|
|
|
/*
|
|
|
|
* Copyright (C) 2000 Stefan Schimanski <1Stein@gmx.de>
|
|
|
|
*
|
|
|
|
* This program is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU Library General Public
|
|
|
|
* License as published by the Free Software Foundation; either
|
|
|
|
* version 2 of the License, or (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
|
|
* Library General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU Library General Public
|
|
|
|
* License along with this program; if not, write to the Free
|
|
|
|
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef KBOUNCE_H
|
|
|
|
#define KBOUNCE_H
|
|
|
|
|
|
|
|
#include <tdemainwindow.h>
|
|
|
|
|
|
|
|
class JezzGame;
|
|
|
|
class TQLCDNumber;
|
|
|
|
class TQGridLayout;
|
|
|
|
class TDEToggleAction;
|
|
|
|
class TDEAction;
|
|
|
|
|
|
|
|
class KJezzball : public TDEMainWindow
|
|
|
|
{
|
|
|
|
TQ_OBJECT
|
|
|
|
|
|
|
|
|
|
|
|
public:
|
|
|
|
KJezzball();
|
|
|
|
~KJezzball();
|
|
|
|
|
|
|
|
public slots:
|
|
|
|
void newGame();
|
|
|
|
void pauseGame();
|
|
|
|
void closeGame();
|
|
|
|
void showHighscore();
|
|
|
|
void selectBackground();
|
|
|
|
void showBackground();
|
|
|
|
|
|
|
|
protected slots:
|
|
|
|
void died();
|
|
|
|
void newPercent( int percent );
|
|
|
|
void second();
|
|
|
|
void switchLevel();
|
|
|
|
void gameOverNow();
|
|
|
|
void configureHighscores();
|
|
|
|
|
|
|
|
protected:
|
|
|
|
void createLevel( int level );
|
|
|
|
void startLevel();
|
|
|
|
void stopLevel();
|
|
|
|
void nextLevel();
|
|
|
|
void highscore();
|
|
|
|
void gameOver();
|
|
|
|
void initXMLUI();
|
|
|
|
|
|
|
|
void focusOutEvent( TQFocusEvent * );
|
|
|
|
void focusInEvent ( TQFocusEvent * );
|
|
|
|
|
|
|
|
TQPixmap getBackgroundPixmap();
|
|
|
|
|
|
|
|
JezzGame *m_gameWidget;
|
|
|
|
TQWidget *m_view;
|
|
|
|
TQGridLayout *m_layout;
|
|
|
|
TQLCDNumber *m_levelLCD;
|
|
|
|
TQLCDNumber *m_lifesLCD;
|
|
|
|
TQLCDNumber *m_scoreLCD;
|
|
|
|
TQLCDNumber *m_percentLCD;
|
|
|
|
TQLCDNumber *m_timeLCD;
|
|
|
|
TDEToggleAction *m_pauseButton, *m_backgroundShowAction, *m_soundAction;
|
|
|
|
TDEAction *m_newAction;
|
|
|
|
|
|
|
|
TQTimer *m_timer;
|
|
|
|
TQTimer *m_nextLevelTimer;
|
|
|
|
TQTimer *m_gameOverTimer;
|
|
|
|
|
|
|
|
TQString m_backgroundDir;
|
|
|
|
bool m_showBackground;
|
|
|
|
TQPixmap m_background;
|
|
|
|
|
|
|
|
enum { Idle, Running, Paused, Suspend } m_state;
|
|
|
|
|
|
|
|
struct
|
|
|
|
{
|
|
|
|
int lifes;
|
|
|
|
int time;
|
|
|
|
int score;
|
|
|
|
} m_level;
|
|
|
|
|
|
|
|
struct
|
|
|
|
{
|
|
|
|
int level;
|
|
|
|
int score;
|
|
|
|
} m_game;
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif // KBOUNCE_h
|
|
|
|
|