|
|
|
#include "field.h"
|
|
|
|
|
|
|
|
#include <tqwhatsthis.h>
|
|
|
|
#include <layout.h>
|
|
|
|
#include <tqlabel.h>
|
|
|
|
#include <tqpushbutton.h>
|
|
|
|
|
|
|
|
#include <klocale.h>
|
|
|
|
#include <kcanvasrootpixmap.h>
|
|
|
|
#include <knotifyclient.h>
|
|
|
|
#include <kgamelcd.h>
|
|
|
|
|
|
|
|
#include "factory.h"
|
|
|
|
#include "board.h"
|
|
|
|
#include "baseprefs.h"
|
|
|
|
|
|
|
|
|
|
|
|
const char *BaseField::BUTTON_TEXTS[NB_BUTTON_TYPE] = {
|
|
|
|
I18N_NOOP("Start"), I18N_NOOP("Resume"), I18N_NOOP("Proceed")
|
|
|
|
};
|
|
|
|
|
|
|
|
BaseField::BaseField(TQWidget *w)
|
|
|
|
: _widget(w), _boardLayout(0), _label(0), _button(0)
|
|
|
|
{
|
|
|
|
top = new TQGridLayout(w, 3, 5, 10);
|
|
|
|
|
|
|
|
lcds = new TQGridLayout(7, 1, 5);
|
|
|
|
top->addLayout(lcds, 1, 0);
|
|
|
|
lcds->setRowStretch(1, 0);
|
|
|
|
|
|
|
|
board = bfactory->createBoard(true, w);
|
|
|
|
_boardRootPixmap = new KCanvasRootPixmap(board);
|
|
|
|
_boardRootPixmap->start();
|
|
|
|
top->addWidget(board, 1, 2);
|
|
|
|
}
|
|
|
|
|
|
|
|
void BaseField::init(bool AI, bool multiplayer, bool server, bool first,
|
|
|
|
const TQString &name)
|
|
|
|
{
|
|
|
|
_flags.AI = AI;
|
|
|
|
_flags.multiplayer = multiplayer;
|
|
|
|
_flags.server = server;
|
|
|
|
_flags.first = first;
|
|
|
|
TQString text = (AI ? i18n("%1\n(AI player)").arg(name)
|
|
|
|
: (multiplayer ? i18n("%1\n(Human player)").arg(name)
|
|
|
|
: TQString()));
|
|
|
|
if ( first && !server ) text += i18n("\nWaiting for server");
|
|
|
|
setMessage(text, (first && server ? StartButton : NoButton));
|
|
|
|
showScore->resetColor();
|
|
|
|
board->init(false);
|
|
|
|
}
|
|
|
|
|
|
|
|
void BaseField::setArcade()
|
|
|
|
{
|
|
|
|
board->init(true);
|
|
|
|
setMessage(i18n("Stage #1"), StartButton);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool BaseField::isArcade() const
|
|
|
|
{
|
|
|
|
return board->isArcade();
|
|
|
|
}
|
|
|
|
|
|
|
|
void BaseField::setMessage(const TQString &label, ButtonType type)
|
|
|
|
{
|
|
|
|
delete _label;
|
|
|
|
_label = 0;
|
|
|
|
delete _button;
|
|
|
|
_button = 0;
|
|
|
|
delete _boardLayout;
|
|
|
|
_boardLayout = 0;
|
|
|
|
|
|
|
|
if ( label.isEmpty() && type==NoButton ) {
|
|
|
|
_widget->setFocus();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
_boardLayout = new TQVBoxLayout(board);
|
|
|
|
_boardLayout->addStretch(3);
|
|
|
|
if ( !label.isEmpty() ) {
|
|
|
|
TQString str = (isArcade() ? i18n("Arcade game") + '\n'
|
|
|
|
: TQString()) + label;
|
|
|
|
_label = new TQLabel(str, board);
|
|
|
|
_label->setAlignment(TQt::AlignCenter);
|
|
|
|
_label->setFrameStyle( TQFrame::Panel | TQFrame::Sunken );
|
|
|
|
_boardLayout->addWidget(_label, 0, TQt::AlignCenter);
|
|
|
|
_label->show();
|
|
|
|
}
|
|
|
|
_boardLayout->addStretch(1);
|
|
|
|
if ( type!=NoButton ) {
|
|
|
|
_button = new TQPushButton(i18n(BUTTON_TEXTS[type]), board);
|
|
|
|
_button->setFocus();
|
|
|
|
const char *slot = (type==ResumeButton ? TQT_SLOT(pause())
|
|
|
|
: TQT_SLOT(start()));
|
|
|
|
_button->connect(_button, TQT_SIGNAL(clicked()),
|
|
|
|
_widget->parent(), slot);
|
|
|
|
_boardLayout->addWidget(_button, 0, TQt::AlignCenter);
|
|
|
|
_button->show();
|
|
|
|
}
|
|
|
|
_boardLayout->addStretch(3);
|
|
|
|
}
|
|
|
|
|
|
|
|
void BaseField::start(const GTInitData &data)
|
|
|
|
{
|
|
|
|
_firstScore = KExtHighscore::firstScore();
|
|
|
|
_lastScore = KExtHighscore::lastScore();
|
|
|
|
hideMessage();
|
|
|
|
board->start(data);
|
|
|
|
}
|
|
|
|
|
|
|
|
void BaseField::pause(bool pause)
|
|
|
|
{
|
|
|
|
if (pause) {
|
|
|
|
board->pause();
|
|
|
|
setMessage(i18n("Game paused"), ResumeButton);
|
|
|
|
} else {
|
|
|
|
board->unpause();
|
|
|
|
hideMessage();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void BaseField::stop(bool gameover)
|
|
|
|
{
|
|
|
|
board->stop();
|
|
|
|
ButtonType button = StartButton;
|
|
|
|
TQString msg = (gameover ? i18n("Game over") : TQString());
|
|
|
|
if ( board->isArcade() && board->arcadeStageDone() ) {
|
|
|
|
if ( board->arcadeStage()==bfactory->bbi.nbArcadeStages )
|
|
|
|
msg = i18n("The End");
|
|
|
|
else {
|
|
|
|
msg = i18n("Stage #%1 done").arg(board->arcadeStage());
|
|
|
|
button = ProceedButton;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
setMessage(msg, button);
|
|
|
|
}
|
|
|
|
|
|
|
|
void BaseField::gameOver(const KExtHighscore::Score &score, TQWidget *parent)
|
|
|
|
{
|
|
|
|
KNotifyClient::event(parent->winId(), "game over", i18n("Game Over"));
|
|
|
|
KExtHighscore::submitScore(score, parent);
|
|
|
|
}
|
|
|
|
|
|
|
|
void BaseField::scoreUpdated()
|
|
|
|
{
|
|
|
|
showScore->display( (int)board->score() );
|
|
|
|
if (_flags.multiplayer) return;
|
|
|
|
|
|
|
|
TQColor color;
|
|
|
|
if ( _firstScore<currentScore() ) color = TQt::red;
|
|
|
|
else if ( _lastScore<currentScore() ) color = TQt::blue;
|
|
|
|
showScore->setColor(color);
|
|
|
|
}
|
|
|
|
|
|
|
|
void BaseField::settingsChanged()
|
|
|
|
{
|
|
|
|
TQColor color = BasePrefs::fadeColor();
|
|
|
|
double s = BasePrefs::fadeIntensity();
|
|
|
|
_boardRootPixmap->setFadeEffect(s, color);
|
|
|
|
board->canvas()->setBackgroundColor(color);
|
|
|
|
board->settingsChanged();
|
|
|
|
}
|