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#ifndef NEWGAME_H
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#define NEWGAME_H
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#include <kdialogbase.h>
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#include <klineedit.h>
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#include <kcolorbutton.h>
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#include <tqcheckbox.h>
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#include <tqcolor.h>
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#include <tqptrlist.h>
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#include <tqstring.h>
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#include <kpushbutton.h>
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#include <tqstringlist.h>
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#include <tqvaluelist.h>
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#include <tqwidget.h>
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#include "game.h"
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class KLineEdit;
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class TQFrame;
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class TQVBoxLayout;
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class TQVBox;
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class TQPainter;
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class TDEListBox;
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class TQEvent;
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class PlayerEditor : public TQWidget
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{
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TQ_OBJECT
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public:
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PlayerEditor(TQString name = TQString(), TQColor = red, TQWidget *parent = 0, const char *_name = 0);
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TQColor color() { return colorButton->color(); }
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TQString name() { return editor->text(); }
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void setColor(TQColor col) { colorButton->setColor(col); }
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void setName(const TQString &newname) { editor->setText(newname); }
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signals:
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void deleteEditor(PlayerEditor *editor);
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private slots:
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void removeMe();
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private:
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KLineEdit *editor;
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KColorButton *colorButton;
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TQPixmap grass;
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};
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class NewGameDialog : public KDialogBase
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{
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TQ_OBJECT
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public:
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NewGameDialog(bool enableCourses, TQWidget *parent, const char *_name = 0);
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TQPtrList<PlayerEditor> *players() { return &editors; }
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bool competition() { return mode->isChecked(); }
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TQString course() { return currentCourse; }
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public slots:
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void deleteEditor(PlayerEditor *);
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protected slots:
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void slotOk();
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private slots:
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void addPlayer();
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void courseSelected(int);
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void addCourse();
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void removeCourse();
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void selectionChanged();
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void showHighscores();
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private:
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TQVBox *layout;
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KPushButton *addButton;
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TQFrame *playerPage;
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TQScrollView *scroller;
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TQFrame *coursePage;
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TQFrame *optionsPage;
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TQValueList<TQColor> startColors;
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TQPtrList<PlayerEditor> editors;
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KPushButton *remove;
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TQCheckBox *mode;
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TQPixmap grass;
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TQStringList names;
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TQStringList externCourses;
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TQMap<TQString, CourseInfo> info;
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TQStringList extraCourses;
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TDEListBox *courseList;
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TQLabel *name;
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TQLabel *author;
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TQLabel *par;
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TQLabel *holes;
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TQString currentCourse;
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void enableButtons();
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bool enableCourses;
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};
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#endif
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