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tdelibs/tdeui/kswitchlanguagedialog.cpp

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/*
* This file is part of the KDE Libraries
* Copyright (C) 2007 Krzysztof Lichota (lichota@mimuw.edu.pl)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#include "kswitchlanguagedialog.h"
#include <tqlayout.h>
#include <tqtooltip.h>
#include <tqlabel.h>
#include <tqmap.h>
#include <klanguagebutton.h>
#include <tdeconfig.h>
#include <tdelocale.h>
#include <tdemessagebox.h>
#include <kdebug.h>
#include <kpushbutton.h>
struct LanguageRowData
{
TQLabel *label;
KLanguageButton *languageButton;
KPushButton *removeButton;
void setRowWidgets(
TQLabel *label,
KLanguageButton *languageButton,
KPushButton *removeButton
)
{
this->label = label;
this->languageButton = languageButton;
this->removeButton = removeButton;
}
};
class KSwitchLanguageDialogPrivate
{
public:
KSwitchLanguageDialogPrivate(KSwitchLanguageDialog *parent);
KSwitchLanguageDialog *p; //parent class
/**
Fills language button with names of languages for which given application has translation.
*/
void fillApplicationLanguages(KLanguageButton *button);
/**
Adds one button with language to widget.
*/
void addLanguageButton(const TQString & languageCode, bool primaryLanguage);
/**
Returns list of languages chosen for application or default languages is they are not set.
*/
TQStringList applicationLanguageList();
TQMap<KPushButton*, LanguageRowData> languageRows;
TQPtrList<KLanguageButton> languageButtons;
TQGridLayout *languagesLayout;
TQWidget *page;
};
/*************************** KSwitchLanguageDialog **************************/
KSwitchLanguageDialog::KSwitchLanguageDialog(
TQWidget *parent,
const char *name,
bool modal
):
KDialogBase(parent, name, modal, i18n("Switch application language"), Ok|Cancel, Ok, true ),
d(new KSwitchLanguageDialogPrivate(this))
{
d->page = new TQWidget( this );
setMainWidget(d->page);
TQVBoxLayout *topLayout = new TQVBoxLayout( d->page, 0, spacingHint() );
TQLabel *label = new TQLabel( i18n("Please choose language which should be used for this application"), d->page, "label1" );
topLayout->addWidget( label );
TQHBoxLayout *languageHorizontalLayout = new TQHBoxLayout();
topLayout->addLayout(languageHorizontalLayout);
d->languagesLayout = new TQGridLayout(0 , 2);
languageHorizontalLayout->addLayout(TQT_TQLAYOUT(d->languagesLayout));
languageHorizontalLayout->addStretch();
TQStringList defaultLanguages = d->applicationLanguageList();
for ( TQStringList::ConstIterator it = defaultLanguages.begin(); it != defaultLanguages.end(); ++it )
{
TQString language = *it;
bool primaryLanguage = (it == defaultLanguages.begin());
d->addLanguageButton(language, primaryLanguage);
}
if (defaultLanguages.count() == 0)
{
d->addLanguageButton(TDEGlobal::locale()->defaultLanguage(), true);
}
TQHBoxLayout *addButtonHorizontalLayout = new TQHBoxLayout();
topLayout->addLayout(addButtonHorizontalLayout);
KPushButton *addLangButton = new KPushButton(i18n("Add fallback language"), d->page, "addLangButton");
TQToolTip::add(addLangButton, i18n("Adds one more language which will be used if other translations do not contain proper translation"));
connect(addLangButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(slotAddLanguageButton()));
addButtonHorizontalLayout->addWidget(addLangButton);
addButtonHorizontalLayout->addStretch();
topLayout->addStretch(10);
}
KSwitchLanguageDialog::~KSwitchLanguageDialog()
{
delete this->d;
}
void KSwitchLanguageDialog::slotAddLanguageButton()
{
//adding new button with en_US as it should always be present
d->addLanguageButton("en_US", d->languageButtons.isEmpty() ? true : false);
}
void KSwitchLanguageDialog::removeButtonClicked()
{
TQObject const *signalSender = sender();
if (signalSender == NULL)
{
kdError() << "KSwitchLanguageDialog::removeButtonClicked() called directly, not using signal";
return;
}
KPushButton *removeButton = const_cast<KPushButton*>(::tqqt_cast<const KPushButton*>(signalSender));
if (removeButton == NULL)
{
kdError() << "KSwitchLanguageDialog::removeButtonClicked() called from something else than KPushButton";
return;
}
TQMap<KPushButton *, LanguageRowData>::iterator it = d->languageRows.find(removeButton);
if (it == d->languageRows.end())
{
kdError() << "KSwitchLanguageDialog::removeButtonClicked called from unknown KPushButton";
return;
}
LanguageRowData languageRowData = it.data();
d->languageButtons.removeRef(languageRowData.languageButton);
languageRowData.label->deleteLater();
languageRowData.languageButton->deleteLater();
languageRowData.removeButton->deleteLater();
d->languageRows.erase(it);
}
void KSwitchLanguageDialog::languageOnButtonChanged(const TQString & languageCode)
{
for ( TQPtrList<KLanguageButton>::ConstIterator it = d->languageButtons.begin(); it != d->languageButtons.end(); ++it )
{
KLanguageButton *languageButton = *it;
if (languageButton->current() == languageCode)
{
//update all buttons which have matching id
//might update buttons which were not changed, but well...
languageButton->setText(TDEGlobal::locale()->twoAlphaToLanguageName(languageCode));
}
}
}
void KSwitchLanguageDialog::slotOk()
{
TQString languageString;
bool first = true;
for ( TQPtrList<KLanguageButton>::ConstIterator it = d->languageButtons.begin(); it != d->languageButtons.end(); ++it )
{
KLanguageButton *languageButton = *it;
if (first == false)
{
languageString += ':';
}
languageString += languageButton->current();
first = false;
}
TDEConfig *config = TDEGlobal::config();
if (d->applicationLanguageList().join(":") != languageString)
{
//list is different from defaults or saved languages list
TDEConfigGroup group(config, "Locale");
group.writeEntry("Language", languageString);
config->sync();
KMessageBox::information(
this,
i18n("Language for this application has been changed. The change will take effect upon next start of application"), //text
i18n("Application language changed"), //caption
"ApplicationLanguageChangedWarning" //dontShowAgainName
);
}
emit okClicked();
accept();
}
/************************ KSwitchLanguageDialogPrivate ***********************/
KSwitchLanguageDialogPrivate::KSwitchLanguageDialogPrivate(
KSwitchLanguageDialog *parent
):
p(parent)
{
//NOTE: do NOT use "p" in constructor, it is not fully constructed
}
void KSwitchLanguageDialogPrivate::fillApplicationLanguages(KLanguageButton *button)
{
TDELocale *locale = TDEGlobal::locale();
TQStringList allLanguages = locale->allLanguagesTwoAlpha();
for ( TQStringList::ConstIterator it = allLanguages.begin(); it != allLanguages.end(); ++it )
{
TQString languageCode = *it;
if (locale->isApplicationTranslatedInto(languageCode))
{
button->insertItem(
locale->twoAlphaToLanguageName(languageCode),
languageCode
);
}
}
}
TQStringList KSwitchLanguageDialogPrivate::applicationLanguageList()
{
TDEConfig *config = TDEGlobal::config();
TQStringList languagesList;
if (config->hasGroup("Locale"))
{
TDEConfigGroupSaver saver(config, "Locale");
if (config->hasKey("Language"))
{
languagesList = config->readListEntry("Language", ':');
}
}
if (languagesList.empty())
{
languagesList = TDEGlobal::locale()->languageList();
}
return languagesList;
}
void KSwitchLanguageDialogPrivate::addLanguageButton(const TQString & languageCode, bool primaryLanguage)
{
TQString labelText = primaryLanguage ? i18n("Primary language:") : i18n("Fallback language:");
KLanguageButton *languageButton = new KLanguageButton(page);
languageButton->setText(TDEGlobal::locale()->twoAlphaToLanguageName(languageCode));
fillApplicationLanguages(languageButton);
languageButton->setCurrentItem(languageCode);
TQObject::connect(
languageButton,
TQT_SIGNAL(activated( const TQString &)),
p,
TQT_SLOT(languageOnButtonChanged(const TQString &))
);
LanguageRowData languageRowData;
KPushButton *removeButton = NULL;
if (primaryLanguage == false)
{
removeButton = new KPushButton(i18n("Remove"), page);
TQObject::connect(
removeButton,
TQT_SIGNAL(clicked()),
p,
TQT_SLOT(removeButtonClicked())
);
}
if (primaryLanguage)
{
TQToolTip::add(languageButton, i18n("This is main application language which will be used first before any other languages"));
}
else
{
TQToolTip::add(languageButton, i18n("This is language which will be used if any previous languages does not contain proper translation"));
}
int numRows = languagesLayout->numRows();
TQLabel *languageLabel = new TQLabel(labelText, page);
languagesLayout->addWidget( languageLabel, numRows + 1, 1, (Qt::AlignmentFlags)TQt::AlignAuto );
languagesLayout->addWidget( languageButton, numRows + 1, 2, (Qt::AlignmentFlags)TQt::AlignAuto );
if (primaryLanguage == false)
{
languagesLayout->addWidget( removeButton, numRows + 1, 3, (Qt::AlignmentFlags)TQt::AlignAuto );
languageRowData.setRowWidgets(
languageLabel,
languageButton,
removeButton
);
removeButton->show();
}
languageRows.insert(removeButton, languageRowData);
languageButtons.append(languageButton);
languageButton->show();
languageLabel->show();
}
#include "kswitchlanguagedialog.moc"