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/*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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// QT includes
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#include <tqdir.h>
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#include <tqlayout.h>
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// KDE includes
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//#include <tdeglobal.h>
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#include <kdebug.h>
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#include <kcarddialog.h>
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// own includes
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#include "defines.h"
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#include "poker.h"
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#include "kpaint.h"
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// ================================================================
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// class CardImages
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TQPixmap *CardImages::m_cardPixmaps;
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TQPixmap *CardImages::m_deck;
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CardImages::CardImages(TQWidget* parent, const char* name)
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: TQWidget(parent, name)
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{
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m_cardPixmaps = new TQPixmap[numCards];
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m_deck = new TQPixmap;
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// Hide the window.
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// FIXME: Why is this a TQWidget?
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hide();
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// loadCards();
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}
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CardImages::~CardImages()
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{
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delete[] m_cardPixmaps;
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delete m_deck;
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}
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TQPixmap *
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CardImages::getCardImage(int card) const
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{
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if (card == 0)
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return m_deck;
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else
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return &m_cardPixmaps[card-1];
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}
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// Load all the card images from the directory 'cardDir'.
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void
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CardImages::loadCards(TQString cardDir)
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{
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for (int i = 0; i < numCards; i++) {
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TQString card = KCardDialog::getCardPath(cardDir, i + 1);
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if (card.isEmpty() || !m_cardPixmaps[i].load(card)) {
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if (!card.isEmpty())
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kdWarning() << "Could not load " << card << " trying default" << endl;
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card = KCardDialog::getCardPath(KCardDialog::getDefaultCardDir(), i+1);
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if (!m_cardPixmaps[i].load(card)) {
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kdError() << "Could not load " << card << endl;
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}
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}
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}
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}
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// Load the backside of the card deck from the file name in 'path'.
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void
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CardImages::loadDeck(TQString path)
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{
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if (!m_deck->load(path)) {
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kdWarning() << "Could not load deck - loading default deck" << endl;
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path = KCardDialog::getDefaultDeck();
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if (!m_deck->load(path))
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kdError() << "Could not load deck" << endl;
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}
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}
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// ================================================================
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// class CardWidget
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extern CardImages *cardImages;
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CardWidget::CardWidget( TQWidget *parent, const char *name )
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: TQPushButton( parent, name )
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{
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m_held = false;
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setBackgroundMode( NoBackground ); // disables flickering
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connect(this, TQ_SIGNAL(clicked()), this, TQ_SLOT(ownClick()));
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setFixedSize(cardWidth, cardHeight);
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}
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void CardWidget::paintCard(int cardType)
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{
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// Remap the card from the natural poker card values to the names
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// used by the card decks in KDE.
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//
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// FIXME: This is an ugly hack. The correct way would be to add a
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// method paintCard(CardValue card), but that will have to
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// wait until we break out the card stuff to its own file so
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// that there is something to include.
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int card;
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int rank;
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int suit;
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if (cardType == 0)
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card = 0;
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else {
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suit = (cardType - 1) % 4;
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rank = (cardType - 1) / 4;
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rank = 12 - rank; // ace-two --> two-ace
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switch (suit) {
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case 0: break; // Clubs
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case 1: suit = 3; break; // Diamonds
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case 2: suit = 1; break; // Spades
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case 3: suit = 2; break; // Hearts
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}
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card = rank * 4 + suit + 1;
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}
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// Select the pixmap to use.
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#if 0
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if (card == 0) {
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m_pm = &cardImage->m_deck;
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} else {
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m_pm = &cardImage->m_cardPixmaps[card-1];
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}
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#else
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m_pm = cardImages->getCardImage(card);
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#endif
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// Set the pixmap in the TQPushButton that we inherit from.
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if ( m_pm->size() != TQSize( 0, 0 ) ) { // is an image loaded?
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setPixmap(*m_pm);
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}
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}
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void CardWidget::repaintDeck()
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{
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setPixmap(*m_pm);
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setFixedSize(cardImages->getWidth(), cardImages->getHeight());
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((TQWidget*) parent())->layout()->invalidate();
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((TQWidget*) parent())->setFixedSize( ((TQWidget*) parent())->sizeHint());
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}
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/* Emit the pClicked signal.
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*/
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void CardWidget::ownClick()
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{
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emit pClicked(this);
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}
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bool CardWidget::getHeld()
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{
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return m_held;
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}
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void CardWidget::setHeld(bool newheld)
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{
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m_held = newheld;
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}
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bool CardWidget::toggleHeld()
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{
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m_held = !m_held;
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return m_held;
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}
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#include "kpaint.moc"
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