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#include "piece.h"
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#include <math.h>
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#include <tqpainter.h>
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#include <tqbitmap.h>
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#include <tdelocale.h>
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#include "base/board.h"
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const FEPieceInfo::Form FEPieceInfo::FORM = {
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{{ 0, 0}, {-1, 0}, { 0, 0}, { 0, -1}},
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{{ 0, -1}, {-1, -1}, {-1, 0}, {-1, -1}}
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};
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const char *FEPieceInfo::DEFAULT_COLORS[NB_NORM_BLOCK_TYPES + 1] = {
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"#64C864", "#64C8C8", "#C86464", "#C864C8", "#C8C8C8"
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};
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TQColor FEPieceInfo::defaultColor(uint i) const
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{
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if ( i>=nbColors() ) return TQColor();
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return TQColor(DEFAULT_COLORS[i]);
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}
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TQString FEPieceInfo::colorLabel(uint i) const
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{
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return (i==NB_NORM_BLOCK_TYPES ? i18n("Garbage color:")
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: i18n("Color #%1:").arg(i+1));
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}
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void FEPieceInfo::draw(TQPixmap *pixmap, uint blockType, uint,
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bool lighted) const
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{
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TQColor col = color(blockType);
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if (lighted) col = col.light();
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pixmap->fill(col);
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}
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void FEPieceInfo::setMask(TQPixmap *pixmap, uint blockMode) const
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{
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Q_ASSERT( pixmap->width()==pixmap->height() ); // drawing code assumes that
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TQBitmap bitmap(pixmap->size(), true);
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TQPainter p(&bitmap);
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p.setBrush(TQt::color1);
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p.setPen( TQPen(TQt::NoPen) );
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// base circle
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int w = pixmap->width();
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int d = (int)((sqrt(2)-2./3)*w);
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TQRect cr = TQRect(0, 0, d, d);
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cr.moveCenter(TQPoint(w/2, w/2));
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p.drawEllipse(cr);
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if (blockMode) {
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int a = (int)(w/(3.*sqrt(2)));
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int ra = 2*w/3+1;
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cr = TQRect(0, 0, ra, ra);
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// first drawing with color1
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if ( blockMode & BaseBoard::Up ) p.drawRect( 0, 0, w, a);
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if ( blockMode & BaseBoard::Right ) p.drawRect(w-a+1, 0, a, w);
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if ( blockMode & BaseBoard::Down ) p.drawRect( 0, w-a+1, w, a);
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if ( blockMode & BaseBoard::Left ) p.drawRect( 0, 0, a, w);
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// second drawing with color0
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p.setBrush(TQt::color0);
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if ( (blockMode & BaseBoard::Up) || (blockMode & BaseBoard::Left) ) {
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cr.moveCenter(TQPoint(0, 0));
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p.drawEllipse(cr);
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}
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if ( (blockMode & BaseBoard::Right) || (blockMode & BaseBoard::Up) ) {
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cr.moveCenter(TQPoint(w-1, 0));
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p.drawEllipse(cr);
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}
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if ( (blockMode & BaseBoard::Down) || (blockMode & BaseBoard::Right) ){
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cr.moveCenter(TQPoint(w-1, w-1));
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p.drawEllipse(cr);
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}
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if ( (blockMode & BaseBoard::Left) || (blockMode & BaseBoard::Down) ) {
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cr.moveCenter(TQPoint(0, w-1));
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p.drawEllipse(cr);
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}
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}
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p.end();
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pixmap->setMask(bitmap);
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}
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