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@ -58,7 +58,7 @@ pWidget::pWidget()
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: TDEMainWindow(0, "pwidget"), dill(0)
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: TDEMainWindow(0, "pwidget"), dill(0)
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{
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{
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current_pwidget = this;
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current_pwidget = this;
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// KCrash::setEmergencySaveFunction(::saveGame);
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// TDECrash::setEmergencySaveFunction(::saveGame);
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KStdAction::quit(TQT_TQOBJECT(kapp), TQT_SLOT(quit()), actionCollection(), "game_exit");
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KStdAction::quit(TQT_TQOBJECT(kapp), TQT_SLOT(quit()), actionCollection(), "game_exit");
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undo = KStdAction::undo(TQT_TQOBJECT(this), TQT_SLOT(undoMove()),
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undo = KStdAction::undo(TQT_TQOBJECT(this), TQT_SLOT(undoMove()),
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