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/*
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* Copyright (c) 2001 Mikhail Kourinny (mkourinny@yahoo.com)
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* Copyright (c) 2002 Nicolas HADACEK (hadacek@kde.org)
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "solver.h"
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#include "solver.moc"
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#include <algorithm>
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#include <assert.h>
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#include <tqtimer.h>
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#include <tqlayout.h>
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#include <tqlabel.h>
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#include <kprogress.h>
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#include <klocale.h>
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#include "headerP.h"
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//-----------------------------------------------------------------------------
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class SolverPrivate
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{
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public:
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SolverPrivate() : facts(0), rules(0) {}
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~SolverPrivate() {
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delete facts;
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delete rules;
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}
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AdviseFast::FactSet *facts;
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AdviseFast::RuleSet *rules;
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#ifdef DEBUG
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unsigned long t0, t;
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#endif
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};
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Solver::Solver(TQObject *parent)
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: TQObject(parent)
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{
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d = new SolverPrivate;
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#ifdef DEBUG
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#define PRINT_ELAPSED(purpose) \
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d->t = time(0); \
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cout << "Spent " << d->t - d->t0 << " seconds on " purpose << endl; \
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d->t0 = d->t;
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#endif
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}
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Solver::~Solver()
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{
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delete d;
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}
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Coord Solver::advise(BaseField &field, float &probability)
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{
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Coord point;
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probability = 1;
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delete d->facts;
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d->facts = new AdviseFast::FactSet(&field);
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delete d->rules;
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d->rules = new AdviseFast::RuleSet(d->facts);
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if( AdviseFast::adviseFast(&point, d->facts, d->rules) ) return point;
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CoordSet surePoints;
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AdviseFull::ProbabilityMap probabilities;
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AdviseFull::adviseFull(d->facts, &surePoints, &probabilities);
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// return one of the sure point (random choice to limit the tropism) [NH]
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if( !surePoints.empty() ) {
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KRandomSequence r;
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uint k = r.getLong(surePoints.size());
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CoordSet::iterator it = surePoints.begin();
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for (uint i=0; i<k; i++) ++it;
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return *it;
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}
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// Just a minimum probability logic here
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if( !probabilities.empty() ){
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probability = probabilities.begin()->first;
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return probabilities.begin()->second;
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}
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// Otherwise the Field is already solved :)
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return Coord(-1,-1);
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}
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void Solver::solve(BaseField &field, bool noGuess)
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{
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_field = &field;
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initSolve(false, noGuess);
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}
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bool Solver::initSolve(bool oneStep, bool noGuess)
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{
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_inOneStep = oneStep;
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_noGuess = noGuess;
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delete d->facts;
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d->facts = new AdviseFast::FactSet(_field);
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delete d->rules;
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d->rules = new AdviseFast::RuleSet(d->facts);
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#ifdef DEBUG
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d->t0 = time(0);
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#endif
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return solveStep();
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}
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bool Solver::solveStep()
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{
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if ( _field->isSolved() ) {
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emit solvingDone(true);
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return true;
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}
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d->rules->solve();
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#ifdef DEBUG
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PRINT_ELAPSED("fast rules")
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#endif
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if( _field->isSolved() ) {
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emit solvingDone(true);
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return true;
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}
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CoordSet surePoints;
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AdviseFull::ProbabilityMap probabilities;
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AdviseFull::adviseFull(d->facts, &surePoints, &probabilities);
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#ifdef DEBUG
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PRINT_ELAPSED("full rules")
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#endif
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if(!surePoints.empty()){
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CoordSet::iterator i;
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for(i=surePoints.begin(); i!=surePoints.end(); ++i) {
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bool b = d->rules->reveal(*i);
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assert(b);
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}
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} else if ( !_noGuess ) {
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#ifdef DEBUG
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cout << "Applying heuristics!" << endl;
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cout << *_field << endl;
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#endif
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// Minimum probability logic
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assert(!probabilities.empty());
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#ifdef DEBUG
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AdviseFull::ProbabilityMap::iterator i=probabilities.begin();
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cout << "Probability is " << i->first << endl;
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#endif
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bool success = d->rules->reveal(probabilities.begin()->second);
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if ( !success ) {
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emit solvingDone(false);
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return false;
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}
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}
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if (_inOneStep) return solveStep();
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else TQTimer::singleShot(0, this, TQT_SLOT(solveStep()));
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return false;
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}
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bool Solver::solveOneStep(BaseField &field)
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{
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_field = &field;
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return initSolve(true, false);
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}
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//-----------------------------------------------------------------------------
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SolvingRateDialog::SolvingRateDialog(const BaseField &field, TQWidget *parent)
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: KDialogBase(Plain, i18n("Compute Solving Rate"), Ok|Close,
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Close, parent, "compute_solving_rate", true, true),
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_refField(field)
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{
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connect(&_solver, TQT_SIGNAL(solvingDone(bool)), TQT_SLOT(solvingDone(bool)));
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KGuiItem item = KStdGuiItem::ok();
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item.setText(i18n("Start"));
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setButtonOK(item);
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TQVBoxLayout *top = new TQVBoxLayout(plainPage(), 0, spacingHint());
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TQLabel *label = new TQLabel(i18n("Width: %1").tqarg(field.width()),
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plainPage());
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top->addWidget(label);
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label = new TQLabel(i18n("Height: %1").tqarg(field.height()), plainPage());
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top->addWidget(label);
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label = new TQLabel(i18n("Mines: %1 (%2%)").tqarg(field.nbMines())
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.tqarg( field.nbMines() * 100.0 / field.size()),
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plainPage());
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top->addWidget(label);
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top->addSpacing(spacingHint());
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_progress = new KProgress(NB_STEPS, plainPage());
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_progress->setTextEnabled(true);
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_progress->setFormat("%v");
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top->addWidget(_progress);
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_label = new TQLabel(i18n("Success rate:"), plainPage());
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top->addWidget(_label);
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}
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void SolvingRateDialog::slotOk()
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{
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enableButtonOK(false);
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_i = 0;
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_success = 0;
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_progress->setValue(0);
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TQTimer::singleShot(0, this, TQT_SLOT(step()));
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}
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void SolvingRateDialog::step()
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{
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if ( _i==NB_STEPS ) {
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enableButtonOK(true);
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return;
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}
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_i++;
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_field.reset(_refField.width(), _refField.height(), _refField.nbMines());
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_solver.solve(_field, false);
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}
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void SolvingRateDialog::solvingDone(bool success)
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{
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if (success) _success++;
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_label->setText(i18n("Success rate: %1%")
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.tqarg(_success * 100.0 / _i, 0, 'f', 3));
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_progress->advance(1);
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TQTimer::singleShot(0, this, TQT_SLOT(step()));
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}
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