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/*
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* This file is part of the KDE libraries
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* Copyright (C) 1999-2001 Harri Porten (porten@kde.org)
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* Copyright (C) 2003 Apple Computer, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef _KJS_BINDING_H_
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#define _KJS_BINDING_H_
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#include <kjs/interpreter.h>
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#include <kjs/function_object.h> /// for FunctionPrototypeImp
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#include <dom/dom_node.h>
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#include <tqvariant.h>
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#include <tqptrdict.h>
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#include <kurl.h>
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#include <kjs/lookup.h>
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namespace KParts {
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class ReadOnlyPart;
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class LiveConnectExtension;
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}
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namespace tdehtml {
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class ChildFrame;
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}
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namespace KJS {
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/**
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* Base class for all objects in this binding - get() and put() run
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* tryGet() and tryPut() respectively, and catch exceptions if they
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* occur.
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*/
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class DOMObject : public ObjectImp {
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public:
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DOMObject(const Object &proto) : ObjectImp(proto) {}
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virtual Value get(ExecState *exec, const Identifier &propertyName) const;
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virtual Value tryGet(ExecState *exec, const Identifier &propertyName) const
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{ return ObjectImp::get(exec, propertyName); }
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virtual bool implementsHasInstance() const { return true; }
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virtual Boolean hasInstance(ExecState *exec, const Value &value);
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virtual void put(ExecState *exec, const Identifier &propertyName,
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const Value &value, int attr = None);
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virtual void tryPut(ExecState *exec, const Identifier &propertyName,
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const Value& value, int attr = None);
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virtual UString toString(ExecState *exec) const;
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};
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/**
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* Base class for all functions in this binding - get() and call() run
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* tryGet() and tryCall() respectively, and catch exceptions if they
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* occur.
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*/
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class DOMFunction : public InternalFunctionImp {
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public:
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DOMFunction(ExecState* exec) : InternalFunctionImp(
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static_cast<FunctionPrototypeImp*>(exec->interpreter()->builtinFunctionPrototype().imp())
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) {}
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virtual Value get(ExecState *exec, const Identifier &propertyName) const;
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virtual Value tryGet(ExecState *exec, const Identifier &propertyName) const
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{ return ObjectImp::get(exec, propertyName); }
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virtual bool implementsCall() const { return true; }
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virtual Value call(ExecState *exec, Object &thisObj, const List &args);
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virtual Value tryCall(ExecState *exec, Object &thisObj, const List&args)
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{ return ObjectImp::call(exec, thisObj, args); }
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virtual bool toBoolean(ExecState *) const { return true; }
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};
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/**
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* We inherit from Interpreter, to save a pointer to the HTML part
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* that the interpreter runs for.
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* The interpreter also stores the DOM object - >KJS::DOMObject cache.
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*/
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class TDE_EXPORT ScriptInterpreter : public Interpreter
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{
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public:
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ScriptInterpreter( const Object &global, tdehtml::ChildFrame* frame );
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virtual ~ScriptInterpreter();
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DOMObject* getDOMObject( void* objectHandle ) const {
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return m_domObjects[objectHandle];
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}
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void putDOMObject( void* objectHandle, DOMObject* obj ) {
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m_domObjects.insert( objectHandle, obj );
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}
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void customizedDOMObject( DOMObject* obj ) {
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m_customizedDomObjects.replace( obj, this );
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}
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bool deleteDOMObject( void* objectHandle ) {
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DOMObject* obj = m_domObjects.take( objectHandle );
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if (obj) {
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m_customizedDomObjects.remove( obj );
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return true;
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}
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else
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return false;
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}
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void clear() {
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m_customizedDomObjects.clear();
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m_domObjects.clear();
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}
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/**
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* Static method. Makes all interpreters forget about the object
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*/
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static void forgetDOMObject( void* objectHandle );
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/**
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* Mark objects in the DOMObject cache.
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*/
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virtual void mark();
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KParts::ReadOnlyPart* part() const;
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virtual int rtti() { return 1; }
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/**
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* Set the event that is triggering the execution of a script, if any
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*/
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void setCurrentEvent( DOM::Event *evt ) { m_evt = evt; }
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void setInlineCode( bool inlineCode ) { m_inlineCode = inlineCode; }
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void setProcessingTimerCallback( bool timerCallback ) { m_timerCallback = timerCallback; }
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/**
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* "Smart" window.open policy
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*/
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bool isWindowOpenAllowed() const;
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private:
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tdehtml::ChildFrame* m_frame;
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TQPtrDict<DOMObject> m_domObjects;
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TQPtrDict<void> m_customizedDomObjects; //Objects which had custom properties set,
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//and should not be GC'd. key is DOMObject*
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DOM::Event *m_evt;
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bool m_inlineCode;
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bool m_timerCallback;
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};
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/**
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* Retrieve from cache, or create, a KJS object around a DOM object
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*/
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template<class DOMObj, class KJSDOMObj>
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inline Value cacheDOMObject(ExecState *exec, DOMObj domObj)
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{
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DOMObject *ret;
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if (domObj.isNull())
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return Null();
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ScriptInterpreter* interp = static_cast<ScriptInterpreter *>(exec->interpreter());
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if ((ret = interp->getDOMObject(domObj.handle())))
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return Value(ret);
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else {
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ret = new KJSDOMObj(exec, domObj);
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interp->putDOMObject(domObj.handle(),ret);
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return Value(ret);
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}
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}
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/**
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* Convert an object to a Node. Returns a null Node if not possible.
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*/
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DOM::Node toNode(const Value&);
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/**
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* Get a String object, or Null() if s is null
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*/
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Value getString(DOM::DOMString s);
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/**
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* Convery a KJS value into a QVariant
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*/
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TQVariant ValueToVariant(ExecState* exec, const Value& val);
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/**
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* We need a modified version of lookupGet because
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* we call tryGet instead of get, in DOMObjects.
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*/
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template <class FuncImp, class ThisImp, class ParentImp>
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inline Value DOMObjectLookupGet(ExecState *exec, const Identifier &propertyName,
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const HashTable* table, const ThisImp* thisObj)
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{
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const HashEntry* entry = Lookup::findEntry(table, propertyName);
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if (!entry) // not found, forward to parent
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return thisObj->ParentImp::tryGet(exec, propertyName);
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if (entry->attr & Function) {
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return lookupOrCreateFunction<FuncImp>(exec, propertyName, thisObj, entry->value, entry->params, entry->attr);
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}
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return thisObj->getValueProperty(exec, entry->value);
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}
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/**
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* Simplified version of DOMObjectLookupGet in case there are no
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* functions, only "values".
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*/
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template <class ThisImp, class ParentImp>
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inline Value DOMObjectLookupGetValue(ExecState *exec, const Identifier &propertyName,
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const HashTable* table, const ThisImp* thisObj)
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{
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const HashEntry* entry = Lookup::findEntry(table, propertyName);
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if (!entry) // not found, forward to parent
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return thisObj->ParentImp::tryGet(exec, propertyName);
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if (entry->attr & Function)
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fprintf(stderr, "Function bit set! Shouldn't happen in lookupValue!\n" );
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return thisObj->getValueProperty(exec, entry->value);
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}
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/**
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* We need a modified version of lookupPut because
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* we call tryPut instead of put, in DOMObjects.
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*/
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template <class ThisImp, class ParentImp>
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inline void DOMObjectLookupPut(ExecState *exec, const Identifier &propertyName,
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const Value& value, int attr,
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const HashTable* table, ThisImp* thisObj)
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{
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const HashEntry* entry = Lookup::findEntry(table, propertyName);
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if (!entry) // not found: forward to parent
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thisObj->ParentImp::tryPut(exec, propertyName, value, attr);
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else if (entry->attr & Function) // function: put as override property
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thisObj->ObjectImp::put(exec, propertyName, value, attr);
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else if (entry->attr & ReadOnly) // readonly! Can't put!
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#ifdef KJS_VERBOSE
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fprintf(stderr,"WARNING: Attempt to change value of readonly property '%s'\n",propertyName.ascii());
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#else
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; // do nothing
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#endif
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else
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thisObj->putValueProperty(exec, entry->value, value, attr);
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}
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// Versions of prototype functions that properly support instanceof,
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// and are compatible with trunk.
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#define KJS_DEFINE_PROTOTYPE_IMP(ClassProto,ProtoCode) \
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class ClassProto : public ObjectImp { \
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friend Object cacheGlobalObject<ClassProto>(ExecState *exec, const Identifier &propertyName); \
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public: \
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static Object self(ExecState *exec); \
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virtual const ClassInfo *classInfo() const { return &info; } \
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static const ClassInfo info; \
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Value get(ExecState *exec, const Identifier &propertyName) const; \
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protected: \
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ClassProto( ExecState *exec ) \
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: ObjectImp( ProtoCode ) {} \
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\
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static Identifier* s_name; \
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static Identifier* name(); \
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};
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#define KJS_DEFINE_PROTOTYPE(ClassProto) \
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KJS_DEFINE_PROTOTYPE_IMP(ClassProto, exec->interpreter()->builtinObjectPrototype())
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#define KJS_DEFINE_PROTOTYPE_WITH_PROTOTYPE(ClassProto, ClassProtoProto) \
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KJS_DEFINE_PROTOTYPE_IMP(ClassProto, ClassProtoProto::self(exec))
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#define KJS_EMPTY_PROTOTYPE_IMP(ClassName, ClassProto, ProtoCode) \
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class ClassProto : public ObjectImp { \
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friend Object cacheGlobalObject<ClassProto>(ExecState *exec, const Identifier &propertyName); \
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public: \
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static Object self(ExecState *exec) { \
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return cacheGlobalObject<ClassProto>(exec, *name()); \
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} \
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virtual const ClassInfo *classInfo() const { return &info; } \
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static const ClassInfo info; \
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protected: \
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ClassProto( ExecState *exec ) \
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: ObjectImp( ProtoCode ) {} \
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\
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static Identifier* s_name; \
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static Identifier* name() { \
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if (!s_name) s_name = new Identifier("[[" ClassName ".prototype]]"); \
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return s_name; \
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}\
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}; \
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Identifier* ClassProto::s_name = 0; \
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const ClassInfo ClassProto::info = { ClassName, 0, 0, 0 };
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#define KJS_EMPTY_PROTOTYPE_WITH_PROTOTYPE(ClassName, ClassProto, ClassProtoProto) \
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KJS_EMPTY_PROTOTYPE_IMP(ClassName, ClassProto, ClassProtoProto::self(exec))
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//### this doesn't implement hasProperty, but stuff in lookup.h didn't
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//either (just did the forward)
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#define KJS_IMPLEMENT_PROTOTYPE(ClassName, ClassProto, ClassFunc) \
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const ClassInfo ClassProto::info = { ClassName, 0, &ClassProto##Table, 0 }; \
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Identifier* ClassProto::s_name = 0; \
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Object ClassProto::self(ExecState *exec) \
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{ \
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return cacheGlobalObject<ClassProto>(exec, *name()); \
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} \
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Value ClassProto::get(ExecState *exec, const Identifier &propertyName) const \
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{ \
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/*fprintf( stderr, "%sProto::get(%s) [in macro, no parent]\n", info.className, propertyName.ascii());*/ \
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return lookupGetFunction<ClassFunc,ObjectImp>(exec, propertyName, &ClassProto##Table, this ); \
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} \
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Identifier* ClassProto::name() \
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{ \
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if (!s_name) s_name = new Identifier("[[" ClassName ".prototype]]"); \
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return s_name; \
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}
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// Modified version of IMPLEMENT_PROTOFUNC, to use DOMFunction and tryCall
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#define IMPLEMENT_PROTOFUNC_DOM(ClassFunc) \
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class ClassFunc : public DOMFunction { \
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public: \
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ClassFunc(ExecState *exec, int i, int len) \
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: DOMFunction( exec ), id(i) { \
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Value protect(this); \
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put(exec,lengthPropertyName,Number(len),DontDelete|ReadOnly|DontEnum); \
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} \
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/** You need to implement that one */ \
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virtual Value tryCall(ExecState *exec, Object &thisObj, const List &args); \
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private: \
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int id; \
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};
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Value getLiveConnectValue(KParts::LiveConnectExtension *lc, const TQString & name, const int type, const TQString & value, int id);
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// This is used to create pseudo-constructor objects, like Mozillaish
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// Element, HTMLDocument, etc., which do not act like real constructors,
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// but do have the prototype property pointing to prototype of "instances"
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#define DEFINE_PSEUDO_CONSTRUCTOR(ClassName) \
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class ClassName : public DOMObject { \
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public: \
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ClassName(ExecState *); \
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virtual const ClassInfo* classInfo() const { return &info; } \
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static const ClassInfo info; \
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static Object self(ExecState *exec); \
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};
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#define IMPLEMENT_PSEUDO_CONSTRUCTOR_IMP(Class,ClassName,ProtoClass,ParentProto) \
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const ClassInfo Class::info = { ClassName, 0, 0, 0 }; \
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Class::Class(ExecState* exec): DOMObject(ParentProto) {\
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Object proto = ProtoClass::self(exec); \
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putDirect(prototypePropertyName, proto.imp(), DontDelete|ReadOnly); \
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}\
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Object Class::self(ExecState *exec) { \
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return Object(cacheGlobalObject<Class>(exec, "[[" ClassName ".constructor]]")); \
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}
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#define IMPLEMENT_PSEUDO_CONSTRUCTOR(Class,ClassName,ProtoClass) \
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IMPLEMENT_PSEUDO_CONSTRUCTOR_IMP(Class,ClassName,ProtoClass,exec->lexicalInterpreter()->builtinObjectPrototype())
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#define IMPLEMENT_PSEUDO_CONSTRUCTOR_WITH_PARENT(Class,ClassName,ProtoClass,ParentProtoClass) \
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IMPLEMENT_PSEUDO_CONSTRUCTOR_IMP(Class,ClassName,ProtoClass,ParentProtoClass::self(exec))
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// This declares a constant table, which merely maps everything in its
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// table to its token value. Can be used as a prototype
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#define DEFINE_CONSTANT_TABLE(Class) \
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class Class : public DOMObject { \
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public: \
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Class(ExecState *exec): DOMObject(exec->lexicalInterpreter()->builtinObjectPrototype()) {} \
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\
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virtual Value tryGet(ExecState *exec, const Identifier &propertyName) const;\
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Value getValueProperty(ExecState * /*exec*/, int token) const; \
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virtual const ClassInfo* classInfo() const { return &info; } \
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static const ClassInfo info; \
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static Object self(ExecState *exec);\
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static Identifier* s_name; \
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static Identifier* name(); \
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};
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// Emits an implementation of a constant table
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#define IMPLEMENT_CONSTANT_TABLE(Class,ClassName) \
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Value Class::tryGet(ExecState *exec, const Identifier &propertyName) const { \
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return DOMObjectLookupGetValue<Class, DOMObject>(exec, propertyName, &Class##Table, this);\
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} \
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Value Class::getValueProperty(ExecState * /*exec*/, int token) const { \
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/* We use the token as the value to return directly*/ \
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return Number((unsigned int)token); \
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} \
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Object Class::self(ExecState *exec) { \
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return cacheGlobalObject<Class>(exec, *name()); \
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} \
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Identifier* Class::s_name = 0; \
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Identifier* Class::name() { \
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if (!s_name) s_name = new Identifier("[[" ClassName ".constant_table]]"); \
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return s_name; \
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} \
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const ClassInfo Class::info = { ClassName, 0, &Class##Table, 0 };
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// Hide some of the stuff in lookup.h..
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#undef PUBLIC_DEFINE_PROTOTYPE
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#undef DEFINE_PROTOTYPE
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#undef IMPLEMENT_PROTOTYPE
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#undef PUBLIC_IMPLEMENT_PROTOTYPE
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#undef IMPLEMENT_PROTOTYPE_WITH_PARENT
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} // namespace
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#endif
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