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tpearson
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README | 15 years ago | |
TODO | 15 years ago | |
ai.ui | 14 years ago | |
appearance.ui | 14 years ago | |
general.ui | 14 years ago | |
ktron.cpp | 14 years ago | |
ktron.desktop | 15 years ago | |
ktron.h | 14 years ago | |
ktron.kcfg | 15 years ago | |
ktronui.rc | 15 years ago | |
main.cpp | 15 years ago | |
player.cpp | 15 years ago | |
player.h | 15 years ago | |
settings.kcfgc | 15 years ago | |
tron.cpp | 14 years ago | |
tron.h | 14 years ago | |
version.h | 15 years ago |
README
Hello! KTron is a simple tron-clone for the K Desktop Environment. I think it's just nothing to say about the game: avoid running into walls, your own tail, and that of your opponent. Read the Online-Documentation for more details. Notice: Parts of the code, especially parts of the algorithm for the computerplayer are from xtron-1.1 by Rhett D. Jacobs <rhett@hotel.canberra.edu.au> Copyright: KTron Copyright (C) 1998-2000 by Matthias Kiefer <matthias.kiefer@gmx.de> KTron is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 or any later version. KTron is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. Hope you have a lot of fun :-) --------------- Matthias Kiefer <matthias.kiefer@gmx.de> 27 February 2000