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/****************************************************************
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**
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** Definition of Feld class,
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**
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****************************************************************/
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#ifndef FELD_H
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#define FELD_H
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <tqwidget.h>
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#include <tqpoint.h>
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#include <tqpainter.h>
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#include <tqpixmap.h>
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#include <tqmessagebox.h>
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#include <kscoredialog.h>
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#include "atom.h"
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#define MAX_UNDO (100)
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class KSimpleConfig;
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class Molek;
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#define FIELD_SIZE 15
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class Feld : public TQWidget
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{
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Q_OBJECT
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TQ_OBJECT
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public:
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Feld (TQWidget *tqparent=0, const char *name=0);
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~Feld ();
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enum Direction { None = 0,
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MoveUp = 1,
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MoveDown = (-1),
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MoveLeft = 2,
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MoveRight = (-2) };
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void startAnimation (Direction dir);
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void done ();
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void load (const KSimpleConfig& config);
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void setMolek(Molek *_mol) { mol = _mol; }
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void doUndo ();
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void doRedo ();
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signals:
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void gameOver(int moves);
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void sendMoves(int moves);
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void enableRedo(bool enable);
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void enableUndo(bool enable);
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protected:
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bool checkDone();
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void timerEvent (TQTimerEvent *);
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void paintEvent( TQPaintEvent * );
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void paintMovingAtom();
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void mousePressEvent (TQMouseEvent *);
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void mouseMoveEvent (TQMouseEvent *);
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void emittqStatus();
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protected:
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struct UndoInfo {
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uint atom;
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int oldxpos, oldypos;
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int xpos, ypos;
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Direction dir;
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};
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public slots:
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void nextAtom();
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void previousAtom();
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private:
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const atom& getAtom(uint index) const;
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void putNonAtom(int, int, Direction, bool brick = false);
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TQPoint *point;
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TQPixmap data;
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TQPixmap sprite;
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Molek *mol;
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uint feld[FIELD_SIZE][FIELD_SIZE];
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// number of movements
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int moves;
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Direction dir;
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int cx, cy;
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int xpos, ypos;
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int anz;
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int frames, framesbak;
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bool anim;
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bool chosen, moving;
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uint undoBegin;
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uint undoSize;
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uint redoSize;
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UndoInfo undo[MAX_UNDO];
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void resetValidDirs();
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};
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#endif // FELD_H
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