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tdegames/ktuberling/soundfactory.h

48 lines
968 B

/* -------------------------------------------------------------
KDE Tuberling
Sound factory
mailto:e.bischoff@noos.fr
------------------------------------------------------------- */
#ifndef _SOUNDFACTORY_H_
#define _SOUNDFACTORY_H_
#include "tqobject.h"
class TQDomDocument;
class TopLevel;
class SoundFactory : public TQObject
{
Q_OBJECT
TQ_OBJECT
public:
SoundFactory(TopLevel *tqparent, const char *name, uint selectedLanguage);
~SoundFactory();
void change(uint selectedLanguage);
void playSound(const TQString &soundRef) const;
protected:
bool registerLanguages(TQDomDocument &tqlayoutDocument);
bool loadLanguage(TQDomDocument &tqlayoutDocument, uint toLoad);
private:
void loadFailure();
private:
int sounds; // Number of sounds
TQString *namesList, // List of sound names
*filesList; // List of sound files associated with each sound name
TopLevel *topLevel; // Top-level window
};
#endif