbattleship.h
  34. +1
    -1
      kbattleship/kbattleship/kbattleshipview.h
  35. +1
    -1
      kblackbox/kbbgame.cpp
  36. +1
    -1
      kblackbox/kbbgame.h
  37. +1
    -1
      kbounce/kbounce.cpp
  38. +1
    -1
      kbounce/kbounce.h
  39. +2
    -2
      kenolaba/AbTop.cpp
  40. +1
    -1
      kenolaba/AbTop.h
  41. +4
    -4
      kgoldrunner/src/kgoldrunner.cpp
  42. +2
    -2
      kgoldrunner/src/kgoldrunner.h
  43. +1
    -1
      kjumpingcube/kjumpingcube.cpp
  44. +1
    -1
      kjumpingcube/kjumpingcube.h
  45. +2
    -2
      klines/klines.cpp
  46. +1
    -1
      klines/klines.h
  47. +1
    -1
      kmahjongg/Editor.cpp
  48. +1
    -1
      kmahjongg/Editor.h
  49. +1
    -1
      kmahjongg/kmahjongg.cpp
  50. +1
    -1
      kmahjongg/kmahjongg.h
  51. +1
    -1
      kmines/kzoommainwindow.cpp
  52. +1
    -1
      kmines/kzoommainwindow.h
  53. +2
    -2
      kmines/main.cpp
  54. +1
    -1
      kmines/status.cpp
  55. +1
    -1
      knetwalk/src/mainwindow.cpp
  56. +1
    -1
      knetwalk/src/mainwindow.h
  57. +1
    -1
      kolf/editor.cpp
  58. +3
    -3
      kolf/kolf.cpp
  59. +1
    -1
      kolf/kolf.h
  60. +1
    -1
      kolf/newgame.cpp
  61. +1
    -1
      konquest/fleetdlg.h
  62. +2
    -2
      konquest/mainwin.cc
  63. +1
    -1
      konquest/mainwin.h
  64. +1
    -1
      konquest/scoredlg.h
  65. +2
    -2
      kpat/dealer.cpp
  66. +1
    -1
      kpat/grandf.cpp
  67. +2
    -2
      kpat/pwidget.cpp
  68. +1
    -1
      kpat/pwidget.h
  69. +3
    -3
      kpoker/top.cpp
  70. +1
    -1
      kpoker/top.h
  71. +1
    -1
      kreversi/kreversi.cpp
  72. +1
    -1
      kreversi/kzoommainwindow.cpp
  73. +1
    -1
      kreversi/kzoommainwindow.h
  74. +1
    -1
      ksame/KSameWidget.cpp
  75. +1
    -1
      ksame/KSameWidget.h
  76. +2
    -2
      kshisen/app.cpp
  77. +1
    -1
      kshisen/app.h
  78. +1
    -1
      ksirtet/CHANGELOG
  79. +1
    -1
      ksmiletris/gamewindow.cpp
  80. +1
    -1
      ksmiletris/gamewindow.h
  81. +1
    -1
      ksnake/game.h
  82. +1
    -1
      ksnake/rattler.h
  83. +2
    -2
      ksokoban/MainWindow.cpp
  84. +1
    -1
      ksokoban/MainWindow.h
  85. +1
    -1
      kspaceduel/mainview.cpp
  86. +2
    -2
      kspaceduel/topwidget.cpp
  87. +1
    -1
      kspaceduel/topwidget.h
  88. +1
    -1
      ktron/ktron.cpp
  89. +1
    -1
      ktron/ktron.h
  90. +1
    -1
      ktron/tron.cpp
  91. +1
    -1
      ktuberling/toplevel.cpp
  92. +1
    -1
      ktuberling/toplevel.h
  93. +1
    -1
      libksirtet/base/kzoommainwindow.cpp
  94. +1
    -1
      libksirtet/base/kzoommainwindow.h
  95. +1
    -1
      libksirtet/base/main.cpp
  96. +1
    -1
      libksirtet/common/inter.cpp
  97. +1
    -1
      libksirtet/common/main.cpp
  98. +1
    -1
      libksirtet/lib/keys.h
  99. +2
    -2
      libksirtet/lib/mp_simple_interface.cpp
  100. +1
    -1
      libtdegames/highscore/kexthighscore_gui.h
  101. +1
    -1
      libtdegames/highscore/kexthighscore_tab.cpp
  102. +1
    -1
      libtdegames/kchatdialog.cpp
  103. +2
    -2
      libtdegames/kgame/dialogs/kgamedebugdialog.cpp
  104. +1
    -1
      libtdegames/kgame/dialogs/kgamedialogconfig.cpp
  105. +2
    -2
      libtdegames/kstdgameaction.cpp
  106. +1
    -1
      lskat/lskat/lskat.cpp
  107. +2
    -2
      lskat/lskat/lskat.h
  108. +1
    -1
      twin4/twin4/twin4.cpp
  109. +1
    -1
      twin4/twin4/twin4.h

+ 1
- 1
atlantik/ChangeLog View File

@ -97,7 +97,7 @@
- use disability to join game when size == MAX in gameupdate (games in
updategamelist now have canbejoined boolean attribute)
- using playerupdate for player list in SelectConfiguration
- use portfolioview instead of klistview for players during config
- use portfolioview instead of tdelistview for players during config
- better handling of display messages from server
- fixed token animation


+ 2
- 2
atlantik/client/atlantik.cpp View File

@ -23,7 +23,7 @@
#include <tqpopupmenu.h>
#include <kaboutapplication.h>
#include <kaction.h>
#include <tdeaction.h>
#include <kapplication.h>
#include <kcmdlineargs.h>
#include <tdeconfig.h>
@ -34,7 +34,7 @@
#include <kstatusbar.h>
#include <kstdgameaction.h>
#include <kstdaction.h>
#include <ktoolbar.h>
#include <tdetoolbar.h>
#include <tdeversion.h>
#undef KDE_3_2_FEATURES


+ 1
- 1
atlantik/client/atlantik.h View File

@ -23,7 +23,7 @@
#include <tqlabel.h>
#include <tqptrlist.h>
#include <kmainwindow.h>
#include <tdemainwindow.h>
#include "configdlg.h"
#include "portfolioview.h"


+ 1
- 1
atlantik/client/eventlogwidget.cpp View File

@ -21,7 +21,7 @@
#include <tqdatetime.h>
#include <klocale.h>
#include <klistview.h>
#include <tdelistview.h>
#include <kdialogbase.h>
#include <tdefiledialog.h>
#include <kiconloader.h>


+ 1
- 1
atlantik/client/selectconfiguration_widget.h View File

@ -21,7 +21,7 @@
#include <tqlayout.h>
#include <tqvgroupbox.h>
#include <klistview.h>
#include <tdelistview.h>
#include <kpushbutton.h>
class TQCheckBox;


+ 1
- 1
atlantik/client/selectgame_widget.h View File

@ -20,7 +20,7 @@
#include <tqwidget.h>
#include <tqlayout.h>
#include <klistview.h>
#include <tdelistview.h>
#include <kpushbutton.h>
class AtlanticCore;


+ 1
- 1
atlantik/client/selectserver_widget.h View File

@ -22,7 +22,7 @@
#include <tqradiobutton.h>
#include <klineedit.h>
#include <klistview.h>
#include <tdelistview.h>
#include <kpushbutton.h>
#include "monopigator.h"


+ 1
- 1
atlantik/libatlantikui/auction_widget.h View File

@ -21,7 +21,7 @@
#include <tqlayout.h>
#include <tqmap.h>
#include <klistview.h>
#include <tdelistview.h>
class TQVGroupBox;
class TQSpinBox;


+ 1
- 1
atlantik/libatlantikui/estatedetails.cpp View File

@ -24,7 +24,7 @@
#include <kdialog.h>
#include <kglobalsettings.h>
#include <kiconloader.h>
#include <klistview.h>
#include <tdelistview.h>
#include <klocale.h>
#include <kpixmap.h>
#include <kpushbutton.h>


+ 1
- 1
atlantik/libatlantikui/estateview.cpp View File

@ -26,7 +26,7 @@
#include <kglobalsettings.h>
#include <klocale.h>
#include <kpixmapeffect.h>
#include <kpopupmenu.h>
#include <tdepopupmenu.h>
#include <kstandarddirs.h>
#include <kstringhandler.h>


+ 1
- 1
atlantik/libatlantikui/kwrappedlistviewitem.cpp View File

@ -26,7 +26,7 @@
#include <tqstring.h>
#include <kglobalsettings.h>
#include <klistview.h>
#include <tdelistview.h>
#include <kwordwrap.h>
#include "kwrappedlistviewitem.h"


+ 1
- 1
atlantik/libatlantikui/kwrappedlistviewitem.h View File

@ -28,7 +28,7 @@
#include <tqobject.h>
#include <tqstring.h>
#include <klistview.h>
#include <tdelistview.h>
class KWordWrap;


+ 1
- 1
atlantik/libatlantikui/portfolioview.cpp View File

@ -22,7 +22,7 @@
#include <kiconeffect.h>
#include <kglobalsettings.h>
#include <klocale.h>
#include <kpopupmenu.h>
#include <tdepopupmenu.h>
#include <kstandarddirs.h>
#include <atlantic_core.h>


+ 2
- 2
atlantik/libatlantikui/trade_widget.cpp View File

@ -27,14 +27,14 @@
#include <tqspinbox.h>
#include <klocale.h>
#include <klistview.h>
#include <tdelistview.h>
#include <kdebug.h>
#include <kdialogbase.h>
#include <klineedit.h>
#include <kiconloader.h>
#include <kpushbutton.h>
#include <kcombobox.h>
#include <kpopupmenu.h>
#include <tdepopupmenu.h>
#include <atlantic_core.h>
#include <player.h>


+ 2
- 2
atlantik/pics/toolbar/Makefile.am View File

@ -1,2 +1,2 @@
atlantiktoolbardir = $(kde_datadir)/atlantik/icons
atlantiktoolbar_ICON = AUTO
atlantitdetoolbardir = $(kde_datadir)/atlantik/icons
atlantitdetoolbar_ICON = AUTO

+ 1
- 1
kasteroids/toplevel.cpp View File

@ -17,7 +17,7 @@
#include <kmessagebox.h>
#include <klocale.h>
#include <kkeydialog.h>
#include <kaction.h>
#include <tdeaction.h>
#include <kstdgameaction.h>
#include <kaudioplayer.h>
#include <kscoredialog.h>


+ 2
- 2
kasteroids/toplevel.h View File

@ -7,8 +7,8 @@
#ifndef __KAST_TOPLEVEL_H__
#define __KAST_TOPLEVEL_H__
#include <kmainwindow.h>
#include <kaccel.h>
#include <tdemainwindow.h>
#include <tdeaccel.h>
#include <tqdict.h>
#include <tqmap.h>


+ 1
- 1
katomic/toplevel.cpp View File

@ -31,7 +31,7 @@
#include "toplevel.h"
#include "settings.h"
#include "configbox.h"
#include <kaction.h>
#include <tdeaction.h>
#include <kstdaction.h>
#include <kstdgameaction.h>
#include <kdebug.h>


+ 1
- 1
katomic/toplevel.h View File

@ -11,7 +11,7 @@ class GameWidget;
class TDEAction;
class TDEConfig;
#include <kmainwindow.h>
#include <tdemainwindow.h>
/**
* This is the class AtomTopLevel. The class is used only for the program


+ 2
- 2
kbackgammon/engines/fibs/kbgfibs.cpp View File

@ -46,7 +46,7 @@
#include <tqgroupbox.h>
#include <tqbuttongroup.h>
#include <tqradiobutton.h>
#include <kmainwindow.h>
#include <tdemainwindow.h>
#include <klineeditdlg.h>
#include <kmessagebox.h>
#include <tqdatetime.h>
@ -59,7 +59,7 @@
#include <kpassdlg.h>
#include <tqcstring.h>
#include <knotifyclient.h>
#include <kaction.h>
#include <tdeaction.h>
#include <stdlib.h>


+ 1
- 1
kbackgammon/engines/fibs/kbgfibschat.cpp View File

@ -52,7 +52,7 @@
#include <kdebug.h>
#include <kstdaction.h>
#include <ktabctl.h>
#include <kaction.h>
#include <tdeaction.h>
#include <kiconloader.h>
#include "clip.h"


+ 1
- 1
kbackgammon/engines/fibs/kplayerlist.cpp View File

@ -36,7 +36,7 @@
#include <kapplication.h>
#include <tdeconfig.h>
#include <kaction.h>
#include <tdeaction.h>
#include <kstdaction.h>
#include <ktabctl.h>
#include <kiconloader.h>


+ 1
- 1
kbackgammon/engines/fibs/kplayerlist.h View File

@ -28,7 +28,7 @@
#include <config.h>
#endif
#include <klistview.h>
#include <tdelistview.h>
class KTabCtl;
class KFibsPlayerListPrivate;


+ 1
- 1
kbackgammon/engines/gnubg/kbggnubg.cpp View File

@ -37,7 +37,7 @@
#include <tdeconfig.h>
#include <iostream>
#include <klocale.h>
#include <kmainwindow.h>
#include <tdemainwindow.h>
#include <klineeditdlg.h>
#include <tqregexp.h>
#include <kregexp.h>


+ 1
- 1
kbackgammon/engines/gnubg/kbggnubg.h View File

@ -32,7 +32,7 @@
#include <tqtimer.h>
#include <tqspinbox.h>
#include <kaction.h>
#include <tdeaction.h>
#include <krandomsequence.h>
#include <kprocess.h>
#include <tqstringlist.h>


+ 1
- 1
kbackgammon/engines/nextgen/kbgng.cpp View File

@ -36,7 +36,7 @@
#include <tqcheckbox.h>
#include <tdeconfig.h>
#include <klocale.h>
#include <kmainwindow.h>
#include <tdemainwindow.h>
#include <klineeditdlg.h>
#include <krandomsequence.h>
#include <tqstringlist.h>


+ 1
- 1
kbackgammon/engines/nextgen/kbgng.h View File

@ -31,7 +31,7 @@
#include <tqtimer.h>
#include <tqspinbox.h>
#include <kaction.h>
#include <tdeaction.h>
#include <tqdatastream.h>
#include <kgameproperty.h>


+ 2
- 2
kbackgammon/engines/offline/kbgoffline.cpp View File

@ -39,9 +39,9 @@
#include <kstdaction.h>
#include <tdeconfig.h>
#include <klocale.h>
#include <kmainwindow.h>
#include <tdemainwindow.h>
#include <klineeditdlg.h>
#include <kaction.h>
#include <tdeaction.h>
#include <krandomsequence.h>
#include <ktabctl.h>
#include <stdlib.h>


+ 3
- 3
kbackgammon/kbg.cpp View File

@ -36,12 +36,12 @@
#include <tqvbox.h>
#include <kmenubar.h>
#include <ktoolbar.h>
#include <tdetoolbar.h>
#include <kapplication.h>
#include <kiconloader.h>
#include <kedittoolbar.h>
#include <klocale.h>
#include <kaction.h>
#include <tdeaction.h>
#include <kstdaction.h>
#include <kstdgameaction.h>
#include <kaboutdata.h>
@ -49,7 +49,7 @@
#include <tdeconfig.h>
#include <kcompletion.h>
#include <kcompletionbox.h>
#include <kpopupmenu.h>
#include <tdepopupmenu.h>
#include <kurllabel.h>
#include <krun.h>
#include <kstatusbar.h>


+ 1
- 1
kbackgammon/kbg.h View File

@ -28,7 +28,7 @@
#include <config.h>
#endif
#include <kmainwindow.h>
#include <tdemainwindow.h>
class TQSplitter;
class TQCheckBox;


+ 1
- 1
kbackgammon/kbgboard.h View File

@ -57,7 +57,7 @@
#include <tqpopupmenu.h>
#include <tqcombobox.h>
#include <kdialogbase.h>
#include <kfontdialog.h>
#include <tdefontdialog.h>
#include "kbgstatus.h"


+ 1
- 1
kbackgammon/kbgtextview.cpp View File

@ -25,7 +25,7 @@
#include <klocale.h>
#include <tdeconfig.h>
#include <kcmenumngr.h>
#include <kfontdialog.h>
#include <tdefontdialog.h>
#include <tqfont.h>
#include <kapplication.h>


+ 2
- 2
kbattleship/kbattleship/kbattleship.h View File

@ -18,12 +18,12 @@
#ifndef KBATTLESHIP_H
#define KBATTLESHIP_H
#include <kaction.h>
#include <tdeaction.h>
#include <kapplication.h>
#include <tdeconfig.h>
#include <kiconloader.h>
#include <klocale.h>
#include <kmainwindow.h>
#include <tdemainwindow.h>
#include <kmenubar.h>
#include <kmessagebox.h>
#include <kstdaction.h>


+ 1
- 1
kbattleship/kbattleship/kbattleshipview.h View File

@ -18,7 +18,7 @@
#ifndef KBATTLESHIPVIEW_H
#define KBATTLESHIPVIEW_H
#include <kmainwindow.h>
#include <tdemainwindow.h>
#include <tqpainter.h>
#include <tqptrlist.h>


+ 1
- 1
kblackbox/kbbgame.cpp View File

@ -26,7 +26,7 @@
#include <kmenubar.h>
#include <kiconloader.h>
#include <khelpmenu.h>
#include <kaction.h>
#include <tdeaction.h>
#include <kstdaction.h>
#include <kstatusbar.h>
#include <kstdgameaction.h>


+ 1
- 1
kblackbox/kbbgame.h View File

@ -15,7 +15,7 @@
#include "kbbgfx.h"
#include "util.h"
#include <kmainwindow.h>
#include <tdemainwindow.h>
#include <krandomsequence.h>
class TDESelectAction;


+ 1
- 1
kbounce/kbounce.cpp View File

@ -19,7 +19,7 @@
#include <tqlayout.h>
#include <klocale.h>
#include <kapplication.h>
#include <kaction.h>
#include <tdeaction.h>
#include <kstdgameaction.h>
#include <tqtimer.h>
#include <tqlcdnumber.h>


+ 1
- 1
kbounce/kbounce.h View File

@ -19,7 +19,7 @@
#ifndef KBOUNCE_H
#define KBOUNCE_H
#include <kmainwindow.h>
#include <tdemainwindow.h>
class JezzGame;
class TQLCDNumber;


+ 2
- 2
kenolaba/AbTop.cpp View File

@ -4,14 +4,14 @@
#include <tqtimer.h>
#include <tqclipboard.h>
#include <kaction.h>
#include <tdeaction.h>
#include <kapplication.h>
#include <tdeconfig.h>
#include <kdialogbase.h>
#include <kiconloader.h>
#include <klocale.h>
#include <kmenubar.h>
#include <kstdaccel.h>
#include <tdestdaccel.h>
#include <kglobal.h>
#include <kstatusbar.h>
#include <kstdaction.h>


+ 1
- 1
kenolaba/AbTop.h View File

@ -6,7 +6,7 @@
#ifndef _ABTOP_H_
#define _ABTOP_H_
#include <kmainwindow.h>
#include <tdemainwindow.h>
#include "Move.h"


+ 4
- 4
kgoldrunner/src/kgoldrunner.cpp View File

@ -12,16 +12,16 @@
#include <kmenubar.h>
#include <kstatusbar.h>
#include <kkeydialog.h>
#include <kaccel.h>
#include <tdeaccel.h>
#include <tdeio/netaccess.h>
#include <tdefiledialog.h>
#include <tdeconfig.h>
#include <kedittoolbar.h>
#include <ktoolbar.h>
#include <tdetoolbar.h>
#include <kstdaccel.h>
#include <kaction.h>
#include <tdestdaccel.h>
#include <tdeaction.h>
#include <kstdaction.h>
#include <kstdgameaction.h>


+ 2
- 2
kgoldrunner/src/kgoldrunner.h View File

@ -21,9 +21,9 @@ const int L_SCORE = 17;
const int L_LEVEL = 15;
#include <kapplication.h>
#include <kmainwindow.h>
#include <tdemainwindow.h>
#include <kstandarddirs.h>
#include <kaction.h>
#include <tdeaction.h>
class KGrGame;
class KGrCanvas;


+ 1
- 1
kjumpingcube/kjumpingcube.cpp View File

@ -36,7 +36,7 @@
#include <kmessagebox.h>
#include <ktempfile.h>
#include <kstdgameaction.h>
#include <kaction.h>
#include <tdeaction.h>
#include <tdeio/netaccess.h>
#include <kstatusbar.h>


+ 1
- 1
kjumpingcube/kjumpingcube.h View File

@ -26,7 +26,7 @@
#include <config.h>
#endif
#include <kmainwindow.h>
#include <tdemainwindow.h>
#include <kurl.h>
class TDEAction;


+ 2
- 2
klines/klines.cpp View File

@ -36,9 +36,9 @@
#include <klocale.h>
#include <tdeconfig.h>
#include <kmenubar.h>
#include <kpopupmenu.h>
#include <tdepopupmenu.h>
#include <kscoredialog.h>
#include <kaction.h>
#include <tdeaction.h>
#include <kstdaction.h>
#include <kstdgameaction.h>


+ 1
- 1
klines/klines.h View File

@ -16,7 +16,7 @@
#ifndef KLINES_H
#define KLINES_H
#include <kmainwindow.h>
#include <tdemainwindow.h>
#include "linesboard.h"
#include "mwidget.h"


+ 1
- 1
kmahjongg/Editor.cpp View File

@ -11,7 +11,7 @@
#include <klocale.h> // Needed to use TDELocale
#include <kiconloader.h> //
#include <kstandarddirs.h>
#include <ktoolbarradiogroup.h>
#include <tdetoolbarradiogroup.h>
#define ID_TOOL_NEW 100
#define ID_TOOL_LOAD 101


+ 1
- 1
kmahjongg/Editor.h View File

@ -3,7 +3,7 @@
#include <tqdialog.h>
#include <tqframe.h>
#include <ktoolbar.h>
#include <tdetoolbar.h>
#include <kstatusbar.h>
#include <tdefiledialog.h>


+ 1
- 1
kmahjongg/kmahjongg.cpp View File

@ -28,7 +28,7 @@
#include <limits.h>
#include <kaboutdata.h>
#include <kaction.h>
#include <tdeaction.h>
#include <tdeconfigdialog.h>
#include <kinputdialog.h>
#include <kmenubar.h>


+ 1
- 1
kmahjongg/kmahjongg.h View File

@ -28,7 +28,7 @@
#ifndef _KMAHJONGG_H
#define _KMAHJONGG_H
#include <kmainwindow.h>
#include <tdemainwindow.h>
#include "KmTypes.h"
#include "Tileset.h"


+ 1
- 1
kmines/kzoommainwindow.cpp View File

@ -20,7 +20,7 @@
#include "kzoommainwindow.h"
#include "kzoommainwindow.moc"
#include <kaction.h>
#include <tdeaction.h>
#include <kstdaction.h>
#include <kmenubar.h>
#include <kcmenumngr.h>


+ 1
- 1
kmines/kzoommainwindow.h View File

@ -20,7 +20,7 @@
#ifndef KZOOMMAINWINDOW_H
#define KZOOMMAINWINDOW_H
#include <kmainwindow.h>
#include <tdemainwindow.h>
class TDEToggleAction;


+ 2
- 2
kmines/main.cpp View File

@ -21,7 +21,7 @@
#include <tqptrvector.h>
#include <kaccel.h>
#include <tdeaccel.h>
#include <kapplication.h>
#include <klocale.h>
#include <kcmdlineargs.h>
@ -29,7 +29,7 @@
#include <kstdaction.h>
#include <kkeydialog.h>
#include <kstdgameaction.h>
#include <kaction.h>
#include <tdeaction.h>
#include <kdebug.h>
#include <knotifyclient.h>
#include <knotifydialog.h>


+ 1
- 1
kmines/status.cpp View File

@ -31,7 +31,7 @@
#include <klocale.h>
#include <tdeconfig.h>
#include <kmessagebox.h>
#include <kaction.h>
#include <tdeaction.h>
#include <kdebug.h>
#include <tdefiledialog.h>
#include <ktempfile.h>


+ 1
- 1
knetwalk/src/mainwindow.cpp View File

@ -37,7 +37,7 @@
#include <kscoredialog.h>
#include <khighscore.h>
#include <kstdaction.h>
#include <kaction.h>
#include <tdeaction.h>
#include <kstdgameaction.h>
#include <kmenubar.h>
#include <kstatusbar.h>


+ 1
- 1
knetwalk/src/mainwindow.h View File

@ -16,7 +16,7 @@
#define MAINWINDOW_H
#include <kapplication.h>
#include <kmainwindow.h>
#include <tdemainwindow.h>
class Cell;
class TQAction;


+ 1
- 1
kolf/editor.cpp View File

@ -1,5 +1,5 @@
#include <kdialog.h>
#include <klistbox.h>
#include <tdelistbox.h>
#include <tqlabel.h>
#include <tqlayout.h>


+ 3
- 3
kolf/kolf.cpp View File

@ -1,4 +1,4 @@
#include <kaction.h>
#include <tdeaction.h>
#include <kapplication.h>
#include <tdeconfig.h>
#include <kdebug.h>
@ -7,14 +7,14 @@
#include <kglobal.h>
#include <tdeio/netaccess.h>
#include <klocale.h>
#include <kmainwindow.h>
#include <tdemainwindow.h>
#include <kmimetype.h>
#include <kmessagebox.h>
#include <kprinter.h>
#include <kscoredialog.h>
#include <kstandarddirs.h>
#include <kstatusbar.h>
#include <kstdaccel.h>
#include <tdestdaccel.h>
#include <kstdaction.h>
#include <kstdgameaction.h>
#include <kstdguiitem.h>


+ 1
- 1
kolf/kolf.h View File

@ -1,7 +1,7 @@
#ifndef KOLF_H
#define KOLF_H
#include <kmainwindow.h>
#include <tdemainwindow.h>
#include <kurl.h>
#include <tqmap.h>


+ 1
- 1
kolf/newgame.cpp View File

@ -18,7 +18,7 @@
#include <tqpen.h>
#include <tqlayout.h>
#include <tqlabel.h>
#include <klistbox.h>
#include <tdelistbox.h>
#include <tqstyle.h>
#include <tqrect.h>
#include <tqmap.h>


+ 1
- 1
konquest/fleetdlg.h View File

@ -1,7 +1,7 @@
#ifndef FLEETDLG_H
#define FLEETDLG_H
#include <klistview.h>
#include <tdelistview.h>
#include <tqdialog.h>


+ 2
- 2
konquest/mainwin.cc View File

@ -6,9 +6,9 @@
#include <klocale.h>
#include <kglobal.h>
#include <kmenubar.h>
#include <ktoolbar.h>
#include <tdetoolbar.h>
#include <kiconloader.h>
#include <kaction.h>
#include <tdeaction.h>
#include <kstdaction.h>
#include <kstdgameaction.h>


+ 1
- 1
konquest/mainwin.h View File

@ -1,7 +1,7 @@
#ifndef _MAIN_WIN_H
#define _MAIN_WIN_H
#include <kmainwindow.h>
#include <tdemainwindow.h>
#include "gameboard.h"


+ 1
- 1
konquest/scoredlg.h View File

@ -1,7 +1,7 @@
#ifndef _SCOREDLG_H_
#define _SCOREDLG_H_
#include <klistview.h>
#include <tdelistview.h>
#include <tqdialog.h>


+ 2
- 2
kpat/dealer.cpp View File

@ -3,11 +3,11 @@
#include <kdebug.h>
#include "deck.h"
#include <assert.h>
#include "kmainwindow.h"
#include "tdemainwindow.h"
#include <kapplication.h>
#include <kpixmapeffect.h>
#include <tqtimer.h>
#include <kaction.h>
#include <tdeaction.h>
#include <klocale.h>
#include "cardmaps.h"
#include "speeds.h"


+ 1
- 1
kpat/grandf.cpp View File

@ -21,7 +21,7 @@
#include "grandf.h"
#include <klocale.h>
#include "deck.h"
#include <kaction.h>
#include <tdeaction.h>
#include <assert.h>
#include "cardmaps.h"


+ 2
- 2
kpat/pwidget.cpp View File

@ -26,7 +26,7 @@
#include <kapplication.h>
#include <klocale.h>
#include <kaction.h>
#include <tdeaction.h>
#include <kdebug.h>
#include <kcarddialog.h>
#include <kinputdialog.h>
@ -36,7 +36,7 @@
#include <tdeio/netaccess.h>
#include <kmessagebox.h>
#include <kstatusbar.h>
#include <kaccelmanager.h>
#include <tdeaccelmanager.h>
#include <kmenubar.h>
#include "pwidget.h"


+ 1
- 1
kpat/pwidget.h View File

@ -23,7 +23,7 @@
#ifndef __PWIDGET__H__
#define __PWIDGET__H__
#include <kmainwindow.h>
#include <tdemainwindow.h>
class Dealer;
class TDEToggleAction;


+ 3
- 3
kpoker/top.cpp View File

@ -26,11 +26,11 @@
#include <kmessagebox.h>
#include <tdeconfig.h>
#include <klocale.h>
#include <kstdaccel.h>
#include <tdestdaccel.h>
#include <kstdaction.h>
#include <kstdgameaction.h>
#include <kaction.h>
#include <kshortcut.h>
#include <tdeaction.h>
#include <tdeshortcut.h>
// own includes
#include "top.h"


+ 1
- 1
kpoker/top.h View File

@ -19,7 +19,7 @@
#define __PokerWindow__
#include <kmainwindow.h>
#include <tdemainwindow.h>
class TQLabel;


+ 1
- 1
kreversi/kreversi.cpp View File

@ -50,7 +50,7 @@
#include <kstatusbar.h>
#include <klocale.h>
#include <kmessagebox.h>
#include <kaction.h>
#include <tdeaction.h>
#include <kstdgameaction.h>
#include <kkeydialog.h>
#include <tdeconfigdialog.h>


+ 1
- 1
kreversi/kzoommainwindow.cpp View File

@ -21,7 +21,7 @@
#include "kzoommainwindow.h"
#include "kzoommainwindow.moc"
#include <kaction.h>
#include <tdeaction.h>
#include <kstdaction.h>
#include <kmenubar.h>
#include <kcmenumngr.h>


+ 1
- 1
kreversi/kzoommainwindow.h View File

@ -22,7 +22,7 @@
#define KZOOMMAINWINDOW_H
#include <kmainwindow.h>
#include <tdemainwindow.h>
class TDEToggleAction;


+ 1
- 1
ksame/KSameWidget.cpp View File

@ -37,7 +37,7 @@
#include <kmessagebox.h>
#include <tdeconfig.h>
#include <kstdgameaction.h>
#include <kaction.h>
#include <tdeaction.h>
#include <kdebug.h>
#include "StoneWidget.h"


+ 1
- 1
ksame/KSameWidget.h View File

@ -22,7 +22,7 @@
#ifndef _KSAMEWIDGET
#define _KSAMEWIDGET
#include <kmainwindow.h>
#include <tdemainwindow.h>
class TDEToggleAction;
class StoneWidget;


+ 2
- 2
kshisen/app.cpp View File

@ -40,12 +40,12 @@
#include <kseparator.h>
#include <kmessagebox.h>
#include <tdeconfig.h>
#include <kaction.h>
#include <tdeaction.h>
#include <kstdgameaction.h>
#include <khighscore.h>
#include <kdebug.h>
#include <kkeydialog.h>
#include <kpopupmenu.h>
#include <tdepopupmenu.h>
#include <kstatusbar.h>
#include <klocale.h>
#include <kpushbutton.h>


+ 1
- 1
kshisen/app.h View File

@ -43,7 +43,7 @@
// Should this get the whole HAVE_SYS_TIME_H TIME_WITH_SYS_TIME treatment?
#include <time.h>
#include <kmainwindow.h>
#include <tdemainwindow.h>
#include "board.h"
class KHighscore;


+ 1
- 1
ksirtet/CHANGELOG View File

@ -123,7 +123,7 @@
name [proposed by Lotta Inkovaara]
* fixed repaint problems of piece shadow [some flicker added though]
* keys bindings should be now saved [due to some obscure bug in
tdelibs/kaccel ; thanks to Chris]
tdelibs/tdeaccel ; thanks to Chris]
2.0.3
* use of TDEMainWindow + interception of LayoutHint events to fix the resize


+ 1
- 1
ksmiletris/gamewindow.cpp View File

@ -34,7 +34,7 @@ this software.
#include "gamewidget.h"
#include "kscoredialog.h"
#include <kaction.h>
#include <tdeaction.h>
#include <kstdgameaction.h>


+ 1
- 1
ksmiletris/gamewindow.h View File

@ -24,7 +24,7 @@ this software.
#ifndef GAMEWINDOW_H
#define GAMEWINDOW_H
#include <kmainwindow.h>
#include <tdemainwindow.h>
#include "ksmiletris.h"


+ 1
- 1
ksnake/game.h View File

@ -26,7 +26,7 @@
#ifndef GAME_H
#define GAME_H
#include <kmainwindow.h>
#include <tdemainwindow.h>
class TDEAction;
class Rattler;


+ 1
- 1
ksnake/rattler.h View File

@ -27,7 +27,7 @@
#define RATTLER_H
#include <tqwidget.h>
#include <kaction.h>
#include <tdeaction.h>
#include "ball.h"
#include "snake.h"


+ 2
- 2
ksokoban/MainWindow.cpp View File

@ -35,9 +35,9 @@
#include <kiconloader.h>
#include <tqiconset.h>
#include <tqdragobject.h>
#include <kpopupmenu.h>
#include <tdepopupmenu.h>
#include <kurldrag.h>
#include <kstdaccel.h>
#include <tdestdaccel.h>
#include "MainWindow.h"
#include "PlayField.h"


+ 1
- 1
ksokoban/MainWindow.h View File

@ -20,7 +20,7 @@
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <kmainwindow.h>
#include <tdemainwindow.h>
#include <kurl.h>
#include "Bookmark.h"
#include "InternalCollections.h"


+ 1
- 1
kspaceduel/mainview.cpp View File

@ -6,7 +6,7 @@
#include <tqvbox.h>
#include <kapplication.h>
#include <kaction.h>
#include <tdeaction.h>
#include <klocale.h>
#include <kstandarddirs.h>
#include <kglobalsettings.h>


+ 2
- 2
kspaceduel/topwidget.cpp View File

@ -1,7 +1,7 @@
#include <klocale.h>
#include <kaccel.h>
#include <tdeaccel.h>
#include <kkeydialog.h>
#include <kaction.h>
#include <tdeaction.h>
#include <kstdgameaction.h>
#include <tqlayout.h>
#include <kstatusbar.h>


+ 1
- 1
kspaceduel/topwidget.h View File

@ -1,7 +1,7 @@
#ifndef __MY_TOP_WIDGET_H
#define __MY_TOP_WIDGET_H
#include <kmainwindow.h>
#include <tdemainwindow.h>
class PlayerInfo;
class MyMainView;


+ 1
- 1
ktron/ktron.cpp View File

@ -24,7 +24,7 @@
#include <tdeconfigdialog.h>
#include <klocale.h>
#include <kmessagebox.h>
#include <kaction.h>
#include <tdeaction.h>
#include <kstdgameaction.h>
#include <kapplication.h>
#include <kstatusbar.h>


+ 1
- 1
ktron/ktron.h View File

@ -26,7 +26,7 @@
#include <config.h>
#endif
#include <kmainwindow.h>
#include <tdemainwindow.h>
#include "tron.h"
class TDEAccel;


+ 1
- 1
ktron/tron.cpp View File

@ -30,7 +30,7 @@
#include <kapplication.h>
#include <tdeconfig.h>
#include <kcolordialog.h>
#include <kaction.h>
#include <tdeaction.h>
#include "settings.h"
#include "tron.h"


+ 1
- 1
ktuberling/toplevel.cpp View File

@ -10,7 +10,7 @@
#include <klocale.h>
#include <kstandarddirs.h>
#include <tdeio/netaccess.h>
#include <kaction.h>
#include <tdeaction.h>
#include <kstdaction.h>
#include <kstdgameaction.h>


+ 1
- 1
ktuberling/toplevel.h View File

@ -8,7 +8,7 @@
#ifndef _TOPLEVEL_H_
#define _TOPLEVEL_H_
#include <kmainwindow.h>
#include <tdemainwindow.h>
#include <kurl.h>
class TQDomDocument;


+ 1
- 1
libksirtet/base/kzoommainwindow.cpp View File

@ -20,7 +20,7 @@
#include "kzoommainwindow.h"
#include "kzoommainwindow.moc"
#include <kaction.h>
#include <tdeaction.h>
#include <kstdaction.h>
#include <kmenubar.h>
#include <kcmenumngr.h>


+ 1
- 1
libksirtet/base/kzoommainwindow.h View File

@ -20,7 +20,7 @@
#ifndef KZOOMMAINWINDOW_H
#define KZOOMMAINWINDOW_H
#include <kmainwindow.h>
#include <tdemainwindow.h>
#include <kdemacros.h>


+ 1
- 1
libksirtet/base/main.cpp View File

@ -1,7 +1,7 @@
#include "main.h"
#include "main.moc"
#include <kaction.h>
#include <tdeaction.h>
#include <kstdaction.h>
#include <kmenubar.h>
#include <kstdgameaction.h>


+ 1
- 1
libksirtet/common/inter.cpp View File

@ -2,7 +2,7 @@
#include "inter.moc"
#include <klocale.h>
#include <kaction.h>
#include <tdeaction.h>
#include <kapplication.h>
#include "factory.h"


+ 1
- 1
libksirtet/common/main.cpp View File

@ -2,7 +2,7 @@
#include "main.moc"
#include <klocale.h>
#include <kaction.h>
#include <tdeaction.h>
#include <kstdaction.h>
#include <kkeydialog.h>
#include <tdeconfigdialog.h>


+ 1
- 1
libksirtet/lib/keys.h View File

@ -2,7 +2,7 @@
#define KEYS_H
#include <tqmap.h>
#include <kaction.h>
#include <tdeaction.h>
#include "mp_interface.h"


+ 2
- 2
libksirtet/lib/mp_simple_interface.cpp View File

@ -4,8 +4,8 @@
#include <kmessagebox.h>
#include <tqtimer.h>
#include <klocale.h>
#include <kaction.h>
#include <kmainwindow.h>
#include <tdeaction.h>
#include <tdemainwindow.h>
#define PAUSE_ACTION \


+ 1
- 1
libtdegames/highscore/kexthighscore_gui.h View File

@ -25,7 +25,7 @@
#include <tqvbox.h>
#include <tqtabwidget.h>
#include <klistview.h>
#include <tdelistview.h>
#include <klineedit.h>
#include <kpushbutton.h>
#include <kdialogbase.h>


+ 1
- 1
libtdegames/highscore/kexthighscore_tab.cpp View File

@ -27,7 +27,7 @@
#include <tqheader.h>
#include <kdialogbase.h>
#include <klistview.h>
#include <tdelistview.h>
#include <kdebug.h>
#include <kglobal.h>


+ 1
- 1
libtdegames/kchatdialog.cpp View File

@ -22,7 +22,7 @@
#include "kchatbase.h"
#include <klocale.h>
#include <kfontdialog.h>
#include <tdefontdialog.h>
#include <tqlayout.h>
#include <tqlabel.h>


+ 2
- 2
libtdegames/kgame/dialogs/kgamedebugdialog.cpp View File

<
@ -25,8 +25,8 @@
#include "kplayer.h"