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tdegames/ktron
Timothy Pearson 41ef6ae3bd
Rename many classes and header files to avoid conflicts with KDE4
12 years ago
..
pics Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features. 15 years ago
AUTHORS Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features. 15 years ago
ChangeLog Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features. 15 years ago
Makefile.am Rename additional instances of KDE to TDE 13 years ago
README Branding cleanup: K Desktop -> Trinity Desktop 13 years ago
TODO Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features. 15 years ago
ai.ui Rename old tq methods that no longer need a unique name 13 years ago
appearance.ui Remove additional unneeded tq method conversions 13 years ago
general.ui Rename obsolete tq methods to standard names 13 years ago
ktron.cpp Rename many classes and header files to avoid conflicts with KDE4 12 years ago
ktron.desktop Update XDG information in support of bug report 892. 13 years ago
ktron.h Rename many classes and header files to avoid conflicts with KDE4 12 years ago
ktron.kcfg Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features. 15 years ago
ktronui.rc Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features. 15 years ago
main.cpp Rename KGlobal, KProcess, and KClipboard to avoid conflicts with KDE4 12 years ago
player.cpp Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features. 15 years ago
player.h Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features. 15 years ago
settings.kcfgc Rename a number of libraries and executables to avoid conflicts with KDE4 12 years ago
tron.cpp Rename many classes and header files to avoid conflicts with KDE4 12 years ago
tron.h Rename a number of classes to enhance compatibility with KDE4 12 years ago
version.h Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features. 15 years ago

README

Hello!

KTron is a simple tron-clone for the Trinity Desktop Environment.
I think it's just nothing to say about the game:
avoid running into walls, your own tail, and that of your opponent.

Read the Online-Documentation for more details.


Notice:
Parts of the code, especially parts of the algorithm for the computerplayer
are from xtron-1.1 by Rhett D. Jacobs <rhett@hotel.canberra.edu.au>


Copyright:

KTron

Copyright (C) 1998-2000 by Matthias Kiefer <matthias.kiefer@gmx.de>

KTron is free software; you can redistribute it and/or modify	
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 or any later version.

KTron is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.


Hope you have a lot of fun :-)

---------------
Matthias Kiefer <matthias.kiefer@gmx.de>
27 February 2000