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808 lines
31 KiB
808 lines
31 KiB
15 years ago
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/* This file is part of the KDE libraries
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Copyright (C) 1998, 1999, 2001, 2002 Daniel M. Duley <mosfet@interaccess.com>
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(C) 1998, 1999 Christian Tibirna <ctibirna@total.net>
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(C) 1998, 1999 Dirk Mueller <mueller@kde.org>
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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1. Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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// $Id$
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#ifndef __KIMAGE_EFFECT_H
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#define __KIMAGE_EFFECT_H
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#include <kdelibs_export.h>
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class QImage;
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class QSize;
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class QColor;
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class QPoint;
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class QRect;
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/**
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* This class includes various QImage based graphical effects.
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*
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* Everything is
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* static, so there is no need to create an instance of this class. You can
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* just call the static methods. They are encapsulated here merely to provide
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* a common namespace.
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*/
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class KDEFX_EXPORT KImageEffect
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{
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public:
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/**
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* This enum provides a gradient type specification
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* @see KImageEffect::blend(), KImageEffect::gradient(),
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* KImageEffect::unbalancedGradient()
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*/
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enum GradientType { VerticalGradient,
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HorizontalGradient,
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DiagonalGradient,
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CrossDiagonalGradient,
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PyramidGradient,
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RectangleGradient,
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PipeCrossGradient,
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EllipticGradient
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};
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/**
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* This enum provides a RGB channel specification
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* @see KImageEffect::blend(), KImageEffect::channelIntensity(),
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* KImageEffect::modulate()
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*/
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enum RGBComponent { Red, //!< Red channel
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Green, //!< Green channel
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Blue, //!< Blue channel
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Gray, //!< Grey channel
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All //!< All channels
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};
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/**
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* This enum provides a lighting direction specification
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* @see KImageEffect::hash()
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*/
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enum Lighting {NorthLite, //!< Lighting from the top of the image
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NWLite, //!< Lighting from the top left of the image
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WestLite, //!< Lighting from the left of the image
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SWLite, //!< Lighting from the bottom left of the image
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SouthLite, //!< Lighting from the bottom of the image
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SELite, //!< Lighting from the bottom right of the image
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EastLite, //!< Lighting from the right of the image
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NELite //!< Lighting from the top right of the image
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};
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/**
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* This enum provides a modulation type specification
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* @see KImageEffect::modulate()
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*/
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enum ModulationType { Intensity, //!< Modulate image intensity
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Saturation, //!< Modulate image saturation
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HueShift, //!< Modulate image hue
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Contrast //!< Modulate image contrast
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};
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/**
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* This enum provides a noise type specification
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* @see KImageEffect::addNoise()
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*/
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enum NoiseType { UniformNoise=0, //!< Uniform distribution
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GaussianNoise, //!< Gaussian distribution
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MultiplicativeGaussianNoise, //!< Multiplicative Gaussian distribution
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ImpulseNoise, //!< Impulse distribution
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LaplacianNoise, //!< Laplacian distribution
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PoissonNoise //!< Poisson distribution
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};
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/**
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* This enum provides a rotation specification.
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* @see KImageEffect::rotate()
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*/
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enum RotateDirection{ Rotate90, //!< Rotate 90 degrees to the right.
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Rotate180, //!< Rotate 180 degrees.
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Rotate270 //!< Rotate 90 degrees to the left.
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};
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/**
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* This enum lists possible bumpmapping implementations.
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* @see KImageEffect::bumpmap()
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*/
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enum BumpmapType {
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Linear,
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Spherical,
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Sinuosidal
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};
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/**
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* Create a gradient from color a to color b of the specified type.
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*
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* @param size The desired size of the gradient.
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* @param ca Color a
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* @param cb Color b
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* @param type The type of gradient.
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* @param ncols The number of colors to use when not running on a
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* truecolor display. The gradient will be dithered to this number of
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* colors. Pass 0 to prevent dithering.
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*/
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static QImage gradient(const QSize &size, const QColor &ca,
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const QColor &cb, GradientType type, int ncols=3);
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/**
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* Create an unbalanced gradient.
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*
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* An unbalanced gradient is a gradient where the transition from
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* color a to color b is not linear, but in this case, exponential.
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*
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* @param size The desired size of the gradient.
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* @param ca Color a
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* @param cb Color b
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* @param type The type of gradient.
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* @param xfactor The x decay length. Use a value between -200 and 200.
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* @param yfactor The y decay length.
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* @param ncols The number of colors. See KImageEffect:gradient.
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*/
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static QImage unbalancedGradient(const QSize &size, const QColor &ca,
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const QColor &cb, GradientType type, int xfactor = 100,
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int yfactor = 100, int ncols = 3);
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/**
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* Blends a color into the destination image, using an opacity
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* value for blending one into another. Very fast direct pixel
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* manipulation is used.
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*
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* This function uses MMX and SSE2 instructions to blend the
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* image on processors that support it.
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*
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* @param clr source color to be blended into the destination image.
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* @param dst destination image in which the source will be blended into.
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* @param opacity opacity (between 0.0 and 1.0) which determines how much
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* the source color will be blended into the destination image.
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* @return The destination image (dst) containing the result.
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* @author Karol Szwed (gallium@kde.org)
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* @author Fredrik Höglund (fredrik@kde.org)
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*/
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static QImage& blend(const QColor& clr, QImage& dst, float opacity);
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/**
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* Blend the src image into the destination image, using an opacity
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* value for blending one into another. Very fast direct pixel
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* manipulation is used.
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*
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* This function uses MMX and SSE2 instructions to blend the
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* images on processors that support it.
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*
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* @param src source image to be blended into the destination image.
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* @param dst destination image in which the source will be blended into.
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* @param opacity opacity (between 0.0 and 1.0) which determines how much
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* the source image will be blended into the destination image.
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* @return The destination image (dst) containing the result.
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* @author Karol Szwed (gallium@kde.org)
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* @author Fredrik Höglund (fredrik@kde.org)
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*/
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static QImage& blend(QImage& src, QImage& dst, float opacity);
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/**
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* Blend the provided image into a background of the indicated color.
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*
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* @param initial_intensity this parameter takes values from -1 to 1:
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* a) if positive: how much to fade the image in its
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* less affected spot
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* b) if negative: roughly indicates how much of the image
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* remains unaffected
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* @param bgnd indicates the color of the background to blend in
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* @param eff lets you choose what kind of blending you like
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* @param anti_dir blend in the opposite direction (makes no much sense
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* with concentric blending effects)
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* @param image must be 32bpp
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*/
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static QImage& blend(QImage &image, float initial_intensity,
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const QColor &bgnd, GradientType eff,
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bool anti_dir=false);
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/**
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* Blend an image into another one, using a gradient type
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* for blending from one to another.
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*
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* @param image1 source1 and result of blending
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* @param image2 source2 of blending
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* @param gt gradient type for blending between source1 and source2
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* @param xf x decay length for unbalanced gradient tpye
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* @param yf y decay length for unbalanced gradient tpye
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*/
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static QImage& blend(QImage &image1,QImage &image2,
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GradientType gt, int xf=100, int yf=100);
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/**
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* Blend an image into another one, using a color channel of a
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* third image for the decision of blending from one to another.
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*
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* @param image1 Source 1 and result of blending
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* @param image2 Source 2 of blending
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* @param blendImage If the gray value of of pixel is 0, the result
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* for this pixel is that of image1; for a gray value
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* of 1, the pixel of image2 is used; for a value
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* in between, a corresponding blending is used.
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* @param channel The RBG channel to use for the blending decision.
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*/
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static QImage& blend(QImage &image1, QImage &image2,
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QImage &blendImage, RGBComponent channel);
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/**
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* Blend an image into another one, using alpha in the expected way.
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* @param upper the "upper" image
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* @param lower the "lower" image
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* @param output the target image
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* @author Rik Hemsley (rikkus) <rik@kde.org>
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*/
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static bool blend(const QImage & upper, const QImage & lower, QImage & output);
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// Not yet... static bool blend(const QImage & image1, const QImage & image2, QImage & output, const QRect & destRect);
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/**
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* Blend an image into another one, using alpha in the expected way and
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* over coordinates @p x and @p y with respect to the lower image.
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* The output is a QImage which is the @p upper image already blended
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* with the @p lower one, so its size will be (in general) the same than
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* @p upper instead of the same size than @p lower like the method above.
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* In fact, the size of @p output is like upper's one only when it can be
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* painted on lower, if there has to be some clipping, output's size will
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* be the clipped area and x and y will be set to the correct up-left corner
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* where the clipped rectangle begins.
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* @param x x-coordinate of lower image
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* @param y y-coordinate of lower image
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* @param upper the "upper" image
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* @param lower the "lower" image
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* @param output the target image
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*/
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static bool blend(int &x, int &y, const QImage & upper, const QImage & lower, QImage & output);
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/**
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* Blend an image into another one, using alpha in the expected way and
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* over coordinates @p x and @p y with respect to the lower image.
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* The output is painted in the own @p lower image. This is an optimization
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* of the blend method above provided by convenience.
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* @param x x-coordinate of lower image
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* @param y y-coordinate of lower image
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* @param upper the "upper" image
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* @param lower the "lower" image, which becomes the output image
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*/
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static bool blendOnLower(int x, int y, const QImage & upper, const QImage & lower);
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/**
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* Blend part of an image into part of another, using the alpha channel in
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* the expected way.
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* Note that the destination rectangle will be correctly clipped.
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*
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* @param upper the "upper" image
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* @param upperOffset Offset for the part of the upper image to be used.
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* @param lower the "lower" image
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* @param lowerRect Rectangle for the part of the lower image where the
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* blending will occur.
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* @since 3.2
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*/
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static void blendOnLower(const QImage &upper, const QPoint &upperOffset,
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QImage &lower, const QRect &lowerRect);
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/**
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* Blend part of an image into part of another, using the opacity value
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* and the alpha channel in the expected way.
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* Note that the destination rectangle will be correctly clipped.
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*
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* @param upper the "upper" image
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* @param upperOffset Offset for the part of the upper image to be used.
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* @param lower the "lower" image
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* @param lowerRect Rectangle for the part of the lower image where the
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* blending will occur.
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* @param opacity Opacity (between 0.0 and 1.0) which determines how much
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* the source image will be blended into the destination image.
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* @since 3.2
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*/
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static void blendOnLower(const QImage &upper, const QPoint &upperOffset,
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QImage &lower, const QRect &lowerRect, float opacity);
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/**
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* Disposition of a source image on top of a destination image.
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* @see KImageEffect::computeDestinationRect, KImageEffect::blendOnLower
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* @since 3.2
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*/
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enum Disposition { NoImage = 0, //!< Don't overlay
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Centered, //!< Center top image on botton image
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Tiled, //!< Tile top image on bottom image
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CenterTiled, //!< Center and tile top image on bottom image
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CenteredMaxpect, //!< Center and scale aspect
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TiledMaxpect, //!< Tile and scale aspect
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Scaled, //!< Scale
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CenteredAutoFit //!< Center and scale or scale aspect
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};
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/**
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* Compute the destination rectangle where to draw the upper image on top
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* of another image using the given disposition. For tiled
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* disposition, the rectangle should be duplicated on the whole area to
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* obtained the wanted effect.
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*
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* @param lowerSize The size of the destination image.
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* @param disposition The wanted disposition.
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* @param upper The upper image. Note that this image may be scaled to
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* adjust to the requested disposition.
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*
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* @return the computed rectangle. Its size may exceed @e lowerSize.
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* @since 3.2
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*/
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static QRect computeDestinationRect(const QSize &lowerSize,
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Disposition disposition, QImage &upper);
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/**
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* Blend an image on top of another using a given disposition and a given
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* opacity. The alpha channel of the upper image is used in the expected
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* way. Beware the upper image may be modified.
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* @since 3.2
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*/
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static void blendOnLower(QImage &upper, QImage &lower,
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Disposition disposition, float opacity);
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/**
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* Modifies the intensity of a pixmap's RGB channel component.
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*
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* @param image The QImage to process.
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* @param percent Percent value. Use a negative value to dim.
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* @param channel Which channel(s) should be modified
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* @return The @p image, provided for convenience.
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* @author Daniel M. Duley (mosfet)
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*/
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static QImage& channelIntensity(QImage &image, float percent,
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RGBComponent channel);
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/**
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* Fade an image to a certain background color.
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*
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* The number of colors will not be changed.
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*
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* @param image The QImage to process.
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* @param val The strength of the effect. 0 <= val <= 1.
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* @param color The background color.
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* @return Returns the image(), provided for convenience.
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*/
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static QImage& fade(QImage &image, float val, const QColor &color);
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/**
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* This recolors a pixmap. The most dark color will become color a,
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* the most bright one color b, and in between.
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*
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* @param image A QImage to process.
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* @param ca Color a
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* @param cb Color b
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* @param ncols The number of colors to dither the image to.
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* Pass 0 to prevent dithering.
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*/
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static QImage& flatten(QImage &image, const QColor &ca,
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const QColor &cb, int ncols=0);
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/**
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* Build a hash on any given QImage
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*
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* @param image The QImage to process
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* @param lite The hash faces the indicated lighting (cardinal poles).
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* @param spacing How many unmodified pixels in between hashes.
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* @return Returns the image(), provided for convenience.
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*/
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static QImage& hash(QImage &image, Lighting lite=NorthLite,
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unsigned int spacing=0);
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/**
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* Either brighten or dim the image by a specified percent.
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* For example, .50 will modify the colors by 50%.
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*
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* This function uses MMX instructions to process the image
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* on processors that support it.
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*
|
||
|
* @param image The QImage to process.
|
||
|
* @param percent The percent value. Use a negative value to dim.
|
||
|
* @return Returns The image(), provided for convenience.
|
||
|
* @author Daniel M. Duley (mosfet)
|
||
|
* @author Benjamin Roe (ben@benroe.com)
|
||
|
*/
|
||
|
static QImage& intensity(QImage &image, float percent);
|
||
|
|
||
|
/**
|
||
|
* Modulate the image with a color channel of another image.
|
||
|
*
|
||
|
* @param image The QImage to modulate and result.
|
||
|
* @param modImage The QImage to use for modulation.
|
||
|
* @param reverse Invert the meaning of image/modImage; result is image!
|
||
|
* @param type The modulation Type to use.
|
||
|
* @param factor The modulation amplitude; with 0 no effect [-200;200].
|
||
|
* @param channel The RBG channel of image2 to use for modulation.
|
||
|
* @return Returns the image(), provided for convenience.
|
||
|
*/
|
||
|
static QImage& modulate(QImage &image, QImage &modImage, bool reverse,
|
||
|
ModulationType type, int factor, RGBComponent channel);
|
||
|
|
||
|
/**
|
||
|
* Convert an image to grayscale.
|
||
|
*
|
||
|
* @param image The QImage to process.
|
||
|
* @param fast Set to @p true in order to use a faster but non-photographic
|
||
|
* quality algorithm. Appropriate for things such as toolbar icons.
|
||
|
* @return Returns the image(), provided for convenience.
|
||
|
* @author Daniel M. Duley (mosfet)
|
||
|
*/
|
||
|
static QImage& toGray(QImage &image, bool fast = false);
|
||
|
|
||
|
/**
|
||
|
* Desaturate an image evenly.
|
||
|
*
|
||
|
* @param image The QImage to process.
|
||
|
* @param desat A value between 0 and 1 setting the degree of desaturation
|
||
|
* @return Returns the image(), provided for convenience.
|
||
|
*/
|
||
|
static QImage& desaturate(QImage &image, float desat = 0.3);
|
||
|
|
||
|
/**
|
||
|
* Fast, but low quality contrast of an image. Also see contrastHSV.
|
||
|
*
|
||
|
* @param image The QImage to process.
|
||
|
* @param c A contrast value between -255 to 255.
|
||
|
* @return The image(), provided for convenience.
|
||
|
* @author Daniel M. Duley (mosfet)
|
||
|
* ### KDE 4: remove
|
||
|
*/
|
||
|
static QImage& contrast(QImage &image, int c);
|
||
|
|
||
|
/**
|
||
|
* Dither an image using Floyd-Steinberg dithering for low-color
|
||
|
* situations.
|
||
|
*
|
||
|
* @param image The QImage to process.
|
||
|
* @param palette The color palette to use
|
||
|
* @param size The size of the palette
|
||
|
* @return Returns the image(), provided for convenience.
|
||
|
*/
|
||
|
static QImage& dither(QImage &image, const QColor *palette, int size);
|
||
|
|
||
|
/**
|
||
|
* Calculate the image for a selected image, for instance a selected icon
|
||
|
* on the desktop.
|
||
|
* @param img the QImage to select
|
||
|
* @param col the selected color, usually from QColorGroup::highlight().
|
||
|
*/
|
||
|
static QImage& selectedImage( QImage &img, const QColor &col );
|
||
|
|
||
|
/**
|
||
|
* High quality, expensive HSV contrast. You can do a faster one by just
|
||
|
* taking a intensity threshold (ie: 128) and incrementing RGB color
|
||
|
* channels above it and decrementing those below it, but this gives much
|
||
|
* better results.
|
||
|
*
|
||
|
* @param img The QImage to process.
|
||
|
* @param sharpen If true sharpness is increase, (spiffed). Otherwise
|
||
|
* it is decreased, (dulled).
|
||
|
* @author Daniel M. Duley (mosfet)
|
||
|
*/
|
||
|
static void contrastHSV(QImage &img, bool sharpen=true);
|
||
|
|
||
|
/**
|
||
|
* Normalises the pixel values to span the full range of color values.
|
||
|
* This is a contrast enhancement technique.
|
||
|
* @param img the image that is normalised
|
||
|
* @author Daniel M. Duley (mosfet)
|
||
|
*/
|
||
|
static void normalize(QImage &img);
|
||
|
|
||
|
/**
|
||
|
* Performs histogram equalisation on the reference
|
||
|
* image.
|
||
|
* @param img the image that is equalised
|
||
|
* @author Daniel M. Duley (mosfet)
|
||
|
*/
|
||
|
static void equalize(QImage &img);
|
||
|
|
||
|
/**
|
||
|
* Thresholds the reference image. You can also threshold images by using
|
||
|
* ThresholdDither in the various QPixmap/QImage convert methods, but this
|
||
|
* lets you specify a threshold value.
|
||
|
*
|
||
|
* @param img The QImage to process.
|
||
|
* @param value The threshold value.
|
||
|
* @author Daniel M. Duley (mosfet)
|
||
|
*/
|
||
|
static void threshold(QImage &img, unsigned int value=128);
|
||
|
|
||
|
/**
|
||
|
* Produces a 'solarization' effect seen when exposing a photographic
|
||
|
* film to light during the development process.
|
||
|
*
|
||
|
* @param img The QImage to process.
|
||
|
* @param factor The extent of the solarization (0-99.9)
|
||
|
* @author Daniel M. Duley (mosfet)
|
||
|
*/
|
||
|
static void solarize(QImage &img, double factor=50.0);
|
||
|
|
||
|
/**
|
||
|
* Embosses the source image. This involves highlighting the edges
|
||
|
* and applying various other enhancements in order to get a metal
|
||
|
* effect.
|
||
|
*
|
||
|
* @param src The QImage to process.
|
||
|
* @param radius The radius of the gaussian not counting the
|
||
|
* center pixel. Use 0 and a suitable radius will be automatically used.
|
||
|
* @param sigma The standard deviation of the gaussian. Use 1 if you're not
|
||
|
* sure.
|
||
|
* @return The embossed image. The original is not changed.
|
||
|
* @author Daniel M. Duley (mosfet)
|
||
|
*/
|
||
|
static QImage emboss(QImage &src, double radius, double sigma);
|
||
|
|
||
|
/**
|
||
|
* Convenience method.
|
||
|
*/
|
||
|
static QImage emboss(QImage &src);
|
||
|
|
||
|
/**
|
||
|
* Minimizes speckle noise in the source image using the 8 hull
|
||
|
* algorithm.
|
||
|
*
|
||
|
* @param src The QImage to process.
|
||
|
* @return The despeckled image. The original is not changed.
|
||
|
* @author Daniel M. Duley (mosfet)
|
||
|
*/
|
||
|
static QImage despeckle(QImage &src);
|
||
|
|
||
|
/**
|
||
|
* Produces a neat little "charcoal" effect.
|
||
|
*
|
||
|
* @param src The QImage to process.
|
||
|
* @param radius The radius of the gaussian not counting the
|
||
|
* center pixel. Use 0 and a suitable radius will be automatically used.
|
||
|
* @param sigma The standard deviation of the gaussian. Use 1 if you're not
|
||
|
* sure.
|
||
|
* @return The charcoal image. The original is not changed.
|
||
|
* @author Daniel M. Duley (mosfet)
|
||
|
*/
|
||
|
static QImage charcoal(QImage &src, double radius, double sigma);
|
||
|
|
||
|
/**
|
||
|
* This is provided for binary compatability only! Use the above method
|
||
|
* with a radius and sigma instead!
|
||
|
*/
|
||
|
static QImage charcoal(QImage &src, double factor=50.0);
|
||
|
|
||
|
/**
|
||
|
* Rotates the image by the specified amount
|
||
|
*
|
||
|
* @param src The QImage to process.
|
||
|
* @param r The rotate direction.
|
||
|
* @return The rotated image. The original is not changed.
|
||
|
* @author Daniel M. Duley (mosfet)
|
||
|
*/
|
||
|
static QImage rotate(QImage &src, RotateDirection r);
|
||
|
|
||
|
/**
|
||
|
* Scales an image using simple pixel sampling. This does not produce
|
||
|
* nearly as nice a result as QImage::smoothScale(), but has the
|
||
|
* advantage of being much faster - only a few milliseconds.
|
||
|
*
|
||
|
* @param src The QImage to process.
|
||
|
* @param w The new width.
|
||
|
* @param h The new height.
|
||
|
* @return The scaled image. The original is not changed.
|
||
|
* @author Daniel M. Duley (mosfet)
|
||
|
*/
|
||
|
static QImage sample(QImage &src, int w, int h);
|
||
|
|
||
|
/**
|
||
|
* Adds noise to an image.
|
||
|
*
|
||
|
* @param src The QImage to process.
|
||
|
* @param type The algorithm used to generate the noise.
|
||
|
* @return The image with noise added. The original is not changed.
|
||
|
* @author Daniel M. Duley (mosfet)
|
||
|
*/
|
||
|
static QImage addNoise(QImage &src, NoiseType type = GaussianNoise);
|
||
|
|
||
|
/**
|
||
|
* Blurs an image by convolving pixel neighborhoods.
|
||
|
*
|
||
|
* @param src The QImage to process.
|
||
|
* @param radius The radius of the gaussian not counting the
|
||
|
* center pixel. Use 0 and a suitable radius will be automatically used.
|
||
|
* @param sigma The standard deviation of the gaussian. Use 1 if you're not
|
||
|
* sure.
|
||
|
* @return The blurred image. The original is not changed.
|
||
|
* @author Daniel M. Duley (mosfet)
|
||
|
*/
|
||
|
static QImage blur(QImage &src, double radius, double sigma);
|
||
|
|
||
|
/**
|
||
|
* This is provided for binary compatability only! Use the above method
|
||
|
* with a radius and sigma instead!
|
||
|
*/
|
||
|
static QImage blur(QImage &src, double factor=50.0);
|
||
|
|
||
|
/**
|
||
|
* Detects edges in an image using pixel neighborhoods and an edge
|
||
|
* detection mask.
|
||
|
*
|
||
|
* @param src The QImage to process.
|
||
|
* @param radius The radius of the gaussian not counting the
|
||
|
* center pixel. Use 0 and a suitable radius will be automatically used.
|
||
|
* @return The image with edges detected. The original is not changed.
|
||
|
* @author Daniel M. Duley (mosfet)
|
||
|
*/
|
||
|
static QImage edge(QImage &src, double radius);
|
||
|
|
||
|
/**
|
||
|
* Implodes an image by a specified percent.
|
||
|
*
|
||
|
* @param src The QImage to process.
|
||
|
* @param factor The extent of the implosion.
|
||
|
* @param background An RGBA value to use for the background. After the
|
||
|
* effect some pixels may be "empty". This value is used for those pixels.
|
||
|
* @return The imploded image. The original is not changed.
|
||
|
* @author Daniel M. Duley (mosfet)
|
||
|
*/
|
||
|
static QImage implode(QImage &src, double factor=30.0,
|
||
|
unsigned int background = 0xFFFFFFFF);
|
||
|
|
||
|
/**
|
||
|
* Produces an oil painting effect.
|
||
|
*
|
||
|
* @param src The QImage to process.
|
||
|
* @param radius The radius of the gaussian not counting the
|
||
|
* center pixel. Use 0 and a suitable radius will be automatically used.
|
||
|
* @return The new image. The original is not changed.
|
||
|
* @author Daniel M. Duley (mosfet)
|
||
|
*/
|
||
|
static QImage oilPaintConvolve(QImage &src, double radius);
|
||
|
|
||
|
/**
|
||
|
* This is provided for binary compatability only! Use the above method
|
||
|
* instead!
|
||
|
*/
|
||
|
static QImage oilPaint(QImage &src, int radius=3);
|
||
|
|
||
|
/**
|
||
|
* Sharpens the pixels in the image using pixel neighborhoods.
|
||
|
*
|
||
|
* @param src The QImage to process.
|
||
|
* @param radius The radius of the gaussian not counting the
|
||
|
* center pixel. Use 0 and a suitable radius will be automatically used.
|
||
|
* @param sigma The standard deviation of the gaussian. Use 1 if you're not
|
||
|
* sure.
|
||
|
* @return The sharpened image. The original is not changed.
|
||
|
* @author Daniel M. Duley (mosfet)
|
||
|
*/
|
||
|
static QImage sharpen(QImage &src, double radius, double sigma);
|
||
|
|
||
|
/**
|
||
|
* This is provided for binary compatability only! Use the above method
|
||
|
* instead!
|
||
|
*/
|
||
|
static QImage sharpen(QImage &src, double factor=30.0);
|
||
|
|
||
|
/**
|
||
|
* Randomly displaces pixels.
|
||
|
*
|
||
|
* @param src The QImage to process.
|
||
|
* @param amount The vicinity for choosing a random pixel to swap.
|
||
|
* @return The image with pixels displaced. The original is not changed.
|
||
|
* @author Daniel M. Duley (mosfet)
|
||
|
*/
|
||
|
static QImage spread(QImage &src, unsigned int amount=3);
|
||
|
|
||
|
/**
|
||
|
* Shades the image using a distance light source.
|
||
|
*
|
||
|
* @param src The QImage to process.
|
||
|
* @param color_shading If true do color shading, otherwise do grayscale.
|
||
|
* @param azimuth Determines the light source and direction.
|
||
|
* @param elevation Determines the light source and direction.
|
||
|
* @return The shaded image. The original is not changed.
|
||
|
* @author Daniel M. Duley (mosfet)
|
||
|
*/
|
||
|
static QImage shade(QImage &src, bool color_shading=true, double azimuth=30.0,
|
||
|
double elevation=30.0);
|
||
|
/**
|
||
|
* Swirls the image by a specified amount
|
||
|
*
|
||
|
* @param src The QImage to process.
|
||
|
* @param degrees The tightness of the swirl.
|
||
|
* @param background An RGBA value to use for the background. After the
|
||
|
* effect some pixels may be "empty". This value is used for those pixels.
|
||
|
* @return The swirled image. The original is not changed.
|
||
|
* @author Daniel M. Duley (mosfet)
|
||
|
*/
|
||
|
static QImage swirl(QImage &src, double degrees=50.0, unsigned int background =
|
||
|
0xFFFFFFFF);
|
||
|
|
||
|
/**
|
||
|
* Modifies the pixels along a sine wave.
|
||
|
*
|
||
|
* @param src The QImage to process.
|
||
|
* @param amplitude The amplitude of the sine wave.
|
||
|
* @param frequency The frequency of the sine wave.
|
||
|
* @param background An RGBA value to use for the background. After the
|
||
|
* effect some pixels may be "empty". This value is used for those pixels.
|
||
|
* @return The new image. The original is not changed.
|
||
|
* @author Daniel M. Duley (mosfet)
|
||
|
*/
|
||
|
static QImage wave(QImage &src, double amplitude=25.0, double frequency=150.0,
|
||
|
unsigned int background = 0xFFFFFFFF);
|
||
|
|
||
|
/**
|
||
|
* A bumpmapping algorithm.
|
||
|
*
|
||
|
* @param img the image you want bumpmap
|
||
|
* @param map the map used
|
||
|
* @param azimuth azimuth
|
||
|
* @param elevation elevation
|
||
|
* @param depth depth (not the depth of the image, but of the map)
|
||
|
* @param xofs X offset
|
||
|
* @param yofs Y offset
|
||
|
* @param waterlevel level that full transparency should represent
|
||
|
* @param ambient ambient lighting factor
|
||
|
* @param compensate compensate for darkening
|
||
|
* @param invert invert bumpmap
|
||
|
* @param type type of the bumpmap
|
||
|
* @param tiled tile the bumpmap over the image through the Y offset
|
||
|
*
|
||
|
* @return The destination image (dst) containing the result.
|
||
|
* @author Zack Rusin <zack@kde.org>
|
||
|
*/
|
||
|
static QImage bumpmap(QImage &img, QImage &map, double azimuth, double elevation,
|
||
|
int depth, int xofs, int yofs, int waterlevel,
|
||
|
int ambient, bool compensate, bool invert,
|
||
|
BumpmapType type, bool tiled);
|
||
|
|
||
|
private:
|
||
|
|
||
|
/**
|
||
|
* Helper function to fast calc some altered (lighten, shaded) colors
|
||
|
*
|
||
|
*/
|
||
|
static unsigned int lHash(unsigned int c);
|
||
|
static unsigned int uHash(unsigned int c);
|
||
|
|
||
|
/**
|
||
|
* Helper function to find the nearest color to the RBG triplet
|
||
|
*/
|
||
|
static int nearestColor( int r, int g, int b, const QColor *pal, int size );
|
||
|
|
||
|
static void hull(const int x_offset, const int y_offset, const int polarity,
|
||
|
const int width, const int height,
|
||
|
unsigned int *f, unsigned int *g);
|
||
|
static unsigned int generateNoise(unsigned int pixel, NoiseType type);
|
||
|
static unsigned int interpolateColor(QImage *image, double x, double y,
|
||
|
unsigned int background);
|
||
|
/* Various convolve routines */
|
||
|
static int getOptimalKernelWidth(double radius, double sigma);
|
||
|
static bool convolveImage(QImage *image, QImage *dest,
|
||
|
const unsigned int order,
|
||
|
const double *kernel);
|
||
|
static void blurScanLine(double *kernel, int width,
|
||
|
unsigned int *src, unsigned int *dest,
|
||
|
int columns);
|
||
|
static int getBlurKernel(int width, double sigma, double **kernel);
|
||
|
};
|
||
|
|
||
|
#endif
|