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#ifndef WIZARD_H
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#define WIZARD_H
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#include <tqlabel.h>
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#include <tqlineedit.h>
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#include <tqvbox.h>
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#include <tqvgroupbox.h>
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#include <tqpushbutton.h>
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#include <knuminput.h>
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#include <tdeconfig.h>
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#include <kwizard.h>
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#include "pline.h"
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#include "mp_interface.h"
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class ConnectionData;
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class MPWizard : public KWizard
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{
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Q_OBJECT
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public:
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MPWizard(const MPGameInfo &gi, ConnectionData &cd,
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TQWidget *parent = 0, const char *name = 0);
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void showPage(TQWidget *page);
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signals:
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void configureKeys(uint);
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protected slots:
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void accept();
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private slots:
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void typeChanged(int t);
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void lineTypeChanged(int);
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void configureKeysSlot();
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private:
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ConnectionData &cd;
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enum Type { Local, Server, Client };
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Type type;
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TQVBox *typePage, *localPage;
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WidgetList<PlayerLine> *wl;
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TQLabel *lserver;
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TQLineEdit *eserver;
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KIntNumInput *eport;
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TQVGroupBox *net;
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// TQPushButton *keys;
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void setupTypePage();
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void setupLocalPage(const MPGameInfo &gi);
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TQString name(uint i) const;
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};
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#endif // WIZARD_H
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