/* This file is part of the KDE libraries
Copyright ( C ) 1998 , 1999 , 2001 , 2002 Daniel M . Duley < mosfet @ kde . org >
( C ) 1998 , 1999 Christian Tibirna < ctibirna @ total . net >
( C ) 1998 , 1999 Dirk Mueller < mueller @ kde . org >
( C ) 1999 Geert Jansen < g . t . jansen @ stud . tue . nl >
( C ) 2000 Josef Weidendorfer < weidendo @ in . tum . de >
( C ) 2004 Zack Rusin < zack @ kde . org >
Redistribution and use in source and binary forms , with or without
modification , are permitted provided that the following conditions
are met :
1. Redistributions of source code must retain the above copyright
notice , this list of conditions and the following disclaimer .
2. Redistributions in binary form must reproduce the above copyright
notice , this list of conditions and the following disclaimer in the
documentation and / or other materials provided with the distribution .
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ` ` AS IS ' ' AND ANY EXPRESS OR
IMPLIED WARRANTIES , INCLUDING , BUT NOT LIMITED TO , THE IMPLIED WARRANTIES
OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED .
IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT , INDIRECT ,
INCIDENTAL , SPECIAL , EXEMPLARY , OR CONSEQUENTIAL DAMAGES ( INCLUDING , BUT
NOT LIMITED TO , PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES ; LOSS OF USE ,
DATA , OR PROFITS ; OR BUSINESS INTERRUPTION ) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY , WHETHER IN CONTRACT , STRICT LIABILITY , OR TORT
( INCLUDING NEGLIGENCE OR OTHERWISE ) ARISING IN ANY WAY OUT OF THE USE OF
THIS SOFTWARE , EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE .
*/
// $Id$
# include <math.h>
# include <assert.h>
# include <tqimage.h>
# include <stdlib.h>
# include <iostream>
# include "kimageeffect.h"
# include "kcpuinfo.h"
# include <config.h>
#if 0
//disabled until #74478 fixed.
# if defined(__i386__) && ( defined(__GNUC__) || defined(__INTEL_COMPILER) )
# if defined( HAVE_X86_MMX )
# define USE_MMX_INLINE_ASM
# endif
# if defined( HAVE_X86_SSE2 )
# define USE_SSE2_INLINE_ASM
# endif
# endif
# endif
//======================================================================
//
// Utility stuff for effects ported from ImageMagick to QImage
//
//======================================================================
# define MaxRGB 255L
# define DegreesToRadians(x) ((x)*M_PI / 180.0)
# define MagickSQ2PI 2.50662827463100024161235523934010416269302368164062
# define MagickEpsilon 1.0e-12
# define MagickPI 3.14159265358979323846264338327950288419716939937510
# define MOD(x, y) ((x) < 0 ? ((y) - 1 - ((y) - 1 - (x)) % (y)) : (x) % (y))
/**
* \ relates KGlobal
* A typesafe function that returns x if it ' s between low and high values .
* low if x is smaller than then low and high if x is bigger than high .
*/
# define FXCLAMP(x,low,high) fxClamp(x,low,high)
template < class T >
inline const T & fxClamp ( const T & x , const T & low , const T & high )
{
if ( x < low ) return low ;
else if ( x > high ) return high ;
else return x ;
}
static inline unsigned int intensityValue ( unsigned int color )
{
return ( ( unsigned int ) ( ( 0.299 * tqRed ( color ) +
0.587 * tqGreen ( color ) +
0.1140000000000001 * tqBlue ( color ) ) ) ) ;
}
template < typename T >
static inline void liberateMemory ( T * * memory )
{
assert ( memory ! = NULL ) ;
if ( * memory = = NULL ) return ;
free ( ( char * ) * memory ) ;
* memory = NULL ;
}
struct double_packet
{
double red ;
double green ;
double blue ;
double alpha ;
} ;
struct short_packet
{
unsigned short int red ;
unsigned short int green ;
unsigned short int blue ;
unsigned short int alpha ;
} ;
//======================================================================
//
// Gradient effects
//
//======================================================================
TQImage KImageEffect : : gradient ( const TQSize & size , const TQColor & ca ,
const TQColor & cb , GradientType eff , int ncols )
{
int rDiff , gDiff , bDiff ;
int rca , gca , bca , rcb , gcb , bcb ;
TQImage image ( size , 32 ) ;
if ( size . width ( ) = = 0 | | size . height ( ) = = 0 ) {
# ifndef NDEBUG
std : : cerr < < " WARNING: KImageEffect::gradient: invalid image " < < std : : endl ;
# endif
return image ;
}
register int x , y ;
rDiff = ( rcb = cb . red ( ) ) - ( rca = ca . red ( ) ) ;
gDiff = ( gcb = cb . green ( ) ) - ( gca = ca . green ( ) ) ;
bDiff = ( bcb = cb . blue ( ) ) - ( bca = ca . blue ( ) ) ;
if ( eff = = VerticalGradient | | eff = = HorizontalGradient ) {
uint * p ;
uint rgb ;
register int rl = rca < < 16 ;
register int gl = gca < < 16 ;
register int bl = bca < < 16 ;
if ( eff = = VerticalGradient ) {
int rcdelta = ( ( 1 < < 16 ) / size . height ( ) ) * rDiff ;
int gcdelta = ( ( 1 < < 16 ) / size . height ( ) ) * gDiff ;
int bcdelta = ( ( 1 < < 16 ) / size . height ( ) ) * bDiff ;
for ( y = 0 ; y < size . height ( ) ; y + + ) {
p = ( uint * ) image . scanLine ( y ) ;
rl + = rcdelta ;
gl + = gcdelta ;
bl + = bcdelta ;
rgb = tqRgb ( ( rl > > 16 ) , ( gl > > 16 ) , ( bl > > 16 ) ) ;
for ( x = 0 ; x < size . width ( ) ; x + + ) {
* p = rgb ;
p + + ;
}
}
}
else { // must be HorizontalGradient
unsigned int * o_src = ( unsigned int * ) image . scanLine ( 0 ) ;
unsigned int * src = o_src ;
int rcdelta = ( ( 1 < < 16 ) / size . width ( ) ) * rDiff ;
int gcdelta = ( ( 1 < < 16 ) / size . width ( ) ) * gDiff ;
int bcdelta = ( ( 1 < < 16 ) / size . width ( ) ) * bDiff ;
for ( x = 0 ; x < size . width ( ) ; x + + ) {
rl + = rcdelta ;
gl + = gcdelta ;
bl + = bcdelta ;
* src + + = tqRgb ( ( rl > > 16 ) , ( gl > > 16 ) , ( bl > > 16 ) ) ;
}
src = o_src ;
// Believe it or not, manually copying in a for loop is faster
// than calling memcpy for each scanline (on the order of ms...).
// I think this is due to the function call overhead (mosfet).
for ( y = 1 ; y < size . height ( ) ; + + y ) {
p = ( unsigned int * ) image . scanLine ( y ) ;
src = o_src ;
for ( x = 0 ; x < size . width ( ) ; + + x )
* p + + = * src + + ;
}
}
}
else {
float rfd , gfd , bfd ;
float rd = rca , gd = gca , bd = bca ;
unsigned char * xtable [ 3 ] ;
unsigned char * ytable [ 3 ] ;
unsigned int w = size . width ( ) , h = size . height ( ) ;
xtable [ 0 ] = new unsigned char [ w ] ;
xtable [ 1 ] = new unsigned char [ w ] ;
xtable [ 2 ] = new unsigned char [ w ] ;
ytable [ 0 ] = new unsigned char [ h ] ;
ytable [ 1 ] = new unsigned char [ h ] ;
ytable [ 2 ] = new unsigned char [ h ] ;
w * = 2 , h * = 2 ;
if ( eff = = DiagonalGradient | | eff = = CrossDiagonalGradient ) {
// Diagonal dgradient code inspired by BlackBox (mosfet)
// BlackBox dgradient is (C) Brad Hughes, <bhughes@tcac.net> and
// Mike Cole <mike@mydot.com>.
rfd = ( float ) rDiff / w ;
gfd = ( float ) gDiff / w ;
bfd = ( float ) bDiff / w ;
int dir ;
for ( x = 0 ; x < size . width ( ) ; x + + , rd + = rfd , gd + = gfd , bd + = bfd ) {
dir = eff = = DiagonalGradient ? x : size . width ( ) - x - 1 ;
xtable [ 0 ] [ dir ] = ( unsigned char ) rd ;
xtable [ 1 ] [ dir ] = ( unsigned char ) gd ;
xtable [ 2 ] [ dir ] = ( unsigned char ) bd ;
}
rfd = ( float ) rDiff / h ;
gfd = ( float ) gDiff / h ;
bfd = ( float ) bDiff / h ;
rd = gd = bd = 0 ;
for ( y = 0 ; y < size . height ( ) ; y + + , rd + = rfd , gd + = gfd , bd + = bfd ) {
ytable [ 0 ] [ y ] = ( unsigned char ) rd ;
ytable [ 1 ] [ y ] = ( unsigned char ) gd ;
ytable [ 2 ] [ y ] = ( unsigned char ) bd ;
}
for ( y = 0 ; y < size . height ( ) ; y + + ) {
unsigned int * scanline = ( unsigned int * ) image . scanLine ( y ) ;
for ( x = 0 ; x < size . width ( ) ; x + + ) {
scanline [ x ] = tqRgb ( xtable [ 0 ] [ x ] + ytable [ 0 ] [ y ] ,
xtable [ 1 ] [ x ] + ytable [ 1 ] [ y ] ,
xtable [ 2 ] [ x ] + ytable [ 2 ] [ y ] ) ;
}
}
}
else if ( eff = = RectangleGradient | |
eff = = PyramidGradient | |
eff = = PipeCrossGradient | |
eff = = EllipticGradient )
{
int rSign = rDiff > 0 ? 1 : - 1 ;
int gSign = gDiff > 0 ? 1 : - 1 ;
int bSign = bDiff > 0 ? 1 : - 1 ;
rfd = ( float ) rDiff / size . width ( ) ;
gfd = ( float ) gDiff / size . width ( ) ;
bfd = ( float ) bDiff / size . width ( ) ;
rd = ( float ) rDiff / 2 ;
gd = ( float ) gDiff / 2 ;
bd = ( float ) bDiff / 2 ;
for ( x = 0 ; x < size . width ( ) ; x + + , rd - = rfd , gd - = gfd , bd - = bfd )
{
xtable [ 0 ] [ x ] = ( unsigned char ) abs ( ( int ) rd ) ;
xtable [ 1 ] [ x ] = ( unsigned char ) abs ( ( int ) gd ) ;
xtable [ 2 ] [ x ] = ( unsigned char ) abs ( ( int ) bd ) ;
}
rfd = ( float ) rDiff / size . height ( ) ;
gfd = ( float ) gDiff / size . height ( ) ;
bfd = ( float ) bDiff / size . height ( ) ;
rd = ( float ) rDiff / 2 ;
gd = ( float ) gDiff / 2 ;
bd = ( float ) bDiff / 2 ;
for ( y = 0 ; y < size . height ( ) ; y + + , rd - = rfd , gd - = gfd , bd - = bfd )
{
ytable [ 0 ] [ y ] = ( unsigned char ) abs ( ( int ) rd ) ;
ytable [ 1 ] [ y ] = ( unsigned char ) abs ( ( int ) gd ) ;
ytable [ 2 ] [ y ] = ( unsigned char ) abs ( ( int ) bd ) ;
}
int h = ( size . height ( ) + 1 ) > > 1 ;
for ( y = 0 ; y < h ; y + + ) {
unsigned int * sl1 = ( unsigned int * ) image . scanLine ( y ) ;
unsigned int * sl2 = ( unsigned int * ) image . scanLine ( QMAX ( size . height ( ) - y - 1 , y ) ) ;
int w = ( size . width ( ) + 1 ) > > 1 ;
int x2 = size . width ( ) - 1 ;
for ( x = 0 ; x < w ; x + + , x2 - - ) {
unsigned int rgb = 0 ;
if ( eff = = PyramidGradient ) {
rgb = tqRgb ( rcb - rSign * ( xtable [ 0 ] [ x ] + ytable [ 0 ] [ y ] ) ,
gcb - gSign * ( xtable [ 1 ] [ x ] + ytable [ 1 ] [ y ] ) ,
bcb - bSign * ( xtable [ 2 ] [ x ] + ytable [ 2 ] [ y ] ) ) ;
}
if ( eff = = RectangleGradient ) {
rgb = tqRgb ( rcb - rSign *
QMAX ( xtable [ 0 ] [ x ] , ytable [ 0 ] [ y ] ) * 2 ,
gcb - gSign *
QMAX ( xtable [ 1 ] [ x ] , ytable [ 1 ] [ y ] ) * 2 ,
bcb - bSign *
QMAX ( xtable [ 2 ] [ x ] , ytable [ 2 ] [ y ] ) * 2 ) ;
}
if ( eff = = PipeCrossGradient ) {
rgb = tqRgb ( rcb - rSign *
QMIN ( xtable [ 0 ] [ x ] , ytable [ 0 ] [ y ] ) * 2 ,
gcb - gSign *
QMIN ( xtable [ 1 ] [ x ] , ytable [ 1 ] [ y ] ) * 2 ,
bcb - bSign *
QMIN ( xtable [ 2 ] [ x ] , ytable [ 2 ] [ y ] ) * 2 ) ;
}
if ( eff = = EllipticGradient ) {
rgb = tqRgb ( rcb - rSign *
( int ) sqrt ( ( xtable [ 0 ] [ x ] * xtable [ 0 ] [ x ] +
ytable [ 0 ] [ y ] * ytable [ 0 ] [ y ] ) * 2.0 ) ,
gcb - gSign *
( int ) sqrt ( ( xtable [ 1 ] [ x ] * xtable [ 1 ] [ x ] +
ytable [ 1 ] [ y ] * ytable [ 1 ] [ y ] ) * 2.0 ) ,
bcb - bSign *
( int ) sqrt ( ( xtable [ 2 ] [ x ] * xtable [ 2 ] [ x ] +
ytable [ 2 ] [ y ] * ytable [ 2 ] [ y ] ) * 2.0 ) ) ;
}
sl1 [ x ] = sl2 [ x ] = rgb ;
sl1 [ x2 ] = sl2 [ x2 ] = rgb ;
}
}
}
delete [ ] xtable [ 0 ] ;
delete [ ] xtable [ 1 ] ;
delete [ ] xtable [ 2 ] ;
delete [ ] ytable [ 0 ] ;
delete [ ] ytable [ 1 ] ;
delete [ ] ytable [ 2 ] ;
}
// dither if necessary
if ( ncols & & ( TQPixmap : : defaultDepth ( ) < 15 ) ) {
if ( ncols < 2 | | ncols > 256 )
ncols = 3 ;
TQColor * dPal = new TQColor [ ncols ] ;
for ( int i = 0 ; i < ncols ; i + + ) {
dPal [ i ] . setRgb ( rca + rDiff * i / ( ncols - 1 ) ,
gca + gDiff * i / ( ncols - 1 ) ,
bca + bDiff * i / ( ncols - 1 ) ) ;
}
dither ( image , dPal , ncols ) ;
delete [ ] dPal ;
}
return image ;
}
// -----------------------------------------------------------------------------
//CT this was (before Dirk A. Mueller's speedup changes)
// merely the same code as in the above method, but it's supposedly
// way less performant since it introduces a lot of supplementary tests
// and simple math operations for the calculus of the balance.
// (surprizingly, it isn't less performant, in the contrary :-)
// Yes, I could have merged them, but then the excellent performance of
// the balanced code would suffer with no other gain than a mere
// source code and byte code size economy.
TQImage KImageEffect : : unbalancedGradient ( const TQSize & size , const TQColor & ca ,
const TQColor & cb , GradientType eff , int xfactor , int yfactor ,
int ncols )
{
int dir ; // general parameter used for direction switches
bool _xanti = false , _yanti = false ;
if ( xfactor < 0 ) _xanti = true ; // negative on X direction
if ( yfactor < 0 ) _yanti = true ; // negative on Y direction
xfactor = abs ( xfactor ) ;
yfactor = abs ( yfactor ) ;
if ( ! xfactor ) xfactor = 1 ;
if ( ! yfactor ) yfactor = 1 ;
if ( xfactor > 200 ) xfactor = 200 ;
if ( yfactor > 200 ) yfactor = 200 ;
// float xbal = xfactor/5000.;
// float ybal = yfactor/5000.;
float xbal = xfactor / 30. / size . width ( ) ;
float ybal = yfactor / 30. / size . height ( ) ;
float rat ;
int rDiff , gDiff , bDiff ;
int rca , gca , bca , rcb , gcb , bcb ;
TQImage image ( size , 32 ) ;
if ( size . width ( ) = = 0 | | size . height ( ) = = 0 ) {
# ifndef NDEBUG
std : : cerr < < " WARNING: KImageEffect::unbalancedGradient : invalid image \n " ;
# endif
return image ;
}
register int x , y ;
unsigned int * scanline ;
rDiff = ( rcb = cb . red ( ) ) - ( rca = ca . red ( ) ) ;
gDiff = ( gcb = cb . green ( ) ) - ( gca = ca . green ( ) ) ;
bDiff = ( bcb = cb . blue ( ) ) - ( bca = ca . blue ( ) ) ;
if ( eff = = VerticalGradient | | eff = = HorizontalGradient ) {
TQColor cRow ;
uint * p ;
uint rgbRow ;
if ( eff = = VerticalGradient ) {
for ( y = 0 ; y < size . height ( ) ; y + + ) {
dir = _yanti ? y : size . height ( ) - 1 - y ;
p = ( uint * ) image . scanLine ( dir ) ;
rat = 1 - exp ( - ( float ) y * ybal ) ;
cRow . setRgb ( rcb - ( int ) ( rDiff * rat ) ,
gcb - ( int ) ( gDiff * rat ) ,
bcb - ( int ) ( bDiff * rat ) ) ;
rgbRow = cRow . rgb ( ) ;
for ( x = 0 ; x < size . width ( ) ; x + + ) {
* p = rgbRow ;
p + + ;
}
}
}
else {
unsigned int * src = ( unsigned int * ) image . scanLine ( 0 ) ;
for ( x = 0 ; x < size . width ( ) ; x + + )
{
dir = _xanti ? x : size . width ( ) - 1 - x ;
rat = 1 - exp ( - ( float ) x * xbal ) ;
src [ dir ] = tqRgb ( rcb - ( int ) ( rDiff * rat ) ,
gcb - ( int ) ( gDiff * rat ) ,
bcb - ( int ) ( bDiff * rat ) ) ;
}
// Believe it or not, manually copying in a for loop is faster
// than calling memcpy for each scanline (on the order of ms...).
// I think this is due to the function call overhead (mosfet).
for ( y = 1 ; y < size . height ( ) ; + + y )
{
scanline = ( unsigned int * ) image . scanLine ( y ) ;
for ( x = 0 ; x < size . width ( ) ; + + x )
scanline [ x ] = src [ x ] ;
}
}
}
else {
int w = size . width ( ) , h = size . height ( ) ;
unsigned char * xtable [ 3 ] ;
unsigned char * ytable [ 3 ] ;
xtable [ 0 ] = new unsigned char [ w ] ;
xtable [ 1 ] = new unsigned char [ w ] ;
xtable [ 2 ] = new unsigned char [ w ] ;
ytable [ 0 ] = new unsigned char [ h ] ;
ytable [ 1 ] = new unsigned char [ h ] ;
ytable [ 2 ] = new unsigned char [ h ] ;
if ( eff = = DiagonalGradient | | eff = = CrossDiagonalGradient )
{
for ( x = 0 ; x < w ; x + + ) {
dir = _xanti ? x : w - 1 - x ;
rat = 1 - exp ( - ( float ) x * xbal ) ;
xtable [ 0 ] [ dir ] = ( unsigned char ) ( rDiff / 2 * rat ) ;
xtable [ 1 ] [ dir ] = ( unsigned char ) ( gDiff / 2 * rat ) ;
xtable [ 2 ] [ dir ] = ( unsigned char ) ( bDiff / 2 * rat ) ;
}
for ( y = 0 ; y < h ; y + + ) {
dir = _yanti ? y : h - 1 - y ;
rat = 1 - exp ( - ( float ) y * ybal ) ;
ytable [ 0 ] [ dir ] = ( unsigned char ) ( rDiff / 2 * rat ) ;
ytable [ 1 ] [ dir ] = ( unsigned char ) ( gDiff / 2 * rat ) ;
ytable [ 2 ] [ dir ] = ( unsigned char ) ( bDiff / 2 * rat ) ;
}
for ( y = 0 ; y < h ; y + + ) {
unsigned int * scanline = ( unsigned int * ) image . scanLine ( y ) ;
for ( x = 0 ; x < w ; x + + ) {
scanline [ x ] = tqRgb ( rcb - ( xtable [ 0 ] [ x ] + ytable [ 0 ] [ y ] ) ,
gcb - ( xtable [ 1 ] [ x ] + ytable [ 1 ] [ y ] ) ,
bcb - ( xtable [ 2 ] [ x ] + ytable [ 2 ] [ y ] ) ) ;
}
}
}
else if ( eff = = RectangleGradient | |
eff = = PyramidGradient | |
eff = = PipeCrossGradient | |
eff = = EllipticGradient )
{
int rSign = rDiff > 0 ? 1 : - 1 ;
int gSign = gDiff > 0 ? 1 : - 1 ;
int bSign = bDiff > 0 ? 1 : - 1 ;
for ( x = 0 ; x < w ; x + + )
{
dir = _xanti ? x : w - 1 - x ;
rat = 1 - exp ( - ( float ) x * xbal ) ;
xtable [ 0 ] [ dir ] = ( unsigned char ) abs ( ( int ) ( rDiff * ( 0.5 - rat ) ) ) ;
xtable [ 1 ] [ dir ] = ( unsigned char ) abs ( ( int ) ( gDiff * ( 0.5 - rat ) ) ) ;
xtable [ 2 ] [ dir ] = ( unsigned char ) abs ( ( int ) ( bDiff * ( 0.5 - rat ) ) ) ;
}
for ( y = 0 ; y < h ; y + + )
{
dir = _yanti ? y : h - 1 - y ;
rat = 1 - exp ( - ( float ) y * ybal ) ;
ytable [ 0 ] [ dir ] = ( unsigned char ) abs ( ( int ) ( rDiff * ( 0.5 - rat ) ) ) ;
ytable [ 1 ] [ dir ] = ( unsigned char ) abs ( ( int ) ( gDiff * ( 0.5 - rat ) ) ) ;
ytable [ 2 ] [ dir ] = ( unsigned char ) abs ( ( int ) ( bDiff * ( 0.5 - rat ) ) ) ;
}
for ( y = 0 ; y < h ; y + + ) {
unsigned int * scanline = ( unsigned int * ) image . scanLine ( y ) ;
for ( x = 0 ; x < w ; x + + ) {
if ( eff = = PyramidGradient )
{
scanline [ x ] = tqRgb ( rcb - rSign * ( xtable [ 0 ] [ x ] + ytable [ 0 ] [ y ] ) ,
gcb - gSign * ( xtable [ 1 ] [ x ] + ytable [ 1 ] [ y ] ) ,
bcb - bSign * ( xtable [ 2 ] [ x ] + ytable [ 2 ] [ y ] ) ) ;
}
else if ( eff = = RectangleGradient )
{
scanline [ x ] = tqRgb ( rcb - rSign *
QMAX ( xtable [ 0 ] [ x ] , ytable [ 0 ] [ y ] ) * 2 ,
gcb - gSign *
QMAX ( xtable [ 1 ] [ x ] , ytable [ 1 ] [ y ] ) * 2 ,
bcb - bSign *
QMAX ( xtable [ 2 ] [ x ] , ytable [ 2 ] [ y ] ) * 2 ) ;
}
else if ( eff = = PipeCrossGradient )
{
scanline [ x ] = tqRgb ( rcb - rSign *
QMIN ( xtable [ 0 ] [ x ] , ytable [ 0 ] [ y ] ) * 2 ,
gcb - gSign *
QMIN ( xtable [ 1 ] [ x ] , ytable [ 1 ] [ y ] ) * 2 ,
bcb - bSign *
QMIN ( xtable [ 2 ] [ x ] , ytable [ 2 ] [ y ] ) * 2 ) ;
}
else if ( eff = = EllipticGradient )
{
scanline [ x ] = tqRgb ( rcb - rSign *
( int ) sqrt ( ( xtable [ 0 ] [ x ] * xtable [ 0 ] [ x ] +
ytable [ 0 ] [ y ] * ytable [ 0 ] [ y ] ) * 2.0 ) ,
gcb - gSign *
( int ) sqrt ( ( xtable [ 1 ] [ x ] * xtable [ 1 ] [ x ] +
ytable [ 1 ] [ y ] * ytable [ 1 ] [ y ] ) * 2.0 ) ,
bcb - bSign *
( int ) sqrt ( ( xtable [ 2 ] [ x ] * xtable [ 2 ] [ x ] +
ytable [ 2 ] [ y ] * ytable [ 2 ] [ y ] ) * 2.0 ) ) ;
}
}
}
}
if ( ncols & & ( TQPixmap : : defaultDepth ( ) < 15 ) ) {
if ( ncols < 2 | | ncols > 256 )
ncols = 3 ;
TQColor * dPal = new TQColor [ ncols ] ;
for ( int i = 0 ; i < ncols ; i + + ) {
dPal [ i ] . setRgb ( rca + rDiff * i / ( ncols - 1 ) ,
gca + gDiff * i / ( ncols - 1 ) ,
bca + bDiff * i / ( ncols - 1 ) ) ;
}
dither ( image , dPal , ncols ) ;
delete [ ] dPal ;
}
delete [ ] xtable [ 0 ] ;
delete [ ] xtable [ 1 ] ;
delete [ ] xtable [ 2 ] ;
delete [ ] ytable [ 0 ] ;
delete [ ] ytable [ 1 ] ;
delete [ ] ytable [ 2 ] ;
}
return image ;
}
/**
Types for MMX and SSE packing of colors , for safe constraints
*/
namespace {
struct KIE4Pack
{
TQ_UINT16 data [ 4 ] ;
} ;
struct KIE8Pack
{
TQ_UINT16 data [ 8 ] ;
} ;
}
//======================================================================
//
// Intensity effects
//
//======================================================================
/* This builds a 256 byte unsigned char lookup table with all
* the possible percent values prior to applying the effect , then uses
* integer math for the pixels . For any image larger than 9 x9 this will be
* less expensive than doing a float operation on the 3 color components of
* each pixel . ( mosfet )
*/
TQImage & KImageEffect : : intensity ( TQImage & image , float percent )
{
if ( image . width ( ) = = 0 | | image . height ( ) = = 0 ) {
# ifndef NDEBUG
std : : cerr < < " WARNING: KImageEffect::intensity : invalid image \n " ;
# endif
return image ;
}
int segColors = image . depth ( ) > 8 ? 256 : image . numColors ( ) ;
int pixels = image . depth ( ) > 8 ? image . width ( ) * image . height ( ) :
image . numColors ( ) ;
unsigned int * data = image . depth ( ) > 8 ? ( unsigned int * ) image . bits ( ) :
( unsigned int * ) image . tqcolorTable ( ) ;
bool brighten = ( percent > = 0 ) ;
if ( percent < 0 )
percent = - percent ;
# ifdef USE_MMX_INLINE_ASM
bool haveMMX = KCPUInfo : : haveExtension ( KCPUInfo : : IntelMMX ) ;
if ( haveMMX )
{
TQ_UINT16 p = TQ_UINT16 ( 256.0f * ( percent ) ) ;
KIE4Pack mult = { { p , p , p , 0 } } ;
__asm__ __volatile__ (
" pxor %%mm7, %%mm7 \n \t " // zero mm7 for unpacking
" movq (%0), %%mm6 \n \t " // copy intensity change to mm6
: : " r " ( & mult ) , " m " ( mult ) ) ;
unsigned int rem = pixels % 4 ;
pixels - = rem ;
TQ_UINT32 * end = ( data + pixels ) ;
if ( brighten )
{
while ( data ! = end ) {
__asm__ __volatile__ (
" movq (%0), %%mm0 \n \t "
" movq 8(%0), %%mm4 \n \t " // copy 4 pixels of data to mm0 and mm4
" movq %%mm0, %%mm1 \n \t "
" movq %%mm0, %%mm3 \n \t "
" movq %%mm4, %%mm5 \n \t " // copy to registers for unpacking
" punpcklbw %%mm7, %%mm0 \n \t "
" punpckhbw %%mm7, %%mm1 \n \t " // unpack the two pixels from mm0
" pmullw %%mm6, %%mm0 \n \t "
" punpcklbw %%mm7, %%mm4 \n \t "
" pmullw %%mm6, %%mm1 \n \t " // multiply by intensity*256
" psrlw $8, %%mm0 \n \t " // divide by 256
" pmullw %%mm6, %%mm4 \n \t "
" psrlw $8, %%mm1 \n \t "
" psrlw $8, %%mm4 \n \t "
" packuswb %%mm1, %%mm0 \n \t " // pack solution into mm0. saturates at 255
" movq %%mm5, %%mm1 \n \t "
" punpckhbw %%mm7, %%mm1 \n \t " // unpack 4th pixel in mm1
" pmullw %%mm6, %%mm1 \n \t "
" paddusb %%mm3, %%mm0 \n \t " // add intesity result to original of mm0
" psrlw $8, %%mm1 \n \t "
" packuswb %%mm1, %%mm4 \n \t " // pack upper two pixels into mm4
" movq %%mm0, (%0) \n \t " // rewrite to memory lower two pixels
" paddusb %%mm5, %%mm4 \n \t "
" movq %%mm4, 8(%0) \n \t " // rewrite upper two pixels
: : " r " ( data ) ) ;
data + = 4 ;
}
end + = rem ;
while ( data ! = end ) {
__asm__ __volatile__ (
" movd (%0), %%mm0 \n \t " // repeat above but for
" punpcklbw %%mm7, %%mm0 \n \t " // one pixel at a time
" movq %%mm0, %%mm3 \n \t "
" pmullw %%mm6, %%mm0 \n \t "
" psrlw $8, %%mm0 \n \t "
" paddw %%mm3, %%mm0 \n \t "
" packuswb %%mm0, %%mm0 \n \t "
" movd %%mm0, (%0) \n \t "
: : " r " ( data ) ) ;
data + + ;
}
}
else
{
while ( data ! = end ) {
__asm__ __volatile__ (
" movq (%0), %%mm0 \n \t "
" movq 8(%0), %%mm4 \n \t "
" movq %%mm0, %%mm1 \n \t "
" movq %%mm0, %%mm3 \n \t "
" movq %%mm4, %%mm5 \n \t "
" punpcklbw %%mm7, %%mm0 \n \t "
" punpckhbw %%mm7, %%mm1 \n \t "
" pmullw %%mm6, %%mm0 \n \t "
" punpcklbw %%mm7, %%mm4 \n \t "
" pmullw %%mm6, %%mm1 \n \t "
" psrlw $8, %%mm0 \n \t "
" pmullw %%mm6, %%mm4 \n \t "
" psrlw $8, %%mm1 \n \t "
" psrlw $8, %%mm4 \n \t "
" packuswb %%mm1, %%mm0 \n \t "
" movq %%mm5, %%mm1 \n \t "
" punpckhbw %%mm7, %%mm1 \n \t "
" pmullw %%mm6, %%mm1 \n \t "
" psubusb %%mm0, %%mm3 \n \t " // subtract darkening amount
" psrlw $8, %%mm1 \n \t "
" packuswb %%mm1, %%mm4 \n \t "
" movq %%mm3, (%0) \n \t "
" psubusb %%mm4, %%mm5 \n \t " // only change for this version is
" movq %%mm5, 8(%0) \n \t " // subtraction here as we are darkening image
: : " r " ( data ) ) ;
data + = 4 ;
}
end + = rem ;
while ( data ! = end ) {
__asm__ __volatile__ (
" movd (%0), %%mm0 \n \t "
" punpcklbw %%mm7, %%mm0 \n \t "
" movq %%mm0, %%mm3 \n \t "
" pmullw %%mm6, %%mm0 \n \t "
" psrlw $8, %%mm0 \n \t "
" psubusw %%mm0, %%mm3 \n \t "
" packuswb %%mm3, %%mm3 \n \t "
" movd %%mm3, (%0) \n \t "
: : " r " ( data ) ) ;
data + + ;
}
}
__asm__ __volatile__ ( " emms " ) ; // clear mmx state
}
else
# endif // USE_MMX_INLINE_ASM
{
unsigned char * segTbl = new unsigned char [ segColors ] ;
int tmp ;
if ( brighten ) { // keep overflow check out of loops
for ( int i = 0 ; i < segColors ; + + i ) {
tmp = ( int ) ( i * percent ) ;
if ( tmp > 255 )
tmp = 255 ;
segTbl [ i ] = tmp ;
}
}
else {
for ( int i = 0 ; i < segColors ; + + i ) {
tmp = ( int ) ( i * percent ) ;
if ( tmp < 0 )
tmp = 0 ;
segTbl [ i ] = tmp ;
}
}
if ( brighten ) { // same here
for ( int i = 0 ; i < pixels ; + + i ) {
int r = tqRed ( data [ i ] ) ;
int g = tqGreen ( data [ i ] ) ;
int b = tqBlue ( data [ i ] ) ;
int a = tqAlpha ( data [ i ] ) ;
r = r + segTbl [ r ] > 255 ? 255 : r + segTbl [ r ] ;
g = g + segTbl [ g ] > 255 ? 255 : g + segTbl [ g ] ;
b = b + segTbl [ b ] > 255 ? 255 : b + segTbl [ b ] ;
data [ i ] = tqRgba ( r , g , b , a ) ;
}
}
else {
for ( int i = 0 ; i < pixels ; + + i ) {
int r = tqRed ( data [ i ] ) ;
int g = tqGreen ( data [ i ] ) ;
int b = tqBlue ( data [ i ] ) ;
int a = tqAlpha ( data [ i ] ) ;
r = r - segTbl [ r ] < 0 ? 0 : r - segTbl [ r ] ;
g = g - segTbl [ g ] < 0 ? 0 : g - segTbl [ g ] ;
b = b - segTbl [ b ] < 0 ? 0 : b - segTbl [ b ] ;
data [ i ] = tqRgba ( r , g , b , a ) ;
}
}
delete [ ] segTbl ;
}
return image ;
}
TQImage & KImageEffect : : channelIntensity ( TQImage & image , float percent ,
RGBComponent channel )
{
if ( image . width ( ) = = 0 | | image . height ( ) = = 0 ) {
# ifndef NDEBUG
std : : cerr < < " WARNING: KImageEffect::channelIntensity : invalid image \n " ;
# endif
return image ;
}
int segColors = image . depth ( ) > 8 ? 256 : image . numColors ( ) ;
unsigned char * segTbl = new unsigned char [ segColors ] ;
int pixels = image . depth ( ) > 8 ? image . width ( ) * image . height ( ) :
image . numColors ( ) ;
unsigned int * data = image . depth ( ) > 8 ? ( unsigned int * ) image . bits ( ) :
( unsigned int * ) image . tqcolorTable ( ) ;
bool brighten = ( percent > = 0 ) ;
if ( percent < 0 )
percent = - percent ;
if ( brighten ) { // keep overflow check out of loops
for ( int i = 0 ; i < segColors ; + + i ) {
int tmp = ( int ) ( i * percent ) ;
if ( tmp > 255 )
tmp = 255 ;
segTbl [ i ] = tmp ;
}
}
else {
for ( int i = 0 ; i < segColors ; + + i ) {
int tmp = ( int ) ( i * percent ) ;
if ( tmp < 0 )
tmp = 0 ;
segTbl [ i ] = tmp ;
}
}
if ( brighten ) { // same here
if ( channel = = Red ) { // and here ;-)
for ( int i = 0 ; i < pixels ; + + i ) {
int c = tqRed ( data [ i ] ) ;
c = c + segTbl [ c ] > 255 ? 255 : c + segTbl [ c ] ;
data [ i ] = tqRgba ( c , tqGreen ( data [ i ] ) , tqBlue ( data [ i ] ) , tqAlpha ( data [ i ] ) ) ;
}
}
else if ( channel = = Green ) {
for ( int i = 0 ; i < pixels ; + + i ) {
int c = tqGreen ( data [ i ] ) ;
c = c + segTbl [ c ] > 255 ? 255 : c + segTbl [ c ] ;
data [ i ] = tqRgba ( tqRed ( data [ i ] ) , c , tqBlue ( data [ i ] ) , tqAlpha ( data [ i ] ) ) ;
}
}
else {
for ( int i = 0 ; i < pixels ; + + i ) {
int c = tqBlue ( data [ i ] ) ;
c = c + segTbl [ c ] > 255 ? 255 : c + segTbl [ c ] ;
data [ i ] = tqRgba ( tqRed ( data [ i ] ) , tqGreen ( data [ i ] ) , c , tqAlpha ( data [ i ] ) ) ;
}
}
}
else {
if ( channel = = Red ) {
for ( int i = 0 ; i < pixels ; + + i ) {
int c = tqRed ( data [ i ] ) ;
c = c - segTbl [ c ] < 0 ? 0 : c - segTbl [ c ] ;
data [ i ] = tqRgba ( c , tqGreen ( data [ i ] ) , tqBlue ( data [ i ] ) , tqAlpha ( data [ i ] ) ) ;
}
}
else if ( channel = = Green ) {
for ( int i = 0 ; i < pixels ; + + i ) {
int c = tqGreen ( data [ i ] ) ;
c = c - segTbl [ c ] < 0 ? 0 : c - segTbl [ c ] ;
data [ i ] = tqRgba ( tqRed ( data [ i ] ) , c , tqBlue ( data [ i ] ) , tqAlpha ( data [ i ] ) ) ;
}
}
else {
for ( int i = 0 ; i < pixels ; + + i ) {
int c = tqBlue ( data [ i ] ) ;
c = c - segTbl [ c ] < 0 ? 0 : c - segTbl [ c ] ;
data [ i ] = tqRgba ( tqRed ( data [ i ] ) , tqGreen ( data [ i ] ) , c , tqAlpha ( data [ i ] ) ) ;
}
}
}
delete [ ] segTbl ;
return image ;
}
// Modulate an image with an RBG channel of another image
//
TQImage & KImageEffect : : modulate ( TQImage & image , TQImage & modImage , bool reverse ,
ModulationType type , int factor , RGBComponent channel )
{
if ( image . width ( ) = = 0 | | image . height ( ) = = 0 | |
modImage . width ( ) = = 0 | | modImage . height ( ) = = 0 ) {
# ifndef NDEBUG
std : : cerr < < " WARNING: KImageEffect::modulate : invalid image \n " ;
# endif
return image ;
}
int r , g , b , h , s , v , a ;
TQColor clr ;
int mod = 0 ;
unsigned int x1 , x2 , y1 , y2 ;
register int x , y ;
// for image, we handle only depth 32
if ( image . depth ( ) < 32 ) image = image . convertDepth ( 32 ) ;
// for modImage, we handle depth 8 and 32
if ( modImage . depth ( ) < 8 ) modImage = modImage . convertDepth ( 8 ) ;
unsigned int * colorTable2 = ( modImage . depth ( ) = = 8 ) ?
modImage . tqcolorTable ( ) : 0 ;
unsigned int * data1 , * data2 ;
unsigned char * data2b ;
unsigned int color1 , color2 ;
x1 = image . width ( ) ; y1 = image . height ( ) ;
x2 = modImage . width ( ) ; y2 = modImage . height ( ) ;
for ( y = 0 ; y < ( int ) y1 ; y + + ) {
data1 = ( unsigned int * ) image . scanLine ( y ) ;
data2 = ( unsigned int * ) modImage . scanLine ( y % y2 ) ;
data2b = ( unsigned char * ) modImage . scanLine ( y % y2 ) ;
x = 0 ;
while ( x < ( int ) x1 ) {
color2 = ( colorTable2 ) ? colorTable2 [ * data2b ] : * data2 ;
if ( reverse ) {
color1 = color2 ;
color2 = * data1 ;
}
else
color1 = * data1 ;
if ( type = = Intensity | | type = = Contrast ) {
r = tqRed ( color1 ) ;
g = tqGreen ( color1 ) ;
b = tqBlue ( color1 ) ;
if ( channel ! = All ) {
mod = ( channel = = Red ) ? tqRed ( color2 ) :
( channel = = Green ) ? tqGreen ( color2 ) :
( channel = = Blue ) ? tqBlue ( color2 ) :
( channel = = Gray ) ? tqGray ( color2 ) : 0 ;
mod = mod * factor / 50 ;
}
if ( type = = Intensity ) {
if ( channel = = All ) {
r + = r * factor / 50 * tqRed ( color2 ) / 256 ;
g + = g * factor / 50 * tqGreen ( color2 ) / 256 ;
b + = b * factor / 50 * tqBlue ( color2 ) / 256 ;
}
else {
r + = r * mod / 256 ;
g + = g * mod / 256 ;
b + = b * mod / 256 ;
}
}
else { // Contrast
if ( channel = = All ) {
r + = ( r - 128 ) * factor / 50 * tqRed ( color2 ) / 128 ;
g + = ( g - 128 ) * factor / 50 * tqGreen ( color2 ) / 128 ;
b + = ( b - 128 ) * factor / 50 * tqBlue ( color2 ) / 128 ;
}
else {
r + = ( r - 128 ) * mod / 128 ;
g + = ( g - 128 ) * mod / 128 ;
b + = ( b - 128 ) * mod / 128 ;
}
}
if ( r < 0 ) r = 0 ; if ( r > 255 ) r = 255 ;
if ( g < 0 ) g = 0 ; if ( g > 255 ) g = 255 ;
if ( b < 0 ) b = 0 ; if ( b > 255 ) b = 255 ;
a = tqAlpha ( * data1 ) ;
* data1 = tqRgba ( r , g , b , a ) ;
}
else if ( type = = Saturation | | type = = HueShift ) {
clr . setRgb ( color1 ) ;
clr . hsv ( & h , & s , & v ) ;
mod = ( channel = = Red ) ? tqRed ( color2 ) :
( channel = = Green ) ? tqGreen ( color2 ) :
( channel = = Blue ) ? tqBlue ( color2 ) :
( channel = = Gray ) ? tqGray ( color2 ) : 0 ;
mod = mod * factor / 50 ;
if ( type = = Saturation ) {
s - = s * mod / 256 ;
if ( s < 0 ) s = 0 ; if ( s > 255 ) s = 255 ;
}
else { // HueShift
h + = mod ;
while ( h < 0 ) h + = 360 ;
h % = 360 ;
}
clr . setHsv ( h , s , v ) ;
a = tqAlpha ( * data1 ) ;
* data1 = clr . rgb ( ) | ( ( uint ) ( a & 0xff ) < < 24 ) ;
}
data1 + + ; data2 + + ; data2b + + ; x + + ;
if ( ( x % x2 ) = = 0 ) { data2 - = x2 ; data2b - = x2 ; }
}
}
return image ;
}
//======================================================================
//
// Blend effects
//
//======================================================================
// Nice and fast direct pixel manipulation
TQImage & KImageEffect : : blend ( const TQColor & clr , TQImage & dst , float opacity )
{
if ( dst . width ( ) < = 0 | | dst . height ( ) < = 0 )
return dst ;
if ( opacity < 0.0 | | opacity > 1.0 ) {
# ifndef NDEBUG
std : : cerr < < " WARNING: KImageEffect::blend : invalid opacity. Range [0, 1] \n " ;
# endif
return dst ;
}
if ( dst . depth ( ) ! = 32 )
dst = dst . convertDepth ( 32 ) ;
# ifdef USE_QT4
if ( dst . format ( ) ! = QImage : : Format_ARGB32 )
dst = dst . convertToFormat ( QImage : : Format_ARGB32 ) ; // This is needed because Qt4 has multiple variants with a 32 bit depth, and the routines below expect one specific variant (ARGB)
# endif
int pixels = dst . width ( ) * dst . height ( ) ;
# ifdef USE_SSE2_INLINE_ASM
if ( KCPUInfo : : haveExtension ( KCPUInfo : : IntelSSE2 ) & & pixels > 16 ) {
TQ_UINT16 alpha = TQ_UINT16 ( ( 1.0 - opacity ) * 256.0 ) ;
KIE8Pack packedalpha = { { alpha , alpha , alpha , 256 ,
alpha , alpha , alpha , 256 } } ;
TQ_UINT16 red = TQ_UINT16 ( clr . red ( ) * 256 * opacity ) ;
TQ_UINT16 green = TQ_UINT16 ( clr . green ( ) * 256 * opacity ) ;
TQ_UINT16 blue = TQ_UINT16 ( clr . blue ( ) * 256 * opacity ) ;
KIE8Pack packedcolor = { { blue , green , red , 0 ,
blue , green , red , 0 } } ;
// Prepare the XMM5, XMM6 and XMM7 registers for unpacking and blending
__asm__ __volatile__ (
" pxor %%xmm7, %%xmm7 \n \t " // Zero out XMM7 for unpacking
" movdqu (%0), %%xmm6 \n \t " // Set up (1 - alpha) * 256 in XMM6
" movdqu (%1), %%xmm5 \n \t " // Set up color * alpha * 256 in XMM5
: : " r " ( & packedalpha ) , " r " ( & packedcolor ) ,
" m " ( packedcolor ) , " m " ( packedalpha ) ) ;
TQ_UINT32 * data = reinterpret_cast < TQ_UINT32 * > ( dst . bits ( ) ) ;
// Check how many pixels we need to process to achieve 16 byte alignment
int offset = ( 16 - ( TQ_UINT32 ( data ) & 0x0f ) ) / 4 ;
// The main loop processes 8 pixels / iteration
int remainder = ( pixels - offset ) % 8 ;
pixels - = remainder ;
// Alignment loop
for ( int i = 0 ; i < offset ; i + + ) {
__asm__ __volatile__ (
" movd (%0,%1,4), %%xmm0 \n \t " // Load one pixel to XMM1
" punpcklbw %%xmm7, %%xmm0 \n \t " // Unpack the pixel
" pmullw %%xmm6, %%xmm0 \n \t " // Multiply the pixel with (1 - alpha) * 256
" paddw %%xmm5, %%xmm0 \n \t " // Add color * alpha * 256 to the result
" psrlw $8, %%xmm0 \n \t " // Divide by 256
" packuswb %%xmm1, %%xmm0 \n \t " // Pack the pixel to a dword
" movd %%xmm0, (%0,%1,4) \n \t " // Write the pixel to the image
: : " r " ( data ) , " r " ( i ) ) ;
}
// Main loop
for ( int i = offset ; i < pixels ; i + = 8 ) {
__asm__ __volatile (
// Load 8 pixels to XMM registers 1 - 4
" movq (%0,%1,4), %%xmm0 \n \t " // Load pixels 1 and 2 to XMM1
" movq 8(%0,%1,4), %%xmm1 \n \t " // Load pixels 3 and 4 to XMM2
" movq 16(%0,%1,4), %%xmm2 \n \t " // Load pixels 5 and 6 to XMM3
" movq 24(%0,%1,4), %%xmm3 \n \t " // Load pixels 7 and 8 to XMM4
// Prefetch the pixels for next iteration
" prefetchnta 32(%0,%1,4) \n \t "
// Blend pixels 1 and 2
" punpcklbw %%xmm7, %%xmm0 \n \t " // Unpack the pixels
" pmullw %%xmm6, %%xmm0 \n \t " // Multiply the pixels with (1 - alpha) * 256
" paddw %%xmm5, %%xmm0 \n \t " // Add color * alpha * 256 to the result
" psrlw $8, %%xmm0 \n \t " // Divide by 256
// Blend pixels 3 and 4
" punpcklbw %%xmm7, %%xmm1 \n \t " // Unpack the pixels
" pmullw %%xmm6, %%xmm1 \n \t " // Multiply the pixels with (1 - alpha) * 256
" paddw %%xmm5, %%xmm1 \n \t " // Add color * alpha * 256 to the result
" psrlw $8, %%xmm1 \n \t " // Divide by 256
// Blend pixels 5 and 6
" punpcklbw %%xmm7, %%xmm2 \n \t " // Unpack the pixels
" pmullw %%xmm6, %%xmm2 \n \t " // Multiply the pixels with (1 - alpha) * 256
" paddw %%xmm5, %%xmm2 \n \t " // Add color * alpha * 256 to the result
" psrlw $8, %%xmm2 \n \t " // Divide by 256
// Blend pixels 7 and 8
" punpcklbw %%xmm7, %%xmm3 \n \t " // Unpack the pixels
" pmullw %%xmm6, %%xmm3 \n \t " // Multiply the pixels with (1 - alpha) * 256
" paddw %%xmm5, %%xmm3 \n \t " // Add color * alpha * 256 to the result
" psrlw $8, %%xmm3 \n \t " // Divide by 256
// Pack the pixels into 2 double quadwords
" packuswb %%xmm1, %%xmm0 \n \t " // Pack pixels 1 - 4 to a double qword
" packuswb %%xmm3, %%xmm2 \n \t " // Pack pixles 5 - 8 to a double qword
// Write the pixels back to the image
" movdqa %%xmm0, (%0,%1,4) \n \t " // Store pixels 1 - 4
" movdqa %%xmm2, 16(%0,%1,4) \n \t " // Store pixels 5 - 8
: : " r " ( data ) , " r " ( i ) ) ;
}
// Cleanup loop
for ( int i = pixels ; i < pixels + remainder ; i + + ) {
__asm__ __volatile__ (
" movd (%0,%1,4), %%xmm0 \n \t " // Load one pixel to XMM1
" punpcklbw %%xmm7, %%xmm0 \n \t " // Unpack the pixel
" pmullw %%xmm6, %%xmm0 \n \t " // Multiply the pixel with (1 - alpha) * 256
" paddw %%xmm5, %%xmm0 \n \t " // Add color * alpha * 256 to the result
" psrlw $8, %%xmm0 \n \t " // Divide by 256
" packuswb %%xmm1, %%xmm0 \n \t " // Pack the pixel to a dword
" movd %%xmm0, (%0,%1,4) \n \t " // Write the pixel to the image
: : " r " ( data ) , " r " ( i ) ) ;
}
} else
# endif
# ifdef USE_MMX_INLINE_ASM
if ( KCPUInfo : : haveExtension ( KCPUInfo : : IntelMMX ) & & pixels > 1 ) {
TQ_UINT16 alpha = TQ_UINT16 ( ( 1.0 - opacity ) * 256.0 ) ;
KIE4Pack packedalpha = { { alpha , alpha , alpha , 256 } } ;
TQ_UINT16 red = TQ_UINT16 ( clr . red ( ) * 256 * opacity ) ;
TQ_UINT16 green = TQ_UINT16 ( clr . green ( ) * 256 * opacity ) ;
TQ_UINT16 blue = TQ_UINT16 ( clr . blue ( ) * 256 * opacity ) ;
KIE4Pack packedcolor = { { blue , green , red , 0 } } ;
__asm__ __volatile__ (
" pxor %%mm7, %%mm7 \n \t " // Zero out MM7 for unpacking
" movq (%0), %%mm6 \n \t " // Set up (1 - alpha) * 256 in MM6
" movq (%1), %%mm5 \n \t " // Set up color * alpha * 256 in MM5
: : " r " ( & packedalpha ) , " r " ( & packedcolor ) , " m " ( packedcolor ) , " m " ( packedalpha ) ) ;
TQ_UINT32 * data = reinterpret_cast < TQ_UINT32 * > ( dst . bits ( ) ) ;
// The main loop processes 4 pixels / iteration
int remainder = pixels % 4 ;
pixels - = remainder ;
// Main loop
for ( int i = 0 ; i < pixels ; i + = 4 ) {
__asm__ __volatile__ (
// Load 4 pixels to MM registers 1 - 4
" movd (%0,%1,4), %%mm0 \n \t " // Load the 1st pixel to MM0
" movd 4(%0,%1,4), %%mm1 \n \t " // Load the 2nd pixel to MM1
" movd 8(%0,%1,4), %%mm2 \n \t " // Load the 3rd pixel to MM2
" movd 12(%0,%1,4), %%mm3 \n \t " // Load the 4th pixel to MM3
// Blend the first pixel
" punpcklbw %%mm7, %%mm0 \n \t " // Unpack the pixel
" pmullw %%mm6, %%mm0 \n \t " // Multiply the pixel with (1 - alpha) * 256
" paddw %%mm5, %%mm0 \n \t " // Add color * alpha * 256 to the result
" psrlw $8, %%mm0 \n \t " // Divide by 256
// Blend the second pixel
" punpcklbw %%mm7, %%mm1 \n \t " // Unpack the pixel
" pmullw %%mm6, %%mm1 \n \t " // Multiply the pixel with (1 - alpha) * 256
" paddw %%mm5, %%mm1 \n \t " // Add color * alpha * 256 to the result
" psrlw $8, %%mm1 \n \t " // Divide by 256
// Blend the third pixel
" punpcklbw %%mm7, %%mm2 \n \t " // Unpack the pixel
" pmullw %%mm6, %%mm2 \n \t " // Multiply the pixel with (1 - alpha) * 256
" paddw %%mm5, %%mm2 \n \t " // Add color * alpha * 256 to the result
" psrlw $8, %%mm2 \n \t " // Divide by 256
// Blend the fourth pixel
" punpcklbw %%mm7, %%mm3 \n \t " // Unpack the pixel
" pmullw %%mm6, %%mm3 \n \t " // Multiply the pixel with (1 - alpha) * 256
" paddw %%mm5, %%mm3 \n \t " // Add color * alpha * 256 to the result
" psrlw $8, %%mm3 \n \t " // Divide by 256
// Pack the pixels into 2 quadwords
" packuswb %%mm1, %%mm0 \n \t " // Pack pixels 1 and 2 to a qword
" packuswb %%mm3, %%mm2 \n \t " // Pack pixels 3 and 4 to a qword
// Write the pixels back to the image
" movq %%mm0, (%0,%1,4) \n \t " // Store pixels 1 and 2
" movq %%mm2, 8(%0,%1,4) \n \t " // Store pixels 3 and 4
: : " r " ( data ) , " r " ( i ) ) ;
}
// Cleanup loop
for ( int i = pixels ; i < pixels + remainder ; i + + ) {
__asm__ __volatile__ (
" movd (%0,%1,4), %%mm0 \n \t " // Load one pixel to MM1
" punpcklbw %%mm7, %%mm0 \n \t " // Unpack the pixel
" pmullw %%mm6, %%mm0 \n \t " // Multiply the pixel with 1 - alpha * 256
" paddw %%mm5, %%mm0 \n \t " // Add color * alpha * 256 to the result
" psrlw $8, %%mm0 \n \t " // Divide by 256
" packuswb %%mm0, %%mm0 \n \t " // Pack the pixel to a dword
" movd %%mm0, (%0,%1,4) \n \t " // Write the pixel to the image
: : " r " ( data ) , " r " ( i ) ) ;
}
// Empty the MMX state
__asm__ __volatile__ ( " emms " ) ;
} else
# endif // USE_MMX_INLINE_ASM
{
int rcol , gcol , bcol ;
clr . rgb ( & rcol , & gcol , & bcol ) ;
# ifdef WORDS_BIGENDIAN // ARGB (skip alpha)
register unsigned char * data = ( unsigned char * ) dst . bits ( ) + 1 ;
# else // BGRA
register unsigned char * data = ( unsigned char * ) dst . bits ( ) ;
# endif
for ( register int i = 0 ; i < pixels ; i + + )
{
# ifdef WORDS_BIGENDIAN
* data + = ( unsigned char ) ( ( rcol - * data ) * opacity ) ;
data + + ;
* data + = ( unsigned char ) ( ( gcol - * data ) * opacity ) ;
data + + ;
* data + = ( unsigned char ) ( ( bcol - * data ) * opacity ) ;
data + + ;
# else
* data + = ( unsigned char ) ( ( bcol - * data ) * opacity ) ;
data + + ;
* data + = ( unsigned char ) ( ( gcol - * data ) * opacity ) ;
data + + ;
* data + = ( unsigned char ) ( ( rcol - * data ) * opacity ) ;
data + + ;
# endif
data + + ; // skip alpha
}
}
return dst ;
}
// Nice and fast direct pixel manipulation
TQImage & KImageEffect : : blend ( TQImage & src , TQImage & dst , float opacity )
{
if ( src . width ( ) < = 0 | | src . height ( ) < = 0 )
return dst ;
if ( dst . width ( ) < = 0 | | dst . height ( ) < = 0 )
return dst ;
if ( src . width ( ) ! = dst . width ( ) | | src . height ( ) ! = dst . height ( ) ) {
# ifndef NDEBUG
std : : cerr < < " WARNING: KImageEffect::blend : src and destination images are not the same size \n " ;
# endif
return dst ;
}
if ( opacity < 0.0 | | opacity > 1.0 ) {
# ifndef NDEBUG
std : : cerr < < " WARNING: KImageEffect::blend : invalid opacity. Range [0, 1] \n " ;
# endif
return dst ;
}
if ( src . depth ( ) ! = 32 ) src = src . convertDepth ( 32 ) ;
if ( dst . depth ( ) ! = 32 ) dst = dst . convertDepth ( 32 ) ;
# ifdef USE_QT4
if ( src . format ( ) ! = QImage : : Format_ARGB32 )
src = dst . convertToFormat ( QImage : : Format_ARGB32 ) ; // This is needed because Qt4 has multiple variants with a 32 bit depth, and the routines below expect one specific variant (ARGB)
if ( dst . format ( ) ! = QImage : : Format_ARGB32 )
dst = dst . convertToFormat ( QImage : : Format_ARGB32 ) ; // This is needed because Qt4 has multiple variants with a 32 bit depth, and the routines below expect one specific variant (ARGB)
# endif
int pixels = src . width ( ) * src . height ( ) ;
# ifdef USE_SSE2_INLINE_ASM
if ( KCPUInfo : : haveExtension ( KCPUInfo : : IntelSSE2 ) & & pixels > 16 ) {
TQ_UINT16 alpha = TQ_UINT16 ( opacity * 256.0 ) ;
KIE8Pack packedalpha = { { alpha , alpha , alpha , 0 ,
alpha , alpha , alpha , 0 } } ;
// Prepare the XMM6 and XMM7 registers for unpacking and blending
__asm__ __volatile__ (
" pxor %%xmm7, %%xmm7 \n \t " // Zero out XMM7 for unpacking
" movdqu (%0), %%xmm6 \n \t " // Set up alpha * 256 in XMM6
: : " r " ( & packedalpha ) , " m " ( packedalpha ) ) ;
TQ_UINT32 * data1 = reinterpret_cast < TQ_UINT32 * > ( src . bits ( ) ) ;
TQ_UINT32 * data2 = reinterpret_cast < TQ_UINT32 * > ( dst . bits ( ) ) ;
// Check how many pixels we need to process to achieve 16 byte alignment
int offset = ( 16 - ( TQ_UINT32 ( data2 ) & 0x0f ) ) / 4 ;
// The main loop processes 4 pixels / iteration
int remainder = ( pixels - offset ) % 4 ;
pixels - = remainder ;
// Alignment loop
for ( int i = 0 ; i < offset ; i + + ) {
__asm__ __volatile__ (
" movd (%1,%2,4), %%xmm1 \n \t " // Load one dst pixel to XMM1
" punpcklbw %%xmm7, %%xmm1 \n \t " // Unpack the pixel
" movd (%0,%2,4), %%xmm0 \n \t " // Load one src pixel to XMM0
" punpcklbw %%xmm7, %%xmm0 \n \t " // Unpack the pixel
" psubw %%xmm1, %%xmm0 \n \t " // Subtract dst from src
" pmullw %%xmm6, %%xmm0 \n \t " // Multiply the result with alpha * 256
" psllw $8, %%xmm1 \n \t " // Multiply dst with 256
" paddw %%xmm1, %%xmm0 \n \t " // Add dst to result
" psrlw $8, %%xmm0 \n \t " // Divide by 256
" packuswb %%xmm1, %%xmm0 \n \t " // Pack the pixel to a dword
" movd %%xmm0, (%1,%2,4) \n \t " // Write the pixel to the image
: : " r " ( data1 ) , " r " ( data2 ) , " r " ( i ) ) ;
}
// Main loop
for ( int i = offset ; i < pixels ; i + = 4 ) {
__asm__ __volatile__ (
// Load 4 src pixels to XMM0 and XMM2 and 4 dst pixels to XMM1 and XMM3
" movq (%0,%2,4), %%xmm0 \n \t " // Load two src pixels to XMM0
" movq (%1,%2,4), %%xmm1 \n \t " // Load two dst pixels to XMM1
" movq 8(%0,%2,4), %%xmm2 \n \t " // Load two src pixels to XMM2
" movq 8(%1,%2,4), %%xmm3 \n \t " // Load two dst pixels to XMM3
// Prefetch the pixels for the iteration after the next one
" prefetchnta 32(%0,%2,4) \n \t "
" prefetchnta 32(%1,%2,4) \n \t "
// Blend the first two pixels
" punpcklbw %%xmm7, %%xmm1 \n \t " // Unpack the dst pixels
" punpcklbw %%xmm7, %%xmm0 \n \t " // Unpack the src pixels
" psubw %%xmm1, %%xmm0 \n \t " // Subtract dst from src
" pmullw %%xmm6, %%xmm0 \n \t " // Multiply the result with alpha * 256
" psllw $8, %%xmm1 \n \t " // Multiply dst with 256
" paddw %%xmm1, %%xmm0 \n \t " // Add dst to the result
" psrlw $8, %%xmm0 \n \t " // Divide by 256
// Blend the next two pixels
" punpcklbw %%xmm7, %%xmm3 \n \t " // Unpack the dst pixels
" punpcklbw %%xmm7, %%xmm2 \n \t " // Unpack the src pixels
" psubw %%xmm3, %%xmm2 \n \t " // Subtract dst from src
" pmullw %%xmm6, %%xmm2 \n \t " // Multiply the result with alpha * 256
" psllw $8, %%xmm3 \n \t " // Multiply dst with 256
" paddw %%xmm3, %%xmm2 \n \t " // Add dst to the result
" psrlw $8, %%xmm2 \n \t " // Divide by 256
// Write the pixels back to the image
" packuswb %%xmm2, %%xmm0 \n \t " // Pack the pixels to a double qword
" movdqa %%xmm0, (%1,%2,4) \n \t " // Store the pixels
: : " r " ( data1 ) , " r " ( data2 ) , " r " ( i ) ) ;
}
// Cleanup loop
for ( int i = pixels ; i < pixels + remainder ; i + + ) {
__asm__ __volatile__ (
" movd (%1,%2,4), %%xmm1 \n \t " // Load one dst pixel to XMM1
" punpcklbw %%xmm7, %%xmm1 \n \t " // Unpack the pixel
" movd (%0,%2,4), %%xmm0 \n \t " // Load one src pixel to XMM0
" punpcklbw %%xmm7, %%xmm0 \n \t " // Unpack the pixel
" psubw %%xmm1, %%xmm0 \n \t " // Subtract dst from src
" pmullw %%xmm6, %%xmm0 \n \t " // Multiply the result with alpha * 256
" psllw $8, %%xmm1 \n \t " // Multiply dst with 256
" paddw %%xmm1, %%xmm0 \n \t " // Add dst to result
" psrlw $8, %%xmm0 \n \t " // Divide by 256
" packuswb %%xmm1, %%xmm0 \n \t " // Pack the pixel to a dword
" movd %%xmm0, (%1,%2,4) \n \t " // Write the pixel to the image
: : " r " ( data1 ) , " r " ( data2 ) , " r " ( i ) ) ;
}
} else
# endif // USE_SSE2_INLINE_ASM
# ifdef USE_MMX_INLINE_ASM
if ( KCPUInfo : : haveExtension ( KCPUInfo : : IntelMMX ) & & pixels > 1 ) {
TQ_UINT16 alpha = TQ_UINT16 ( opacity * 256.0 ) ;
KIE4Pack packedalpha = { { alpha , alpha , alpha , 0 } } ;
// Prepare the MM6 and MM7 registers for blending and unpacking
__asm__ __volatile__ (
" pxor %%mm7, %%mm7 \n \t " // Zero out MM7 for unpacking
" movq (%0), %%mm6 \n \t " // Set up alpha * 256 in MM6
: : " r " ( & packedalpha ) , " m " ( packedalpha ) ) ;
TQ_UINT32 * data1 = reinterpret_cast < TQ_UINT32 * > ( src . bits ( ) ) ;
TQ_UINT32 * data2 = reinterpret_cast < TQ_UINT32 * > ( dst . bits ( ) ) ;
// The main loop processes 2 pixels / iteration
int remainder = pixels % 2 ;
pixels - = remainder ;
// Main loop
for ( int i = 0 ; i < pixels ; i + = 2 ) {
__asm__ __volatile__ (
// Load 2 src pixels to MM0 and MM2 and 2 dst pixels to MM1 and MM3
" movd (%0,%2,4), %%mm0 \n \t " // Load the 1st src pixel to MM0
" movd (%1,%2,4), %%mm1 \n \t " // Load the 1st dst pixel to MM1
" movd 4(%0,%2,4), %%mm2 \n \t " // Load the 2nd src pixel to MM2
" movd 4(%1,%2,4), %%mm3 \n \t " // Load the 2nd dst pixel to MM3
// Blend the first pixel
" punpcklbw %%mm7, %%mm0 \n \t " // Unpack the src pixel
" punpcklbw %%mm7, %%mm1 \n \t " // Unpack the dst pixel
" psubw %%mm1, %%mm0 \n \t " // Subtract dst from src
" pmullw %%mm6, %%mm0 \n \t " // Multiply the result with alpha * 256
" psllw $8, %%mm1 \n \t " // Multiply dst with 256
" paddw %%mm1, %%mm0 \n \t " // Add dst to the result
" psrlw $8, %%mm0 \n \t " // Divide by 256
// Blend the second pixel
" punpcklbw %%mm7, %%mm2 \n \t " // Unpack the src pixel
" punpcklbw %%mm7, %%mm3 \n \t " // Unpack the dst pixel
" psubw %%mm3, %%mm2 \n \t " // Subtract dst from src
" pmullw %%mm6, %%mm2 \n \t " // Multiply the result with alpha * 256
" psllw $8, %%mm3 \n \t " // Multiply dst with 256
" paddw %%mm3, %%mm2 \n \t " // Add dst to the result
" psrlw $8, %%mm2 \n \t " // Divide by 256
// Write the pixels back to the image
" packuswb %%mm2, %%mm0 \n \t " // Pack the pixels to a qword
" movq %%mm0, (%1,%2,4) \n \t " // Store the pixels
: : " r " ( data1 ) , " r " ( data2 ) , " r " ( i ) ) ;
}
// Blend the remaining pixel (if there is one)
if ( remainder ) {
__asm__ __volatile__ (
" movd (%0), %%mm0 \n \t " // Load one src pixel to MM0
" punpcklbw %%mm7, %%mm0 \n \t " // Unpack the src pixel
" movd (%1), %%mm1 \n \t " // Load one dst pixel to MM1
" punpcklbw %%mm7, %%mm1 \n \t " // Unpack the dst pixel
" psubw %%mm1, %%mm0 \n \t " // Subtract dst from src
" pmullw %%mm6, %%mm0 \n \t " // Multiply the result with alpha * 256
" psllw $8, %%mm1 \n \t " // Multiply dst with 256
" paddw %%mm1, %%mm0 \n \t " // Add dst to result
" psrlw $8, %%mm0 \n \t " // Divide by 256
" packuswb %%mm0, %%mm0 \n \t " // Pack the pixel to a dword
" movd %%mm0, (%1) \n \t " // Write the pixel to the image
: : " r " ( data1 + pixels ) , " r " ( data2 + pixels ) ) ;
}
// Empty the MMX state
__asm__ __volatile__ ( " emms " ) ;
} else
# endif // USE_MMX_INLINE_ASM
{
# ifdef WORDS_BIGENDIAN // ARGB (skip alpha)
register unsigned char * data1 = ( unsigned char * ) dst . bits ( ) + 1 ;
register unsigned char * data2 = ( unsigned char * ) src . bits ( ) + 1 ;
# else // BGRA
register unsigned char * data1 = ( unsigned char * ) dst . bits ( ) ;
register unsigned char * data2 = ( unsigned char * ) src . bits ( ) ;
# endif
for ( register int i = 0 ; i < pixels ; i + + )
{
# ifdef WORDS_BIGENDIAN
* data1 + = ( unsigned char ) ( ( * ( data2 + + ) - * data1 ) * opacity ) ;
data1 + + ;
* data1 + = ( unsigned char ) ( ( * ( data2 + + ) - * data1 ) * opacity ) ;
data1 + + ;
* data1 + = ( unsigned char ) ( ( * ( data2 + + ) - * data1 ) * opacity ) ;
data1 + + ;
# else
* data1 + = ( unsigned char ) ( ( * ( data2 + + ) - * data1 ) * opacity ) ;
data1 + + ;
* data1 + = ( unsigned char ) ( ( * ( data2 + + ) - * data1 ) * opacity ) ;
data1 + + ;
* data1 + = ( unsigned char ) ( ( * ( data2 + + ) - * data1 ) * opacity ) ;
data1 + + ;
# endif
data1 + + ; // skip alpha
data2 + + ;
}
}
return dst ;
}
TQImage & KImageEffect : : blend ( TQImage & image , float initial_intensity ,
const TQColor & bgnd , GradientType eff ,
bool anti_dir )
{
if ( image . width ( ) = = 0 | | image . height ( ) = = 0 | | image . depth ( ) ! = 32 ) {
# ifndef NDEBUG
std : : cerr < < " WARNING: KImageEffect::blend : invalid image \n " ;
# endif
return image ;
}
int r_bgnd = bgnd . red ( ) , g_bgnd = bgnd . green ( ) , b_bgnd = bgnd . blue ( ) ;
int r , g , b ;
int ind ;
unsigned int xi , xf , yi , yf ;
unsigned int a ;
// check the boundaries of the initial intesity param
float unaffected = 1 ;
if ( initial_intensity > 1 ) initial_intensity = 1 ;
if ( initial_intensity < - 1 ) initial_intensity = - 1 ;
if ( initial_intensity < 0 ) {
unaffected = 1. + initial_intensity ;
initial_intensity = 0 ;
}
float intensity = initial_intensity ;
float var = 1. - initial_intensity ;
if ( anti_dir ) {
initial_intensity = intensity = 1. ;
var = - var ;
}
register int x , y ;
unsigned int * data = ( unsigned int * ) image . bits ( ) ;
int image_width = image . width ( ) ; //Those can't change
int image_height = image . height ( ) ;
if ( eff = = VerticalGradient | | eff = = HorizontalGradient ) {
// set the image domain to apply the effect to
xi = 0 , xf = image_width ;
yi = 0 , yf = image_height ;
if ( eff = = VerticalGradient ) {
if ( anti_dir ) yf = ( int ) ( image_height * unaffected ) ;
else yi = ( int ) ( image_height * ( 1 - unaffected ) ) ;
}
else {
if ( anti_dir ) xf = ( int ) ( image_width * unaffected ) ;
else xi = ( int ) ( image_height * ( 1 - unaffected ) ) ;
}
var / = ( eff = = VerticalGradient ? yf - yi : xf - xi ) ;
int ind_base ;
for ( y = yi ; y < ( int ) yf ; y + + ) {
intensity = eff = = VerticalGradient ? intensity + var :
initial_intensity ;
ind_base = image_width * y ;
for ( x = xi ; x < ( int ) xf ; x + + ) {
if ( eff = = HorizontalGradient ) intensity + = var ;
ind = x + ind_base ;
r = tqRed ( data [ ind ] ) + ( int ) ( intensity *
( r_bgnd - tqRed ( data [ ind ] ) ) ) ;
g = tqGreen ( data [ ind ] ) + ( int ) ( intensity *
( g_bgnd - tqGreen ( data [ ind ] ) ) ) ;
b = tqBlue ( data [ ind ] ) + ( int ) ( intensity *
( b_bgnd - tqBlue ( data [ ind ] ) ) ) ;
if ( r > 255 ) r = 255 ; if ( r < 0 ) r = 0 ;
if ( g > 255 ) g = 255 ; if ( g < 0 ) g = 0 ;
if ( b > 255 ) b = 255 ; if ( b < 0 ) b = 0 ;
a = tqAlpha ( data [ ind ] ) ;
data [ ind ] = tqRgba ( r , g , b , a ) ;
}
}
}
else if ( eff = = DiagonalGradient | | eff = = CrossDiagonalGradient ) {
float xvar = var / 2 / image_width ; // / unaffected;
float yvar = var / 2 / image_height ; // / unaffected;
float tmp ;
for ( x = 0 ; x < image_width ; x + + ) {
tmp = xvar * ( eff = = DiagonalGradient ? x : image . width ( ) - x - 1 ) ;
ind = x ;
for ( y = 0 ; y < image_height ; y + + ) {
intensity = initial_intensity + tmp + yvar * y ;
r = tqRed ( data [ ind ] ) + ( int ) ( intensity *
( r_bgnd - tqRed ( data [ ind ] ) ) ) ;
g = tqGreen ( data [ ind ] ) + ( int ) ( intensity *
( g_bgnd - tqGreen ( data [ ind ] ) ) ) ;
b = tqBlue ( data [ ind ] ) + ( int ) ( intensity *
( b_bgnd - tqBlue ( data [ ind ] ) ) ) ;
if ( r > 255 ) r = 255 ; if ( r < 0 ) r = 0 ;
if ( g > 255 ) g = 255 ; if ( g < 0 ) g = 0 ;
if ( b > 255 ) b = 255 ; if ( b < 0 ) b = 0 ;
a = tqAlpha ( data [ ind ] ) ;
data [ ind ] = tqRgba ( r , g , b , a ) ;
ind + = image_width ;
}
}
}
else if ( eff = = RectangleGradient | | eff = = EllipticGradient ) {
float xvar ;
float yvar ;
for ( x = 0 ; x < image_width / 2 + image_width % 2 ; x + + ) {
xvar = var / image_width * ( image_width - x * 2 / unaffected - 1 ) ;
for ( y = 0 ; y < image_height / 2 + image_height % 2 ; y + + ) {
yvar = var / image_height * ( image_height - y * 2 / unaffected - 1 ) ;
if ( eff = = RectangleGradient )
intensity = initial_intensity + QMAX ( xvar , yvar ) ;
else
intensity = initial_intensity + sqrt ( xvar * xvar + yvar * yvar ) ;
if ( intensity > 1 ) intensity = 1 ;
if ( intensity < 0 ) intensity = 0 ;
//NW
ind = x + image_width * y ;
r = tqRed ( data [ ind ] ) + ( int ) ( intensity *
( r_bgnd - tqRed ( data [ ind ] ) ) ) ;
g = tqGreen ( data [ ind ] ) + ( int ) ( intensity *
( g_bgnd - tqGreen ( data [ ind ] ) ) ) ;
b = tqBlue ( data [ ind ] ) + ( int ) ( intensity *
( b_bgnd - tqBlue ( data [ ind ] ) ) ) ;
if ( r > 255 ) r = 255 ; if ( r < 0 ) r = 0 ;
if ( g > 255 ) g = 255 ; if ( g < 0 ) g = 0 ;
if ( b > 255 ) b = 255 ; if ( b < 0 ) b = 0 ;
a = tqAlpha ( data [ ind ] ) ;
data [ ind ] = tqRgba ( r , g , b , a ) ;
//NE
ind = image_width - x - 1 + image_width * y ;
r = tqRed ( data [ ind ] ) + ( int ) ( intensity *
( r_bgnd - tqRed ( data [ ind ] ) ) ) ;
g = tqGreen ( data [ ind ] ) + ( int ) ( intensity *
( g_bgnd - tqGreen ( data [ ind ] ) ) ) ;
b = tqBlue ( data [ ind ] ) + ( int ) ( intensity *
( b_bgnd - tqBlue ( data [ ind ] ) ) ) ;
if ( r > 255 ) r = 255 ; if ( r < 0 ) r = 0 ;
if ( g > 255 ) g = 255 ; if ( g < 0 ) g = 0 ;
if ( b > 255 ) b = 255 ; if ( b < 0 ) b = 0 ;
a = tqAlpha ( data [ ind ] ) ;
data [ ind ] = tqRgba ( r , g , b , a ) ;
}
}
//CT loop is doubled because of stupid central row/column issue.
// other solution?
for ( x = 0 ; x < image_width / 2 ; x + + ) {
xvar = var / image_width * ( image_width - x * 2 / unaffected - 1 ) ;
for ( y = 0 ; y < image_height / 2 ; y + + ) {
yvar = var / image_height * ( image_height - y * 2 / unaffected - 1 ) ;
if ( eff = = RectangleGradient )
intensity = initial_intensity + QMAX ( xvar , yvar ) ;
else
intensity = initial_intensity + sqrt ( xvar * xvar + yvar * yvar ) ;
if ( intensity > 1 ) intensity = 1 ;
if ( intensity < 0 ) intensity = 0 ;
//SW
ind = x + image_width * ( image_height - y - 1 ) ;
r = tqRed ( data [ ind ] ) + ( int ) ( intensity *
( r_bgnd - tqRed ( data [ ind ] ) ) ) ;
g = tqGreen ( data [ ind ] ) + ( int ) ( intensity *
( g_bgnd - tqGreen ( data [ ind ] ) ) ) ;
b = tqBlue ( data [ ind ] ) + ( int ) ( intensity *
( b_bgnd - tqBlue ( data [ ind ] ) ) ) ;
if ( r > 255 ) r = 255 ; if ( r < 0 ) r = 0 ;
if ( g > 255 ) g = 255 ; if ( g < 0 ) g = 0 ;
if ( b > 255 ) b = 255 ; if ( b < 0 ) b = 0 ;
a = tqAlpha ( data [ ind ] ) ;
data [ ind ] = tqRgba ( r , g , b , a ) ;
//SE
ind = image_width - x - 1 + image_width * ( image_height - y - 1 ) ;
r = tqRed ( data [ ind ] ) + ( int ) ( intensity *
( r_bgnd - tqRed ( data [ ind ] ) ) ) ;
g = tqGreen ( data [ ind ] ) + ( int ) ( intensity *
( g_bgnd - tqGreen ( data [ ind ] ) ) ) ;
b = tqBlue ( data [ ind ] ) + ( int ) ( intensity *
( b_bgnd - tqBlue ( data [ ind ] ) ) ) ;
if ( r > 255 ) r = 255 ; if ( r < 0 ) r = 0 ;
if ( g > 255 ) g = 255 ; if ( g < 0 ) g = 0 ;
if ( b > 255 ) b = 255 ; if ( b < 0 ) b = 0 ;
a = tqAlpha ( data [ ind ] ) ;
data [ ind ] = tqRgba ( r , g , b , a ) ;
}
}
}
# ifndef NDEBUG
else std : : cerr < < " KImageEffect::blend effect not implemented " < < std : : endl ;
# endif
return image ;
}
// Not very efficient as we create a third big image...
//
TQImage & KImageEffect : : blend ( TQImage & image1 , TQImage & image2 ,
GradientType gt , int xf , int yf )
{
if ( image1 . width ( ) = = 0 | | image1 . height ( ) = = 0 | |
image2 . width ( ) = = 0 | | image2 . height ( ) = = 0 )
return image1 ;
TQImage image3 ;
image3 = KImageEffect : : unbalancedGradient ( image1 . size ( ) ,
TQColor ( 0 , 0 , 0 ) , TQColor ( 255 , 255 , 255 ) ,
gt , xf , yf , 0 ) ;
return blend ( image1 , image2 , image3 , Red ) ; // Channel to use is arbitrary
}
// Blend image2 into image1, using an RBG channel of blendImage
//
TQImage & KImageEffect : : blend ( TQImage & image1 , TQImage & image2 ,
TQImage & blendImage , RGBComponent channel )
{
if ( image1 . width ( ) = = 0 | | image1 . height ( ) = = 0 | |
image2 . width ( ) = = 0 | | image2 . height ( ) = = 0 | |
blendImage . width ( ) = = 0 | | blendImage . height ( ) = = 0 ) {
# ifndef NDEBUG
std : : cerr < < " KImageEffect::blend effect invalid image " < < std : : endl ;
# endif
return image1 ;
}
int r , g , b ;
int ind1 , ind2 , ind3 ;
unsigned int x1 , x2 , x3 , y1 , y2 , y3 ;
unsigned int a ;
register int x , y ;
// for image1 and image2, we only handle depth 32
if ( image1 . depth ( ) < 32 ) image1 = image1 . convertDepth ( 32 ) ;
if ( image2 . depth ( ) < 32 ) image2 = image2 . convertDepth ( 32 ) ;
// for blendImage, we handle depth 8 and 32
if ( blendImage . depth ( ) < 8 ) blendImage = blendImage . convertDepth ( 8 ) ;
unsigned int * colorTable3 = ( blendImage . depth ( ) = = 8 ) ?
blendImage . tqcolorTable ( ) : 0 ;
unsigned int * data1 = ( unsigned int * ) image1 . bits ( ) ;
unsigned int * data2 = ( unsigned int * ) image2 . bits ( ) ;
unsigned int * data3 = ( unsigned int * ) blendImage . bits ( ) ;
unsigned char * data3b = ( unsigned char * ) blendImage . bits ( ) ;
unsigned int color3 ;
x1 = image1 . width ( ) ; y1 = image1 . height ( ) ;
x2 = image2 . width ( ) ; y2 = image2 . height ( ) ;
x3 = blendImage . width ( ) ; y3 = blendImage . height ( ) ;
for ( y = 0 ; y < ( int ) y1 ; y + + ) {
ind1 = x1 * y ;
ind2 = x2 * ( y % y2 ) ;
ind3 = x3 * ( y % y3 ) ;
x = 0 ;
while ( x < ( int ) x1 ) {
color3 = ( colorTable3 ) ? colorTable3 [ data3b [ ind3 ] ] : data3 [ ind3 ] ;
a = ( channel = = Red ) ? tqRed ( color3 ) :
( channel = = Green ) ? tqGreen ( color3 ) :
( channel = = Blue ) ? tqBlue ( color3 ) : tqGray ( color3 ) ;
r = ( a * tqRed ( data1 [ ind1 ] ) + ( 256 - a ) * tqRed ( data2 [ ind2 ] ) ) / 256 ;
g = ( a * tqGreen ( data1 [ ind1 ] ) + ( 256 - a ) * tqGreen ( data2 [ ind2 ] ) ) / 256 ;
b = ( a * tqBlue ( data1 [ ind1 ] ) + ( 256 - a ) * tqBlue ( data2 [ ind2 ] ) ) / 256 ;
a = tqAlpha ( data1 [ ind1 ] ) ;
data1 [ ind1 ] = tqRgba ( r , g , b , a ) ;
ind1 + + ; ind2 + + ; ind3 + + ; x + + ;
if ( ( x % x2 ) = = 0 ) ind2 - = x2 ;
if ( ( x % x3 ) = = 0 ) ind3 - = x3 ;
}
}
return image1 ;
}
//======================================================================
//
// Hash effects
//
//======================================================================
unsigned int KImageEffect : : lHash ( unsigned int c )
{
unsigned char r = tqRed ( c ) , g = tqGreen ( c ) , b = tqBlue ( c ) , a = tqAlpha ( c ) ;
unsigned char nr , ng , nb ;
nr = ( r > > 1 ) + ( r > > 2 ) ; nr = nr > r ? 0 : nr ;
ng = ( g > > 1 ) + ( g > > 2 ) ; ng = ng > g ? 0 : ng ;
nb = ( b > > 1 ) + ( b > > 2 ) ; nb = nb > b ? 0 : nb ;
return tqRgba ( nr , ng , nb , a ) ;
}
// -----------------------------------------------------------------------------
unsigned int KImageEffect : : uHash ( unsigned int c )
{
unsigned char r = tqRed ( c ) , g = tqGreen ( c ) , b = tqBlue ( c ) , a = tqAlpha ( c ) ;
unsigned char nr , ng , nb ;
nr = r + ( r > > 3 ) ; nr = nr < r ? ~ 0 : nr ;
ng = g + ( g > > 3 ) ; ng = ng < g ? ~ 0 : ng ;
nb = b + ( b > > 3 ) ; nb = nb < b ? ~ 0 : nb ;
return tqRgba ( nr , ng , nb , a ) ;
}
// -----------------------------------------------------------------------------
TQImage & KImageEffect : : hash ( TQImage & image , Lighting lite , unsigned int spacing )
{
if ( image . width ( ) = = 0 | | image . height ( ) = = 0 ) {
# ifndef NDEBUG
std : : cerr < < " KImageEffect::hash effect invalid image " < < std : : endl ;
# endif
return image ;
}
register int x , y ;
unsigned int * data = ( unsigned int * ) image . bits ( ) ;
unsigned int ind ;
//CT no need to do it if not enough space
if ( ( lite = = NorthLite | |
lite = = SouthLite ) & &
( unsigned ) image . height ( ) < 2 + spacing ) return image ;
if ( ( lite = = EastLite | |
lite = = WestLite ) & &
( unsigned ) image . height ( ) < 2 + spacing ) return image ;
if ( lite = = NorthLite | | lite = = SouthLite ) {
for ( y = 0 ; y < image . height ( ) ; y = y + 2 + spacing ) {
for ( x = 0 ; x < image . width ( ) ; x + + ) {
ind = x + image . width ( ) * y ;
data [ ind ] = lite = = NorthLite ? uHash ( data [ ind ] ) : lHash ( data [ ind ] ) ;
ind = ind + image . width ( ) ;
data [ ind ] = lite = = NorthLite ? lHash ( data [ ind ] ) : uHash ( data [ ind ] ) ;
}
}
}
else if ( lite = = EastLite | | lite = = WestLite ) {
for ( y = 0 ; y < image . height ( ) ; y + + ) {
for ( x = 0 ; x < image . width ( ) ; x = x + 2 + spacing ) {
ind = x + image . width ( ) * y ;
data [ ind ] = lite = = EastLite ? uHash ( data [ ind ] ) : lHash ( data [ ind ] ) ;
ind + + ;
data [ ind ] = lite = = EastLite ? lHash ( data [ ind ] ) : uHash ( data [ ind ] ) ;
}
}
}
else if ( lite = = NWLite | | lite = = SELite ) {
for ( y = 0 ; y < image . height ( ) ; y + + ) {
for ( x = 0 ;
x < ( int ) ( image . width ( ) - ( ( y & 1 ) ? 1 : 0 ) * spacing ) ;
x = x + 2 + spacing ) {
ind = x + image . width ( ) * y + ( ( y & 1 ) ? 1 : 0 ) ;
data [ ind ] = lite = = NWLite ? uHash ( data [ ind ] ) : lHash ( data [ ind ] ) ;
ind + + ;
data [ ind ] = lite = = NWLite ? lHash ( data [ ind ] ) : uHash ( data [ ind ] ) ;
}
}
}
else if ( lite = = SWLite | | lite = = NELite ) {
for ( y = 0 ; y < image . height ( ) ; y + + ) {
for ( x = 0 + ( ( y & 1 ) ? 1 : 0 ) ; x < image . width ( ) ; x = x + 2 + spacing ) {
ind = x + image . width ( ) * y - ( ( y & 1 ) ? 1 : 0 ) ;
data [ ind ] = lite = = SWLite ? uHash ( data [ ind ] ) : lHash ( data [ ind ] ) ;
ind + + ;
data [ ind ] = lite = = SWLite ? lHash ( data [ ind ] ) : uHash ( data [ ind ] ) ;
}
}
}
return image ;
}
//======================================================================
//
// Flatten effects
//
//======================================================================
TQImage & KImageEffect : : flatten ( TQImage & img , const TQColor & ca ,
const TQColor & cb , int ncols )
{
if ( img . width ( ) = = 0 | | img . height ( ) = = 0 )
return img ;
// a bitmap is easy...
if ( img . depth ( ) = = 1 ) {
img . setColor ( 0 , ca . rgb ( ) ) ;
img . setColor ( 1 , cb . rgb ( ) ) ;
return img ;
}
int r1 = ca . red ( ) ; int r2 = cb . red ( ) ;
int g1 = ca . green ( ) ; int g2 = cb . green ( ) ;
int b1 = ca . blue ( ) ; int b2 = cb . blue ( ) ;
int min = 0 , max = 255 ;
QRgb col ;
// Get minimum and maximum greylevel.
if ( img . numColors ( ) ) {
// pseudocolor
for ( int i = 0 ; i < img . numColors ( ) ; i + + ) {
col = img . color ( i ) ;
int mean = ( tqRed ( col ) + tqGreen ( col ) + tqBlue ( col ) ) / 3 ;
min = QMIN ( min , mean ) ;
max = QMAX ( max , mean ) ;
}
} else {
// truecolor
for ( int y = 0 ; y < img . height ( ) ; y + + )
for ( int x = 0 ; x < img . width ( ) ; x + + ) {
col = img . pixel ( x , y ) ;
int mean = ( tqRed ( col ) + tqGreen ( col ) + tqBlue ( col ) ) / 3 ;
min = QMIN ( min , mean ) ;
max = QMAX ( max , mean ) ;
}
}
// Conversion factors
float sr = ( ( float ) r2 - r1 ) / ( max - min ) ;
float sg = ( ( float ) g2 - g1 ) / ( max - min ) ;
float sb = ( ( float ) b2 - b1 ) / ( max - min ) ;
// Repaint the image
if ( img . numColors ( ) ) {
for ( int i = 0 ; i < img . numColors ( ) ; i + + ) {
col = img . color ( i ) ;
int mean = ( tqRed ( col ) + tqGreen ( col ) + tqBlue ( col ) ) / 3 ;
int r = ( int ) ( sr * ( mean - min ) + r1 + 0.5 ) ;
int g = ( int ) ( sg * ( mean - min ) + g1 + 0.5 ) ;
int b = ( int ) ( sb * ( mean - min ) + b1 + 0.5 ) ;
img . setColor ( i , tqRgba ( r , g , b , tqAlpha ( col ) ) ) ;
}
} else {
for ( int y = 0 ; y < img . height ( ) ; y + + )
for ( int x = 0 ; x < img . width ( ) ; x + + ) {
col = img . pixel ( x , y ) ;
int mean = ( tqRed ( col ) + tqGreen ( col ) + tqBlue ( col ) ) / 3 ;
int r = ( int ) ( sr * ( mean - min ) + r1 + 0.5 ) ;
int g = ( int ) ( sg * ( mean - min ) + g1 + 0.5 ) ;
int b = ( int ) ( sb * ( mean - min ) + b1 + 0.5 ) ;
img . setPixel ( x , y , tqRgba ( r , g , b , tqAlpha ( col ) ) ) ;
}
}
// Dither if necessary
if ( ( ncols < = 0 ) | | ( ( img . numColors ( ) ! = 0 ) & & ( img . numColors ( ) < = ncols ) ) )
return img ;
if ( ncols = = 1 ) ncols + + ;
if ( ncols > 256 ) ncols = 256 ;
TQColor * pal = new TQColor [ ncols ] ;
sr = ( ( float ) r2 - r1 ) / ( ncols - 1 ) ;
sg = ( ( float ) g2 - g1 ) / ( ncols - 1 ) ;
sb = ( ( float ) b2 - b1 ) / ( ncols - 1 ) ;
for ( int i = 0 ; i < ncols ; i + + )
pal [ i ] = TQColor ( r1 + int ( sr * i ) , g1 + int ( sg * i ) , b1 + int ( sb * i ) ) ;
dither ( img , pal , ncols ) ;
delete [ ] pal ;
return img ;
}
//======================================================================
//
// Fade effects
//
//======================================================================
TQImage & KImageEffect : : fade ( TQImage & img , float val , const TQColor & color )
{
if ( img . width ( ) = = 0 | | img . height ( ) = = 0 )
return img ;
// We don't handle bitmaps
if ( img . depth ( ) = = 1 )
return img ;
unsigned char tbl [ 256 ] ;
for ( int i = 0 ; i < 256 ; i + + )
tbl [ i ] = ( int ) ( val * i + 0.5 ) ;
int red = color . red ( ) ;
int green = color . green ( ) ;
int blue = color . blue ( ) ;
QRgb col ;
int r , g , b , cr , cg , cb ;
if ( img . depth ( ) < = 8 ) {
// pseudo color
for ( int i = 0 ; i < img . numColors ( ) ; i + + ) {
col = img . color ( i ) ;
cr = tqRed ( col ) ; cg = tqGreen ( col ) ; cb = tqBlue ( col ) ;
if ( cr > red )
r = cr - tbl [ cr - red ] ;
else
r = cr + tbl [ red - cr ] ;
if ( cg > green )
g = cg - tbl [ cg - green ] ;
else
g = cg + tbl [ green - cg ] ;
if ( cb > blue )
b = cb - tbl [ cb - blue ] ;
else
b = cb + tbl [ blue - cb ] ;
img . setColor ( i , tqRgba ( r , g , b , tqAlpha ( col ) ) ) ;
}
} else {
// truecolor
for ( int y = 0 ; y < img . height ( ) ; y + + ) {
QRgb * data = ( QRgb * ) img . scanLine ( y ) ;
for ( int x = 0 ; x < img . width ( ) ; x + + ) {
col = * data ;
cr = tqRed ( col ) ; cg = tqGreen ( col ) ; cb = tqBlue ( col ) ;
if ( cr > red )
r = cr - tbl [ cr - red ] ;
else
r = cr + tbl [ red - cr ] ;
if ( cg > green )
g = cg - tbl [ cg - green ] ;
else
g = cg + tbl [ green - cg ] ;
if ( cb > blue )
b = cb - tbl [ cb - blue ] ;
else
b = cb + tbl [ blue - cb ] ;
* data + + = tqRgba ( r , g , b , tqAlpha ( col ) ) ;
}
}
}
return img ;
}
//======================================================================
//
// Color effects
//
//======================================================================
// This code is adapted from code (C) Rik Hemsley <rik@kde.org>
//
// The formula used (r + b + g) /3 is different from the tqGray formula
// used by Qt. This is because our formula is much much faster. If,
// however, it turns out that this is producing sub-optimal images,
// then it will have to change (kurt)
//
// It does produce lower quality grayscale ;-) Use fast == true for the fast
// algorithm, false for the higher quality one (mosfet).
TQImage & KImageEffect : : toGray ( TQImage & img , bool fast )
{
if ( img . width ( ) = = 0 | | img . height ( ) = = 0 )
return img ;
if ( fast ) {
if ( img . depth ( ) = = 32 ) {
register uchar * r ( img . bits ( ) ) ;
register uchar * g ( img . bits ( ) + 1 ) ;
register uchar * b ( img . bits ( ) + 2 ) ;
uchar * end ( img . bits ( ) + img . numBytes ( ) ) ;
while ( r ! = end ) {
* r = * g = * b = ( ( ( * r + * g ) > > 1 ) + * b ) > > 1 ; // (r + b + g) / 3
r + = 4 ;
g + = 4 ;
b + = 4 ;
}
}
else
{
for ( int i = 0 ; i < img . numColors ( ) ; i + + )
{
register uint r = tqRed ( img . color ( i ) ) ;
register uint g = tqGreen ( img . color ( i ) ) ;
register uint b = tqBlue ( img . color ( i ) ) ;
register uint gray = ( ( ( r + g ) > > 1 ) + b ) > > 1 ;
img . setColor ( i , tqRgba ( gray , gray , gray , tqAlpha ( img . color ( i ) ) ) ) ;
}
}
}
else {
int pixels = img . depth ( ) > 8 ? img . width ( ) * img . height ( ) :
img . numColors ( ) ;
unsigned int * data = img . depth ( ) > 8 ? ( unsigned int * ) img . bits ( ) :
( unsigned int * ) img . tqcolorTable ( ) ;
int val , i ;
for ( i = 0 ; i < pixels ; + + i ) {
val = tqGray ( data [ i ] ) ;
data [ i ] = tqRgba ( val , val , val , tqAlpha ( data [ i ] ) ) ;
}
}
return img ;
}
// CT 29Jan2000 - desaturation algorithms
TQImage & KImageEffect : : desaturate ( TQImage & img , float desat )
{
if ( img . width ( ) = = 0 | | img . height ( ) = = 0 )
return img ;
if ( desat < 0 ) desat = 0. ;
if ( desat > 1 ) desat = 1. ;
int pixels = img . depth ( ) > 8 ? img . width ( ) * img . height ( ) :
img . numColors ( ) ;
unsigned int * data = img . depth ( ) > 8 ? ( unsigned int * ) img . bits ( ) :
( unsigned int * ) img . tqcolorTable ( ) ;
int h , s , v , i ;
TQColor clr ; // keep constructor out of loop (mosfet)
for ( i = 0 ; i < pixels ; + + i ) {
clr . setRgb ( data [ i ] ) ;
clr . hsv ( & h , & s , & v ) ;
clr . setHsv ( h , ( int ) ( s * ( 1. - desat ) ) , v ) ;
data [ i ] = clr . rgb ( ) ;
}
return img ;
}
// Contrast stuff (mosfet)
TQImage & KImageEffect : : contrast ( TQImage & img , int c )
{
if ( img . width ( ) = = 0 | | img . height ( ) = = 0 )
return img ;
if ( c > 255 )
c = 255 ;
if ( c < - 255 )
c = - 255 ;
int pixels = img . depth ( ) > 8 ? img . width ( ) * img . height ( ) :
img . numColors ( ) ;
unsigned int * data = img . depth ( ) > 8 ? ( unsigned int * ) img . bits ( ) :
( unsigned int * ) img . tqcolorTable ( ) ;
int i , r , g , b ;
for ( i = 0 ; i < pixels ; + + i ) {
r = tqRed ( data [ i ] ) ;
g = tqGreen ( data [ i ] ) ;
b = tqBlue ( data [ i ] ) ;
if ( tqGray ( data [ i ] ) < = 127 ) {
if ( r - c > 0 )
r - = c ;
else
r = 0 ;
if ( g - c > 0 )
g - = c ;
else
g = 0 ;
if ( b - c > 0 )
b - = c ;
else
b = 0 ;
}
else {
if ( r + c < = 255 )
r + = c ;
else
r = 255 ;
if ( g + c < = 255 )
g + = c ;
else
g = 255 ;
if ( b + c < = 255 )
b + = c ;
else
b = 255 ;
}
data [ i ] = tqRgba ( r , g , b , tqAlpha ( data [ i ] ) ) ;
}
return ( img ) ;
}
//======================================================================
//
// Dithering effects
//
//======================================================================
// adapted from kFSDither (C) 1997 Martin Jones (mjones@kde.org)
//
// Floyd-Steinberg dithering
// Ref: Bitmapped Graphics Programming in C++
// Marv Luse, Addison-Wesley Publishing, 1993.
TQImage & KImageEffect : : dither ( TQImage & img , const TQColor * palette , int size )
{
if ( img . width ( ) = = 0 | | img . height ( ) = = 0 | |
palette = = 0 | | img . depth ( ) < = 8 )
return img ;
TQImage dImage ( img . width ( ) , img . height ( ) , 8 , size ) ;
int i ;
dImage . setNumColors ( size ) ;
for ( i = 0 ; i < size ; i + + )
dImage . setColor ( i , palette [ i ] . rgb ( ) ) ;
int * rerr1 = new int [ img . width ( ) * 2 ] ;
int * gerr1 = new int [ img . width ( ) * 2 ] ;
int * berr1 = new int [ img . width ( ) * 2 ] ;
memset ( rerr1 , 0 , sizeof ( int ) * img . width ( ) * 2 ) ;
memset ( gerr1 , 0 , sizeof ( int ) * img . width ( ) * 2 ) ;
memset ( berr1 , 0 , sizeof ( int ) * img . width ( ) * 2 ) ;
int * rerr2 = rerr1 + img . width ( ) ;
int * gerr2 = gerr1 + img . width ( ) ;
int * berr2 = berr1 + img . width ( ) ;
for ( int j = 0 ; j < img . height ( ) ; j + + )
{
uint * ip = ( uint * ) img . scanLine ( j ) ;
uchar * dp = dImage . scanLine ( j ) ;
for ( i = 0 ; i < img . width ( ) ; i + + )
{
rerr1 [ i ] = rerr2 [ i ] + tqRed ( * ip ) ;
rerr2 [ i ] = 0 ;
gerr1 [ i ] = gerr2 [ i ] + tqGreen ( * ip ) ;
gerr2 [ i ] = 0 ;
berr1 [ i ] = berr2 [ i ] + tqBlue ( * ip ) ;
berr2 [ i ] = 0 ;
ip + + ;
}
* dp + + = nearestColor ( rerr1 [ 0 ] , gerr1 [ 0 ] , berr1 [ 0 ] , palette , size ) ;
for ( i = 1 ; i < img . width ( ) - 1 ; i + + )
{
int indx = nearestColor ( rerr1 [ i ] , gerr1 [ i ] , berr1 [ i ] , palette , size ) ;
* dp = indx ;
int rerr = rerr1 [ i ] ;
rerr - = palette [ indx ] . red ( ) ;
int gerr = gerr1 [ i ] ;
gerr - = palette [ indx ] . green ( ) ;
int berr = berr1 [ i ] ;
berr - = palette [ indx ] . blue ( ) ;
// diffuse red error
rerr1 [ i + 1 ] + = ( rerr * 7 ) > > 4 ;
rerr2 [ i - 1 ] + = ( rerr * 3 ) > > 4 ;
rerr2 [ i ] + = ( rerr * 5 ) > > 4 ;
rerr2 [ i + 1 ] + = ( rerr ) > > 4 ;
// diffuse green error
gerr1 [ i + 1 ] + = ( gerr * 7 ) > > 4 ;
gerr2 [ i - 1 ] + = ( gerr * 3 ) > > 4 ;
gerr2 [ i ] + = ( gerr * 5 ) > > 4 ;
gerr2 [ i + 1 ] + = ( gerr ) > > 4 ;
// diffuse red error
berr1 [ i + 1 ] + = ( berr * 7 ) > > 4 ;
berr2 [ i - 1 ] + = ( berr * 3 ) > > 4 ;
berr2 [ i ] + = ( berr * 5 ) > > 4 ;
berr2 [ i + 1 ] + = ( berr ) > > 4 ;
dp + + ;
}
* dp = nearestColor ( rerr1 [ i ] , gerr1 [ i ] , berr1 [ i ] , palette , size ) ;
}
delete [ ] rerr1 ;
delete [ ] gerr1 ;
delete [ ] berr1 ;
img = dImage ;
return img ;
}
int KImageEffect : : nearestColor ( int r , int g , int b , const TQColor * palette , int size )
{
if ( palette = = 0 )
return 0 ;
int dr = palette [ 0 ] . red ( ) - r ;
int dg = palette [ 0 ] . green ( ) - g ;
int db = palette [ 0 ] . blue ( ) - b ;
int minDist = dr * dr + dg * dg + db * db ;
int nearest = 0 ;
for ( int i = 1 ; i < size ; i + + )
{
dr = palette [ i ] . red ( ) - r ;
dg = palette [ i ] . green ( ) - g ;
db = palette [ i ] . blue ( ) - b ;
int dist = dr * dr + dg * dg + db * db ;
if ( dist < minDist )
{
minDist = dist ;
nearest = i ;
}
}
return nearest ;
}
bool KImageEffect : : blend (
const TQImage & upper ,
const TQImage & lower ,
TQImage & output
)
{
if (
upper . width ( ) > lower . width ( ) | |
upper . height ( ) > lower . height ( ) | |
upper . depth ( ) ! = 32 | |
lower . depth ( ) ! = 32
)
{
# ifndef NDEBUG
std : : cerr < < " KImageEffect::blend : Sizes not correct \n " ;
# endif
return false ;
}
output = lower . copy ( ) ;
register uchar * i , * o ;
register int a ;
register int col ;
register int w = upper . width ( ) ;
int row ( upper . height ( ) - 1 ) ;
do {
i = const_cast < TQImage & > ( upper ) . scanLine ( row ) ;
o = const_cast < TQImage & > ( output ) . scanLine ( row ) ;
col = w < < 2 ;
- - col ;
do {
while ( ! ( a = i [ col ] ) & & ( col ! = 3 ) ) {
- - col ; - - col ; - - col ; - - col ;
}
- - col ;
o [ col ] + = ( ( i [ col ] - o [ col ] ) * a ) > > 8 ;
- - col ;
o [ col ] + = ( ( i [ col ] - o [ col ] ) * a ) > > 8 ;
- - col ;
o [ col ] + = ( ( i [ col ] - o [ col ] ) * a ) > > 8 ;
} while ( col - - ) ;
} while ( row - - ) ;
return true ;
}
#if 0
// Not yet...
bool KImageEffect : : blend (
const TQImage & upper ,
const TQImage & lower ,
TQImage & output ,
const TQRect & destRect
)
{
output = lower . copy ( ) ;
return output ;
}
# endif
bool KImageEffect : : blend (
int & x , int & y ,
const TQImage & upper ,
const TQImage & lower ,
TQImage & output
)
{
int cx = 0 , cy = 0 , cw = upper . width ( ) , ch = upper . height ( ) ;
if ( upper . width ( ) + x > lower . width ( ) | |
upper . height ( ) + y > lower . height ( ) | |
x < 0 | | y < 0 | |
upper . depth ( ) ! = 32 | | lower . depth ( ) ! = 32 )
{
if ( x > lower . width ( ) | | y > lower . height ( ) ) return false ;
if ( upper . width ( ) < = 0 | | upper . height ( ) < = 0 ) return false ;
if ( lower . width ( ) < = 0 | | lower . height ( ) < = 0 ) return false ;
if ( x < 0 ) { cx = - x ; cw + = x ; x = 0 ; } ;
if ( cw + x > lower . width ( ) ) { cw = lower . width ( ) - x ; } ;
if ( y < 0 ) { cy = - y ; ch + = y ; y = 0 ; } ;
if ( ch + y > lower . height ( ) ) { ch = lower . height ( ) - y ; } ;
if ( cx > = upper . width ( ) | | cy > = upper . height ( ) ) return true ;
if ( cw < = 0 | | ch < = 0 ) return true ;
}
output . create ( cw , ch , 32 ) ;
// output.setAlphaBuffer(true); // I should do some benchmarks to see if
// this is worth the effort
register QRgb * i , * o , * b ;
register int a ;
register int j , k ;
for ( j = 0 ; j < ch ; j + + )
{
b = reinterpret_cast < QRgb * > ( & const_cast < TQImage & > ( lower ) . scanLine ( y + j ) [ ( x + cw ) < < 2 ] ) ;
i = reinterpret_cast < QRgb * > ( & const_cast < TQImage & > ( upper ) . scanLine ( cy + j ) [ ( cx + cw ) < < 2 ] ) ;
o = reinterpret_cast < QRgb * > ( & const_cast < TQImage & > ( output ) . scanLine ( j ) [ cw < < 2 ] ) ;
k = cw - 1 ;
- - b ; - - i ; - - o ;
do
{
while ( ! ( a = tqAlpha ( * i ) ) & & k > 0 )
{
i - - ;
// *o=0;
* o = * b ;
- - o ; - - b ;
k - - ;
} ;
// *o=0xFF;
* o = tqRgb ( tqRed ( * b ) + ( ( ( tqRed ( * i ) - tqRed ( * b ) ) * a ) > > 8 ) ,
tqGreen ( * b ) + ( ( ( tqGreen ( * i ) - tqGreen ( * b ) ) * a ) > > 8 ) ,
tqBlue ( * b ) + ( ( ( tqBlue ( * i ) - tqBlue ( * b ) ) * a ) > > 8 ) ) ;
- - i ; - - o ; - - b ;
} while ( k - - ) ;
}
return true ;
}
bool KImageEffect : : blendOnLower (
int x , int y ,
const TQImage & upper ,
const TQImage & lower
)
{
int cx = 0 , cy = 0 , cw = upper . width ( ) , ch = upper . height ( ) ;
if ( upper . depth ( ) ! = 32 | | lower . depth ( ) ! = 32 ) return false ;
if ( x + cw > lower . width ( ) | |
y + ch > lower . height ( ) | |
x < 0 | | y < 0 )
{
if ( x > lower . width ( ) | | y > lower . height ( ) ) return true ;
if ( upper . width ( ) < = 0 | | upper . height ( ) < = 0 ) return true ;
if ( lower . width ( ) < = 0 | | lower . height ( ) < = 0 ) return true ;
if ( x < 0 ) { cx = - x ; cw + = x ; x = 0 ; } ;
if ( cw + x > lower . width ( ) ) { cw = lower . width ( ) - x ; } ;
if ( y < 0 ) { cy = - y ; ch + = y ; y = 0 ; } ;
if ( ch + y > lower . height ( ) ) { ch = lower . height ( ) - y ; } ;
if ( cx > = upper . width ( ) | | cy > = upper . height ( ) ) return true ;
if ( cw < = 0 | | ch < = 0 ) return true ;
}
register uchar * i , * b ;
register int a ;
register int k ;
for ( int j = 0 ; j < ch ; j + + )
{
b = & const_cast < TQImage & > ( lower ) . scanLine ( y + j ) [ ( x + cw ) < < 2 ] ;
i = & const_cast < TQImage & > ( upper ) . scanLine ( cy + j ) [ ( cx + cw ) < < 2 ] ;
k = cw - 1 ;
- - b ; - - i ;
do
{
# ifndef WORDS_BIGENDIAN
while ( ! ( a = * i ) & & k > 0 )
# else
while ( ! ( a = * ( i - 3 ) ) & & k > 0 )
# endif
{
i - = 4 ; b - = 4 ; k - - ;
} ;
# ifndef WORDS_BIGENDIAN
- - i ; - - b ;
* b + = ( ( ( * i - * b ) * a ) > > 8 ) ;
- - i ; - - b ;
* b + = ( ( ( * i - * b ) * a ) > > 8 ) ;
- - i ; - - b ;
* b + = ( ( ( * i - * b ) * a ) > > 8 ) ;
- - i ; - - b ;
# else
* b + = ( ( ( * i - * b ) * a ) > > 8 ) ;
- - i ; - - b ;
* b + = ( ( ( * i - * b ) * a ) > > 8 ) ;
- - i ; - - b ;
* b + = ( ( ( * i - * b ) * a ) > > 8 ) ;
i - = 2 ; b - = 2 ;
# endif
} while ( k - - ) ;
}
return true ;
}
void KImageEffect : : blendOnLower ( const TQImage & upper , const TQPoint & upperOffset ,
TQImage & lower , const TQRect & lowerRect )
{
// clip rect
TQRect lr = lowerRect & lower . rect ( ) ;
lr . setWidth ( QMIN ( lr . width ( ) , upper . width ( ) - upperOffset . x ( ) ) ) ;
lr . setHeight ( QMIN ( lr . height ( ) , upper . height ( ) - upperOffset . y ( ) ) ) ;
if ( ! lr . isValid ( ) ) return ;
// blend
for ( int y = 0 ; y < lr . height ( ) ; y + + ) {
for ( int x = 0 ; x < lr . width ( ) ; x + + ) {
QRgb * b = reinterpret_cast < QRgb * > ( const_cast < TQImage & > ( lower ) . scanLine ( lr . y ( ) + y ) + ( lr . x ( ) + x ) * sizeof ( QRgb ) ) ;
QRgb * d = reinterpret_cast < QRgb * > ( const_cast < TQImage & > ( upper ) . scanLine ( upperOffset . y ( ) + y ) + ( upperOffset . x ( ) + x ) * sizeof ( QRgb ) ) ;
int a = tqAlpha ( * d ) ;
* b = tqRgb ( tqRed ( * b ) - ( ( ( tqRed ( * b ) - tqRed ( * d ) ) * a ) > > 8 ) ,
tqGreen ( * b ) - ( ( ( tqGreen ( * b ) - tqGreen ( * d ) ) * a ) > > 8 ) ,
tqBlue ( * b ) - ( ( ( tqBlue ( * b ) - tqBlue ( * d ) ) * a ) > > 8 ) ) ;
}
}
}
void KImageEffect : : blendOnLower ( const TQImage & upper , const TQPoint & upperOffset ,
TQImage & lower , const TQRect & lowerRect , float opacity )
{
// clip rect
TQRect lr = lowerRect & lower . rect ( ) ;
lr . setWidth ( QMIN ( lr . width ( ) , upper . width ( ) - upperOffset . x ( ) ) ) ;
lr . setHeight ( QMIN ( lr . height ( ) , upper . height ( ) - upperOffset . y ( ) ) ) ;
if ( ! lr . isValid ( ) ) return ;
// blend
for ( int y = 0 ; y < lr . height ( ) ; y + + ) {
for ( int x = 0 ; x < lr . width ( ) ; x + + ) {
QRgb * b = reinterpret_cast < QRgb * > ( const_cast < TQImage & > ( lower ) . scanLine ( lr . y ( ) + y ) + ( lr . x ( ) + x ) * sizeof ( QRgb ) ) ;
QRgb * d = reinterpret_cast < QRgb * > ( const_cast < TQImage & > ( upper ) . scanLine ( upperOffset . y ( ) + y ) + ( upperOffset . x ( ) + x ) * sizeof ( QRgb ) ) ;
int a = tqRound ( opacity * tqAlpha ( * d ) ) ;
* b = tqRgb ( tqRed ( * b ) - ( ( ( tqRed ( * b ) - tqRed ( * d ) ) * a ) > > 8 ) ,
tqGreen ( * b ) - ( ( ( tqGreen ( * b ) - tqGreen ( * d ) ) * a ) > > 8 ) ,
tqBlue ( * b ) - ( ( ( tqBlue ( * b ) - tqBlue ( * d ) ) * a ) > > 8 ) ) ;
}
}
}
TQRect KImageEffect : : computeDestinationRect ( const TQSize & lowerSize ,
Disposition disposition , TQImage & upper )
{
int w = lowerSize . width ( ) ;
int h = lowerSize . height ( ) ;
int ww = upper . width ( ) ;
int wh = upper . height ( ) ;
TQRect d ;
switch ( disposition ) {
case NoImage :
break ;
case Centered :
d . setRect ( ( w - ww ) / 2 , ( h - wh ) / 2 , ww , wh ) ;
break ;
case Tiled :
d . setRect ( 0 , 0 , w , h ) ;
break ;
case CenterTiled :
d . setCoords ( - ww + ( ( w - ww ) / 2 ) % ww , - wh + ( ( h - wh ) / 2 ) % wh ,
w - 1 , h - 1 ) ;
break ;
case Scaled :
upper = upper . smoothScale ( w , h ) ;
d . setRect ( 0 , 0 , w , h ) ;
break ;
case CenteredAutoFit :
if ( ww < = w & & wh < = h ) {
d . setRect ( ( w - ww ) / 2 , ( h - wh ) / 2 , ww , wh ) ; // like Centered
break ;
}
// fall through
case CenteredMaxpect : {
double sx = ( double ) w / ww ;
double sy = ( double ) h / wh ;
if ( sx > sy ) {
ww = ( int ) ( sy * ww ) ;
wh = h ;
} else {
wh = ( int ) ( sx * wh ) ;
ww = w ;
}
upper = upper . smoothScale ( ww , wh ) ;
d . setRect ( ( w - ww ) / 2 , ( h - wh ) / 2 , ww , wh ) ;
break ;
}
case TiledMaxpect : {
double sx = ( double ) w / ww ;
double sy = ( double ) h / wh ;
if ( sx > sy ) {
ww = ( int ) ( sy * ww ) ;
wh = h ;
} else {
wh = ( int ) ( sx * wh ) ;
ww = w ;
}
upper = upper . smoothScale ( ww , wh ) ;
d . setRect ( 0 , 0 , w , h ) ;
break ;
}
}
return d ;
}
void KImageEffect : : blendOnLower ( TQImage & upper , TQImage & lower ,
Disposition disposition , float opacity )
{
TQRect r = computeDestinationRect ( lower . size ( ) , disposition , upper ) ;
for ( int y = r . top ( ) ; y < r . bottom ( ) ; y + = upper . height ( ) )
for ( int x = r . left ( ) ; x < r . right ( ) ; x + = upper . width ( ) )
blendOnLower ( upper , TQPoint ( - QMIN ( x , 0 ) , - QMIN ( y , 0 ) ) ,
lower , TQRect ( x , y , upper . width ( ) , upper . height ( ) ) , opacity ) ;
}
// For selected icons
TQImage & KImageEffect : : selectedImage ( TQImage & img , const TQColor & col )
{
return blend ( col , img , 0.5 ) ;
}
//
// ===================================================================
// Effects originally ported from ImageMagick for PixiePlus, plus a few
// new ones. (mosfet 05/26/2003)
// ===================================================================
//
/*
Portions of this software are based on ImageMagick . Such portions are clearly
marked as being ported from ImageMagick . ImageMagick is copyrighted under the
following conditions :
Copyright ( C ) 2003 ImageMagick Studio , a non - profit organization dedicated to
making software imaging solutions freely available .
Permission is hereby granted , free of charge , to any person obtaining a copy
of this software and associated documentation files ( " ImageMagick " ) , to deal
in ImageMagick without restriction , including without limitation the rights
to use , copy , modify , merge , publish , distribute , sublicense , and / or sell
copies of ImageMagick , and to permit persons to whom the ImageMagick is
furnished to do so , subject to the following conditions :
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of ImageMagick .
The software is provided " as is " , without warranty of any kind , express or
implied , including but not limited to the warranties of merchantability ,
fitness for a particular purpose and noninfringement . In no event shall
ImageMagick Studio be liable for any claim , damages or other liability ,
whether in an action of contract , tort or otherwise , arising from , out of or
in connection with ImageMagick or the use or other dealings in ImageMagick .
Except as contained in this notice , the name of the ImageMagick Studio shall
not be used in advertising or otherwise to promote the sale , use or other
dealings in ImageMagick without prior written authorization from the
ImageMagick Studio .
*/
TQImage KImageEffect : : sample ( TQImage & src , int w , int h )
{
if ( w = = src . width ( ) & & h = = src . height ( ) )
return ( src ) ;
int depth = src . depth ( ) ;
TQImage dest ( w , h , depth , depth < = 8 ? src . numColors ( ) : 0 ,
depth = = 1 ? TQImage : : LittleEndian : TQImage : : IgnoreEndian ) ;
int * x_offset = ( int * ) malloc ( w * sizeof ( int ) ) ;
int * y_offset = ( int * ) malloc ( h * sizeof ( int ) ) ;
if ( ! x_offset | | ! y_offset ) {
# ifndef NDEBUG
qWarning ( " KImageEffect::sample(): Unable to allocate pixel buffer " ) ;
# endif
free ( x_offset ) ;
free ( y_offset ) ;
return ( src ) ;
}
// init pixel offsets
for ( int x = 0 ; x < w ; + + x )
x_offset [ x ] = ( int ) ( x * src . width ( ) / ( ( double ) w ) ) ;
for ( int y = 0 ; y < h ; + + y )
y_offset [ y ] = ( int ) ( y * src . height ( ) / ( ( double ) h ) ) ;
if ( depth > 8 ) { // DirectClass source image
for ( int y = 0 ; y < h ; + + y ) {
unsigned int * destData = ( unsigned int * ) dest . scanLine ( y ) ;
unsigned int * srcData = ( unsigned int * ) src . scanLine ( y_offset [ y ] ) ;
for ( int x = 0 ; x < w ; + + x )
destData [ x ] = srcData [ x_offset [ x ] ] ;
}
}
else if ( depth = = 1 ) {
int r = src . bitOrder ( ) = = TQImage : : LittleEndian ;
memcpy ( dest . tqcolorTable ( ) , src . tqcolorTable ( ) , src . numColors ( ) * sizeof ( QRgb ) ) ;
for ( int y = 0 ; y < h ; + + y ) {
unsigned char * destData = dest . scanLine ( y ) ;
unsigned char * srcData = src . scanLine ( y_offset [ y ] ) ;
for ( int x = 0 ; x < w ; + + x ) {
int k = x_offset [ x ] ;
int l = r ? ( k & 7 ) : ( 7 - ( k & 7 ) ) ;
if ( srcData [ k > > 3 ] & ( 1 < < l ) )
destData [ x > > 3 ] | = 1 < < ( x & 7 ) ;
else
destData [ x > > 3 ] & = ~ ( 1 < < ( x & 7 ) ) ;
}
}
}
else { // PseudoClass source image
memcpy ( dest . tqcolorTable ( ) , src . tqcolorTable ( ) , src . numColors ( ) * sizeof ( QRgb ) ) ;
for ( int y = 0 ; y < h ; + + y ) {
unsigned char * destData = dest . scanLine ( y ) ;
unsigned char * srcData = src . scanLine ( y_offset [ y ] ) ;
for ( int x = 0 ; x < w ; + + x )
destData [ x ] = srcData [ x_offset [ x ] ] ;
}
}
free ( x_offset ) ;
free ( y_offset ) ;
return ( dest ) ;
}
void KImageEffect : : threshold ( TQImage & img , unsigned int threshold )
{
int i , count ;
unsigned int * data ;
if ( img . depth ( ) > 8 ) { // DirectClass
count = img . width ( ) * img . height ( ) ;
data = ( unsigned int * ) img . bits ( ) ;
}
else { // PsudeoClass
count = img . numColors ( ) ;
data = ( unsigned int * ) img . tqcolorTable ( ) ;
}
for ( i = 0 ; i < count ; + + i )
data [ i ] = intensityValue ( data [ i ] ) < threshold ? QColor ( Qt : : black ) . rgb ( ) : QColor ( Qt : : white ) . rgb ( ) ;
}
void KImageEffect : : hull ( const int x_offset , const int y_offset ,
const int polarity , const int columns ,
const int rows ,
unsigned int * f , unsigned int * g )
{
int x , y ;
unsigned int * p , * q , * r , * s ;
unsigned int v ;
if ( f = = NULL | | g = = NULL )
return ;
p = f + ( columns + 2 ) ;
q = g + ( columns + 2 ) ;
r = p + ( y_offset * ( columns + 2 ) + x_offset ) ;
for ( y = 0 ; y < rows ; y + + ) {
p + + ;
q + + ;
r + + ;
if ( polarity > 0 )
for ( x = 0 ; x < columns ; x + + ) {
v = ( * p ) ;
if ( * r > v )
v + + ;
* q = v ;
p + + ;
q + + ;
r + + ;
}
else
for ( x = 0 ; x < columns ; x + + ) {
v = ( * p ) ;
if ( v > ( unsigned int ) ( * r + 1 ) )
v - - ;
* q = v ;
p + + ;
q + + ;
r + + ;
}
p + + ;
q + + ;
r + + ;
}
p = f + ( columns + 2 ) ;
q = g + ( columns + 2 ) ;
r = q + ( y_offset * ( columns + 2 ) + x_offset ) ;
s = q - ( y_offset * ( columns + 2 ) + x_offset ) ;
for ( y = 0 ; y < rows ; y + + ) {
p + + ;
q + + ;
r + + ;
s + + ;
if ( polarity > 0 )
for ( x = 0 ; x < ( int ) columns ; x + + ) {
v = ( * q ) ;
if ( ( ( unsigned int ) ( * s + 1 ) > v ) & & ( * r > v ) )
v + + ;
* p = v ;
p + + ;
q + + ;
r + + ;
s + + ;
}
else
for ( x = 0 ; x < columns ; x + + ) {
v = ( * q ) ;
if ( ( ( unsigned int ) ( * s + 1 ) < v ) & & ( * r < v ) )
v - - ;
* p = v ;
p + + ;
q + + ;
r + + ;
s + + ;
}
p + + ;
q + + ;
r + + ;
s + + ;
}
}
TQImage KImageEffect : : despeckle ( TQImage & src )
{
int i , j , x , y ;
unsigned int * blue_channel , * red_channel , * green_channel , * buffer ,
* alpha_channel ;
int packets ;
static const int
X [ 4 ] = { 0 , 1 , 1 , - 1 } ,
Y [ 4 ] = { 1 , 0 , 1 , 1 } ;
unsigned int * destData ;
TQImage dest ( src . width ( ) , src . height ( ) , 32 ) ;
packets = ( src . width ( ) + 2 ) * ( src . height ( ) + 2 ) ;
red_channel = ( unsigned int * ) calloc ( packets , sizeof ( unsigned int ) ) ;
green_channel = ( unsigned int * ) calloc ( packets , sizeof ( unsigned int ) ) ;
blue_channel = ( unsigned int * ) calloc ( packets , sizeof ( unsigned int ) ) ;
alpha_channel = ( unsigned int * ) calloc ( packets , sizeof ( unsigned int ) ) ;
buffer = ( unsigned int * ) calloc ( packets , sizeof ( unsigned int ) ) ;
if ( ! red_channel | | ! green_channel | | ! blue_channel | | ! alpha_channel | |
! buffer ) {
free ( red_channel ) ;
free ( green_channel ) ;
free ( blue_channel ) ;
free ( alpha_channel ) ;
free ( buffer ) ;
return ( src ) ;
}
// copy image pixels to color component buffers
j = src . width ( ) + 2 ;
if ( src . depth ( ) > 8 ) { // DirectClass source image
unsigned int * srcData ;
for ( y = 0 ; y < src . height ( ) ; + + y ) {
srcData = ( unsigned int * ) src . scanLine ( y ) ;
+ + j ;
for ( x = 0 ; x < src . width ( ) ; + + x ) {
red_channel [ j ] = tqRed ( srcData [ x ] ) ;
green_channel [ j ] = tqGreen ( srcData [ x ] ) ;
blue_channel [ j ] = tqBlue ( srcData [ x ] ) ;
alpha_channel [ j ] = tqAlpha ( srcData [ x ] ) ;
+ + j ;
}
+ + j ;
}
}
else { // PsudeoClass source image
unsigned char * srcData ;
unsigned int * cTable = src . tqcolorTable ( ) ;
unsigned int pixel ;
for ( y = 0 ; y < src . height ( ) ; + + y ) {
srcData = ( unsigned char * ) src . scanLine ( y ) ;
+ + j ;
for ( x = 0 ; x < src . width ( ) ; + + x ) {
pixel = * ( cTable + srcData [ x ] ) ;
red_channel [ j ] = tqRed ( pixel ) ;
green_channel [ j ] = tqGreen ( pixel ) ;
blue_channel [ j ] = tqBlue ( pixel ) ;
alpha_channel [ j ] = tqAlpha ( pixel ) ;
+ + j ;
}
+ + j ;
}
}
// reduce speckle in red channel
for ( i = 0 ; i < 4 ; i + + ) {
hull ( X [ i ] , Y [ i ] , 1 , src . width ( ) , src . height ( ) , red_channel , buffer ) ;
hull ( - X [ i ] , - Y [ i ] , 1 , src . width ( ) , src . height ( ) , red_channel , buffer ) ;
hull ( - X [ i ] , - Y [ i ] , - 1 , src . width ( ) , src . height ( ) , red_channel , buffer ) ;
hull ( X [ i ] , Y [ i ] , - 1 , src . width ( ) , src . height ( ) , red_channel , buffer ) ;
}
// reduce speckle in green channel
for ( i = 0 ; i < packets ; i + + )
buffer [ i ] = 0 ;
for ( i = 0 ; i < 4 ; i + + ) {
hull ( X [ i ] , Y [ i ] , 1 , src . width ( ) , src . height ( ) , green_channel , buffer ) ;
hull ( - X [ i ] , - Y [ i ] , 1 , src . width ( ) , src . height ( ) , green_channel , buffer ) ;
hull ( - X [ i ] , - Y [ i ] , - 1 , src . width ( ) , src . height ( ) , green_channel , buffer ) ;
hull ( X [ i ] , Y [ i ] , - 1 , src . width ( ) , src . height ( ) , green_channel , buffer ) ;
}
// reduce speckle in blue channel
for ( i = 0 ; i < packets ; i + + )
buffer [ i ] = 0 ;
for ( i = 0 ; i < 4 ; i + + ) {
hull ( X [ i ] , Y [ i ] , 1 , src . width ( ) , src . height ( ) , blue_channel , buffer ) ;
hull ( - X [ i ] , - Y [ i ] , 1 , src . width ( ) , src . height ( ) , blue_channel , buffer ) ;
hull ( - X [ i ] , - Y [ i ] , - 1 , src . width ( ) , src . height ( ) , blue_channel , buffer ) ;
hull ( X [ i ] , Y [ i ] , - 1 , src . width ( ) , src . height ( ) , blue_channel , buffer ) ;
}
// copy color component buffers to despeckled image
j = dest . width ( ) + 2 ;
for ( y = 0 ; y < dest . height ( ) ; + + y )
{
destData = ( unsigned int * ) dest . scanLine ( y ) ;
+ + j ;
for ( x = 0 ; x < dest . width ( ) ; + + x )
{
destData [ x ] = tqRgba ( red_channel [ j ] , green_channel [ j ] ,
blue_channel [ j ] , alpha_channel [ j ] ) ;
+ + j ;
}
+ + j ;
}
free ( buffer ) ;
free ( red_channel ) ;
free ( green_channel ) ;
free ( blue_channel ) ;
free ( alpha_channel ) ;
return ( dest ) ;
}
unsigned int KImageEffect : : generateNoise ( unsigned int pixel ,
NoiseType noise_type )
{
# define NoiseEpsilon 1.0e-5
# define NoiseMask 0x7fff
# define SigmaUniform 4.0
# define SigmaGaussian 4.0
# define SigmaImpulse 0.10
# define SigmaLaplacian 10.0
# define SigmaMultiplicativeGaussian 0.5
# define SigmaPoisson 0.05
# define TauGaussian 20.0
double alpha , beta , sigma , value ;
alpha = ( double ) ( rand ( ) & NoiseMask ) / NoiseMask ;
if ( alpha = = 0.0 )
alpha = 1.0 ;
switch ( noise_type ) {
case UniformNoise :
default :
{
value = ( double ) pixel + SigmaUniform * ( alpha - 0.5 ) ;
break ;
}
case GaussianNoise :
{
double tau ;
beta = ( double ) ( rand ( ) & NoiseMask ) / NoiseMask ;
sigma = sqrt ( - 2.0 * log ( alpha ) ) * cos ( 2.0 * M_PI * beta ) ;
tau = sqrt ( - 2.0 * log ( alpha ) ) * sin ( 2.0 * M_PI * beta ) ;
value = ( double ) pixel +
( sqrt ( ( double ) pixel ) * SigmaGaussian * sigma ) + ( TauGaussian * tau ) ;
break ;
}
case MultiplicativeGaussianNoise :
{
if ( alpha < = NoiseEpsilon )
sigma = MaxRGB ;
else
sigma = sqrt ( - 2.0 * log ( alpha ) ) ;
beta = ( rand ( ) & NoiseMask ) / NoiseMask ;
value = ( double ) pixel +
pixel * SigmaMultiplicativeGaussian * sigma * cos ( 2.0 * M_PI * beta ) ;
break ;
}
case ImpulseNoise :
{
if ( alpha < ( SigmaImpulse / 2.0 ) )
value = 0 ;
else
if ( alpha > = ( 1.0 - ( SigmaImpulse / 2.0 ) ) )
value = MaxRGB ;
else
value = pixel ;
break ;
}
case LaplacianNoise :
{
if ( alpha < = 0.5 )
{
if ( alpha < = NoiseEpsilon )
value = ( double ) pixel - MaxRGB ;
else
value = ( double ) pixel + SigmaLaplacian * log ( 2.0 * alpha ) ;
break ;
}
beta = 1.0 - alpha ;
if ( beta < = ( 0.5 * NoiseEpsilon ) )
value = ( double ) pixel + MaxRGB ;
else
value = ( double ) pixel - SigmaLaplacian * log ( 2.0 * beta ) ;
break ;
}
case PoissonNoise :
{
register int
i ;
for ( i = 0 ; alpha > exp ( - SigmaPoisson * pixel ) ; i + + )
{
beta = ( double ) ( rand ( ) & NoiseMask ) / NoiseMask ;
alpha = alpha * beta ;
}
value = i / SigmaPoisson ;
break ;
}
}
if ( value < 0.0 )
return ( 0 ) ;
if ( value > MaxRGB )
return ( MaxRGB ) ;
return ( ( unsigned int ) ( value + 0.5 ) ) ;
}
TQImage KImageEffect : : addNoise ( TQImage & src , NoiseType noise_type )
{
int x , y ;
TQImage dest ( src . width ( ) , src . height ( ) , 32 ) ;
unsigned int * destData ;
if ( src . depth ( ) > 8 ) { // DirectClass source image
unsigned int * srcData ;
for ( y = 0 ; y < src . height ( ) ; + + y ) {
srcData = ( unsigned int * ) src . scanLine ( y ) ;
destData = ( unsigned int * ) dest . scanLine ( y ) ;
for ( x = 0 ; x < src . width ( ) ; + + x ) {
destData [ x ] = tqRgba ( generateNoise ( tqRed ( srcData [ x ] ) , noise_type ) ,
generateNoise ( tqGreen ( srcData [ x ] ) , noise_type ) ,
generateNoise ( tqBlue ( srcData [ x ] ) , noise_type ) ,
tqAlpha ( srcData [ x ] ) ) ;
}
}
}
else { // PsudeoClass source image
unsigned char * srcData ;
unsigned int * cTable = src . tqcolorTable ( ) ;
unsigned int pixel ;
for ( y = 0 ; y < src . height ( ) ; + + y ) {
srcData = ( unsigned char * ) src . scanLine ( y ) ;
destData = ( unsigned int * ) dest . scanLine ( y ) ;
for ( x = 0 ; x < src . width ( ) ; + + x ) {
pixel = * ( cTable + srcData [ x ] ) ;
destData [ x ] = tqRgba ( generateNoise ( tqRed ( pixel ) , noise_type ) ,
generateNoise ( tqGreen ( pixel ) , noise_type ) ,
generateNoise ( tqBlue ( pixel ) , noise_type ) ,
tqAlpha ( pixel ) ) ;
}
}
}
return ( dest ) ;
}
unsigned int KImageEffect : : interpolateColor ( TQImage * image , double x_offset ,
double y_offset ,
unsigned int background )
{
double alpha , beta ;
unsigned int p , q , r , s ;
int x , y ;
x = ( int ) x_offset ;
y = ( int ) y_offset ;
if ( ( x < - 1 ) | | ( x > = image - > width ( ) ) | | ( y < - 1 ) | | ( y > = image - > height ( ) ) )
return ( background ) ;
if ( image - > depth ( ) > 8 ) {
if ( ( x > = 0 ) & & ( y > = 0 ) & & ( x < ( image - > width ( ) - 1 ) ) & & ( y < ( image - > height ( ) - 1 ) ) ) {
unsigned int * t = ( unsigned int * ) image - > scanLine ( y ) ;
p = t [ x ] ;
q = t [ x + 1 ] ;
r = t [ x + image - > width ( ) ] ;
s = t [ x + image - > width ( ) + 1 ] ;
}
else {
unsigned int * t = ( unsigned int * ) image - > scanLine ( y ) ;
p = background ;
if ( ( x > = 0 ) & & ( y > = 0 ) ) {
p = t [ x ] ;
}
q = background ;
if ( ( ( x + 1 ) < image - > width ( ) ) & & ( y > = 0 ) ) {
q = t [ x + 1 ] ;
}
r = background ;
if ( ( x > = 0 ) & & ( ( y + 1 ) < image - > height ( ) ) ) {
t = ( unsigned int * ) image - > scanLine ( y + 1 ) ;
r = t [ x + image - > width ( ) ] ;
}
s = background ;
if ( ( ( x + 1 ) < image - > width ( ) ) & & ( ( y + 1 ) < image - > height ( ) ) ) {
t = ( unsigned int * ) image - > scanLine ( y + 1 ) ;
s = t [ x + image - > width ( ) + 1 ] ;
}
}
}
else {
unsigned int * colorTable = ( unsigned int * ) image - > tqcolorTable ( ) ;
if ( ( x > = 0 ) & & ( y > = 0 ) & & ( x < ( image - > width ( ) - 1 ) ) & & ( y < ( image - > height ( ) - 1 ) ) ) {
unsigned char * t ;
t = ( unsigned char * ) image - > scanLine ( y ) ;
p = * ( colorTable + t [ x ] ) ;
q = * ( colorTable + t [ x + 1 ] ) ;
t = ( unsigned char * ) image - > scanLine ( y + 1 ) ;
r = * ( colorTable + t [ x ] ) ;
s = * ( colorTable + t [ x + 1 ] ) ;
}
else {
unsigned char * t ;
p = background ;
if ( ( x > = 0 ) & & ( y > = 0 ) ) {
t = ( unsigned char * ) image - > scanLine ( y ) ;
p = * ( colorTable + t [ x ] ) ;
}
q = background ;
if ( ( ( x + 1 ) < image - > width ( ) ) & & ( y > = 0 ) ) {
t = ( unsigned char * ) image - > scanLine ( y ) ;
q = * ( colorTable + t [ x + 1 ] ) ;
}
r = background ;
if ( ( x > = 0 ) & & ( ( y + 1 ) < image - > height ( ) ) ) {
t = ( unsigned char * ) image - > scanLine ( y + 1 ) ;
r = * ( colorTable + t [ x ] ) ;
}
s = background ;
if ( ( ( x + 1 ) < image - > width ( ) ) & & ( ( y + 1 ) < image - > height ( ) ) ) {
t = ( unsigned char * ) image - > scanLine ( y + 1 ) ;
s = * ( colorTable + t [ x + 1 ] ) ;
}
}
}
x_offset - = floor ( x_offset ) ;
y_offset - = floor ( y_offset ) ;
alpha = 1.0 - x_offset ;
beta = 1.0 - y_offset ;
return ( tqRgba ( ( unsigned char ) ( beta * ( alpha * tqRed ( p ) + x_offset * tqRed ( q ) ) + y_offset * ( alpha * tqRed ( r ) + x_offset * tqRed ( s ) ) ) ,
( unsigned char ) ( beta * ( alpha * tqGreen ( p ) + x_offset * tqGreen ( q ) ) + y_offset * ( alpha * tqGreen ( r ) + x_offset * tqGreen ( s ) ) ) ,
( unsigned char ) ( beta * ( alpha * tqBlue ( p ) + x_offset * tqBlue ( q ) ) + y_offset * ( alpha * tqBlue ( r ) + x_offset * tqBlue ( s ) ) ) ,
( unsigned char ) ( beta * ( alpha * tqAlpha ( p ) + x_offset * tqAlpha ( q ) ) + y_offset * ( alpha * tqAlpha ( r ) + x_offset * tqAlpha ( s ) ) ) ) ) ;
}
TQImage KImageEffect : : implode ( TQImage & src , double factor ,
unsigned int background )
{
double amount , distance , radius ;
double x_center , x_distance , x_scale ;
double y_center , y_distance , y_scale ;
unsigned int * destData ;
int x , y ;
TQImage dest ( src . width ( ) , src . height ( ) , 32 ) ;
// compute scaling factor
x_scale = 1.0 ;
y_scale = 1.0 ;
x_center = ( double ) 0.5 * src . width ( ) ;
y_center = ( double ) 0.5 * src . height ( ) ;
radius = x_center ;
if ( src . width ( ) > src . height ( ) )
y_scale = ( double ) src . width ( ) / src . height ( ) ;
else if ( src . width ( ) < src . height ( ) ) {
x_scale = ( double ) src . height ( ) / src . width ( ) ;
radius = y_center ;
}
amount = factor / 10.0 ;
if ( amount > = 0 )
amount / = 10.0 ;
if ( src . depth ( ) > 8 ) { // DirectClass source image
unsigned int * srcData ;
for ( y = 0 ; y < src . height ( ) ; + + y ) {
srcData = ( unsigned int * ) src . scanLine ( y ) ;
destData = ( unsigned int * ) dest . scanLine ( y ) ;
y_distance = y_scale * ( y - y_center ) ;
for ( x = 0 ; x < src . width ( ) ; + + x ) {
destData [ x ] = srcData [ x ] ;
x_distance = x_scale * ( x - x_center ) ;
distance = x_distance * x_distance + y_distance * y_distance ;
if ( distance < ( radius * radius ) ) {
double factor ;
// Implode the pixel.
factor = 1.0 ;
if ( distance > 0.0 )
factor =
pow ( sin ( 0.5000000000000001 * M_PI * sqrt ( distance ) / radius ) , - amount ) ;
destData [ x ] = interpolateColor ( & src , factor * x_distance / x_scale + x_center ,
factor * y_distance / y_scale + y_center ,
background ) ;
}
}
}
}
else { // PsudeoClass source image
unsigned char * srcData ;
unsigned char idx ;
unsigned int * cTable = src . tqcolorTable ( ) ;
for ( y = 0 ; y < src . height ( ) ; + + y ) {
srcData = ( unsigned char * ) src . scanLine ( y ) ;
destData = ( unsigned int * ) dest . scanLine ( y ) ;
y_distance = y_scale * ( y - y_center ) ;
for ( x = 0 ; x < src . width ( ) ; + + x ) {
idx = srcData [ x ] ;
destData [ x ] = cTable [ idx ] ;
x_distance = x_scale * ( x - x_center ) ;
distance = x_distance * x_distance + y_distance * y_distance ;
if ( distance < ( radius * radius ) ) {
double factor ;
// Implode the pixel.
factor = 1.0 ;
if ( distance > 0.0 )
factor =
pow ( sin ( 0.5000000000000001 * M_PI * sqrt ( distance ) / radius ) , - amount ) ;
destData [ x ] = interpolateColor ( & src , factor * x_distance / x_scale + x_center ,
factor * y_distance / y_scale + y_center ,
background ) ;
}
}
}
}
return ( dest ) ;
}
TQImage KImageEffect : : rotate ( TQImage & img , RotateDirection r )
{
TQImage dest ;
int x , y ;
if ( img . depth ( ) > 8 ) {
unsigned int * srcData , * destData ;
switch ( r ) {
case Rotate90 :
dest . create ( img . height ( ) , img . width ( ) , img . depth ( ) ) ;
for ( y = 0 ; y < img . height ( ) ; + + y ) {
srcData = ( unsigned int * ) img . scanLine ( y ) ;
for ( x = 0 ; x < img . width ( ) ; + + x ) {
destData = ( unsigned int * ) dest . scanLine ( x ) ;
destData [ img . height ( ) - y - 1 ] = srcData [ x ] ;
}
}
break ;
case Rotate180 :
dest . create ( img . width ( ) , img . height ( ) , img . depth ( ) ) ;
for ( y = 0 ; y < img . height ( ) ; + + y ) {
srcData = ( unsigned int * ) img . scanLine ( y ) ;
destData = ( unsigned int * ) dest . scanLine ( img . height ( ) - y - 1 ) ;
for ( x = 0 ; x < img . width ( ) ; + + x )
destData [ img . width ( ) - x - 1 ] = srcData [ x ] ;
}
break ;
case Rotate270 :
dest . create ( img . height ( ) , img . width ( ) , img . depth ( ) ) ;
for ( y = 0 ; y < img . height ( ) ; + + y ) {
srcData = ( unsigned int * ) img . scanLine ( y ) ;
for ( x = 0 ; x < img . width ( ) ; + + x ) {
destData = ( unsigned int * ) dest . scanLine ( img . width ( ) - x - 1 ) ;
destData [ y ] = srcData [ x ] ;
}
}
break ;
default :
dest = img ;
break ;
}
}
else {
unsigned char * srcData , * destData ;
unsigned int * srcTable , * destTable ;
switch ( r ) {
case Rotate90 :
dest . create ( img . height ( ) , img . width ( ) , img . depth ( ) ) ;
dest . setNumColors ( img . numColors ( ) ) ;
srcTable = ( unsigned int * ) img . tqcolorTable ( ) ;
destTable = ( unsigned int * ) dest . tqcolorTable ( ) ;
for ( x = 0 ; x < img . numColors ( ) ; + + x )
destTable [ x ] = srcTable [ x ] ;
for ( y = 0 ; y < img . height ( ) ; + + y ) {
srcData = ( unsigned char * ) img . scanLine ( y ) ;
for ( x = 0 ; x < img . width ( ) ; + + x ) {
destData = ( unsigned char * ) dest . scanLine ( x ) ;
destData [ img . height ( ) - y - 1 ] = srcData [ x ] ;
}
}
break ;
case Rotate180 :
dest . create ( img . width ( ) , img . height ( ) , img . depth ( ) ) ;
dest . setNumColors ( img . numColors ( ) ) ;
srcTable = ( unsigned int * ) img . tqcolorTable ( ) ;
destTable = ( unsigned int * ) dest . tqcolorTable ( ) ;
for ( x = 0 ; x < img . numColors ( ) ; + + x )
destTable [ x ] = srcTable [ x ] ;
for ( y = 0 ; y < img . height ( ) ; + + y ) {
srcData = ( unsigned char * ) img . scanLine ( y ) ;
destData = ( unsigned char * ) dest . scanLine ( img . height ( ) - y - 1 ) ;
for ( x = 0 ; x < img . width ( ) ; + + x )
destData [ img . width ( ) - x - 1 ] = srcData [ x ] ;
}
break ;
case Rotate270 :
dest . create ( img . height ( ) , img . width ( ) , img . depth ( ) ) ;
dest . setNumColors ( img . numColors ( ) ) ;
srcTable = ( unsigned int * ) img . tqcolorTable ( ) ;
destTable = ( unsigned int * ) dest . tqcolorTable ( ) ;
for ( x = 0 ; x < img . numColors ( ) ; + + x )
destTable [ x ] = srcTable [ x ] ;
for ( y = 0 ; y < img . height ( ) ; + + y ) {
srcData = ( unsigned char * ) img . scanLine ( y ) ;
for ( x = 0 ; x < img . width ( ) ; + + x ) {
destData = ( unsigned char * ) dest . scanLine ( img . width ( ) - x - 1 ) ;
destData [ y ] = srcData [ x ] ;
}
}
break ;
default :
dest = img ;
break ;
}
}
return ( dest ) ;
}
void KImageEffect : : solarize ( TQImage & img , double factor )
{
int i , count ;
int threshold ;
unsigned int * data ;
threshold = ( int ) ( factor * ( MaxRGB + 1 ) / 100.0 ) ;
if ( img . depth ( ) < 32 ) {
data = ( unsigned int * ) img . tqcolorTable ( ) ;
count = img . numColors ( ) ;
}
else {
data = ( unsigned int * ) img . bits ( ) ;
count = img . width ( ) * img . height ( ) ;
}
for ( i = 0 ; i < count ; + + i ) {
data [ i ] = tqRgba ( tqRed ( data [ i ] ) > threshold ? MaxRGB - tqRed ( data [ i ] ) : tqRed ( data [ i ] ) ,
tqGreen ( data [ i ] ) > threshold ? MaxRGB - tqGreen ( data [ i ] ) : tqGreen ( data [ i ] ) ,
tqBlue ( data [ i ] ) > threshold ? MaxRGB - tqBlue ( data [ i ] ) : tqBlue ( data [ i ] ) ,
tqAlpha ( data [ i ] ) ) ;
}
}
TQImage KImageEffect : : spread ( TQImage & src , unsigned int amount )
{
int quantum , x , y ;
int x_distance , y_distance ;
if ( src . width ( ) < 3 | | src . height ( ) < 3 )
return ( src ) ;
TQImage dest ( src ) ;
dest . detach ( ) ;
quantum = ( amount + 1 ) > > 1 ;
if ( src . depth ( ) > 8 ) { // DirectClass source image
unsigned int * p , * q ;
for ( y = 0 ; y < src . height ( ) ; y + + ) {
q = ( unsigned int * ) dest . scanLine ( y ) ;
for ( x = 0 ; x < src . width ( ) ; x + + ) {
x_distance = x + ( ( rand ( ) & ( amount + 1 ) ) - quantum ) ;
y_distance = y + ( ( rand ( ) & ( amount + 1 ) ) - quantum ) ;
x_distance = QMIN ( x_distance , src . width ( ) - 1 ) ;
y_distance = QMIN ( y_distance , src . height ( ) - 1 ) ;
if ( x_distance < 0 )
x_distance = 0 ;
if ( y_distance < 0 )
y_distance = 0 ;
p = ( unsigned int * ) src . scanLine ( y_distance ) ;
p + = x_distance ;
* q + + = ( * p ) ;
}
}
}
else { // PsudeoClass source image
// just do colortable values
unsigned char * p , * q ;
for ( y = 0 ; y < src . height ( ) ; y + + ) {
q = ( unsigned char * ) dest . scanLine ( y ) ;
for ( x = 0 ; x < src . width ( ) ; x + + ) {
x_distance = x + ( ( rand ( ) & ( amount + 1 ) ) - quantum ) ;
y_distance = y + ( ( rand ( ) & ( amount + 1 ) ) - quantum ) ;
x_distance = QMIN ( x_distance , src . width ( ) - 1 ) ;
y_distance = QMIN ( y_distance , src . height ( ) - 1 ) ;
if ( x_distance < 0 )
x_distance = 0 ;
if ( y_distance < 0 )
y_distance = 0 ;
p = ( unsigned char * ) src . scanLine ( y_distance ) ;
p + = x_distance ;
* q + + = ( * p ) ;
}
}
}
return ( dest ) ;
}
TQImage KImageEffect : : swirl ( TQImage & src , double degrees ,
unsigned int background )
{
double cosine , distance , factor , radius , sine , x_center , x_distance ,
x_scale , y_center , y_distance , y_scale ;
int x , y ;
unsigned int * q ;
TQImage dest ( src . width ( ) , src . height ( ) , 32 ) ;
// compute scaling factor
x_center = src . width ( ) / 2.0 ;
y_center = src . height ( ) / 2.0 ;
radius = QMAX ( x_center , y_center ) ;
x_scale = 1.0 ;
y_scale = 1.0 ;
if ( src . width ( ) > src . height ( ) )
y_scale = ( double ) src . width ( ) / src . height ( ) ;
else if ( src . width ( ) < src . height ( ) )
x_scale = ( double ) src . height ( ) / src . width ( ) ;
degrees = DegreesToRadians ( degrees ) ;
// swirl each row
if ( src . depth ( ) > 8 ) { // DirectClass source image
unsigned int * p ;
for ( y = 0 ; y < src . height ( ) ; y + + ) {
p = ( unsigned int * ) src . scanLine ( y ) ;
q = ( unsigned int * ) dest . scanLine ( y ) ;
y_distance = y_scale * ( y - y_center ) ;
for ( x = 0 ; x < src . width ( ) ; x + + ) {
// determine if the pixel is within an ellipse
* q = ( * p ) ;
x_distance = x_scale * ( x - x_center ) ;
distance = x_distance * x_distance + y_distance * y_distance ;
if ( distance < ( radius * radius ) ) {
// swirl
factor = 1.0 - sqrt ( distance ) / radius ;
sine = sin ( degrees * factor * factor ) ;
cosine = cos ( degrees * factor * factor ) ;
* q = interpolateColor ( & src ,
( cosine * x_distance - sine * y_distance ) / x_scale + x_center ,
( sine * x_distance + cosine * y_distance ) / y_scale + y_center ,
background ) ;
}
p + + ;
q + + ;
}
}
}
else { // PsudeoClass source image
unsigned char * p ;
unsigned int * cTable = ( unsigned int * ) src . tqcolorTable ( ) ;
for ( y = 0 ; y < src . height ( ) ; y + + ) {
p = ( unsigned char * ) src . scanLine ( y ) ;
q = ( unsigned int * ) dest . scanLine ( y ) ;
y_distance = y_scale * ( y - y_center ) ;
for ( x = 0 ; x < src . width ( ) ; x + + ) {
// determine if the pixel is within an ellipse
* q = * ( cTable + ( * p ) ) ;
x_distance = x_scale * ( x - x_center ) ;
distance = x_distance * x_distance + y_distance * y_distance ;
if ( distance < ( radius * radius ) ) {
// swirl
factor = 1.0 - sqrt ( distance ) / radius ;
sine = sin ( degrees * factor * factor ) ;
cosine = cos ( degrees * factor * factor ) ;
* q = interpolateColor ( & src ,
( cosine * x_distance - sine * y_distance ) / x_scale + x_center ,
( sine * x_distance + cosine * y_distance ) / y_scale + y_center ,
background ) ;
}
p + + ;
q + + ;
}
}
}
return ( dest ) ;
}
TQImage KImageEffect : : wave ( TQImage & src , double amplitude , double wavelength ,
unsigned int background )
{
double * sine_map ;
int x , y ;
unsigned int * q ;
TQImage dest ( src . width ( ) , src . height ( ) + ( int ) ( 2 * fabs ( amplitude ) ) , 32 ) ;
// allocate sine map
sine_map = ( double * ) malloc ( dest . width ( ) * sizeof ( double ) ) ;
if ( ! sine_map )
return ( src ) ;
for ( x = 0 ; x < dest . width ( ) ; + + x )
sine_map [ x ] = fabs ( amplitude ) + amplitude * sin ( ( 2 * M_PI * x ) / wavelength ) ;
// wave image
for ( y = 0 ; y < dest . height ( ) ; + + y ) {
q = ( unsigned int * ) dest . scanLine ( y ) ;
for ( x = 0 ; x < dest . width ( ) ; x + + ) {
* q = interpolateColor ( & src , x , ( int ) ( y - sine_map [ x ] ) , background ) ;
+ + q ;
}
}
free ( sine_map ) ;
return ( dest ) ;
}
//
// The following methods work by computing a value from neighboring pixels
// (mosfet 05/26/03)
//
// New algorithms based on ImageMagick 5.5.6 (05/26/03)
TQImage KImageEffect : : oilPaint ( TQImage & src , int /*radius*/ )
{
/* binary compat method - remove me when possible! */
return ( oilPaintConvolve ( src , 0 ) ) ;
}
TQImage KImageEffect : : oilPaintConvolve ( TQImage & src , double radius )
{
unsigned long count /*,*histogram*/ ;
unsigned long histogram [ 256 ] ;
unsigned int k ;
int width ;
int x , y , mx , my , sx , sy ;
int mcx , mcy ;
unsigned int * s = 0 , * q ;
if ( src . depth ( ) < 32 )
src . convertDepth ( 32 ) ;
TQImage dest ( src ) ;
dest . detach ( ) ;
width = getOptimalKernelWidth ( radius , 0.5 ) ;
if ( src . width ( ) < width ) {
qWarning ( " KImageEffect::oilPaintConvolve(): Image is smaller than radius! " ) ;
return ( dest ) ;
}
/*
histogram = ( unsigned long * ) malloc ( 256 * sizeof ( unsigned long ) ) ;
if ( ! histogram ) {
qWarning ( " KImageEffect::oilPaintColvolve(): Unable to allocate memory! " ) ;
return ( dest ) ;
}
*/
unsigned int * * jumpTable = ( unsigned int * * ) src . jumpTable ( ) ;
for ( y = 0 ; y < dest . height ( ) ; + + y ) {
sy = y - ( width / 2 ) ;
q = ( unsigned int * ) dest . scanLine ( y ) ;
for ( x = 0 ; x < dest . width ( ) ; + + x ) {
count = 0 ;
memset ( histogram , 0 , 256 * sizeof ( unsigned long ) ) ;
//memset(histogram, 0, 256);
sy = y - ( width / 2 ) ;
for ( mcy = 0 ; mcy < width ; + + mcy , + + sy ) {
my = sy < 0 ? 0 : sy > src . height ( ) - 1 ?
src . height ( ) - 1 : sy ;
sx = x + ( - width / 2 ) ;
for ( mcx = 0 ; mcx < width ; + + mcx , + + sx ) {
mx = sx < 0 ? 0 : sx > src . width ( ) - 1 ?
src . width ( ) - 1 : sx ;
k = intensityValue ( jumpTable [ my ] [ mx ] ) ;
if ( k > 255 ) {
qWarning ( " KImageEffect::oilPaintConvolve(): k is %d " ,
k ) ;
k = 255 ;
}
histogram [ k ] + + ;
if ( histogram [ k ] > count ) {
count = histogram [ k ] ;
s = jumpTable [ my ] + mx ;
}
}
}
if ( s )
* q + + = ( * s ) ;
}
}
/* liberateMemory((histogram); */
return ( dest ) ;
}
TQImage KImageEffect : : charcoal ( TQImage & src , double /*factor*/ )
{
/* binary compat method - remove me when possible! */
return ( charcoal ( src , 0 , 1 ) ) ;
}
TQImage KImageEffect : : charcoal ( TQImage & src , double radius , double sigma )
{
TQImage img ( edge ( src , radius ) ) ;
img = blur ( img , radius , sigma ) ;
normalize ( img ) ;
img . invertPixels ( false ) ;
KImageEffect : : toGray ( img ) ;
return ( img ) ;
}
void KImageEffect : : normalize ( TQImage & image )
{
struct double_packet high , low , intensity , * histogram ;
struct short_packet * normalize_map ;
TQ_INT64 number_pixels ;
int x , y ;
unsigned int * p , * q ;
register long i ;
unsigned long threshold_intensity ;
unsigned char r , g , b , a ;
if ( image . depth ( ) < 32 ) // result will always be 32bpp
image = image . convertDepth ( 32 ) ;
histogram = ( struct double_packet * )
malloc ( 256 * sizeof ( struct double_packet ) ) ;
normalize_map = ( struct short_packet * )
malloc ( 256 * sizeof ( struct short_packet ) ) ;
if ( ! histogram | | ! normalize_map ) {
if ( histogram )
liberateMemory ( & histogram ) ;
if ( normalize_map )
liberateMemory ( & normalize_map ) ;
qWarning ( " KImageEffect::normalize(): Unable to allocate memory! " ) ;
return ;
}
/*
Form histogram .
*/
memset ( histogram , 0 , 256 * sizeof ( struct double_packet ) ) ;
for ( y = 0 ; y < image . height ( ) ; + + y ) {
p = ( unsigned int * ) image . scanLine ( y ) ;
for ( x = 0 ; x < image . width ( ) ; + + x ) {
histogram [ ( unsigned char ) ( tqRed ( * p ) ) ] . red + + ;
histogram [ ( unsigned char ) ( tqGreen ( * p ) ) ] . green + + ;
histogram [ ( unsigned char ) ( tqBlue ( * p ) ) ] . blue + + ;
histogram [ ( unsigned char ) ( tqAlpha ( * p ) ) ] . alpha + + ;
p + + ;
}
}
/*
Find the histogram boundaries by locating the 0.1 percent levels .
*/
number_pixels = ( TQ_INT64 ) image . width ( ) * image . height ( ) ;
threshold_intensity = number_pixels / 1000 ;
/* red */
memset ( & intensity , 0 , sizeof ( struct double_packet ) ) ;
memset ( & high , 0 , sizeof ( struct double_packet ) ) ;
memset ( & low , 0 , sizeof ( struct double_packet ) ) ;
for ( high . red = 255 ; high . red ! = 0 ; high . red - - ) {
intensity . red + = histogram [ ( unsigned char ) high . red ] . red ;
if ( intensity . red > threshold_intensity )
break ;
}
if ( low . red = = high . red ) {
threshold_intensity = 0 ;
memset ( & intensity , 0 , sizeof ( struct double_packet ) ) ;
for ( low . red = 0 ; low . red < 255 ; low . red + + ) {
intensity . red + = histogram [ ( unsigned char ) low . red ] . red ;
if ( intensity . red > threshold_intensity )
break ;
}
memset ( & intensity , 0 , sizeof ( struct double_packet ) ) ;
for ( high . red = 255 ; high . red ! = 0 ; high . red - - ) {
intensity . red + = histogram [ ( unsigned char ) high . red ] . red ;
if ( intensity . red > threshold_intensity )
break ;
}
}
/* green */
memset ( & intensity , 0 , sizeof ( struct double_packet ) ) ;
for ( high . green = 255 ; high . green ! = 0 ; high . green - - ) {
intensity . green + = histogram [ ( unsigned char ) high . green ] . green ;
if ( intensity . green > threshold_intensity )
break ;
}
if ( low . green = = high . green ) {
threshold_intensity = 0 ;
memset ( & intensity , 0 , sizeof ( struct double_packet ) ) ;
for ( low . green = 0 ; low . green < 255 ; low . green + + ) {
intensity . green + = histogram [ ( unsigned char ) low . green ] . green ;
if ( intensity . green > threshold_intensity )
break ;
}
memset ( & intensity , 0 , sizeof ( struct double_packet ) ) ;
for ( high . green = 255 ; high . green ! = 0 ; high . green - - ) {
intensity . green + = histogram [ ( unsigned char ) high . green ] . green ;
if ( intensity . green > threshold_intensity )
break ;
}
}
/* blue */
memset ( & intensity , 0 , sizeof ( struct double_packet ) ) ;
for ( high . blue = 255 ; high . blue ! = 0 ; high . blue - - ) {
intensity . blue + = histogram [ ( unsigned char ) high . blue ] . blue ;
if ( intensity . blue > threshold_intensity )
break ;
}
if ( low . blue = = high . blue ) {
threshold_intensity = 0 ;
memset ( & intensity , 0 , sizeof ( struct double_packet ) ) ;
for ( low . blue = 0 ; low . blue < 255 ; low . blue + + ) {
intensity . blue + = histogram [ ( unsigned char ) low . blue ] . blue ;
if ( intensity . blue > threshold_intensity )
break ;
}
memset ( & intensity , 0 , sizeof ( struct double_packet ) ) ;
for ( high . blue = 255 ; high . blue ! = 0 ; high . blue - - ) {
intensity . blue + = histogram [ ( unsigned char ) high . blue ] . blue ;
if ( intensity . blue > threshold_intensity )
break ;
}
}
/* alpha */
memset ( & intensity , 0 , sizeof ( struct double_packet ) ) ;
for ( high . alpha = 255 ; high . alpha ! = 0 ; high . alpha - - ) {
intensity . alpha + = histogram [ ( unsigned char ) high . alpha ] . alpha ;
if ( intensity . alpha > threshold_intensity )
break ;
}
if ( low . alpha = = high . alpha ) {
threshold_intensity = 0 ;
memset ( & intensity , 0 , sizeof ( struct double_packet ) ) ;
for ( low . alpha = 0 ; low . alpha < 255 ; low . alpha + + ) {
intensity . alpha + = histogram [ ( unsigned char ) low . alpha ] . alpha ;
if ( intensity . alpha > threshold_intensity )
break ;
}
memset ( & intensity , 0 , sizeof ( struct double_packet ) ) ;
for ( high . alpha = 255 ; high . alpha ! = 0 ; high . alpha - - ) {
intensity . alpha + = histogram [ ( unsigned char ) high . alpha ] . alpha ;
if ( intensity . alpha > threshold_intensity )
break ;
}
}
liberateMemory ( & histogram ) ;
/*
Stretch the histogram to create the normalized image mapping .
*/
// should the maxes be 65535?
memset ( normalize_map , 0 , 256 * sizeof ( struct short_packet ) ) ;
for ( i = 0 ; i < = ( long ) 255 ; i + + ) {
if ( i < ( long ) low . red )
normalize_map [ i ] . red = 0 ;
else if ( i > ( long ) high . red )
normalize_map [ i ] . red = 65535 ;
else if ( low . red ! = high . red )
normalize_map [ i ] . red =
( unsigned short ) ( ( 65535 * ( i - low . red ) ) / ( high . red - low . red ) ) ;
if ( i < ( long ) low . green )
normalize_map [ i ] . green = 0 ;
else if ( i > ( long ) high . green )
normalize_map [ i ] . green = 65535 ;
else if ( low . green ! = high . green )
normalize_map [ i ] . green =
( unsigned short ) ( ( 65535 * ( i - low . green ) ) / ( high . green - low . green ) ) ;
if ( i < ( long ) low . blue )
normalize_map [ i ] . blue = 0 ;
else if ( i > ( long ) high . blue )
normalize_map [ i ] . blue = 65535 ;
else if ( low . blue ! = high . blue )
normalize_map [ i ] . blue =
( unsigned short ) ( ( 65535 * ( i - low . blue ) ) / ( high . blue - low . blue ) ) ;
if ( i < ( long ) low . alpha )
normalize_map [ i ] . alpha = 0 ;
else if ( i > ( long ) high . alpha )
normalize_map [ i ] . alpha = 65535 ;
else if ( low . alpha ! = high . alpha )
normalize_map [ i ] . alpha =
( unsigned short ) ( ( 65535 * ( i - low . alpha ) ) / ( high . alpha - low . alpha ) ) ;
}
for ( y = 0 ; y < image . height ( ) ; + + y ) {
q = ( unsigned int * ) image . scanLine ( y ) ;
for ( x = 0 ; x < image . width ( ) ; + + x ) {
if ( low . red ! = high . red )
r = ( normalize_map [ ( unsigned short ) ( tqRed ( q [ x ] ) ) ] . red ) / 257 ;
else
r = tqRed ( q [ x ] ) ;
if ( low . green ! = high . green )
g = ( normalize_map [ ( unsigned short ) ( tqGreen ( q [ x ] ) ) ] . green ) / 257 ;
else
g = tqGreen ( q [ x ] ) ;
if ( low . blue ! = high . blue )
b = ( normalize_map [ ( unsigned short ) ( tqBlue ( q [ x ] ) ) ] . blue ) / 257 ;
else
b = tqBlue ( q [ x ] ) ;
if ( low . alpha ! = high . alpha )
a = ( normalize_map [ ( unsigned short ) ( tqAlpha ( q [ x ] ) ) ] . alpha ) / 257 ;
else
a = tqAlpha ( q [ x ] ) ;
q [ x ] = tqRgba ( r , g , b , a ) ;
}
}
liberateMemory ( & normalize_map ) ;
}
void KImageEffect : : equalize ( TQImage & image )
{
struct double_packet high , low , intensity , * map , * histogram ;
struct short_packet * equalize_map ;
int x , y ;
unsigned int * p , * q ;
long i ;
unsigned char r , g , b , a ;
if ( image . depth ( ) < 32 ) // result will always be 32bpp
image = image . convertDepth ( 32 ) ;
histogram = ( struct double_packet * ) malloc ( 256 * sizeof ( struct double_packet ) ) ;
map = ( struct double_packet * ) malloc ( 256 * sizeof ( struct double_packet ) ) ;
equalize_map = ( struct short_packet * ) malloc ( 256 * sizeof ( struct short_packet ) ) ;
if ( ! histogram | | ! map | | ! equalize_map ) {
if ( histogram )
liberateMemory ( & histogram ) ;
if ( map )
liberateMemory ( & map ) ;
if ( equalize_map )
liberateMemory ( & equalize_map ) ;
qWarning ( " KImageEffect::equalize(): Unable to allocate memory! " ) ;
return ;
}
/*
Form histogram .
*/
memset ( histogram , 0 , 256 * sizeof ( struct double_packet ) ) ;
for ( y = 0 ; y < image . height ( ) ; + + y ) {
p = ( unsigned int * ) image . scanLine ( y ) ;
for ( x = 0 ; x < image . width ( ) ; + + x ) {
histogram [ ( unsigned char ) ( tqRed ( * p ) ) ] . red + + ;
histogram [ ( unsigned char ) ( tqGreen ( * p ) ) ] . green + + ;
histogram [ ( unsigned char ) ( tqBlue ( * p ) ) ] . blue + + ;
histogram [ ( unsigned char ) ( tqAlpha ( * p ) ) ] . alpha + + ;
p + + ;
}
}
/*
Integrate the histogram to get the equalization map .
*/
memset ( & intensity , 0 , sizeof ( struct double_packet ) ) ;
for ( i = 0 ; i < = 255 ; + + i ) {
intensity . red + = histogram [ i ] . red ;
intensity . green + = histogram [ i ] . green ;
intensity . blue + = histogram [ i ] . blue ;
intensity . alpha + = histogram [ i ] . alpha ;
map [ i ] = intensity ;
}
low = map [ 0 ] ;
high = map [ 255 ] ;
memset ( equalize_map , 0 , 256 * sizeof ( short_packet ) ) ;
for ( i = 0 ; i < = 255 ; + + i ) {
if ( high . red ! = low . red )
equalize_map [ i ] . red = ( unsigned short )
( ( 65535 * ( map [ i ] . red - low . red ) ) / ( high . red - low . red ) ) ;
if ( high . green ! = low . green )
equalize_map [ i ] . green = ( unsigned short )
( ( 65535 * ( map [ i ] . green - low . green ) ) / ( high . green - low . green ) ) ;
if ( high . blue ! = low . blue )
equalize_map [ i ] . blue = ( unsigned short )
( ( 65535 * ( map [ i ] . blue - low . blue ) ) / ( high . blue - low . blue ) ) ;
if ( high . alpha ! = low . alpha )
equalize_map [ i ] . alpha = ( unsigned short )
( ( 65535 * ( map [ i ] . alpha - low . alpha ) ) / ( high . alpha - low . alpha ) ) ;
}
liberateMemory ( & histogram ) ;
liberateMemory ( & map ) ;
/*
Stretch the histogram .
*/
for ( y = 0 ; y < image . height ( ) ; + + y ) {
q = ( unsigned int * ) image . scanLine ( y ) ;
for ( x = 0 ; x < image . width ( ) ; + + x ) {
if ( low . red ! = high . red )
r = ( equalize_map [ ( unsigned short ) ( tqRed ( q [ x ] ) ) ] . red / 257 ) ;
else
r = tqRed ( q [ x ] ) ;
if ( low . green ! = high . green )
g = ( equalize_map [ ( unsigned short ) ( tqGreen ( q [ x ] ) ) ] . green / 257 ) ;
else
g = tqGreen ( q [ x ] ) ;
if ( low . blue ! = high . blue )
b = ( equalize_map [ ( unsigned short ) ( tqBlue ( q [ x ] ) ) ] . blue / 257 ) ;
else
b = tqBlue ( q [ x ] ) ;
if ( low . alpha ! = high . alpha )
a = ( equalize_map [ ( unsigned short ) ( tqAlpha ( q [ x ] ) ) ] . alpha / 257 ) ;
else
a = tqAlpha ( q [ x ] ) ;
q [ x ] = tqRgba ( r , g , b , a ) ;
}
}
liberateMemory ( & equalize_map ) ;
}
TQImage KImageEffect : : edge ( TQImage & image , double radius )
{
double * kernel ;
int width ;
register long i ;
TQImage dest ;
if ( radius = = 50.0 ) {
/* For binary compatability! Remove me when possible! This used to
* take a different parameter , a factor , and this was the default
* value */
radius = 0.0 ;
}
width = getOptimalKernelWidth ( radius , 0.5 ) ;
if ( image . width ( ) < width | | image . height ( ) < width ) {
qWarning ( " KImageEffect::edge(): Image is smaller than radius! " ) ;
return ( dest ) ;
}
kernel = ( double * ) malloc ( width * width * sizeof ( double ) ) ;
if ( ! kernel ) {
qWarning ( " KImageEffect::edge(): Unable to allocate memory! " ) ;
return ( dest ) ;
}
for ( i = 0 ; i < ( width * width ) ; i + + )
kernel [ i ] = ( - 1.0 ) ;
kernel [ i / 2 ] = width * width - 1.0 ;
convolveImage ( & image , & dest , width , kernel ) ;
free ( kernel ) ;
return ( dest ) ;
}
TQImage KImageEffect : : emboss ( TQImage & src )
{
/* binary compat method - remove me when possible! */
return ( emboss ( src , 0 , 1 ) ) ;
}
TQImage KImageEffect : : emboss ( TQImage & image , double radius , double sigma )
{
double alpha , * kernel ;
int j , width ;
register long i , u , v ;
TQImage dest ;
if ( sigma = = 0.0 ) {
qWarning ( " KImageEffect::emboss(): Zero sigma is not permitted! " ) ;
return ( dest ) ;
}
width = getOptimalKernelWidth ( radius , sigma ) ;
if ( image . width ( ) < width | | image . height ( ) < width ) {
qWarning ( " KImageEffect::emboss(): Image is smaller than radius! " ) ;
return ( dest ) ;
}
kernel = ( double * ) malloc ( width * width * sizeof ( double ) ) ;
if ( ! kernel ) {
qWarning ( " KImageEffect::emboss(): Unable to allocate memory! " ) ;
return ( dest ) ;
}
if ( image . depth ( ) < 32 )
image = image . convertDepth ( 32 ) ;
i = 0 ;
j = width / 2 ;
for ( v = ( - width / 2 ) ; v < = ( width / 2 ) ; v + + ) {
for ( u = ( - width / 2 ) ; u < = ( width / 2 ) ; u + + ) {
alpha = exp ( - ( ( double ) u * u + v * v ) / ( 2.0 * sigma * sigma ) ) ;
kernel [ i ] = ( ( u < 0 ) | | ( v < 0 ) ? - 8.0 : 8.0 ) * alpha /
( 2.0 * MagickPI * sigma * sigma ) ;
if ( u = = j )
kernel [ i ] = 0.0 ;
i + + ;
}
j - - ;
}
convolveImage ( & image , & dest , width , kernel ) ;
liberateMemory ( & kernel ) ;
equalize ( dest ) ;
return ( dest ) ;
}
void KImageEffect : : blurScanLine ( double * kernel , int width ,
unsigned int * src , unsigned int * dest ,
int columns )
{
register double * p ;
unsigned int * q ;
register int x ;
register long i ;
double red , green , blue , alpha ;
double scale = 0.0 ;
if ( width > columns ) {
for ( x = 0 ; x < columns ; + + x ) {
scale = 0.0 ;
red = blue = green = alpha = 0.0 ;
p = kernel ;
q = src ;
for ( i = 0 ; i < columns ; + + i ) {
if ( ( i > = ( x - width / 2 ) ) & & ( i < = ( x + width / 2 ) ) ) {
red + = ( * p ) * ( tqRed ( * q ) * 257 ) ;
green + = ( * p ) * ( tqGreen ( * q ) * 257 ) ;
blue + = ( * p ) * ( tqBlue ( * q ) * 257 ) ;
alpha + = ( * p ) * ( tqAlpha ( * q ) * 257 ) ;
}
if ( ( ( i + width / 2 - x ) > = 0 ) & & ( ( i + width / 2 - x ) < width ) )
scale + = kernel [ i + width / 2 - x ] ;
p + + ;
q + + ;
}
scale = 1.0 / scale ;
red = scale * ( red + 0.5 ) ;
green = scale * ( green + 0.5 ) ;
blue = scale * ( blue + 0.5 ) ;
alpha = scale * ( alpha + 0.5 ) ;
red = red < 0 ? 0 : red > 65535 ? 65535 : red ;
green = green < 0 ? 0 : green > 65535 ? 65535 : green ;
blue = blue < 0 ? 0 : blue > 65535 ? 65535 : blue ;
alpha = alpha < 0 ? 0 : alpha > 65535 ? 65535 : alpha ;
dest [ x ] = tqRgba ( ( unsigned char ) ( red / 257UL ) ,
( unsigned char ) ( green / 257UL ) ,
( unsigned char ) ( blue / 257UL ) ,
( unsigned char ) ( alpha / 257UL ) ) ;
}
return ;
}
for ( x = 0 ; x < width / 2 ; + + x ) {
scale = 0.0 ;
red = blue = green = alpha = 0.0 ;
p = kernel + width / 2 - x ;
q = src ;
for ( i = width / 2 - x ; i < width ; + + i ) {
red + = ( * p ) * ( tqRed ( * q ) * 257 ) ;
green + = ( * p ) * ( tqGreen ( * q ) * 257 ) ;
blue + = ( * p ) * ( tqBlue ( * q ) * 257 ) ;
alpha + = ( * p ) * ( tqAlpha ( * q ) * 257 ) ;
scale + = ( * p ) ;
p + + ;
q + + ;
}
scale = 1.0 / scale ;
red = scale * ( red + 0.5 ) ;
green = scale * ( green + 0.5 ) ;
blue = scale * ( blue + 0.5 ) ;
alpha = scale * ( alpha + 0.5 ) ;
red = red < 0 ? 0 : red > 65535 ? 65535 : red ;
green = green < 0 ? 0 : green > 65535 ? 65535 : green ;
blue = blue < 0 ? 0 : blue > 65535 ? 65535 : blue ;
alpha = alpha < 0 ? 0 : alpha > 65535 ? 65535 : alpha ;
dest [ x ] = tqRgba ( ( unsigned char ) ( red / 257UL ) ,
( unsigned char ) ( green / 257UL ) ,
( unsigned char ) ( blue / 257UL ) ,
( unsigned char ) ( alpha / 257UL ) ) ;
}
for ( ; x < columns - width / 2 ; + + x ) {
red = blue = green = alpha = 0.0 ;
p = kernel ;
q = src + ( x - width / 2 ) ;
for ( i = 0 ; i < ( long ) width ; + + i ) {
red + = ( * p ) * ( tqRed ( * q ) * 257 ) ;
green + = ( * p ) * ( tqGreen ( * q ) * 257 ) ;
blue + = ( * p ) * ( tqBlue ( * q ) * 257 ) ;
alpha + = ( * p ) * ( tqAlpha ( * q ) * 257 ) ;
p + + ;
q + + ;
}
red = scale * ( red + 0.5 ) ;
green = scale * ( green + 0.5 ) ;
blue = scale * ( blue + 0.5 ) ;
alpha = scale * ( alpha + 0.5 ) ;
red = red < 0 ? 0 : red > 65535 ? 65535 : red ;
green = green < 0 ? 0 : green > 65535 ? 65535 : green ;
blue = blue < 0 ? 0 : blue > 65535 ? 65535 : blue ;
alpha = alpha < 0 ? 0 : alpha > 65535 ? 65535 : alpha ;
dest [ x ] = tqRgba ( ( unsigned char ) ( red / 257UL ) ,
( unsigned char ) ( green / 257UL ) ,
( unsigned char ) ( blue / 257UL ) ,
( unsigned char ) ( alpha / 257UL ) ) ;
}
for ( ; x < columns ; + + x ) {
red = blue = green = alpha = 0.0 ;
scale = 0 ;
p = kernel ;
q = src + ( x - width / 2 ) ;
for ( i = 0 ; i < columns - x + width / 2 ; + + i ) {
red + = ( * p ) * ( tqRed ( * q ) * 257 ) ;
green + = ( * p ) * ( tqGreen ( * q ) * 257 ) ;
blue + = ( * p ) * ( tqBlue ( * q ) * 257 ) ;
alpha + = ( * p ) * ( tqAlpha ( * q ) * 257 ) ;
scale + = ( * p ) ;
p + + ;
q + + ;
}
scale = 1.0 / scale ;
red = scale * ( red + 0.5 ) ;
green = scale * ( green + 0.5 ) ;
blue = scale * ( blue + 0.5 ) ;
alpha = scale * ( alpha + 0.5 ) ;
red = red < 0 ? 0 : red > 65535 ? 65535 : red ;
green = green < 0 ? 0 : green > 65535 ? 65535 : green ;
blue = blue < 0 ? 0 : blue > 65535 ? 65535 : blue ;
alpha = alpha < 0 ? 0 : alpha > 65535 ? 65535 : alpha ;
dest [ x ] = tqRgba ( ( unsigned char ) ( red / 257UL ) ,
( unsigned char ) ( green / 257UL ) ,
( unsigned char ) ( blue / 257UL ) ,
( unsigned char ) ( alpha / 257UL ) ) ;
}
}
int KImageEffect : : getBlurKernel ( int width , double sigma , double * * kernel )
{
# define KernelRank 3
double alpha , normalize ;
register long i ;
int bias ;
assert ( sigma ! = 0.0 ) ;
if ( width = = 0 )
width = 3 ;
* kernel = ( double * ) malloc ( width * sizeof ( double ) ) ;
if ( * kernel = = ( double * ) NULL )
return ( 0 ) ;
memset ( * kernel , 0 , width * sizeof ( double ) ) ;
bias = KernelRank * width / 2 ;
for ( i = ( - bias ) ; i < = bias ; i + + ) {
alpha = exp ( - ( ( double ) i * i ) / ( 2.0 * KernelRank * KernelRank * sigma * sigma ) ) ;
( * kernel ) [ ( i + bias ) / KernelRank ] + = alpha / ( MagickSQ2PI * sigma ) ;
}
normalize = 0 ;
for ( i = 0 ; i < width ; i + + )
normalize + = ( * kernel ) [ i ] ;
for ( i = 0 ; i < width ; i + + )
( * kernel ) [ i ] / = normalize ;
return ( width ) ;
}
TQImage KImageEffect : : blur ( TQImage & src , double /*factor*/ )
{
/* binary compat method - remove me when possible! */
return ( blur ( src , 0 , 1 ) ) ;
}
TQImage KImageEffect : : blur ( TQImage & src , double radius , double sigma )
{
double * kernel ;
TQImage dest ;
int width ;
int x , y ;
unsigned int * scanline , * temp ;
unsigned int * p , * q ;
if ( sigma = = 0.0 ) {
qWarning ( " KImageEffect::blur(): Zero sigma is not permitted! " ) ;
return ( dest ) ;
}
if ( src . depth ( ) < 32 )
src = src . convertDepth ( 32 ) ;
kernel = ( double * ) NULL ;
if ( radius > 0 )
width = getBlurKernel ( ( int ) ( 2 * ceil ( radius ) + 1 ) , sigma , & kernel ) ;
else {
double * last_kernel ;
last_kernel = ( double * ) NULL ;
width = getBlurKernel ( 3 , sigma , & kernel ) ;
while ( ( long ) ( MaxRGB * kernel [ 0 ] ) > 0 ) {
if ( last_kernel ! = ( double * ) NULL ) {
liberateMemory ( & last_kernel ) ;
}
last_kernel = kernel ;
kernel = ( double * ) NULL ;
width = getBlurKernel ( width + 2 , sigma , & kernel ) ;
}
if ( last_kernel ! = ( double * ) NULL ) {
liberateMemory ( & kernel ) ;
width - = 2 ;
kernel = last_kernel ;
}
}
if ( width < 3 ) {
qWarning ( " KImageEffect::blur(): Kernel radius is too small! " ) ;
liberateMemory ( & kernel ) ;
return ( dest ) ;
}
dest . create ( src . width ( ) , src . height ( ) , 32 ) ;
// Horizontal convolution
scanline = ( unsigned int * ) malloc ( sizeof ( unsigned int ) * src . height ( ) ) ;
temp = ( unsigned int * ) malloc ( sizeof ( unsigned int ) * src . height ( ) ) ;
for ( y = 0 ; y < src . height ( ) ; + + y ) {
p = ( unsigned int * ) src . scanLine ( y ) ;
q = ( unsigned int * ) dest . scanLine ( y ) ;
blurScanLine ( kernel , width , p , q , src . width ( ) ) ;
}
TQImage partial = dest ;
// Vertical convolution
unsigned int * * srcTable = ( unsigned int * * ) partial . jumpTable ( ) ;
unsigned int * * destTable = ( unsigned int * * ) dest . jumpTable ( ) ;
for ( x = 0 ; x < partial . width ( ) ; + + x ) {
for ( y = 0 ; y < partial . height ( ) ; + + y ) {
scanline [ y ] = srcTable [ y ] [ x ] ;
}
blurScanLine ( kernel , width , scanline , temp , partial . height ( ) ) ;
for ( y = 0 ; y < partial . height ( ) ; + + y ) {
destTable [ y ] [ x ] = temp [ y ] ;
}
}
free ( scanline ) ;
free ( temp ) ;
free ( kernel ) ;
return ( dest ) ;
}
bool KImageEffect : : convolveImage ( TQImage * image , TQImage * dest ,
const unsigned int order ,
const double * kernel )
{
long width ;
double red , green , blue , alpha ;
double normalize , * normal_kernel ;
register const double * k ;
register unsigned int * q ;
int x , y , mx , my , sx , sy ;
long i ;
int mcx , mcy ;
width = order ;
if ( ( width % 2 ) = = 0 ) {
qWarning ( " KImageEffect: Kernel width must be an odd number! " ) ;
return ( false ) ;
}
normal_kernel = ( double * ) malloc ( width * width * sizeof ( double ) ) ;
if ( ! normal_kernel ) {
qWarning ( " KImageEffect: Unable to allocate memory! " ) ;
return ( false ) ;
}
dest - > reset ( ) ;
dest - > create ( image - > width ( ) , image - > height ( ) , 32 ) ;
if ( image - > depth ( ) < 32 )
* image = image - > convertDepth ( 32 ) ;
normalize = 0.0 ;
for ( i = 0 ; i < ( width * width ) ; i + + )
normalize + = kernel [ i ] ;
if ( fabs ( normalize ) < = MagickEpsilon )
normalize = 1.0 ;
normalize = 1.0 / normalize ;
for ( i = 0 ; i < ( width * width ) ; i + + )
normal_kernel [ i ] = normalize * kernel [ i ] ;
unsigned int * * jumpTable = ( unsigned int * * ) image - > jumpTable ( ) ;
for ( y = 0 ; y < dest - > height ( ) ; + + y ) {
sy = y - ( width / 2 ) ;
q = ( unsigned int * ) dest - > scanLine ( y ) ;
for ( x = 0 ; x < dest - > width ( ) ; + + x ) {
k = normal_kernel ;
red = green = blue = alpha = 0 ;
sy = y - ( width / 2 ) ;
for ( mcy = 0 ; mcy < width ; + + mcy , + + sy ) {
my = sy < 0 ? 0 : sy > image - > height ( ) - 1 ?
image - > height ( ) - 1 : sy ;
sx = x + ( - width / 2 ) ;
for ( mcx = 0 ; mcx < width ; + + mcx , + + sx ) {
mx = sx < 0 ? 0 : sx > image - > width ( ) - 1 ?
image - > width ( ) - 1 : sx ;
red + = ( * k ) * ( tqRed ( jumpTable [ my ] [ mx ] ) * 257 ) ;
green + = ( * k ) * ( tqGreen ( jumpTable [ my ] [ mx ] ) * 257 ) ;
blue + = ( * k ) * ( tqBlue ( jumpTable [ my ] [ mx ] ) * 257 ) ;
alpha + = ( * k ) * ( tqAlpha ( jumpTable [ my ] [ mx ] ) * 257 ) ;
+ + k ;
}
}
red = red < 0 ? 0 : red > 65535 ? 65535 : red + 0.5 ;
green = green < 0 ? 0 : green > 65535 ? 65535 : green + 0.5 ;
blue = blue < 0 ? 0 : blue > 65535 ? 65535 : blue + 0.5 ;
alpha = alpha < 0 ? 0 : alpha > 65535 ? 65535 : alpha + 0.5 ;
* q + + = tqRgba ( ( unsigned char ) ( red / 257UL ) ,
( unsigned char ) ( green / 257UL ) ,
( unsigned char ) ( blue / 257UL ) ,
( unsigned char ) ( alpha / 257UL ) ) ;
}
}
free ( normal_kernel ) ;
return ( true ) ;
}
int KImageEffect : : getOptimalKernelWidth ( double radius , double sigma )
{
double normalize , value ;
long width ;
register long u ;
assert ( sigma ! = 0.0 ) ;
if ( radius > 0.0 )
return ( ( int ) ( 2.0 * ceil ( radius ) + 1.0 ) ) ;
for ( width = 5 ; ; ) {
normalize = 0.0 ;
for ( u = ( - width / 2 ) ; u < = ( width / 2 ) ; u + + )
normalize + = exp ( - ( ( double ) u * u ) / ( 2.0 * sigma * sigma ) ) / ( MagickSQ2PI * sigma ) ;
u = width / 2 ;
value = exp ( - ( ( double ) u * u ) / ( 2.0 * sigma * sigma ) ) / ( MagickSQ2PI * sigma ) / normalize ;
if ( ( long ) ( 65535 * value ) < = 0 )
break ;
width + = 2 ;
}
return ( ( int ) width - 2 ) ;
}
TQImage KImageEffect : : sharpen ( TQImage & src , double /*factor*/ )
{
/* binary compat method - remove me when possible! */
return ( sharpen ( src , 0 , 1 ) ) ;
}
TQImage KImageEffect : : sharpen ( TQImage & image , double radius , double sigma )
{
double alpha , normalize , * kernel ;
int width ;
register long i , u , v ;
TQImage dest ;
if ( sigma = = 0.0 ) {
qWarning ( " KImageEffect::sharpen(): Zero sigma is not permitted! " ) ;
return ( dest ) ;
}
width = getOptimalKernelWidth ( radius , sigma ) ;
if ( image . width ( ) < width ) {
qWarning ( " KImageEffect::sharpen(): Image is smaller than radius! " ) ;
return ( dest ) ;
}
kernel = ( double * ) malloc ( width * width * sizeof ( double ) ) ;
if ( ! kernel ) {
qWarning ( " KImageEffect::sharpen(): Unable to allocate memory! " ) ;
return ( dest ) ;
}
i = 0 ;
normalize = 0.0 ;
for ( v = ( - width / 2 ) ; v < = ( width / 2 ) ; v + + ) {
for ( u = ( - width / 2 ) ; u < = ( width / 2 ) ; u + + ) {
alpha = exp ( - ( ( double ) u * u + v * v ) / ( 2.0 * sigma * sigma ) ) ;
kernel [ i ] = alpha / ( 2.0 * MagickPI * sigma * sigma ) ;
normalize + = kernel [ i ] ;
i + + ;
}
}
kernel [ i / 2 ] = ( - 2.0 ) * normalize ;
convolveImage ( & image , & dest , width , kernel ) ;
free ( kernel ) ;
return ( dest ) ;
}
// End of new algorithms
TQImage KImageEffect : : shade ( TQImage & src , bool color_shading , double azimuth ,
double elevation )
{
struct PointInfo {
double x , y , z ;
} ;
double distance , normal_distance , shade ;
int x , y ;
struct PointInfo light , normal ;
unsigned int * q ;
TQImage dest ( src . width ( ) , src . height ( ) , 32 ) ;
azimuth = DegreesToRadians ( azimuth ) ;
elevation = DegreesToRadians ( elevation ) ;
light . x = MaxRGB * cos ( azimuth ) * cos ( elevation ) ;
light . y = MaxRGB * sin ( azimuth ) * cos ( elevation ) ;
light . z = MaxRGB * sin ( elevation ) ;
normal . z = 2 * MaxRGB ; // constant Z of surface normal
if ( src . depth ( ) > 8 ) { // DirectClass source image
unsigned int * p , * s0 , * s1 , * s2 ;
for ( y = 0 ; y < src . height ( ) ; + + y ) {
p = ( unsigned int * ) src . scanLine ( QMIN ( QMAX ( y - 1 , 0 ) , src . height ( ) - 3 ) ) ;
q = ( unsigned int * ) dest . scanLine ( y ) ;
// shade this row of pixels.
* q + + = ( * ( p + src . width ( ) ) ) ;
p + + ;
s0 = p ;
s1 = p + src . width ( ) ;
s2 = p + 2 * src . width ( ) ;
for ( x = 1 ; x < src . width ( ) - 1 ; + + x ) {
// determine the surface normal and compute shading.
normal . x = intensityValue ( * ( s0 - 1 ) ) + intensityValue ( * ( s1 - 1 ) ) + intensityValue ( * ( s2 - 1 ) ) -
( double ) intensityValue ( * ( s0 + 1 ) ) - ( double ) intensityValue ( * ( s1 + 1 ) ) -
( double ) intensityValue ( * ( s2 + 1 ) ) ;
normal . y = intensityValue ( * ( s2 - 1 ) ) + intensityValue ( * s2 ) + intensityValue ( * ( s2 + 1 ) ) -
( double ) intensityValue ( * ( s0 - 1 ) ) - ( double ) intensityValue ( * s0 ) -
( double ) intensityValue ( * ( s0 + 1 ) ) ;
if ( ( normal . x = = 0 ) & & ( normal . y = = 0 ) )
shade = light . z ;
else {
shade = 0.0 ;
distance = normal . x * light . x + normal . y * light . y + normal . z * light . z ;
if ( distance > 0.0 ) {
normal_distance =
normal . x * normal . x + normal . y * normal . y + normal . z * normal . z ;
if ( fabs ( normal_distance ) > 0.0000001 )
shade = distance / sqrt ( normal_distance ) ;
}
}
if ( ! color_shading ) {
* q = tqRgba ( ( unsigned char ) ( shade ) ,
( unsigned char ) ( shade ) ,
( unsigned char ) ( shade ) ,
tqAlpha ( * s1 ) ) ;
}
else {
* q = tqRgba ( ( unsigned char ) ( ( shade * tqRed ( * s1 ) ) / ( MaxRGB + 1 ) ) ,
( unsigned char ) ( ( shade * tqGreen ( * s1 ) ) / ( MaxRGB + 1 ) ) ,
( unsigned char ) ( ( shade * tqBlue ( * s1 ) ) / ( MaxRGB + 1 ) ) ,
tqAlpha ( * s1 ) ) ;
}
+ + s0 ;
+ + s1 ;
+ + s2 ;
q + + ;
}
* q + + = ( * s1 ) ;
}
}
else { // PsudeoClass source image
unsigned char * p , * s0 , * s1 , * s2 ;
int scanLineIdx ;
unsigned int * cTable = ( unsigned int * ) src . tqcolorTable ( ) ;
for ( y = 0 ; y < src . height ( ) ; + + y ) {
scanLineIdx = QMIN ( QMAX ( y - 1 , 0 ) , src . height ( ) - 3 ) ;
p = ( unsigned char * ) src . scanLine ( scanLineIdx ) ;
q = ( unsigned int * ) dest . scanLine ( y ) ;
// shade this row of pixels.
s0 = p ;
s1 = ( unsigned char * ) src . scanLine ( scanLineIdx + 1 ) ;
s2 = ( unsigned char * ) src . scanLine ( scanLineIdx + 2 ) ;
* q + + = ( * ( cTable + ( * s1 ) ) ) ;
+ + p ;
+ + s0 ;
+ + s1 ;
+ + s2 ;
for ( x = 1 ; x < src . width ( ) - 1 ; + + x ) {
// determine the surface normal and compute shading.
normal . x = intensityValue ( * ( cTable + ( * ( s0 - 1 ) ) ) ) + intensityValue ( * ( cTable + ( * ( s1 - 1 ) ) ) ) + intensityValue ( * ( cTable + ( * ( s2 - 1 ) ) ) ) -
( double ) intensityValue ( * ( cTable + ( * ( s0 + 1 ) ) ) ) - ( double ) intensityValue ( * ( cTable + ( * ( s1 + 1 ) ) ) ) -
( double ) intensityValue ( * ( cTable + ( * ( s2 + 1 ) ) ) ) ;
normal . y = intensityValue ( * ( cTable + ( * ( s2 - 1 ) ) ) ) + intensityValue ( * ( cTable + ( * s2 ) ) ) + intensityValue ( * ( cTable + ( * ( s2 + 1 ) ) ) ) -
( double ) intensityValue ( * ( cTable + ( * ( s0 - 1 ) ) ) ) - ( double ) intensityValue ( * ( cTable + ( * s0 ) ) ) -
( double ) intensityValue ( * ( cTable + ( * ( s0 + 1 ) ) ) ) ;
if ( ( normal . x = = 0 ) & & ( normal . y = = 0 ) )
shade = light . z ;
else {
shade = 0.0 ;
distance = normal . x * light . x + normal . y * light . y + normal . z * light . z ;
if ( distance > 0.0 ) {
normal_distance =
normal . x * normal . x + normal . y * normal . y + normal . z * normal . z ;
if ( fabs ( normal_distance ) > 0.0000001 )
shade = distance / sqrt ( normal_distance ) ;
}
}
if ( ! color_shading ) {
* q = tqRgba ( ( unsigned char ) ( shade ) ,
( unsigned char ) ( shade ) ,
( unsigned char ) ( shade ) ,
tqAlpha ( * ( cTable + ( * s1 ) ) ) ) ;
}
else {
* q = tqRgba ( ( unsigned char ) ( ( shade * tqRed ( * ( cTable + ( * s1 ) ) ) ) / ( MaxRGB + 1 ) ) ,
( unsigned char ) ( ( shade * tqGreen ( * ( cTable + ( * s1 ) ) ) ) / ( MaxRGB + 1 ) ) ,
( unsigned char ) ( ( shade * tqBlue ( * ( cTable + ( * s1 ) ) ) ) / ( MaxRGB + 1 ) ) ,
tqAlpha ( * s1 ) ) ;
}
+ + s0 ;
+ + s1 ;
+ + s2 ;
q + + ;
}
* q + + = ( * ( cTable + ( * s1 ) ) ) ;
}
}
return ( dest ) ;
}
// High quality, expensive HSV contrast. You can do a faster one by just
// taking a grayscale threshold (ie: 128) and incrementing RGB color
// channels above it and decrementing those below it, but this gives much
// better results. (mosfet 12/28/01)
void KImageEffect : : contrastHSV ( TQImage & img , bool sharpen )
{
int i , sign ;
unsigned int * data ;
int count ;
double brightness , scale , theta ;
TQColor c ;
int h , s , v ;
sign = sharpen ? 1 : - 1 ;
scale = 0.5000000000000001 ;
if ( img . depth ( ) > 8 ) {
count = img . width ( ) * img . height ( ) ;
data = ( unsigned int * ) img . bits ( ) ;
}
else {
count = img . numColors ( ) ;
data = ( unsigned int * ) img . tqcolorTable ( ) ;
}
for ( i = 0 ; i < count ; + + i ) {
c . setRgb ( data [ i ] ) ;
c . hsv ( & h , & s , & v ) ;
brightness = v / 255.0 ;
theta = ( brightness - 0.5 ) * M_PI ;
brightness + = scale * ( ( ( scale * ( ( sin ( theta ) + 1.0 ) ) ) - brightness ) * sign ) ;
if ( brightness > 1.0 )
brightness = 1.0 ;
else
if ( brightness < 0 )
brightness = 0.0 ;
v = ( int ) ( brightness * 255 ) ;
c . setHsv ( h , s , v ) ;
data [ i ] = tqRgba ( c . red ( ) , c . green ( ) , c . blue ( ) , tqAlpha ( data [ i ] ) ) ;
}
}
struct BumpmapParams {
BumpmapParams ( double bm_azimuth , double bm_elevation ,
int bm_depth , KImageEffect : : BumpmapType bm_type ,
bool invert ) {
/* Convert to radians */
double azimuth = DegreesToRadians ( bm_azimuth ) ;
double elevation = DegreesToRadians ( bm_elevation ) ;
/* Calculate the light vector */
lx = ( int ) ( cos ( azimuth ) * cos ( elevation ) * 255.0 ) ;
ly = ( int ) ( sin ( azimuth ) * cos ( elevation ) * 255.0 ) ;
int lz = ( int ) ( sin ( elevation ) * 255.0 ) ;
/* Calculate constant Z component of surface normal */
int nz = ( 6 * 255 ) / bm_depth ;
nz2 = nz * nz ;
nzlz = nz * lz ;
/* Optimize for vertical normals */
background = lz ;
/* Calculate darkness compensation factor */
compensation = sin ( elevation ) ;
/* Create look-up table for map type */
for ( int i = 0 ; i < 256 ; i + + )
{
double n = 0 ;
switch ( bm_type )
{
case KImageEffect : : Spherical :
n = i / 255.0 - 1.0 ;
lut [ i ] = ( int ) ( 255.0 * sqrt ( 1.0 - n * n ) + 0.5 ) ;
break ;
case KImageEffect : : Sinuosidal :
n = i / 255.0 ;
lut [ i ] = ( int ) ( 255.0 * ( sin ( ( - M_PI / 2.0 ) + M_PI * n ) + 1.0 ) /
2.0 + 0.5 ) ;
break ;
case KImageEffect : : Linear :
default :
lut [ i ] = i ;
}
if ( invert )
lut [ i ] = 255 - lut [ i ] ;
}
}
int lx , ly ;
int nz2 , nzlz ;
int background ;
double compensation ;
uchar lut [ 256 ] ;
} ;
static void bumpmap_convert_row ( uint * row ,
int width ,
int bpp ,
int has_alpha ,
uchar * lut ,
int waterlevel )
{
uint * p ;
p = row ;
has_alpha = has_alpha ? 1 : 0 ;
if ( bpp > = 3 )
for ( ; width ; width - - )
{
if ( has_alpha ) {
unsigned int idx = ( unsigned int ) ( intensityValue ( * row ) + 0.5 ) ;
* p + + = lut [ ( unsigned int ) ( waterlevel +
( ( idx -
waterlevel ) * tqBlue ( * row ) ) / 255.0 ) ] ;
} else {
unsigned int idx = ( unsigned int ) ( intensityValue ( * row ) + 0.5 ) ;
* p + + = lut [ idx ] ;
}
+ + row ;
}
}
static void bumpmap_row ( uint * src ,
uint * dest ,
int width ,
int bpp ,
int has_alpha ,
uint * bm_row1 ,
uint * bm_row2 ,
uint * bm_row3 ,
int bm_width ,
int bm_xofs ,
bool tiled ,
bool row_in_bumpmap ,
int ambient ,
bool compensate ,
BumpmapParams * params )
{
int xofs1 , xofs2 , xofs3 ;
int shade ;
int ndotl ;
int nx , ny ;
int x ;
int tmp ;
tmp = bm_xofs ;
xofs2 = MOD ( tmp , bm_width ) ;
for ( x = 0 ; x < width ; x + + )
{
/* Calculate surface normal from bump map */
if ( tiled | | ( row_in_bumpmap & &
x > = - tmp & & x < - tmp + bm_width ) ) {
if ( tiled ) {
xofs1 = MOD ( xofs2 - 1 , bm_width ) ;
xofs3 = MOD ( xofs2 + 1 , bm_width ) ;
} else {
xofs1 = FXCLAMP ( xofs2 - 1 , 0 , bm_width - 1 ) ;
xofs3 = FXCLAMP ( xofs2 + 1 , 0 , bm_width - 1 ) ;
}
nx = ( bm_row1 [ xofs1 ] + bm_row2 [ xofs1 ] + bm_row3 [ xofs1 ] -
bm_row1 [ xofs3 ] - bm_row2 [ xofs3 ] - bm_row3 [ xofs3 ] ) ;
ny = ( bm_row3 [ xofs1 ] + bm_row3 [ xofs2 ] + bm_row3 [ xofs3 ] -
bm_row1 [ xofs1 ] - bm_row1 [ xofs2 ] - bm_row1 [ xofs3 ] ) ;
} else {
nx = ny = 0 ;
}
/* Shade */
if ( ( nx = = 0 ) & & ( ny = = 0 ) )
shade = params - > background ;
else {
ndotl = nx * params - > lx + ny * params - > ly + params - > nzlz ;
if ( ndotl < 0 )
shade = ( int ) ( params - > compensation * ambient ) ;
else {
shade = ( int ) ( ndotl / sqrt ( double ( nx * nx + ny * ny + params - > nz2 ) ) ) ;
shade = ( int ) ( shade + QMAX ( 0.0 , ( 255 * params - > compensation - shade ) ) *
ambient / 255 ) ;
}
}
/* Paint */
/**
* NOTE : if we want to work with non - 32 bit images the alpha handling would
* also change
*/
if ( compensate ) {
int red = ( int ) ( ( tqRed ( * src ) * shade ) / ( params - > compensation * 255 ) ) ;
int green = ( int ) ( ( tqGreen ( * src ) * shade ) / ( params - > compensation * 255 ) ) ;
int blue = ( int ) ( ( tqBlue ( * src ) * shade ) / ( params - > compensation * 255 ) ) ;
int alpha = ( int ) ( ( tqAlpha ( * src ) * shade ) / ( params - > compensation * 255 ) ) ;
+ + src ;
* dest + + = tqRgba ( red , green , blue , alpha ) ;
} else {
int red = tqRed ( * src ) * shade / 255 ;
int green = tqGreen ( * src ) * shade / 255 ;
int blue = tqBlue ( * src ) * shade / 255 ;
int alpha = tqAlpha ( * src ) * shade / 255 ;
+ + src ;
* dest + + = tqRgba ( red , green , blue , alpha ) ;
}
/* Next pixel */
if ( + + xofs2 = = bm_width )
xofs2 = 0 ;
}
}
/**
* A bumpmapping algorithm .
*
* @ param img the image you want bumpmap
* @ param map the map used
* @ param azimuth azimuth
* @ param elevation elevation
* @ param depth depth ( not the depth of the image , but of the map )
* @ param xofs X offset
* @ param yofs Y offset
* @ param waterlevel level that full transparency should represent
* @ param ambient ambient lighting factor
* @ param compensate compensate for darkening
* @ param invert invert bumpmap
* @ param type type of the bumpmap
*
* @ return The destination image ( dst ) containing the result .
* @ author Zack Rusin < zack @ kde . org >
*/
TQImage KImageEffect : : bumpmap ( TQImage & img , TQImage & map , double azimuth , double elevation ,
int depth , int xofs , int yofs , int waterlevel ,
int ambient , bool compensate , bool invert ,
BumpmapType type , bool tiled )
{
TQImage dst ;
if ( img . depth ( ) ! = 32 | | img . depth ( ) ! = 32 ) {
qWarning ( " Bump-mapping effect works only with 32 bit images " ) ;
return dst ;
}
dst . create ( img . width ( ) , img . height ( ) , img . depth ( ) ) ;
int bm_width = map . width ( ) ;
int bm_height = map . height ( ) ;
int bm_bpp = map . depth ( ) ;
int bm_has_alpha = map . hasAlphaBuffer ( ) ;
int yofs1 , yofs2 , yofs3 ;
if ( tiled ) {
yofs2 = MOD ( yofs , bm_height ) ;
yofs1 = MOD ( yofs2 - 1 , bm_height ) ;
yofs3 = MOD ( yofs2 + 1 , bm_height ) ;
} else {
yofs1 = 0 ;
yofs2 = 0 ;
yofs3 = FXCLAMP ( yofs2 + 1 , 0 , bm_height - 1 ) ;
}
BumpmapParams params ( azimuth , elevation , depth , type , invert ) ;
uint * bm_row1 = ( unsigned int * ) map . scanLine ( yofs1 ) ;
uint * bm_row2 = ( unsigned int * ) map . scanLine ( yofs2 ) ;
uint * bm_row3 = ( unsigned int * ) map . scanLine ( yofs3 ) ;
bumpmap_convert_row ( bm_row1 , bm_width , bm_bpp , bm_has_alpha , params . lut , waterlevel ) ;
bumpmap_convert_row ( bm_row2 , bm_width , bm_bpp , bm_has_alpha , params . lut , waterlevel ) ;
bumpmap_convert_row ( bm_row3 , bm_width , bm_bpp , bm_has_alpha , params . lut , waterlevel ) ;
for ( int y = 0 ; y < img . height ( ) ; + + y )
{
int row_in_bumpmap = ( y > = - yofs & & y < - yofs + bm_height ) ;
uint * src_row = ( unsigned int * ) img . scanLine ( y ) ;
uint * dest_row = ( unsigned int * ) dst . scanLine ( y ) ;
bumpmap_row ( src_row , dest_row , img . width ( ) , img . depth ( ) , img . hasAlphaBuffer ( ) ,
bm_row1 , bm_row2 , bm_row3 , bm_width , xofs ,
tiled ,
row_in_bumpmap , ambient , compensate ,
& params ) ;
/* Next line */
if ( tiled | | row_in_bumpmap )
{
uint * bm_tmprow = bm_row1 ;
bm_row1 = bm_row2 ;
bm_row2 = bm_row3 ;
bm_row3 = bm_tmprow ;
if ( + + yofs2 = = bm_height )
yofs2 = 0 ;
if ( tiled )
yofs3 = MOD ( yofs2 + 1 , bm_height ) ;
else
yofs3 = FXCLAMP ( yofs2 + 1 , 0 , bm_height - 1 ) ;
bm_row3 = ( unsigned int * ) map . scanLine ( yofs3 ) ;
bumpmap_convert_row ( bm_row3 , bm_width , bm_bpp , bm_has_alpha ,
params . lut , waterlevel ) ;
}
}
return dst ;
}
/**
* Convert an image with standard alpha to premultiplied alpha
*
* @ param img the image you want convert
*
* @ return The destination image ( dst ) containing the result .
* @ author Timothy Pearson < kb9vqf @ pearsoncomputing . net >
*/
TQImage KImageEffect : : convertToPremultipliedAlpha ( TQImage input ) {
TQImage alphaImage = input ;
if ( ! alphaImage . isNull ( ) ) alphaImage = alphaImage . convertDepth ( 32 ) ;
int w = alphaImage . width ( ) ;
int h = alphaImage . height ( ) ;
register int r ;
register int g ;
register int b ;
register int a ;
register float alpha_adjust ;
register TQRgb l ;
TQRgb * ls ;
for ( int y = 0 ; y < h ; + + y ) {
ls = ( TQRgb * ) alphaImage . scanLine ( y ) ;
for ( int x = 0 ; x < w ; + + x ) {
l = ls [ x ] ;
alpha_adjust = ( tqAlpha ( l ) / 255.0 ) ;
r = int ( tqRed ( l ) * alpha_adjust ) ;
g = int ( tqGreen ( l ) * alpha_adjust ) ;
b = int ( tqBlue ( l ) * alpha_adjust ) ;
a = int ( tqAlpha ( l ) * 1.0 ) ;
ls [ x ] = tqRgba ( r , g , b , a ) ;
}
}
return alphaImage ;
}