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#ifndef __MY_TOP_WIDGET_H
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#define __MY_TOP_WIDGET_H
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#include <kmainwindow.h>
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class PlayerInfo;
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class MyMainView;
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class MyTopLevelWidget:public KMainWindow
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{
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Q_OBJECT
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TQ_OBJECT
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public:
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MyTopLevelWidget();
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void start();
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private slots:
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void setStatusText(const TQString & text,int id);
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void keySetup();
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void energy(int pn,int en);
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void hitPoints(int pn,int hp);
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void wins(int pn,int w);
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protected:
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void initActions( );
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void initStatusBar( );
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void initGameWidgets();
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private:
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PlayerInfo *playerinfo[2];
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MyMainView *playfield;
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};
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#endif
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