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// Copyright (c) 2002-2003 Rob Kaper <cap@capsi.com>
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License version 2.1 as published by the Free Software Foundation.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with this library; see the file COPYING.LIB. If not, write to
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// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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// Boston, MA 02110-1301, USA.
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#ifndef LIBATLANTIC_TRADE_H
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#define LIBATLANTIC_TRADE_H
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#include <tqobject.h>
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#include <tqstring.h>
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#include <tqptrlist.h>
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#include "libatlantic_export.h"
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#include "player.h"
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class Player;
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class Trade;
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class Estate;
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class LIBATLANTIC_EXPORT TradeItem : public TQObject
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{
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Q_OBJECT
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public:
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TradeItem(Trade *trade, Player *from, Player *to);
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virtual ~TradeItem() { }
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Player *from() { return mFrom; }
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Player *to() { return mTo; }
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void setTo(Player *p) { mTo=p; }
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Trade *trade() { return mTrade; }
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/**
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* how to visualize this
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**/
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virtual TQString text() const=0;
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signals:
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void changed(TradeItem *);
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private slots:
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void playerChanged();
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private:
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Player *mFrom, *mTo;
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Trade *mTrade;
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};
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class LIBATLANTIC_EXPORT TradeEstate : public TradeItem
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{
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Q_OBJECT
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public:
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TradeEstate(Estate *estate, Trade *trade, Player *to);
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Estate *estate() { return mEstate; }
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virtual TQString text() const;
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signals:
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void updateEstate(Trade *trade, Estate *estate, Player *player);
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void updateMoney(Trade *trade, unsigned int money, Player *from, Player *to);
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private:
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Estate *mEstate;
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};
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class LIBATLANTIC_EXPORT TradeMoney : public TradeItem
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{
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Q_OBJECT
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public:
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TradeMoney(unsigned int money, Trade *trade, Player *from, Player *to);
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unsigned int money() const { return m_money; }
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void setMoney(unsigned int money);
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virtual TQString text() const;
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signals:
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void changed(TradeItem *tradeItem);
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private:
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unsigned int m_money;
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};
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class LIBATLANTIC_EXPORT Trade : public TQObject
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{
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Q_OBJECT
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public:
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Trade(int tradeId);
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int tradeId() { return m_tradeId; }
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void setRevision(int revision);
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int revision() const;
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void addPlayer(Player *player);
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void removePlayer(Player *player);
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unsigned int count( bool acceptOnly );
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bool isRejected() { return m_rejected; }
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private slots:
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/**
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* tell someone that this changed
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**/
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// void changed(TradeItem *i) { emit itemChanged(i); }
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public:
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void update(bool force = false);
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void updateEstate(Estate *estate, Player *player);
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void updateMoney(unsigned int money, Player *from, Player *to);
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void updateAccept(Player *player, bool accept);
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void reject(Player *player);
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signals:
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void changed(Trade *);
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void rejected(Player *player);
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void itemAdded(TradeItem *);
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void itemRemoved(TradeItem *);
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void updateEstate(Trade *trade, Estate *estate, Player *to);
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void updateMoney(Trade *trade, unsigned int money, Player *from, Player *to);
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void reject(Trade *trade);
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void accept(Trade *trade);
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private:
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bool m_changed, m_rejected;
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int m_tradeId, m_revision;
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TQPtrList<Player> mPlayers;
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TQMap<Player *, bool> m_playerAcceptMap;
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TQPtrList<TradeItem> mTradeItems;
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};
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#endif
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