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#ifndef __PLAYER_INFO_H
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#define __PLAYER_INFO_H
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#include <tqframe.h>
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#include <tqlabel.h>
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class TQPixmap;
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#include <tqlcdnumber.h>
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#include <tqcolor.h>
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class PlayerInfo:public TQFrame
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{
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Q_OBJECT
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public:
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PlayerInfo(int pnr,TQWidget *parent=0,const char *name=0);
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public slots:
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void setHitpoints(int h);
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void setEnergy(int e);
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void setWins(int w);
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private:
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TQPixmap* pix[4];
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int currentPixmap;
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TQLabel lplayer,lenergy,lwins;
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TQLCDNumber hitpoints,energy,wins;
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};
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#endif
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