|
|
|
//-*-C++-*-
|
|
|
|
/*
|
|
|
|
**************************************************************************
|
|
|
|
description
|
|
|
|
--------------------
|
|
|
|
copyright : (C) 2001-2002 by Luis Carvalho
|
|
|
|
email : lpassos@mail.telepac.pt
|
|
|
|
**************************************************************************
|
|
|
|
|
|
|
|
**************************************************************************
|
|
|
|
* *
|
|
|
|
* This program is free software; you can redistribute it and/or modify *
|
|
|
|
* it under the terms of the GNU General Public License as published by *
|
|
|
|
* the Free Software Foundation; either version 2 of the License, or *
|
|
|
|
* (at your option) any later version. *
|
|
|
|
* *
|
|
|
|
**************************************************************************/
|
|
|
|
|
|
|
|
|
|
|
|
#ifndef PMRAINBOW_H
|
|
|
|
#define PMRAINBOW_H
|
|
|
|
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
|
|
#include <config.h>
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#include "pmtexturebase.h"
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Class for povray rainbows
|
|
|
|
*/
|
|
|
|
class PMRainbow : public PMTextureBase
|
|
|
|
{
|
|
|
|
typedef PMTextureBase Base;
|
|
|
|
public:
|
|
|
|
/**
|
|
|
|
* Creates an PMRainbow
|
|
|
|
*/
|
|
|
|
PMRainbow( PMPart* part );
|
|
|
|
/**
|
|
|
|
* Copy constructor
|
|
|
|
*/
|
|
|
|
PMRainbow( const PMRainbow& r );
|
|
|
|
/**
|
|
|
|
* Deletes the object
|
|
|
|
*/
|
|
|
|
virtual ~PMRainbow( );
|
|
|
|
|
|
|
|
/** */
|
|
|
|
virtual PMObject* copy( ) const { return new PMRainbow( *this ); }
|
|
|
|
/** */
|
|
|
|
virtual TQString description( ) const;
|
|
|
|
|
|
|
|
/** */
|
|
|
|
virtual PMMetaObject* metaObject( ) const;
|
|
|
|
/** */
|
|
|
|
virtual void cleanUp( ) const;
|
|
|
|
|
|
|
|
/** */
|
|
|
|
virtual void serialize( TQDomElement& e, TQDomDocument& doc ) const;
|
|
|
|
/** */
|
|
|
|
virtual void readAttributes( const PMXMLHelper& h );
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns a new @ref PMRainbowEdit
|
|
|
|
*/
|
|
|
|
virtual PMDialogEditBase* editWidget( TQWidget* parent ) const;
|
|
|
|
/** */
|
|
|
|
virtual TQString pixmap( ) const { return TQString( "pmrainbow" ); }
|
|
|
|
|
|
|
|
/** */
|
|
|
|
virtual void restoreMemento( PMMemento* s );
|
|
|
|
|
|
|
|
PMVector direction( ) const { return m_direction; }
|
|
|
|
double angle( ) const { return m_angle; }
|
|
|
|
double width( ) const { return m_width; }
|
|
|
|
double distance( ) const { return m_distance; }
|
|
|
|
double jitter( ) const { return m_jitter; }
|
|
|
|
PMVector up( ) const { return m_up; }
|
|
|
|
double arcAngle( ) const { return m_arcAngle; }
|
|
|
|
double falloffAngle( ) const { return m_falloffAngle; }
|
|
|
|
bool isDirectionEnabled( ) const { return m_enableDirection; }
|
|
|
|
bool isAngleEnabled( ) const { return m_enableAngle; }
|
|
|
|
bool isWidthEnabled( ) const { return m_enableWidth; }
|
|
|
|
bool isDistanceEnabled( ) const { return m_enableDistance; }
|
|
|
|
bool isJitterEnabled( ) const { return m_enableJitter; }
|
|
|
|
bool isUpEnabled( ) const { return m_enableUp; }
|
|
|
|
bool isArcAngleEnabled( ) const { return m_enableArcAngle; }
|
|
|
|
bool isFalloffAngleEnabled( ) const { return m_enableFalloffAngle; }
|
|
|
|
|
|
|
|
void setDirection( const PMVector& c );
|
|
|
|
void setAngle( double c );
|
|
|
|
void setWidth( double c );
|
|
|
|
void setDistance( double c );
|
|
|
|
void setJitter( double c );
|
|
|
|
void setUp( const PMVector& c );
|
|
|
|
void setArcAngle( double c );
|
|
|
|
void setFalloffAngle( double c );
|
|
|
|
void enableDirection( bool c );
|
|
|
|
void enableAngle( bool c );
|
|
|
|
void enableWidth( bool c );
|
|
|
|
void enableDistance( bool c );
|
|
|
|
void enableJitter( bool c );
|
|
|
|
void enableUp( bool c );
|
|
|
|
void enableArcAngle( bool c );
|
|
|
|
void enableFalloffAngle( bool c );
|
|
|
|
private:
|
|
|
|
/**
|
|
|
|
* IDs for @ref PMMementoData
|
|
|
|
*/
|
|
|
|
enum PMRainbowMementoID { PMDirectionID, PMAngleID, PMWidthID,
|
|
|
|
PMDistanceID, PMJitterID, PMUpID, PMArcAngleID,
|
|
|
|
PMFalloffAngleID, PMEnableDirectionID,
|
|
|
|
PMEnableAngleID, PMEnableWidthID,
|
|
|
|
PMEnableDistanceID, PMEnableJitterID, PMEnableUpID,
|
|
|
|
PMEnableArcAngleID, PMEnableFalloffAngleID };
|
|
|
|
PMVector m_direction;
|
|
|
|
double m_angle;
|
|
|
|
double m_width;
|
|
|
|
double m_distance;
|
|
|
|
double m_jitter;
|
|
|
|
PMVector m_up;
|
|
|
|
double m_arcAngle;
|
|
|
|
double m_falloffAngle;
|
|
|
|
|
|
|
|
bool m_enableDirection;
|
|
|
|
bool m_enableAngle;
|
|
|
|
bool m_enableWidth;
|
|
|
|
bool m_enableDistance;
|
|
|
|
bool m_enableJitter;
|
|
|
|
bool m_enableUp;
|
|
|
|
bool m_enableArcAngle;
|
|
|
|
bool m_enableFalloffAngle;
|
|
|
|
|
|
|
|
static PMMetaObject* s_pMetaObject;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
#endif
|