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tdegames/libksirtet/common/misc_ui.cpp

195 lines
4.7 KiB

#include "misc_ui.h"
#include "misc_ui.moc"
#include <tqpainter.h>
#include "base/piece.h"
#include "base/board.h"
#include "base/baseprefs.h"
#include "base/kzoommainwindow.h"
#include "factory.h"
const uint GIFT_SHOWER_TIMEOUT = 800;
const uint GIFT_POOL_TIMEOUT = 2000;
const uint SHADOW_HEIGHT = 10;
const uint GI_WIDTH = 15;
const uint GI_HEIGHT = 11;
const uint ARROW_HEIGHT = 3;
const uint ARROW_WIDTH = 7;
const uint LED_WIDTH = 15;
const uint LED_HEIGHT = 15;
const uint LED_SPACING = 5;
/*****************************************************************************/
ShowNextPiece::ShowNextPiece(BaseBoard *board, TQWidget *parent)
: FixedCanvasView(parent, "show_next_piece")
{
setCanvas(board->next());
setFrameStyle(TQFrame::Panel | TQFrame::Sunken);
KZoomMainWindow::addWidget(this);
}
/*****************************************************************************/
Shadow::Shadow(BaseBoard *board, TQWidget *parent)
: TQWidget(parent, "shadow"), _xOffset(board->frameWidth()),
_board(board), _show(false)
{
KZoomMainWindow::addWidget(this);
connect(board, TQT_SIGNAL(updatePieceConfigSignal()), TQT_SLOT(update()));
}
TQSize Shadow::tqsizeHint() const
{
return TQSize(_xOffset + _board->matrix().width() * BasePrefs::blockSize(),
SHADOW_HEIGHT);
}
TQSizePolicy Shadow::sizePolicy() const
{
return TQSizePolicy(TQSizePolicy::Fixed, TQSizePolicy::Fixed);
}
void Shadow::setDisplay(bool show)
{
_show = show;
update();
}
void Shadow::paintEvent(TQPaintEvent *)
{
if ( !_show ) return;
const Piece *piece = _board->currentPiece();
uint pf = piece->min().first + _board->currentPos().first;
uint pl = pf + piece->size().first - 1;
TQPainter p(this);
p.setBrush(black);
p.setPen(black);
for (uint i=pf; i<=pl; i++) {
TQRect r(_xOffset + i * BasePrefs::blockSize() + 1 , 0,
BasePrefs::blockSize() - 2, SHADOW_HEIGHT);
p.drawRect(r);
}
}
/*****************************************************************************/
class Led : public TQWidget
{
public:
Led(const TQColor &c, TQWidget *parent)
: TQWidget(parent), col(c), _on(FALSE) {}
TQSizePolicy sizePolicy() const
{ return TQSizePolicy(TQSizePolicy::Fixed, TQSizePolicy::Fixed); }
TQSize tqsizeHint() const { return TQSize(LED_WIDTH, LED_HEIGHT); }
void on() { if (!_on) { _on = TRUE; tqrepaint(); } }
void off() { if (_on) {_on = FALSE; tqrepaint(); } }
void setColor(const TQColor &c) { if (c!=col) { col = c; tqrepaint(); } }
protected:
void paintEvent(TQPaintEvent *) {
TQPainter p(this);
p.setBrush((_on ? col.light() : col.dark()));
p.setPen(black);
p.drawEllipse(0, 0, width(), height());
}
private:
TQColor col;
bool _on;
};
GiftPool::GiftPool(TQWidget *parent)
: TQHBox(parent, "gift_pool"), nb(0), ready(false)
{
setSpacing(LED_SPACING);
leds.resize(cfactory->cbi.nbGiftLeds);
for (uint i=0; i<leds.size(); i++)
leds.insert(i, new Led(yellow, this));
}
TQSize GiftPool::tqsizeHint() const
{
TQSize s = (leds.size() ? leds[0]->tqsizeHint() : TQSize());
return TQSize((s.width()+LED_SPACING)*leds.size()-LED_SPACING, s.height());
}
TQSizePolicy GiftPool::sizePolicy() const
{
return TQSizePolicy(TQSizePolicy::Fixed, TQSizePolicy::Fixed);
}
void GiftPool::put(uint n)
{
if ( n==0 ) return;
if ( nb==0 && !ready )
TQTimer::singleShot(cfactory->cbi.giftPoolTimeout,
this, TQT_SLOT(timeout()));
uint e = TQMIN(nb+n, leds.size());
for (uint i=nb; i<e; i++) leds[i]->on();
uint f = TQMIN(nb+n-e, leds.size());
for (uint i=0; i<f; i++) leds[i]->setColor(red);
nb += n;
}
uint GiftPool::take()
{
Q_ASSERT(ready);
for (uint i=0; i<leds.size(); i++) {
leds[i]->setColor(yellow);
leds[i]->off();
}
uint max = cfactory->cbi.maxGiftsToSend;
if ( nb>max ) {
uint p = nb - max;
nb = 0;
put(p);
return max;
} else {
ready = false;
uint t = nb;
nb = 0;
return t;
}
}
void GiftPool::reset()
{
TQT_TQOBJECT(this)->killTimers();
ready = false;
nb = 0;
for (uint i=0; i<leds.size(); i++) {
leds[i]->setColor(yellow);
leds[i]->off();
}
}
//-----------------------------------------------------------------------------
PlayerProgress::PlayerProgress(BaseBoard *board, TQWidget *parent,
const char *name)
: KGameProgress(0, board->matrix().height(), 0, Qt::Vertical,
parent, name), _board(board)
{
setBackgroundColor(lightGray);
setTextEnabled(false);
setBarColor(blue);
KZoomMainWindow::addWidget(this);
}
TQSize PlayerProgress::tqsizeHint() const
{
return TQSize(10, _board->matrix().height() * BasePrefs::blockSize())
+ 2 * TQSize(frameWidth(), frameWidth());
}
TQSizePolicy PlayerProgress::sizePolicy() const
{
return TQSizePolicy(TQSizePolicy::Fixed, TQSizePolicy::Fixed);
}