|
|
|
/* Yo Emacs, this -*- C++ -*-
|
|
|
|
*******************************************************************
|
|
|
|
*******************************************************************
|
|
|
|
*
|
|
|
|
*
|
|
|
|
* KREVERSI
|
|
|
|
*
|
|
|
|
*
|
|
|
|
*******************************************************************
|
|
|
|
*
|
|
|
|
* A Reversi (or sometimes called Othello) game
|
|
|
|
*
|
|
|
|
*******************************************************************
|
|
|
|
*
|
|
|
|
* created 2005 by Inge Wallin <inge@lysator.liu.se>
|
|
|
|
*
|
|
|
|
*******************************************************************
|
|
|
|
*
|
|
|
|
* This file is part of the KDE project "KREVERSI"
|
|
|
|
*
|
|
|
|
* KREVERSI is free software; you can redistribute it and/or modify
|
|
|
|
* it under the terms of the GNU General Public License as published by
|
|
|
|
* the Free Software Foundation; either version 2, or (at your option)
|
|
|
|
* any later version.
|
|
|
|
*
|
|
|
|
* KREVERSI is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with KREVERSI; see the file COPYING. If not, write to
|
|
|
|
* the Free Software Foundation, 51 Franklin Street, Fifth Floor,
|
|
|
|
* Boston, MA 02110-1301, USA.
|
|
|
|
*
|
|
|
|
*******************************************************************
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef __TQREVERSIGAMEVIEW__H__
|
|
|
|
#define __TQREVERSIGAMEVIEW__H__
|
|
|
|
|
|
|
|
|
|
|
|
#include <tqlistbox.h>
|
|
|
|
|
|
|
|
#include "Score.h"
|
|
|
|
#include "Move.h"
|
|
|
|
#include "board.h"
|
|
|
|
|
|
|
|
|
|
|
|
class TDEConfig;
|
|
|
|
|
|
|
|
|
|
|
|
class TQLabel;
|
|
|
|
|
|
|
|
class QReversiGame;
|
|
|
|
|
|
|
|
|
|
|
|
class StatusWidget : public TQWidget
|
|
|
|
{
|
|
|
|
Q_OBJECT
|
|
|
|
|
|
|
|
|
|
|
|
public:
|
|
|
|
StatusWidget(const TQString &text, TQWidget *parent);
|
|
|
|
|
|
|
|
void setText(const TQString &string);
|
|
|
|
void setPixmap(const TQPixmap &pixmap);
|
|
|
|
void setScore(uint score);
|
|
|
|
|
|
|
|
private:
|
|
|
|
TQLabel *m_textLabel;
|
|
|
|
TQLabel *m_pixLabel;
|
|
|
|
TQLabel *m_scoreLabel;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// The main game view
|
|
|
|
|
|
|
|
class QReversiGameView : public TQWidget {
|
|
|
|
Q_OBJECT
|
|
|
|
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
|
|
|
QReversiGameView(TQWidget *parent, QReversiGame *game);
|
|
|
|
~QReversiGameView();
|
|
|
|
|
|
|
|
// Proxy methods for the board view
|
|
|
|
void showHint(Move move) { m_boardView->showHint(move); }
|
|
|
|
void quitHint() { m_boardView->quitHint(); }
|
|
|
|
|
|
|
|
void setShowLegalMoves(bool show){ m_boardView->setShowLegalMoves(show); }
|
|
|
|
void setShowMarks(bool show) { m_boardView->setShowMarks(show); }
|
|
|
|
void setShowLastMove(bool show){ m_boardView->setShowLastMove(show); }
|
|
|
|
|
|
|
|
void setAnimationSpeed(uint speed){m_boardView->setAnimationSpeed(speed);}
|
|
|
|
|
|
|
|
// To get the pixmap for the status view
|
|
|
|
TQPixmap chipPixmap(Color color, uint size) const
|
|
|
|
{ return m_boardView->chipPixmap(color, size); }
|
|
|
|
|
|
|
|
// Proxy methods for the movelist
|
|
|
|
// FIXME: Not all of these need to be externally reachable
|
|
|
|
void insertMove(TQString moveString) { m_movesView->insertItem(moveString); }
|
|
|
|
void removeMove(int moveNum) {
|
|
|
|
m_movesView->removeItem(moveNum);
|
|
|
|
updateStatus();
|
|
|
|
}
|
|
|
|
void setCurrentMove(int moveNum) {
|
|
|
|
m_movesView->setCurrentItem(moveNum);
|
|
|
|
m_movesView->ensureCurrentVisible();
|
|
|
|
}
|
|
|
|
|
|
|
|
// The status widgets.
|
|
|
|
void setHumanColor(Color color);
|
|
|
|
|
|
|
|
// Starts all: emits some signal, so it can't be called from
|
|
|
|
// constructor
|
|
|
|
void start() { m_boardView->start(); }
|
|
|
|
|
|
|
|
// Used by the outer KZoomMainWindow class.
|
|
|
|
void adjustSize() { m_boardView->adjustSize(); }
|
|
|
|
|
|
|
|
void loadSettings() { m_boardView->loadSettings(); }
|
|
|
|
|
|
|
|
|
|
|
|
public slots:
|
|
|
|
void newGame();
|
|
|
|
void moveMade(uint moveNum, Move &move);
|
|
|
|
|
|
|
|
void updateView(); // Update the entire view.
|
|
|
|
void updateStatus(); // Update the status widgets (score)
|
|
|
|
void updateBoard(bool force = FALSE); // Update the board.
|
|
|
|
void updateMovelist(); // Update the move list.
|
|
|
|
|
|
|
|
signals:
|
|
|
|
void signalSquareClicked(int, int);
|
|
|
|
|
|
|
|
private slots:
|
|
|
|
// Internal slot to reemit the boards signal.
|
|
|
|
void squareClicked(int, int);
|
|
|
|
|
|
|
|
private:
|
|
|
|
void createView();
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
|
|
|
// Pointer to the game we are displaying
|
|
|
|
QReversiGame *m_game; // Pointer to the game object (not owner).
|
|
|
|
|
|
|
|
Color m_humanColor;
|
|
|
|
|
|
|
|
// Widgets in the view.
|
|
|
|
QReversiBoardView *m_boardView;
|
|
|
|
TQListBox *m_movesView;
|
|
|
|
StatusWidget *m_blackStatus;
|
|
|
|
StatusWidget *m_whiteStatus;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|