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#ifndef KOLFPOOLBALL_H
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#define KOLFPOOLBALL_H
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#include <tqcanvas.h>
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#include <tqobject.h>
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#include <tqpainter.h>
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#include <klibloader.h>
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#include <kolf/ball.h>
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#include <kolf/canvasitem.h>
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#include <kolf/config.h>
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#include <kolf/object.h>
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class StateDB;
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class KConfig;
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class PoolBallFactory : KLibFactory {
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Q_OBJECT
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TQ_OBJECT
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public:
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TQObject *createObject(TQObject *, const char *, const char *, const TQStringList & = TQStringList());
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};
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class PoolBall : public Ball
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{
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public:
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PoolBall(TQCanvas *canvas);
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virtual bool deleteable() const { return true; }
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virtual Config *config(TQWidget *parent);
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virtual void saveState(StateDB *);
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virtual void save(KConfig *cfg);
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virtual void loadState(StateDB *);
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virtual void load(KConfig *cfg);
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virtual void draw(TQPainter &);
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virtual bool fastAdvance() const { return true; }
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int number() const { return m_number; }
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void setNumber(int newNumber) { m_number = newNumber; update(); }
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private:
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int m_number;
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};
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class PoolBallConfig : public Config
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{
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Q_OBJECT
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TQ_OBJECT
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public:
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PoolBallConfig(PoolBall *poolBall, TQWidget *parent);
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private slots:
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void numberChanged(int);
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private:
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PoolBall *m_poolBall;
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};
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class PoolBallObj : public Object
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{
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public:
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PoolBallObj() { m_name = i18n("Pool Ball"); m__name = "poolball"; m_author = "Jason Katz-Brown"; }
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virtual TQCanvasItem *newObject(TQCanvas *canvas) { return new PoolBall(canvas); }
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};
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#endif
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