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/*
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Copyright (C) 2001,2002 Matthias Kretz
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kretz@kde.org
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2003 Arnold Krille
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arnold@arnoldarts.de
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#ifndef _KAUDIORECORDSTREAM__H
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#define _KAUDIORECORDSTREAM__H
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#include <tqobject.h>
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#include <tdelibs_export.h>
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class KArtsServer;
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namespace Arts { class StereoEffectStack; }
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/**
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* @brief A KDE wrapper around Synth_AMAN_RECORD/AudioToByteStream/ByteSoundReceiver
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*
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* @author Matthias Kretz <kretz@kde.org>
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* @since 3.2
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*/
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class KDE_ARTS_EXPORT KAudioRecordStream : public TQObject
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{
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Q_OBJECT
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public:
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/**
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* Construct a KAudioRecordStream
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*
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* @param server The server where it should record from.
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* @param title The title that is shown in the AudioManager.
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* @param parent You will propably want to pass the server as parent to so this stream gets deleted before the server disappears.
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* @param name The name of the stream.
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*/
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KAudioRecordStream( KArtsServer * server, const TQString & title, TQObject * parent = 0, const char * name = 0 );
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~KAudioRecordStream();
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/**
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* You can read @p size number of bytes. If blockingIO() is set the method
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* will return as soon as it has all your data and could possibly block your
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* program. The method returns the number of bytes that are actually in the
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* buffer.
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*
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* @see usePolling()
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*/
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int read( char *, int size );
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/**
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* If you set blockingIO to true the read method will wait
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* until it has enough data to return exactly what you asked for. If
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* blockingIO is false you can count on having control back to your
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* program soon enough
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*/
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void setBlockingIO( bool );
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/**
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* read blocking I/O setting
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*
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* @see setBlockingIO()
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*/
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bool blockingIO() const;
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/**
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* If you want to poll for data using read() set this to true. If
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* you'd rather not poll use the data() signal for asynchronous
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* I/O. If you set polling to true and don't call read() or
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* flush() the inputbuffer will grow endlessly.
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*
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* The default is false (if you want to use read() set this to true).
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*/
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void usePolling( bool );
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/**
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* read whether polling is enabled
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*
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* @see usePolling()
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*/
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bool polling() const;
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/**
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* @return The Effect Stack right after the Synth_AMAN_RECORD.
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*/
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Arts::StereoEffectStack effectStack() const;
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/**
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* @return Wether it is running (recording) or not.
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* @since 3.2
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*/
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bool running() const;
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public slots:
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/**
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* Detaches the stream from the soundserver but doesn't remove the Synth_AMAN_RECORD
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* so that the entry in the Audiomanager remains.
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*/
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void stop();
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/**
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* Attach to the soundserver and start getting data to read. This method
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* must be called as soon as you want to receive data. In any case you have
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* to call start() before read()
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*
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* @param samplingRate The sampling rate the stream should be resampled to. Use
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* a number between 500 and 2000000.
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* @param bits The number of bits the stream should have. Only 8 and
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* 16 Bits are supported.
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* @param channels The number of channels (mono/stereo). Only 1 and 2 are
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* supported.
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*/
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void start( int samplingRate, int bits, int channels );
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/**
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* flush input buffer
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*/
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void flush();
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signals:
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/**
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* Data from the aRts server has arrived. You should copy the data
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* because the passed TQByteArray will be deleted right after
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* returning from your slot(s).
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*
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* @param data the data from the server
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*/
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void data( TQByteArray & data );
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/**
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* Wether this RecordStream is recording or not.
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* @since 3.2
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*/
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void running( bool );
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private slots:
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void slotRestartedServer();
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void slotData( const char *, unsigned int );
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private:
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KAudioRecordStream( const KAudioRecordStream & );
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KAudioRecordStream & operator=( const KAudioRecordStream & );
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struct Data;
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Data * d;
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};
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#endif //_KAUDIORECORDSTREAM__H
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