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// Copyright (c) 2002 Rob Kaper <cap@capsi.com>
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License version 2.1 as published by the Free Software Foundation.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with this library; see the file COPYING.LIB. If not, write to
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// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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// Boston, MA 02110-1301, USA.
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#include <tqvgroupbox.h>
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#include <tqhbox.h>
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#include <tqspinbox.h>
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#include <tqlabel.h>
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#include <kdebug.h>
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#include <kdialog.h>
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#include <kiconloader.h>
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#include <klocale.h>
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#include <kpushbutton.h>
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#include <atlantic_core.h>
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#include <player.h>
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#include <estate.h>
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#include <auction.h>
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#include "auction_widget.moc"
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AuctionWidget::AuctionWidget(AtlanticCore *atlanticCore, Auction *auction, TQWidget *parent, const char *name) : TQWidget(parent, name)
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{
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m_atlanticCore = atlanticCore;
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m_auction = auction;
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connect(m_auction, TQT_SIGNAL(changed()), this, TQT_SLOT(auctionChanged()));
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connect(m_auction, TQT_SIGNAL(updateBid(Player *, int)), this, TQT_SLOT(updateBid(Player *, int)));
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connect(this, TQT_SIGNAL(bid(Auction *, int)), m_auction, TQT_SIGNAL(bid(Auction *, int)));
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m_mainLayout = new TQVBoxLayout(this, KDialog::marginHint());
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Q_CHECK_PTR(m_mainLayout);
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// Player list
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Estate *estate = auction->estate();
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m_playerGroupBox = new TQVGroupBox(estate ? i18n("Auction: %1").tqarg(estate->name()) : i18n("Auction"), this, "groupBox");
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m_mainLayout->addWidget(m_playerGroupBox);
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m_playerList = new KListView(m_playerGroupBox);
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m_playerList->addColumn(i18n("Player"));
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m_playerList->addColumn(i18n("Bid"));
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m_playerList->setSorting(1, false);
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KListViewItem *item;
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Player *player, *pSelf = m_atlanticCore->playerSelf();
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TQPtrList<Player> playerList = m_atlanticCore->players();
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for (TQPtrListIterator<Player> it(playerList); *it; ++it)
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{
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if ( (player = *it) && player->game() == pSelf->game() )
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{
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item = new KListViewItem(m_playerList, player->name(), TQString("0"));
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item->setPixmap(0, TQPixmap(SmallIcon("personal")));
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m_playerItems[player] = item;
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connect(player, TQT_SIGNAL(changed(Player *)), this, TQT_SLOT(playerChanged(Player *)));
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}
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}
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// Bid spinbox and button
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TQHBox *bidBox = new TQHBox(this);
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m_mainLayout->addWidget(bidBox);
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m_bidSpinBox = new TQSpinBox(1, 10000, 1, bidBox);
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KPushButton *bidButton = new KPushButton(i18n("Make Bid"), bidBox, "bidButton");
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connect(bidButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(slotBidButtonClicked()));
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// tqStatus label
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m_statusLabel = new TQLabel(this, "statusLabel");
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m_mainLayout->addWidget(m_statusLabel);
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}
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void AuctionWidget::auctionChanged()
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{
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TQString status;
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switch (m_auction->status())
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{
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case 1:
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status = i18n("Going once...");
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break;
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case 2:
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status = i18n("Going twice...");
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break;
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case 3:
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status = i18n("Sold!");
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break;
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default:
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status = TQString();
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}
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m_statusLabel->setText(status);
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}
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void AuctionWidget::playerChanged(Player *player)
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{
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if (!player)
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return;
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TQListViewItem *item;
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if (!(item = m_playerItems[player]))
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return;
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item->setText(0, player->name());
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m_playerList->triggerUpdate();
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}
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void AuctionWidget::updateBid(Player *player, int amount)
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{
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if (!player)
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return;
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TQListViewItem *item;
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if (!(item = m_playerItems[player]))
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return;
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item->setText(1, TQString::number(amount));
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m_bidSpinBox->setMinValue(amount+1);
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m_playerList->triggerUpdate();
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}
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void AuctionWidget::slotBidButtonClicked()
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{
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emit bid(m_auction, m_bidSpinBox->value());
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}
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