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#ifndef _GOLF_H_
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#define _GOLF_H_
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#include "dealer.h"
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class HorRightPile : public Pile
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{
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Q_OBJECT
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TQ_OBJECT
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public:
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HorRightPile( int _index, Dealer* parent = 0);
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virtual TQSize cardOffset( bool _spread, bool _facedown, const Card *before) const;
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};
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class Golf : public Dealer
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{
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Q_OBJECT
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TQ_OBJECT
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public:
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Golf( KMainWindow* parent=0, const char* name=0);
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void deal();
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virtual void restart();
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virtual bool isGameLost() const;
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protected slots:
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void deckClicked(Card *);
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protected:
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virtual bool startAutoDrop() { return false; }
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virtual Card *demoNewCards();
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virtual bool cardClicked(Card *c);
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private: // functions
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virtual bool checkAdd( int checkIndex, const Pile *c1, const CardList& c2) const;
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virtual bool checkRemove( int checkIndex, const Pile *c1, const Card *c2) const;
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private:
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Pile* stack[7];
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HorRightPile* waste;
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Deck* deck;
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};
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#endif
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//-------------------------------------------------------------------------//
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