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115 lines
3.6 KiB
115 lines
3.6 KiB
15 years ago
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/*
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* This file is part of the HTML rendering engine for KDE.
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*
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* Copyright (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com)
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef _Counter_Tree_h_
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#define _Counter_Tree_h_
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#include "misc/shared.h"
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#include "rendering/render_object.h"
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namespace khtml {
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class CounterReset;
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// This file implements a counter-tree that is used for finding all parents in counters() lookup,
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// and for propagating count-changes when nodes are added or removed.
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// Please note that only counter-reset and root can be parents here, and that render-tree parents
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// are just counter-tree siblings
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// Implementation of counter-increment and counter-content
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class CounterNode
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{
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public:
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CounterNode(RenderObject *o);
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virtual ~CounterNode();
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CounterReset* parent() const { return m_parent; }
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CounterNode* previousSibling() const { return m_previous; }
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CounterNode* nextSibling() const { return m_next; }
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virtual CounterNode* firstChild() const { return 0; } ;
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virtual CounterNode* lastChild() const { return 0; };
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virtual void insertAfter ( CounterNode *newChild, CounterNode *refChild );
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virtual void removeChild ( CounterNode *oldChild );
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// Convenient self-refering version of the above
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void remove();
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int value() const { return m_value; };
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void setValue(short v) { m_value = v; };
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int count() const { return m_count; };
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virtual bool isReset() { return false; };
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virtual void recount( bool first = false );
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virtual void setSelfDirty();
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virtual void setParentDirty();
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bool hasCounters() const { return m_hasCounters; };
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bool isVisual() const { return m_isVisual; };
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void setHasCounters();
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void setIsVisual() { m_isVisual = true; };
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bool isRoot() { return m_renderer && m_renderer->isRoot(); };
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void setRenderer(RenderObject *o) { m_renderer = o; };
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RenderObject* renderer() const { return m_renderer; };
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friend class CounterReset;
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protected:
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bool m_hasCounters : 1;
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bool m_isVisual : 1;
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short m_value;
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short m_count;
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CounterReset *m_parent;
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CounterNode *m_previous;
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CounterNode *m_next;
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RenderObject *m_renderer;
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};
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// Implementation of counter-reset and root
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class CounterReset : public CounterNode
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{
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public:
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CounterReset(RenderObject *o);
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virtual ~CounterReset();
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virtual CounterNode *firstChild() const { return m_first; };
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virtual CounterNode *lastChild() const { return m_last; };
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virtual void insertAfter ( CounterNode *newChild, CounterNode *refChild );
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virtual void removeChild ( CounterNode *oldChild );
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virtual bool isReset() { return true; };
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virtual void recount( bool first = false );
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virtual void setSelfDirty();
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virtual void setParentDirty();
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void updateTotal(int value);
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// The highest value among children
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int total() const { return m_total; };
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protected:
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int m_total;
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CounterNode *m_first;
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CounterNode *m_last;
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};
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} // namespace
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#endif
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