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tdegames/libksirtet/lib/wizard.h

59 lines
1.1 KiB

#ifndef WIZARD_H
#define WIZARD_H
#include <tqlabel.h>
#include <tqlineedit.h>
#include <tqvbox.h>
#include <tqvgroupbox.h>
#include <tqpushbutton.h>
#include <knuminput.h>
#include <tdeconfig.h>
#include <kwizard.h>
#include "pline.h"
#include "mp_interface.h"
class ConnectionData;
class MPWizard : public KWizard
{
Q_OBJECT
public:
MPWizard(const MPGameInfo &gi, ConnectionData &cd,
TQWidget *parent = 0, const char *name = 0);
void showPage(TQWidget *page);
signals:
void configureKeys(uint);
protected slots:
void accept();
private slots:
void typeChanged(int t);
void lineTypeChanged(int);
void configureKeysSlot();
private:
ConnectionData &cd;
enum Type { Local, Server, Client };
Type type;
TQVBox *typePage, *localPage;
WidgetList<PlayerLine> *wl;
TQLabel *lserver;
TQLineEdit *eserver;
KIntNumInput *eport;
TQVGroupBox *net;
// TQPushButton *keys;
void setupTypePage();
void setupLocalPage(const MPGameInfo &gi);
TQString name(uint i) const;
};
#endif // WIZARD_H