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52 lines
1.4 KiB
52 lines
1.4 KiB
15 years ago
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libartskde Introduction
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-----------------------
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1. What is libartskde?
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libartskde is a simple KDE->aRts wrapper
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that allows the developer to use KDE
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technology to access aRts.
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ie. no need to deal with std::string's anymore
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etc.. you can just use QString's or KURL's
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to play sound
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2. How to use it to play sounds?
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<snip>
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1 KArtsDispatcher dispatcher;
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2 KArtsServer server;
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3 KURL file = "file:/home/nikoz/test.mp3";
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4 KPlayObjectFactory factory(server.server());
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5 KPlayObject *playobj = factory.createPlayObject(file, true);
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6 playobj->play();
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<snap>
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Line:
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1 Sets up the a KArtsDispatcher
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2 Starts a new SoundServerV2 in the running artsd process
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3 Simple test URL to demonstrate the use with KURL
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4 Creates a KPlayObjectFactory, parameter: our SoundServerV2
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5 Gets a KPlayObject from the factory, containing an Arts::PlayObject
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created in our running artsd process
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Parameters:
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KURL url
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(specifies the url to be played)
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bool createBUS
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(specifies wheter to create a Synth_BUS_UPLINK or not, "false" is only interesting if you want to use EffectsStacks etc..., see Noatun)
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6 Play the file
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That's it, with 6 LOC a "full" media player :)
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To make the example above compile you will also have to add these #includes:
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#include <arts/kartsserver.h>
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#include <arts/kartsdispatcher.h>
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#include <arts/kplayobject.h>
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#include <arts/kplayobjectfactory.h>
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Enjoy...
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Nikolas Zimmermann
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<wildfox@kde.org>
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